CMake/Source/cmGlobalGenerator.h

587 lines
21 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmGlobalGenerator_h
#define cmGlobalGenerator_h
#include <cmConfigure.h>
#include "cmExportSetMap.h"
#include "cmState.h"
#include "cmSystemTools.h"
#include "cmTarget.h"
#include "cmTargetDepend.h"
#include <iosfwd>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
#if defined(CMAKE_BUILD_WITH_CMAKE)
#include "cmFileLockPool.h"
#ifdef CMake_HAVE_CXX_UNORDERED_MAP
#include <unordered_map>
#else
#include <cmsys/hash_map.hxx>
#endif
#endif
class cmCustomCommandLines;
class cmSourceFile;
class cmExportBuildFileGenerator;
class cmExternalMakefileProjectGenerator;
class cmGeneratorTarget;
class cmLocalGenerator;
class cmMakefile;
class cmake;
/** \class cmGlobalGenerator
* \brief Responsible for overseeing the generation process for the entire tree
*
* Subclasses of this class generate makefiles for various
* platforms.
*/
class cmGlobalGenerator
{
public:
///! Free any memory allocated with the GlobalGenerator
cmGlobalGenerator(cmake* cm);
virtual ~cmGlobalGenerator();
virtual cmLocalGenerator* CreateLocalGenerator(cmMakefile* mf);
///! Get the name for this generator
virtual std::string GetName() const { return "Generic"; }
/** Check whether the given name matches the current generator. */
virtual bool MatchesGeneratorName(const std::string& name) const
{
return this->GetName() == name;
}
/** Tell the generator about the target system. */
virtual bool SetSystemName(std::string const&, cmMakefile*) { return true; }
/** Set the generator-specific platform name. Returns true if platform
is supported and false otherwise. */
virtual bool SetGeneratorPlatform(std::string const& p, cmMakefile* mf);
/** Set the generator-specific toolset name. Returns true if toolset
is supported and false otherwise. */
virtual bool SetGeneratorToolset(std::string const& ts, cmMakefile* mf);
/**
* Create LocalGenerators and process the CMakeLists files. This does not
* actually produce any makefiles, DSPs, etc.
*/
virtual void Configure();
bool Compute();
virtual void AddExtraIDETargets() {}
enum TargetTypes
{
AllTargets,
ImportedOnly
};
void CreateImportedGenerationObjects(
cmMakefile* mf, std::vector<std::string> const& targets,
std::vector<cmGeneratorTarget const*>& exports);
void CreateGenerationObjects(TargetTypes targetTypes = AllTargets);
/**
* Generate the all required files for building this project/tree. This
* basically creates a series of LocalGenerators for each directory and
* requests that they Generate.
*/
virtual void Generate();
/**
* Set/Get and Clear the enabled languages.
*/
void SetLanguageEnabled(const std::string&, cmMakefile* mf);
bool GetLanguageEnabled(const std::string&) const;
void ClearEnabledLanguages();
void GetEnabledLanguages(std::vector<std::string>& lang) const;
/**
* Try to determine system information such as shared library
* extension, pthreads, byte order etc.
*/
virtual void EnableLanguage(std::vector<std::string> const& languages,
cmMakefile*, bool optional);
/**
* Resolve the CMAKE_<lang>_COMPILER setting for the given language.
* Intended to be called from EnableLanguage.
*/
void ResolveLanguageCompiler(const std::string& lang, cmMakefile* mf,
bool optional) const;
/**
* Try to determine system information, get it from another generator
*/
void EnableLanguagesFromGenerator(cmGlobalGenerator* gen, cmMakefile* mf);
/**
* Try running cmake and building a file. This is used for dynamically
* loaded commands, not as part of the usual build process.
*/
int TryCompile(const std::string& srcdir, const std::string& bindir,
const std::string& projectName, const std::string& targetName,
bool fast, std::string& output, cmMakefile* mf);
/**
* Build a file given the following information. This is a more direct call
* that is used by both CTest and TryCompile. If target name is NULL or
* empty then all is assumed. clean indicates if a "make clean" should be
* done first.
