349 lines
14 KiB
C++
349 lines
14 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmLocalUnixMakefileGenerator3_h
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#define cmLocalUnixMakefileGenerator3_h
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#include "cmLocalGenerator.h"
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class cmCustomCommand;
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class cmDependInformation;
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class cmDepends;
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class cmMakeDepend;
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class cmTarget;
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class cmSourceFile;
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/** \class cmLocalUnixMakefileGenerator3
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* \brief Write a LocalUnix makefiles.
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*
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* cmLocalUnixMakefileGenerator3 produces a LocalUnix makefile from its
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* member m_Makefile.
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*/
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class cmLocalUnixMakefileGenerator3 : public cmLocalGenerator
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{
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public:
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cmLocalUnixMakefileGenerator3();
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virtual ~cmLocalUnixMakefileGenerator3();
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/**
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* Generate the makefile for this directory.
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*/
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virtual void Generate();
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/**
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* Process the CMakeLists files for this directory to fill in the
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* m_Makefile ivar
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*/
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virtual void Configure();
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/** creates the common disclainer text at the top of each makefile */
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void WriteDisclaimer(std::ostream& os);
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// this returns the relative path between the HomeOutputDirectory and this
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// local generators StartOutputDirectory
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const std::string &GetHomeRelativeOutputPath();
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// Write out a make rule
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void WriteMakeRule(std::ostream& os,
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const char* comment,
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const char* target,
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const std::vector<std::string>& depends,
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const std::vector<std::string>& commands);
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// write the main variables used by the makefiles
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void WriteMakeVariables(std::ostream& makefileStream);
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// write a comment line #====... in the stream
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void WriteDivider(std::ostream& os);
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/**
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* If true, then explicitly pass MAKEFLAGS on the make all target for makes
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* that do not use environment variables.
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*
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*/
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void SetPassMakeflags(bool s){m_PassMakeflags = s;}
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bool GetPassMakeflags() { return m_PassMakeflags; }
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/**
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* Set the flag used to keep the make program silent.
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*/
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void SetMakeSilentFlag(const char* s) { m_MakeSilentFlag = s; }
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std::string &GetMakeSilentFlag() { return m_MakeSilentFlag; }
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/** used to create a recursive make call */
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std::string GetRecursiveMakeCall(const char *makefile, const char* tgt);
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/** Set whether the echo command needs its argument quoted. */
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void SetEchoNeedsQuote(bool b) { m_EchoNeedsQuote = b; }
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/**
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* Set to true if the shell being used is the windows shell.
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* This controls if statements in the makefile and the SHELL variable.
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* The default is false.
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*/
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void SetWindowsShell(bool v) {m_WindowsShell = v;}
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/**
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* Set the string used to include one makefile into another default
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* is include.
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*/
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void SetIncludeDirective(const char* s) { m_IncludeDirective = s; }
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const char *GetIncludeDirective() { return m_IncludeDirective.c_str(); }
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/**
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* Set max makefile variable size, default is 0 which means unlimited.
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*/
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void SetMakefileVariableSize(int s) { m_MakefileVariableSize = s; }
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/**
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* If ignore lib prefix is true, then do not strip lib from the name
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* of a library.
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*/
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void SetIgnoreLibPrefix(bool s) { m_IgnoreLibPrefix = s; }
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/** Called from command-line hook to scan dependencies. */
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virtual bool ScanDependencies(std::vector<std::string> const& args);
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/** Called from command-line hook to check dependencies. */
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virtual void CheckDependencies(cmMakefile* mf, bool verbose);
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/** write some extra rules suahc as make test etc */
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void WriteSpecialTargetsTop(std::ostream& makefileStream);
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void WriteSpecialTargetsBottom(std::ostream& makefileStream);
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std::string GetRelativeTargetDirectory(const cmTarget& target);
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// List the files for which to check dependency integrity. Each
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// language has its own list because integrity may be checked
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// differently.
