210 lines
6.9 KiB
C++
210 lines
6.9 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmExportBuildFileGenerator.h"
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#include "cmExportCommand.h"
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//----------------------------------------------------------------------------
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cmExportBuildFileGenerator::cmExportBuildFileGenerator()
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{
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this->ExportCommand = 0;
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}
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//----------------------------------------------------------------------------
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bool cmExportBuildFileGenerator::GenerateMainFile(std::ostream& os)
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{
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std::vector<cmTarget*> allTargets;
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{
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std::string expectedTargets;
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std::string sep;
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for(std::vector<cmTarget*>::const_iterator
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tei = this->Exports->begin();
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tei != this->Exports->end(); ++tei)
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{
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expectedTargets += sep + this->Namespace + (*tei)->GetName();
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sep = " ";
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cmTarget* te = *tei;
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if(this->ExportedTargets.insert(te).second)
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{
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allTargets.push_back(te);
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}
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else
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{
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if(this->ExportCommand && this->ExportCommand->ErrorMessage.empty())
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{
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cmOStringStream e;
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e << "given target \"" << te->GetName() << "\" more than once.";
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this->ExportCommand->ErrorMessage = e.str();
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}
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return false;
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}
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}
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this->GenerateExpectedTargetsCode(os, expectedTargets);
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}
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std::vector<std::string> missingTargets;
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// Create all the imported targets.
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for(std::vector<cmTarget*>::const_iterator
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tei = allTargets.begin();
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tei != allTargets.end(); ++tei)
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{
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cmTarget* te = *tei;
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this->GenerateImportTargetCode(os, te);
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ImportPropertyMap properties;
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this->PopulateInterfaceProperty("INTERFACE_INCLUDE_DIRECTORIES", te,
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cmGeneratorExpression::BuildInterface,
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properties, missingTargets);
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this->PopulateInterfaceProperty("INTERFACE_COMPILE_DEFINITIONS", te,
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cmGeneratorExpression::BuildInterface,
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properties, missingTargets);
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this->GenerateInterfaceProperties(te, os, properties);
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}
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this->GenerateMissingTargetsCheckCode(os, missingTargets);
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// Generate import file content for each configuration.
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for(std::vector<std::string>::const_iterator
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ci = this->Configurations.begin();
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ci != this->Configurations.end(); ++ci)
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{
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this->GenerateImportConfig(os, ci->c_str());
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}
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return true;
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}
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//----------------------------------------------------------------------------
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void
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cmExportBuildFileGenerator
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::GenerateImportTargetsConfig(std::ostream& os,
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const char* config, std::string const& suffix)
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{
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for(std::vector<cmTarget*>::const_iterator
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tei = this->Exports->begin();
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tei != this->Exports->end(); ++tei)
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{
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// Collect import properties for this target.
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cmTarget* target = *tei;
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ImportPropertyMap properties;
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this->SetImportLocationProperty(config, suffix, target, properties);
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if(!properties.empty())
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{
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// Get the rest of the target details.
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std::vector<std::string> missingTargets;
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this->SetImportDetailProperties(config, suffix,
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target, properties, missingTargets);
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this->SetImportLinkInterface(config, suffix,
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cmGeneratorExpression::BuildInterface,
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target, properties, missingTargets);
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// TOOD: PUBLIC_HEADER_LOCATION
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// This should wait until the build feature propagation stuff
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// is done. Then this can be a propagated include directory.
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// this->GenerateImportProperty(config, te->HeaderGenerator,
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// properties);
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// Generate code in the export file.
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this->GenerateMissingTargetsCheckCode(os, missingTargets);
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this->GenerateImportPropertyCode(os, config, target, properties);
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}
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}
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}
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//----------------------------------------------------------------------------
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void
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cmExportBuildFileGenerator
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::SetImportLocationProperty(const char* config, std::string const& suffix,
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cmTarget* target, ImportPropertyMap& properties)
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{
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// Get the makefile in which to lookup target information.
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cmMakefile* mf = target->GetMakefile();
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// Add the main target file.
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{
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std::string prop = "IMPORTED_LOCATION";
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prop += suffix;
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std::string value;
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if(target->IsFrameworkOnApple() || target->IsAppBundleOnApple())
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{
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value = target->GetFullPath(config, false);
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}
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else
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{
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value = target->GetFullPath(config, false, true);
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}
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properties[prop] = value;
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}
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// Check whether this is a DLL platform.
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bool dll_platform =
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(mf->IsOn("WIN32") || mf->IsOn("CYGWIN") || mf->IsOn("MINGW"));
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// Add the import library for windows DLLs.
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if(dll_platform &&
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(target->GetType() == cmTarget::SHARED_LIBRARY ||
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target->IsExecutableWithExports()) &&
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mf->GetDefinition("CMAKE_IMPORT_LIBRARY_SUFFIX"))
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{
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std::string prop = "IMPORTED_IMPLIB";
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prop += suffix;
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std::string value = target->GetFullPath(config, true);
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target->GetImplibGNUtoMS(value, value,
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"${CMAKE_IMPORT_LIBRARY_SUFFIX}");
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properties[prop] = value;
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}
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}
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//----------------------------------------------------------------------------
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void
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cmExportBuildFileGenerator::HandleMissingTarget(
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std::string& link_libs, std::vector<std::string>&,
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cmMakefile*, cmTarget* depender, cmTarget* dependee)
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{
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// The target is not in the export.
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if(!this->AppendMode)
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{
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// We are not appending, so all exported targets should be
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// known here. This is probably user-error.
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this->ComplainAboutMissingTarget(depender, dependee);
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}
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// Assume the target will be exported by another command.
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// Append it with the export namespace.
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link_libs += this->Namespace;
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link_libs += dependee->GetName();
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}
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//----------------------------------------------------------------------------
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void
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cmExportBuildFileGenerator
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::ComplainAboutMissingTarget(cmTarget* depender,
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cmTarget* dependee)
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{
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if(!this->ExportCommand || !this->ExportCommand->ErrorMessage.empty())
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{
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return;
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}
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cmOStringStream e;
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e << "called with target \"" << depender->GetName()
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<< "\" which requires target \"" << dependee->GetName()
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<< "\" that is not in the export list.\n"
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<< "If the required target is not easy to reference in this call, "
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<< "consider using the APPEND option with multiple separate calls.";
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this->ExportCommand->ErrorMessage = e.str();
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}
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