484 lines
16 KiB
C++
484 lines
16 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2004-2009 Kitware, Inc.
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Copyright 2004 Alexander Neundorf (neundorf@kde.org)
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Copyright 2013 Eran Ifrah (eran.ifrah@gmail.com)
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmExtraCodeLiteGenerator.h"
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#include "cmGeneratedFileStream.h"
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#include "cmGlobalUnixMakefileGenerator3.h"
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#include "cmLocalUnixMakefileGenerator3.h"
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#include "cmMakefile.h"
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#include "cmSourceFile.h"
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#include "cmSystemTools.h"
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#include "cmake.h"
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#include "cmStandardIncludes.h"
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#include "cmXMLWriter.h"
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#include <cmsys/Directory.hxx>
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#include <cmsys/SystemInformation.hxx>
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#include <cmsys/SystemTools.hxx>
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void cmExtraCodeLiteGenerator::GetDocumentation(cmDocumentationEntry& entry,
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const std::string&) const
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{
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entry.Name = this->GetName();
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entry.Brief = "Generates CodeLite project files.";
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}
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cmExtraCodeLiteGenerator::cmExtraCodeLiteGenerator()
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: cmExternalMakefileProjectGenerator()
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, ConfigName("NoConfig")
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, CpuCount(2)
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{
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#if defined(_WIN32)
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this->SupportedGlobalGenerators.push_back("MinGW Makefiles");
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this->SupportedGlobalGenerators.push_back("NMake Makefiles");
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#endif
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this->SupportedGlobalGenerators.push_back("Ninja");
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this->SupportedGlobalGenerators.push_back("Unix Makefiles");
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}
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void cmExtraCodeLiteGenerator::Generate()
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{
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// Hold root tree information for creating the workspace
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std::string workspaceProjectName;
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std::string workspaceOutputDir;
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std::string workspaceFileName;
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std::string workspaceSourcePath;
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const std::map<std::string, std::vector<cmLocalGenerator*> >& projectMap =
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this->GlobalGenerator->GetProjectMap();
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// loop projects and locate the root project.
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// and extract the information for creating the worspace
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for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
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it = projectMap.begin();
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it != projectMap.end(); ++it) {
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const cmMakefile* mf = it->second[0]->GetMakefile();
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this->ConfigName = GetConfigurationName(mf);
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if (strcmp(it->second[0]->GetCurrentBinaryDirectory(),
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it->second[0]->GetBinaryDirectory()) == 0) {
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workspaceOutputDir = it->second[0]->GetCurrentBinaryDirectory();
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workspaceProjectName = it->second[0]->GetProjectName();
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workspaceSourcePath = it->second[0]->GetSourceDirectory();
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workspaceFileName = workspaceOutputDir + "/";
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workspaceFileName += workspaceProjectName + ".workspace";
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this->WorkspacePath = it->second[0]->GetCurrentBinaryDirectory();
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;
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break;
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}
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}
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cmGeneratedFileStream fout(workspaceFileName.c_str());
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cmXMLWriter xml(fout);
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xml.StartDocument("utf-8");
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xml.StartElement("CodeLite_Workspace");
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xml.Attribute("Name", workspaceProjectName);
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// for each sub project in the workspace create a codelite project
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for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
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it = projectMap.begin();
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it != projectMap.end(); ++it) {
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// retrive project information
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std::string outputDir = it->second[0]->GetCurrentBinaryDirectory();
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std::string projectName = it->second[0]->GetProjectName();
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std::string filename = outputDir + "/" + projectName + ".project";
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// Make the project file relative to the workspace
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filename = cmSystemTools::RelativePath(this->WorkspacePath.c_str(),
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filename.c_str());
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// create a project file
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this->CreateProjectFile(it->second);
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xml.StartElement("Project");
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xml.Attribute("Name", projectName);
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xml.Attribute("Path", filename);
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xml.Attribute("Active", "No");
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xml.EndElement();
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}
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xml.StartElement("BuildMatrix");
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xml.StartElement("WorkspaceConfiguration");
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xml.Attribute("Name", this->ConfigName);
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xml.Attribute("Selected", "yes");
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for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
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it = projectMap.begin();
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it != projectMap.end(); ++it) {
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// retrive project information
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std::string projectName = it->second[0]->GetProjectName();
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xml.StartElement("Project");
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xml.Attribute("Name", projectName);
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xml.Attribute("ConfigName", this->ConfigName);
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xml.EndElement();