*/
int Build(const std::string& srcdir, const std::string& bindir,
const std::string& projectName, const std::string& targetName,
std::string& output, const std::string& makeProgram,
const std::string& config, bool clean, bool fast, bool verbose,
double timeout, cmSystemTools::OutputOption outputflag =
cmSystemTools::OUTPUT_NONE,
std::vector<std::string> const& nativeOptions =
std::vector<std::string>());
virtual void GenerateBuildCommand(
std::vector<std::string>& makeCommand, const std::string& makeProgram,
const std::string& projectName, const std::string& projectDir,
const std::string& targetName, const std::string& config, bool fast,
bool verbose,
std::vector<std::string> const& makeOptions = std::vector<std::string>());
/** Generate a "cmake --build" call for a given target and config. */
std::string GenerateCMakeBuildCommand(const std::string& target,
const std::string& config,
const std::string& native,
bool ignoreErrors);
///! Get the CMake instance
cmake* GetCMakeInstance() const { return this->CMakeInstance; }
void SetConfiguredFilesPath(cmGlobalGenerator* gen);
const std::vector<cmMakefile*>& GetMakefiles() const
{
return this->Makefiles;
}
const std::vector<cmLocalGenerator*>& GetLocalGenerators() const
{
return this->LocalGenerators;
}
cmMakefile* GetCurrentMakefile() const { return this->CurrentMakefile; }
void SetCurrentMakefile(cmMakefile* mf) { this->CurrentMakefile = mf; }
void AddMakefile(cmMakefile* mf);
///! Set an generator for an "external makefile based project"
void SetExternalMakefileProjectGenerator(
cmExternalMakefileProjectGenerator* extraGenerator);
std::string GetExtraGeneratorName() const;
void AddInstallComponent(const char* component);
const std::set<std::string>* GetInstallComponents() const
{
return &this->InstallComponents;
}
cmExportSetMap& GetExportSets() { return this->ExportSets; }
/** Add a file to the manifest of generated targets for a configuration. */
void AddToManifest(std::string const& f);
void EnableInstallTarget();
int TryCompileTimeout;
bool GetForceUnixPaths() const { return this->ForceUnixPaths; }
bool GetToolSupportsColor() const { return this->ToolSupportsColor; }
///! return the language for the given extension
std::string GetLanguageFromExtension(const char* ext) const;
///! is an extension to be ignored
bool IgnoreFile(const char* ext) const;
///! What is the preference for linkers and this language (None or Preferred)
int GetLinkerPreference(const std::string& lang) const;
///! What is the object file extension for a given source file?
std::string GetLanguageOutputExtension(cmSourceFile const&) const;
///! What is the configurations directory variable called?
virtual const char* GetCMakeCFGIntDir() const { return "."; }
///! expand CFGIntDir for a configuration
virtual std::string ExpandCFGIntDir(const std::string& str,
const std::string& config) const;
/** Get whether the generator should use a script for link commands. */
bool GetUseLinkScript() const { return this->UseLinkScript; }
/** Get whether the generator should produce special marks on rules
producing symbolic (non-file) outputs. */
bool GetNeedSymbolicMark() const { return this->NeedSymbolicMark; }
/*
* Determine what program to use for building the project.
*/
virtual void FindMakeProgram(cmMakefile*);
///! Find a target by name by searching the local generators.