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struct IntegrityCheckSet: public std::set<cmStdString> {};
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std::map<cmStdString, IntegrityCheckSet> &GetIntegrityCheckSet()
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{ return m_CheckDependFiles;}
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void AppendTargetDepends(std::vector<std::string>& depends,
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const cmTarget& target);
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void AppendGlobalTargetDepends(std::vector<std::string>& depends,
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const cmTarget& target);
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void AppendEcho(std::vector<std::string>& commands,
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const char* text);
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protected:
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// write the target rules for the local Makefile into the stream
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void WriteLocalMakefileTargets(std::ostream& ruleFileStream);
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// create the cd to home commands
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void CreateJumpCommand(std::vector<std::string>& commands, std::string & localName);
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// these two methods just compute reasonable values for m_LibraryOutputPath and
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// m_ExecutableOutputPath
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void ConfigureOutputPaths();
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void FormatOutputPath(std::string& path, const char* name);
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// this converts a file name that is relative to the StartOuputDirectory
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// into a full path
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std::string ConvertToFullPath(const std::string& localPath);
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// this is responsible for writing all of the rules for all this
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// directories custom commands (but not utility targets)
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void WriteCustomCommands(const cmTarget &target,std::ostream& os,
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std::vector<std::string>& cleanFiles);
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// this method Writes the Directory informaiton files
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void WriteDirectoryInformationFile();
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// cleanup the name of a potential target
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std::string ConvertToMakeTarget(const char* tgt);
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// used in writing out Cmake files such as WriteDirectoryInformation
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void WriteCMakeArgument(std::ostream& os, const char* s);
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// write out all the rules for this target
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void WriteTargetRuleFiles(const cmTarget& target);
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void WriteUtilityRuleFiles(const cmTarget& target);
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// create the rule files for an object
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void WriteObjectRuleFiles(const cmTarget& target,
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const cmSourceFile& source,
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std::vector<std::string>& objects);
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// write the build rule for an object
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void WriteObjectBuildFile(std::string &obj,
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const char *lang,
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const cmTarget& target,
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const cmSourceFile& source,
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std::vector<std::string>& depends,
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std::string &depMakeFile);
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// write the depend.make file for an object
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void WriteObjectDependRules(std::ostream& ruleFileStream,
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std::string& obj,
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const char *lang,
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const cmSourceFile& source,
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std::vector<std::string>& depends,
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std::string& depMarkFile);
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// this is used only by WriteObjectDependFile
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bool GenerateDependsMakeFile(const std::string& lang,
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const char* objFile,
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std::string& depMakeFile,
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std::string& depMarkFile);
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// return the appropriate depends checker
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cmDepends* GetDependsChecker(const std::string& lang,
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const char* dir,
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const char* objFile,
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bool verbose);
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std::string GenerateCustomRuleFile(const cmCustomCommand& cc,
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const char *dir);
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// these three make some simple changes and then call WriteLibraryRule
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void WriteStaticLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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std::vector<std::string>& cleanFiles);
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void WriteSharedLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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std::vector<std::string>& cleanFiles);
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void WriteModuleLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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std::vector<std::string>& cleanFiles);
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// the main code for writing the Executable target rules
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void WriteExecutableRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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std::vector<std::string>& cleanFiles);
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// the main method for writing library rules
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void WriteLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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const char* linkRuleVar,
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const char* extraLinkFlags,
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std::vector<std::string>& cleanFiles);
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void WriteLocalMakefile();
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void WriteLocalRule(std::ostream& ruleFileStream, const char* pass,
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const char* dependency);
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void WriteConvenienceRule(std::ostream& ruleFileStream,
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const char* realTarget,
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const char* helpTarget);
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void WriteObjectsVariable(std::ostream& ruleFileStream,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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std::string& variableName,
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std::string& variableNameExternal);
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void WriteTargetDependRule(std::ostream& ruleFileStream,
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const cmTarget& target,
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const std::vector<std::string>& objects);
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void WriteTargetCleanRule(std::ostream& ruleFileStream,
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const cmTarget& target,
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const std::vector<std::string>& files);
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void WriteTargetRequiresRule(std::ostream& ruleFileStream,
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const cmTarget& target,
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const std::vector<std::string>& objects);
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std::string GetTargetDirectory(const cmTarget& target);
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std::string GetSubdirTargetName(const char* pass, const char* subdir);
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std::string GetObjectFileName(const cmTarget& target,
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const cmSourceFile& source);
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const char* GetSourceFileLanguage(const cmSourceFile& source);
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std::string ConvertToQuotedOutputPath(const char* p);
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void AppendAnyDepend(std::vector<std::string>& depends, const char* name,
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bool assume_unknown_is_file=false);
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void AppendRuleDepend(std::vector<std::string>& depends,
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const char* ruleFileName);
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void AppendCustomDepends(std::vector<std::string>& depends,
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const std::vector<cmCustomCommand>& ccs);
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void AppendCustomDepend(std::vector<std::string>& depends,
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const cmCustomCommand& cc);
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void AppendCustomCommands(std::vector<std::string>& commands,
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const std::vector<cmCustomCommand>& ccs);
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void AppendCustomCommand(std::vector<std::string>& commands,
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const cmCustomCommand& cc);
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void AppendCleanCommand(std::vector<std::string>& commands,
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const std::vector<std::string>& files);
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//==========================================================================
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bool SamePath(const char* path1, const char* path2);
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std::string& CreateSafeUniqueObjectFileName(const char* sin);
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std::string CreateMakeVariable(const char* sin, const char* s2in);
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//==========================================================================
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void ComputeHomeRelativeOutputPath();
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private:
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std::map<cmStdString, IntegrityCheckSet> m_CheckDependFiles;
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//==========================================================================
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// Configuration settings.
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int m_MakefileVariableSize;
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std::map<cmStdString, cmStdString> m_MakeVariableMap;
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std::map<cmStdString, cmStdString> m_ShortMakeVariableMap;
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std::map<cmStdString, cmStdString> m_UniqueObjectNamesMap;
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std::string m_IncludeDirective;
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std::string m_MakeSilentFlag;
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std::string m_ExecutableOutputPath;
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std::string m_LibraryOutputPath;
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bool m_PassMakeflags;
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//==========================================================================
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// Flag for whether echo command needs quotes.
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bool m_EchoNeedsQuote;
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std::string m_HomeRelativeOutputPath;
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// Set of object file names that will be built in this directory.
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std::set<cmStdString> m_ObjectFiles;
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};
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#endif
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