1089 lines
32 KiB
C++
1089 lines
32 KiB
C++
// Copyright 2007-2010 Baptiste Lepilleur
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// Distributed under MIT license, or public domain if desired and
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// recognized in your jurisdiction.
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// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
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#ifndef CPPTL_JSON_H_INCLUDED
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#define CPPTL_JSON_H_INCLUDED
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#if !defined(JSON_IS_AMALGAMATION)
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#include "forwards.h"
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#endif // if !defined(JSON_IS_AMALGAMATION)
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#include <string>
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#include <vector>
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#ifndef JSON_USE_CPPTL_SMALLMAP
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#include <map>
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#else
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#include <cpptl/smallmap.h>
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#endif
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#ifdef JSON_USE_CPPTL
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#include <cpptl/forwards.h>
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#endif
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// Disable warning C4251: <data member>: <type> needs to have dll-interface to
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// be used by...
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#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
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#pragma warning(push)
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#pragma warning(disable : 4251)
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#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
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/** \brief JSON (JavaScript Object Notation).
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*/
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namespace Json {
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/** \brief Type of the value held by a Value object.
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*/
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enum ValueType {
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nullValue = 0, ///< 'null' value
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intValue, ///< signed integer value
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uintValue, ///< unsigned integer value
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realValue, ///< double value
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stringValue, ///< UTF-8 string value
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booleanValue, ///< bool value
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arrayValue, ///< array value (ordered list)
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objectValue ///< object value (collection of name/value pairs).
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};
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enum CommentPlacement {
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commentBefore = 0, ///< a comment placed on the line before a value
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commentAfterOnSameLine, ///< a comment just after a value on the same line
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commentAfter, ///< a comment on the line after a value (only make sense for
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/// root value)
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numberOfCommentPlacement
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};
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//# ifdef JSON_USE_CPPTL
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// typedef CppTL::AnyEnumerator<const char *> EnumMemberNames;
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// typedef CppTL::AnyEnumerator<const Value &> EnumValues;
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//# endif
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/** \brief Lightweight wrapper to tag static string.
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*
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* Value constructor and objectValue member assignement takes advantage of the
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* StaticString and avoid the cost of string duplication when storing the
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* string or the member name.
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*
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* Example of usage:
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* \code
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* Json::Value aValue( StaticString("some text") );
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* Json::Value object;
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* static const StaticString code("code");
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* object[code] = 1234;
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* \endcode
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*/
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class JSON_API StaticString {
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public:
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explicit StaticString(const char* czstring) : str_(czstring) {}
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operator const char*() const { return str_; }
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const char* c_str() const { return str_; }
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private:
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const char* str_;
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};
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/** \brief Represents a <a HREF="http://www.json.org">JSON</a> value.
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*
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* This class is a discriminated union wrapper that can represents a:
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* - signed integer [range: Value::minInt - Value::maxInt]
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* - unsigned integer (range: 0 - Value::maxUInt)
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* - double
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* - UTF-8 string
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* - boolean
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* - 'null'
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* - an ordered list of Value
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* - collection of name/value pairs (javascript object)
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*
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* The type of the held value is represented by a #ValueType and
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* can be obtained using type().
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*
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* values of an #objectValue or #arrayValue can be accessed using operator[]()
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*methods.
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* Non const methods will automatically create the a #nullValue element
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* if it does not exist.
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* The sequence of an #arrayValue will be automatically resize and initialized
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* with #nullValue. resize() can be used to enlarge or truncate an #arrayValue.
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*
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* The get() methods can be used to obtanis default value in the case the
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*required element
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* does not exist.
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*
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* It is possible to iterate over the list of a #objectValue values using
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* the getMemberNames() method.