cmTarget* FindTarget(const std::string& name,
bool excludeAliases = false) const;
cmGeneratorTarget* FindGeneratorTarget(const std::string& name) const;
void AddAlias(const std::string& name, const std::string& tgtName);
bool IsAlias(const std::string& name) const;
/** Determine if a name resolves to a framework on disk or a built target
that is a framework. */
bool NameResolvesToFramework(const std::string& libname) const;
cmMakefile* FindMakefile(const std::string& start_dir) const;
///! Find a local generator by its startdirectory
cmLocalGenerator* FindLocalGenerator(const std::string& start_dir) const;
/** Append the subdirectory for the given configuration. If anything is
appended the given prefix and suffix will be appended around it, which
is useful for leading or trailing slashes. */
virtual void AppendDirectoryForConfig(const std::string& prefix,
const std::string& config,
const std::string& suffix,
std::string& dir);
/** Get the content of a directory. Directory listings are cached
and re-loaded from disk only when modified. During the generation
step the content will include the target files to be built even if
they do not yet exist. */
std::set<std::string> const& GetDirectoryContent(std::string const& dir,
bool needDisk = true);
void IndexTarget(cmTarget* t);
void IndexGeneratorTarget(cmGeneratorTarget* gt);
static bool IsReservedTarget(std::string const& name);
virtual const char* GetAllTargetName() const { return "ALL_BUILD"; }
virtual const char* GetInstallTargetName() const { return "INSTALL"; }
virtual const char* GetInstallLocalTargetName() const { return CM_NULLPTR; }
virtual const char* GetInstallStripTargetName() const { return CM_NULLPTR; }
virtual const char* GetPreinstallTargetName() const { return CM_NULLPTR; }
virtual const char* GetTestTargetName() const { return "RUN_TESTS"; }
virtual const char* GetPackageTargetName() const { return "PACKAGE"; }
virtual const char* GetPackageSourceTargetName() const { return CM_NULLPTR; }
virtual const char* GetEditCacheTargetName() const { return CM_NULLPTR; }
virtual const char* GetRebuildCacheTargetName() const { return CM_NULLPTR; }
virtual const char* GetCleanTargetName() const { return CM_NULLPTR; }
// Lookup edit_cache target command preferred by this generator.
virtual std::string GetEditCacheCommand() const { return ""; }
// Class to track a set of dependencies.
typedef cmTargetDependSet TargetDependSet;
// what targets does the specified target depend on directly
// via a target_link_libraries or add_dependencies
TargetDependSet const& GetTargetDirectDepends(
const cmGeneratorTarget* target);
const std::map<std::string, std::vector<cmLocalGenerator*> >& GetProjectMap()
const
{
return this->ProjectMap;
}
// track files replaced during a Generate
void FileReplacedDuringGenerate(const std::string& filename);
void GetFilesReplacedDuringGenerate(std::vector<std::string>& filenames);
void AddRuleHash(const std::vector<std::string>& outputs,
std::string const& content);
/** Return whether the given binary directory is unused. */
bool BinaryDirectoryIsNew(const std::string& dir)
{
return this->BinaryDirectories.insert(dir).second;
}
/** Return true if the generated build tree may contain multiple builds.
i.e. "Can I build Debug and Release in the same tree?" */
virtual bool IsMultiConfig() const { return false; }
std::string GetSharedLibFlagsForLanguage(std::string const& lang) const;
/** Generate an <output>.rule file path for a given command output. */
virtual std::string GenerateRuleFile(std::string const& output) const;
static std::string EscapeJSON(const std::string& s);
void ProcessEvaluationFiles();
std::map<std::string, cmExportBuildFileGenerator*>& GetBuildExportSets()
{
return this->BuildExportSets;
}
void AddBuildExportSet(cmExportBuildFileGenerator*);
void AddBuildExportExportSet(cmExportBuildFileGenerator*);
bool IsExportedTargetsFile(const std::string& filename) const;
bool GenerateImportFile(const std::string& file);
cmExportBuildFileGenerator* GetExportedTargetsFile(
const std::string& filename) const;
void AddCMP0042WarnTarget(const std::string& target);
virtual void ComputeTargetObjectDirectory(cmGeneratorTarget* gt) const;
bool GenerateCPackPropertiesFile();
void CreateEvaluationSourceFiles(std::string const& config) const;
void SetFilenameTargetDepends(
cmSourceFile* sf, std::set<cmGeneratorTarget const*> const& tgts);
const std::set<const cmGeneratorTarget*>& GetFilenameTargetDepends(
cmSourceFile* sf) const;
#if defined(CMAKE_BUILD_WITH_CMAKE)
cmFileLockPool& GetFileLockPool() { return FileLockPool; }
#endif
bool GetConfigureDoneCMP0026() const
{
return this->ConfigureDoneCMP0026AndCMP0024;
}
std::string MakeSilentFlag;
protected:
typedef std::vector<cmLocalGenerator*> GeneratorVector;
// for a project collect all its targets by following depend
// information, and also collect all the targets
void GetTargetSets(TargetDependSet& projectTargets,
TargetDependSet& originalTargets, cmLocalGenerator* root,
GeneratorVector const&);
bool IsRootOnlyTarget(cmGeneratorTarget* target) const;
void AddTargetDepends(const cmGeneratorTarget* target,
TargetDependSet& projectTargets);
void SetLanguageEnabledFlag(const std::string& l, cmMakefile* mf);
void SetLanguageEnabledMaps(const std::string& l, cmMakefile* mf);
void FillExtensionToLanguageMap(const std::string& l, cmMakefile* mf);
virtual bool CheckLanguages(std::vector<std::string> const& languages,
cmMakefile* mf) const;
virtual void PrintCompilerAdvice(std::ostream& os, std::string const& lang,
const char* envVar) const;
virtual bool ComputeTargetDepends();
virtual bool CheckALLOW_DUPLICATE_CUSTOM_TARGETS() const;
std::vector<const cmGeneratorTarget*> CreateQtAutoGeneratorsTargets();
std::string SelectMakeProgram(const std::string& makeProgram,
const std::string& makeDefault = "") const;
// Fill the ProjectMap, this must be called after LocalGenerators
// has been populated.