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}
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xml.EndElement(); // WorkspaceConfiguration
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xml.EndElement(); // BuildMatrix
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xml.EndElement(); // CodeLite_Workspace
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}
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/* create the project file */
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void cmExtraCodeLiteGenerator::CreateProjectFile(
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const std::vector<cmLocalGenerator*>& lgs)
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{
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std::string outputDir = lgs[0]->GetCurrentBinaryDirectory();
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std::string projectName = lgs[0]->GetProjectName();
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std::string filename = outputDir + "/";
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filename += projectName + ".project";
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this->CreateNewProjectFile(lgs, filename);
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}
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void cmExtraCodeLiteGenerator::CreateNewProjectFile(
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const std::vector<cmLocalGenerator*>& lgs, const std::string& filename)
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{
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const cmMakefile* mf = lgs[0]->GetMakefile();
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cmGeneratedFileStream fout(filename.c_str());
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if (!fout) {
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return;
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}
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cmXMLWriter xml(fout);
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////////////////////////////////////
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xml.StartDocument("utf-8");
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xml.StartElement("CodeLite_Project");
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xml.Attribute("Name", lgs[0]->GetProjectName());
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xml.Attribute("InternalType", "");
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// Collect all used source files in the project
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// Sort them into two containers, one for C/C++ implementation files
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// which may have an acompanying header, one for all other files
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std::string projectType;
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std::vector<std::string> srcExts =
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this->GlobalGenerator->GetCMakeInstance()->GetSourceExtensions();
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std::vector<std::string> headerExts =
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this->GlobalGenerator->GetCMakeInstance()->GetHeaderExtensions();
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std::map<std::string, cmSourceFile*> cFiles;
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std::set<std::string> otherFiles;
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for (std::vector<cmLocalGenerator*>::const_iterator lg = lgs.begin();
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lg != lgs.end(); lg++) {
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cmMakefile* makefile = (*lg)->GetMakefile();
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std::vector<cmGeneratorTarget*> targets = (*lg)->GetGeneratorTargets();
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for (std::vector<cmGeneratorTarget*>::iterator ti = targets.begin();
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ti != targets.end(); ti++) {
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switch ((*ti)->GetType()) {
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case cmState::EXECUTABLE: {
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projectType = "Executable";
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} break;
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case cmState::STATIC_LIBRARY: {
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projectType = "Static Library";
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} break;
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case cmState::SHARED_LIBRARY: {
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projectType = "Dynamic Library";
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} break;
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case cmState::MODULE_LIBRARY: {
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projectType = "Dynamic Library";
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} break;
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default: // intended fallthrough
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break;
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}
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switch ((*ti)->GetType()) {
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case cmState::EXECUTABLE:
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case cmState::STATIC_LIBRARY:
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case cmState::SHARED_LIBRARY:
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case cmState::MODULE_LIBRARY: {
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std::vector<cmSourceFile*> sources;
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cmGeneratorTarget* gt = *ti;
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gt->GetSourceFiles(sources,
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makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
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for (std::vector<cmSourceFile*>::const_iterator si = sources.begin();
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si != sources.end(); si++) {
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// check whether it is a C/C++ implementation file
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bool isCFile = false;
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std::string lang = (*si)->GetLanguage();
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if (lang == "C" || lang == "CXX") {
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std::string srcext = (*si)->GetExtension();
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for (std::vector<std::string>::const_iterator ext =
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srcExts.begin();
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ext != srcExts.end(); ++ext) {
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if (srcext == *ext) {
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isCFile = true;
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break;
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}
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}
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}
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// then put it accordingly into one of the two containers
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if (isCFile) {
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cFiles[(*si)->GetFullPath()] = *si;
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} else {
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otherFiles.insert((*si)->GetFullPath());
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}
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}
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}
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default: // intended fallthrough
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break;
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}
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}
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}
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// The following loop tries to add header files matching to implementation
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// files to the project. It does that by iterating over all source files,
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// replacing the file name extension with ".h" and checks whether such a
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// file exists. If it does, it is inserted into the map of files.
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// A very similar version of that code exists also in the kdevelop
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// project generator.
