CMake/Source/cmGlobalVisualStudio12Generator.h
Brad King 885ab9ab37 VS: Drop reload macros for VS >= 10 (#11258,#14680)
We never implemented them for VS 11 (2012), 12 (2013), or 14 (2015).
For VS 10 (2010) the reload macro does not work correctly when run from
inside a build launched through the IDE because stopping the build kills
the CMake that is driving the reload.  Fortunately VS >= 10 know how to
reload the whole solution anyway.
2015-04-15 09:58:42 -04:00

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/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2011 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmGlobalVisualStudio12Generator_h
#define cmGlobalVisualStudio12Generator_h
#include "cmGlobalVisualStudio11Generator.h"
/** \class cmGlobalVisualStudio12Generator */
class cmGlobalVisualStudio12Generator:
public cmGlobalVisualStudio11Generator
{
public:
cmGlobalVisualStudio12Generator(const std::string& name,
const std::string& platformName);
static cmGlobalGeneratorFactory* NewFactory();
virtual bool MatchesGeneratorName(const std::string& name) const;
virtual void WriteSLNHeader(std::ostream& fout);
///! create the correct local generator
virtual cmLocalGenerator *CreateLocalGenerator();
//in Visual Studio 2013 they detached the MSBuild tools version
//from the .Net Framework version and instead made it have it's own
//version number
virtual const char* GetToolsVersion() { return "12.0"; }
protected:
virtual bool InitializeWindowsPhone(cmMakefile* mf);
virtual bool InitializeWindowsStore(cmMakefile* mf);
virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
// These aren't virtual because we need to check if the selected version
// of the toolset is installed
bool IsWindowsDesktopToolsetInstalled() const;
bool IsWindowsPhoneToolsetInstalled() const;
bool IsWindowsStoreToolsetInstalled() const;
virtual const char* GetIDEVersion() { return "12.0"; }
private:
class Factory;
};
#endif