void FillProjectMap();
void CheckTargetProperties();
bool IsExcluded(cmState::Snapshot const& root,
cmState::Snapshot const& snp) const;
bool IsExcluded(cmLocalGenerator* root, cmLocalGenerator* gen) const;
bool IsExcluded(cmLocalGenerator* root, cmGeneratorTarget* target) const;
virtual void InitializeProgressMarks() {}
struct GlobalTargetInfo
{
std::string Name;
std::string Message;
cmCustomCommandLines CommandLines;
std::vector<std::string> Depends;
std::string WorkingDir;
bool UsesTerminal;
GlobalTargetInfo()
: UsesTerminal(false)
{
}
};
void CreateDefaultGlobalTargets(std::vector<GlobalTargetInfo>& targets);
void AddGlobalTarget_Package(std::vector<GlobalTargetInfo>& targets);
void AddGlobalTarget_PackageSource(std::vector<GlobalTargetInfo>& targets);
void AddGlobalTarget_Test(std::vector<GlobalTargetInfo>& targets);
void AddGlobalTarget_EditCache(std::vector<GlobalTargetInfo>& targets);
void AddGlobalTarget_RebuildCache(std::vector<GlobalTargetInfo>& targets);
void AddGlobalTarget_Install(std::vector<GlobalTargetInfo>& targets);
cmTarget CreateGlobalTarget(GlobalTargetInfo const& gti, cmMakefile* mf);
std::string FindMakeProgramFile;
std::string ConfiguredFilesPath;
cmake* CMakeInstance;
std::vector<cmMakefile*> Makefiles;
std::vector<cmLocalGenerator*> LocalGenerators;
cmMakefile* CurrentMakefile;
// map from project name to vector of local generators in that project
std::map<std::string, std::vector<cmLocalGenerator*> > ProjectMap;
// Set of named installation components requested by the project.
std::set<std::string> InstallComponents;
// Sets of named target exports
cmExportSetMap ExportSets;
std::map<std::string, cmExportBuildFileGenerator*> BuildExportSets;
std::map<std::string, cmExportBuildFileGenerator*> BuildExportExportSets;
std::map<std::string, std::string> AliasTargets;
cmTarget* FindTargetImpl(std::string const& name) const;
cmGeneratorTarget* FindGeneratorTargetImpl(std::string const& name) const;
cmGeneratorTarget* FindImportedGeneratorTargetImpl(
std::string const& name) const;
const char* GetPredefinedTargetsFolder();
virtual bool UseFolderProperty();
private:
#if defined(CMAKE_BUILD_WITH_CMAKE)
#ifdef CMake_HAVE_CXX_UNORDERED_MAP
typedef std::unordered_map<std::string, cmTarget*> TargetMap;
typedef std::unordered_map<std::string, cmGeneratorTarget*>
GeneratorTargetMap;
typedef std::unordered_map<std::string, cmMakefile*> MakefileMap;
#else
typedef cmsys::hash_map<std::string, cmTarget*> TargetMap;
typedef cmsys::hash_map<std::string, cmGeneratorTarget*> GeneratorTargetMap;
typedef cmsys::hash_map<std::string, cmMakefile*> MakefileMap;
#endif
#else
typedef std::map<std::string, cmTarget*> TargetMap;
typedef std::map<std::string, cmGeneratorTarget*> GeneratorTargetMap;
typedef std::map<std::string, cmMakefile*> MakefileMap;
#endif
// Map efficiently from target name to cmTarget instance.