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for (std::map<std::string, cmSourceFile*>::const_iterator sit =
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cFiles.begin();
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sit != cFiles.end(); ++sit) {
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std::string headerBasename = cmSystemTools::GetFilenamePath(sit->first);
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headerBasename += "/";
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headerBasename += cmSystemTools::GetFilenameWithoutExtension(sit->first);
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// check if there's a matching header around
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for (std::vector<std::string>::const_iterator ext = headerExts.begin();
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ext != headerExts.end(); ++ext) {
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std::string hname = headerBasename;
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hname += ".";
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hname += *ext;
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// if it's already in the set, don't check if it exists on disk
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std::set<std::string>::const_iterator headerIt = otherFiles.find(hname);
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if (headerIt != otherFiles.end()) {
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break;
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}
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if (cmSystemTools::FileExists(hname.c_str())) {
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otherFiles.insert(hname);
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break;
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}
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}
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}
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// Get the project path ( we need it later to convert files to
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// their relative path)
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std::string projectPath = cmSystemTools::GetFilenamePath(filename);
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// Create 2 virtual folders: src and include
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// and place all the implementation files into the src
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// folder, the rest goes to the include folder
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xml.StartElement("VirtualDirectory");
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xml.Attribute("Name", "src");
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// insert all source files in the codelite project
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// first the C/C++ implementation files, then all others
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for (std::map<std::string, cmSourceFile*>::const_iterator sit =
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cFiles.begin();
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sit != cFiles.end(); ++sit) {
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xml.StartElement("File");
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xml.Attribute("Name", cmSystemTools::RelativePath(projectPath.c_str(),
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sit->first.c_str()));
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xml.EndElement();
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}
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xml.EndElement(); // VirtualDirectory
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xml.StartElement("VirtualDirectory");
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xml.Attribute("Name", "include");
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for (std::set<std::string>::const_iterator sit = otherFiles.begin();
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sit != otherFiles.end(); ++sit) {
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xml.StartElement("File");
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xml.Attribute(
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"Name", cmSystemTools::RelativePath(projectPath.c_str(), sit->c_str()));
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xml.EndElement();
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}
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xml.EndElement(); // VirtualDirectory
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// Get the number of CPUs. We use this information for the make -jN
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// command
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cmsys::SystemInformation info;
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info.RunCPUCheck();
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this->CpuCount =
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info.GetNumberOfLogicalCPU() * info.GetNumberOfPhysicalCPU();
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std::string codeliteCompilerName = this->GetCodeLiteCompilerName(mf);
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xml.StartElement("Settings");
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xml.Attribute("Type", projectType);
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xml.StartElement("Configuration");
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xml.Attribute("Name", this->ConfigName);
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xml.Attribute("CompilerType", this->GetCodeLiteCompilerName(mf));
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xml.Attribute("DebuggerType", "GNU gdb debugger");
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xml.Attribute("Type", projectType);
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xml.Attribute("BuildCmpWithGlobalSettings", "append");
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xml.Attribute("BuildLnkWithGlobalSettings", "append");
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xml.Attribute("BuildResWithGlobalSettings", "append");
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xml.StartElement("Compiler");
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xml.Attribute("Options", "-g");
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xml.Attribute("Required", "yes");
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xml.Attribute("PreCompiledHeader", "");
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xml.StartElement("IncludePath");
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xml.Attribute("Value", ".");
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xml.EndElement(); // IncludePath
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xml.EndElement(); // Compiler
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xml.StartElement("Linker");
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xml.Attribute("Options", "");
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xml.Attribute("Required", "yes");
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xml.EndElement(); // Linker
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xml.StartElement("ResourceCompiler");
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xml.Attribute("Options", "");
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xml.Attribute("Required", "no");
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xml.EndElement(); // ResourceCompiler
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xml.StartElement("General");
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xml.Attribute("OutputFile", "$(IntermediateDirectory)/$(ProjectName)");
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xml.Attribute("IntermediateDirectory", "./");
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xml.Attribute("Command", "./$(ProjectName)");
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xml.Attribute("CommandArguments", "");
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xml.Attribute("WorkingDirectory", "$(IntermediateDirectory)");
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xml.Attribute("PauseExecWhenProcTerminates", "yes");
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xml.EndElement(); // General
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xml.StartElement("Debugger");
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xml.Attribute("IsRemote", "no");
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xml.Attribute("RemoteHostName", "");
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xml.Attribute("RemoteHostPort", "");
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xml.Attribute("DebuggerPath", "");
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xml.Element("PostConnectCommands");
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xml.Element("StartupCommands");
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xml.EndElement(); // Debugger
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xml.Element("PreBuild");
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xml.Element("PostBuild");