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*/
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class JSON_API Value {
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friend class ValueIteratorBase;
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#ifdef JSON_VALUE_USE_INTERNAL_MAP
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friend class ValueInternalLink;
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friend class ValueInternalMap;
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#endif
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public:
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typedef std::vector<std::string> Members;
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typedef ValueIterator iterator;
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typedef ValueConstIterator const_iterator;
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typedef Json::UInt UInt;
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typedef Json::Int Int;
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#if defined(JSON_HAS_INT64)
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typedef Json::UInt64 UInt64;
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typedef Json::Int64 Int64;
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#endif // defined(JSON_HAS_INT64)
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typedef Json::LargestInt LargestInt;
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typedef Json::LargestUInt LargestUInt;
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typedef Json::ArrayIndex ArrayIndex;
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static const Value& null;
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/// Minimum signed integer value that can be stored in a Json::Value.
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static const LargestInt minLargestInt;
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/// Maximum signed integer value that can be stored in a Json::Value.
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static const LargestInt maxLargestInt;
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/// Maximum unsigned integer value that can be stored in a Json::Value.
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static const LargestUInt maxLargestUInt;
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/// Minimum signed int value that can be stored in a Json::Value.
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static const Int minInt;
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/// Maximum signed int value that can be stored in a Json::Value.
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static const Int maxInt;
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/// Maximum unsigned int value that can be stored in a Json::Value.
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static const UInt maxUInt;
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#if defined(JSON_HAS_INT64)
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/// Minimum signed 64 bits int value that can be stored in a Json::Value.
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static const Int64 minInt64;
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/// Maximum signed 64 bits int value that can be stored in a Json::Value.
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static const Int64 maxInt64;
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/// Maximum unsigned 64 bits int value that can be stored in a Json::Value.
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static const UInt64 maxUInt64;
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#endif // defined(JSON_HAS_INT64)
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private:
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#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
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#ifndef JSON_VALUE_USE_INTERNAL_MAP
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class CZString {
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public:
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enum DuplicationPolicy {
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noDuplication = 0,
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duplicate,
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duplicateOnCopy
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};
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CZString(ArrayIndex index);
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CZString(const char* cstr, DuplicationPolicy allocate);
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CZString(const CZString& other);
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~CZString();
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CZString& operator=(CZString other);
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bool operator<(const CZString& other) const;
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bool operator==(const CZString& other) const;
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ArrayIndex index() const;
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const char* c_str() const;
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bool isStaticString() const;
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private:
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void swap(CZString& other);
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const char* cstr_;
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ArrayIndex index_;
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};
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public:
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#ifndef JSON_USE_CPPTL_SMALLMAP
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typedef std::map<CZString, Value> ObjectValues;
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#else
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typedef CppTL::SmallMap<CZString, Value> ObjectValues;
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#endif // ifndef JSON_USE_CPPTL_SMALLMAP
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#endif // ifndef JSON_VALUE_USE_INTERNAL_MAP
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#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
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public:
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/** \brief Create a default Value of the given type.
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This is a very useful constructor.
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To create an empty array, pass arrayValue.
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To create an empty object, pass objectValue.
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Another Value can then be set to this one by assignment.
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This is useful since clear() and resize() will not alter types.
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Examples:
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\code
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Json::Value null_value; // null
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Json::Value arr_value(Json::arrayValue); // []
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Json::Value obj_value(Json::objectValue); // {}
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\endcode
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*/
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Value(ValueType type = nullValue);
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Value(Int value);
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Value(UInt value);
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#if defined(JSON_HAS_INT64)
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Value(Int64 value);
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Value(UInt64 value);
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#endif // if defined(JSON_HAS_INT64)
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Value(double value);
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Value(const char* value);
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Value(const char* beginValue, const char* endValue);
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/** \brief Constructs a value from a static string.
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* Like other value string constructor but do not duplicate the string for
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* internal storage. The given string must remain alive after the call to this
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* constructor.
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* Example of usage:
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* \code
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* Json::Value aValue( StaticString("some text") );
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* \endcode
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*/
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Value(const StaticString& value);
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Value(const std::string& value);
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#ifdef JSON_USE_CPPTL
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Value(const CppTL::ConstString& value);
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#endif
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Value(bool value);
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Value(const Value& other);
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~Value();
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Value& operator=(Value other);
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/// Swap values.