// Do not use this structure for looping over all targets.
// It contains both normal and globally visible imported targets.
TargetMap TargetSearchIndex;
GeneratorTargetMap GeneratorTargetSearchIndex;
// Map efficiently from source directory path to cmMakefile instance.
// Do not use this structure for looping over all directories.
// It may not contain all of them (see note in IndexMakefile method).
MakefileMap MakefileSearchIndex;
cmMakefile* TryCompileOuterMakefile;
// If you add a new map here, make sure it is copied
// in EnableLanguagesFromGenerator
std::map<std::string, bool> IgnoreExtensions;
std::set<std::string> LanguagesReady; // Ready for try_compile
std::set<std::string> LanguagesInProgress;
std::map<std::string, std::string> OutputExtensions;
std::map<std::string, std::string> LanguageToOutputExtension;
std::map<std::string, std::string> ExtensionToLanguage;
std::map<std::string, int> LanguageToLinkerPreference;
std::map<std::string, std::string> LanguageToOriginalSharedLibFlags;
// Record hashes for rules and outputs.
struct RuleHash
{
char Data[32];
};
std::map<std::string, RuleHash> RuleHashes;
void CheckRuleHashes();
void CheckRuleHashes(std::string const& pfile, std::string const& home);
void WriteRuleHashes(std::string const& pfile);
void WriteSummary();
void WriteSummary(cmGeneratorTarget* target);
void FinalizeTargetCompileInfo();
virtual void ForceLinkerLanguages();
void CreateLocalGenerators();
void CheckCompilerIdCompatibility(cmMakefile* mf,
std::string const& lang) const;
void ComputeBuildFileGenerators();
cmExternalMakefileProjectGenerator* ExtraGenerator;
// track files replaced during a Generate
std::vector<std::string> FilesReplacedDuringGenerate;
// Store computed inter-target dependencies.
typedef std::map<cmGeneratorTarget const*, TargetDependSet> TargetDependMap;
TargetDependMap TargetDependencies;
friend class cmake;
void CreateGeneratorTargets(
TargetTypes targetTypes, cmMakefile* mf, cmLocalGenerator* lg,
std::map<cmTarget*, cmGeneratorTarget*> const& importedMap);
void CreateGeneratorTargets(TargetTypes targetTypes);
void ClearGeneratorMembers();
void IndexMakefile(cmMakefile* mf);
virtual const char* GetBuildIgnoreErrorsFlag() const { return CM_NULLPTR; }
// Cache directory content and target files to be built.
struct DirectoryContent
{
long LastDiskTime;
std::set<std::string> All;
std::set<std::string> Generated;
DirectoryContent()
: LastDiskTime(-1)
{
}
DirectoryContent(DirectoryContent const& dc)
: LastDiskTime(dc.LastDiskTime)
, All(dc.All)
, Generated(dc.Generated)
{
}
};
std::map<std::string, DirectoryContent> DirectoryContentMap;
// Set of binary directories on disk.
std::set<std::string> BinaryDirectories;
// track targets to issue CMP0042 warning for.
std::set<std::string> CMP0042WarnTargets;
mutable std::map<cmSourceFile*, std::set<cmGeneratorTarget const*> >
FilenameTargetDepends;
#if defined(CMAKE_BUILD_WITH_CMAKE)
// Pool of file locks
cmFileLockPool FileLockPool;
#endif
protected:
float FirstTimeProgress;
bool NeedSymbolicMark;
bool UseLinkScript;
bool ForceUnixPaths;
bool ToolSupportsColor;
bool InstallTargetEnabled;
bool ConfigureDoneCMP0026AndCMP0024;
};
#endif