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xml.StartElement("CustomBuild");
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xml.Attribute("Enabled", "yes");
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xml.Element("RebuildCommand", GetRebuildCommand(mf));
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xml.Element("CleanCommand", GetCleanCommand(mf));
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xml.Element("BuildCommand", GetBuildCommand(mf));
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xml.Element("SingleFileCommand", GetSingleFileBuildCommand(mf));
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xml.Element("PreprocessFileCommand");
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xml.Element("WorkingDirectory", "$(WorkspacePath)");
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xml.EndElement(); // CustomBuild
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xml.StartElement("AdditionalRules");
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xml.Element("CustomPostBuild");
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xml.Element("CustomPreBuild");
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xml.EndElement(); // AdditionalRules
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xml.EndElement(); // Configuration
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xml.StartElement("GlobalSettings");
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xml.StartElement("Compiler");
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xml.Attribute("Options", "");
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xml.StartElement("IncludePath");
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xml.Attribute("Value", ".");
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xml.EndElement(); // IncludePath
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xml.EndElement(); // Compiler
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xml.StartElement("Linker");
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xml.Attribute("Options", "");
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xml.StartElement("LibraryPath");
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xml.Attribute("Value", ".");
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xml.EndElement(); // LibraryPath
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xml.EndElement(); // Linker
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xml.StartElement("ResourceCompiler");
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xml.Attribute("Options", "");
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xml.EndElement(); // ResourceCompiler
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xml.EndElement(); // GlobalSettings
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xml.EndElement(); // Settings
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xml.EndElement(); // CodeLite_Project
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}
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std::string cmExtraCodeLiteGenerator::GetCodeLiteCompilerName(
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const cmMakefile* mf) const
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{
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// figure out which language to use
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// for now care only for C and C++
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std::string compilerIdVar = "CMAKE_CXX_COMPILER_ID";
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if (!this->GlobalGenerator->GetLanguageEnabled("CXX")) {
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compilerIdVar = "CMAKE_C_COMPILER_ID";
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}
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std::string compilerId = mf->GetSafeDefinition(compilerIdVar);
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std::string compiler = "gnu g++"; // default to g++
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// Since we need the compiler for parsing purposes only
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// it does not matter if we use clang or clang++, same as
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// "gnu gcc" vs "gnu g++"
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if (compilerId == "MSVC") {
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compiler = "VC++";
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} else if (compilerId == "Clang") {
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compiler = "clang++";
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} else if (compilerId == "GNU") {
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compiler = "gnu g++";
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}
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return compiler;
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}
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std::string cmExtraCodeLiteGenerator::GetConfigurationName(
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const cmMakefile* mf) const
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{
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std::string confName = mf->GetSafeDefinition("CMAKE_BUILD_TYPE");
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// Trim the configuration name from whitespaces (left and right)
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confName.erase(0, confName.find_first_not_of(" \t\r\v\n"));
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confName.erase(confName.find_last_not_of(" \t\r\v\n") + 1);
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if (confName.empty()) {
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confName = "NoConfig";
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}
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return confName;
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}
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std::string cmExtraCodeLiteGenerator::GetBuildCommand(
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const cmMakefile* mf) const
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{
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std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
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std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
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std::string buildCommand = make; // Default
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if (generator == "NMake Makefiles" || generator == "Ninja") {
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buildCommand = make;
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} else if (generator == "MinGW Makefiles" || generator == "Unix Makefiles") {
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std::ostringstream ss;
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ss << make << " -j " << this->CpuCount;
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buildCommand = ss.str();
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}
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return buildCommand;
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}
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std::string cmExtraCodeLiteGenerator::GetCleanCommand(
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const cmMakefile* mf) const
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{
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return GetBuildCommand(mf) + " clean";
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}
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std::string cmExtraCodeLiteGenerator::GetRebuildCommand(
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const cmMakefile* mf) const
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{
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return GetCleanCommand(mf) + " && " + GetBuildCommand(mf);
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}
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std::string cmExtraCodeLiteGenerator::GetSingleFileBuildCommand(
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const cmMakefile* mf) const
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{
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std::string buildCommand;
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std::string make = mf->GetRequiredDefinition("CMAKE_MAKE_PROGRAM");
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std::string generator = mf->GetSafeDefinition("CMAKE_GENERATOR");
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if (generator == "Unix Makefiles" || generator == "MinGW Makefiles") {
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std::ostringstream ss;
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ss << make << " -f$(ProjectPath)/Makefile $(CurrentFileName).cpp.o";
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buildCommand = ss.str();
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}
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return buildCommand;
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}
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