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/// \note Currently, comments are intentionally not swapped, for
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/// both logic and efficiency.
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void swap(Value& other);
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ValueType type() const;
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bool operator<(const Value& other) const;
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bool operator<=(const Value& other) const;
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bool operator>=(const Value& other) const;
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bool operator>(const Value& other) const;
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bool operator==(const Value& other) const;
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bool operator!=(const Value& other) const;
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int compare(const Value& other) const;
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const char* asCString() const;
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std::string asString() const;
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#ifdef JSON_USE_CPPTL
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CppTL::ConstString asConstString() const;
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#endif
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Int asInt() const;
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UInt asUInt() const;
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#if defined(JSON_HAS_INT64)
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Int64 asInt64() const;
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UInt64 asUInt64() const;
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#endif // if defined(JSON_HAS_INT64)
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LargestInt asLargestInt() const;
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LargestUInt asLargestUInt() const;
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float asFloat() const;
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double asDouble() const;
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bool asBool() const;
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bool isNull() const;
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bool isBool() const;
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bool isInt() const;
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bool isInt64() const;
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bool isUInt() const;
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bool isUInt64() const;
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bool isIntegral() const;
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bool isDouble() const;
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bool isNumeric() const;
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bool isString() const;
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bool isArray() const;
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bool isObject() const;
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bool isConvertibleTo(ValueType other) const;
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/// Number of values in array or object
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ArrayIndex size() const;
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/// \brief Return true if empty array, empty object, or null;
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/// otherwise, false.
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bool empty() const;
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/// Return isNull()
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bool operator!() const;
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/// Remove all object members and array elements.
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/// \pre type() is arrayValue, objectValue, or nullValue
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/// \post type() is unchanged
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void clear();
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/// Resize the array to size elements.
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/// New elements are initialized to null.
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/// May only be called on nullValue or arrayValue.
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/// \pre type() is arrayValue or nullValue
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/// \post type() is arrayValue
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void resize(ArrayIndex size);
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/// Access an array element (zero based index ).
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/// If the array contains less than index element, then null value are
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/// inserted
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/// in the array so that its size is index+1.
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/// (You may need to say 'value[0u]' to get your compiler to distinguish
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/// this from the operator[] which takes a string.)
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Value& operator[](ArrayIndex index);
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/// Access an array element (zero based index ).
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/// If the array contains less than index element, then null value are
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/// inserted
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/// in the array so that its size is index+1.
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/// (You may need to say 'value[0u]' to get your compiler to distinguish
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/// this from the operator[] which takes a string.)
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Value& operator[](int index);
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/// Access an array element (zero based index )
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/// (You may need to say 'value[0u]' to get your compiler to distinguish
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/// this from the operator[] which takes a string.)
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const Value& operator[](ArrayIndex index) const;
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/// Access an array element (zero based index )
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/// (You may need to say 'value[0u]' to get your compiler to distinguish
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/// this from the operator[] which takes a string.)
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const Value& operator[](int index) const;
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/// If the array contains at least index+1 elements, returns the element
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/// value,
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/// otherwise returns defaultValue.
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Value get(ArrayIndex index, const Value& defaultValue) const;
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/// Return true if index < size().
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bool isValidIndex(ArrayIndex index) const;
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/// \brief Append value to array at the end.
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///
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/// Equivalent to jsonvalue[jsonvalue.size()] = value;
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Value& append(const Value& value);
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/// Access an object value by name, create a null member if it does not exist.
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Value& operator[](const char* key);
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/// Access an object value by name, returns null if there is no member with
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/// that name.
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const Value& operator[](const char* key) const;
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/// Access an object value by name, create a null member if it does not exist.
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Value& operator[](const std::string& key);
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/// Access an object value by name, returns null if there is no member with
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/// that name.
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const Value& operator[](const std::string& key) const;
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/** \brief Access an object value by name, create a null member if it does not
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exist.
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* If the object as no entry for that name, then the member name used to store
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* the new entry is not duplicated.
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* Example of use:
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* \code
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* Json::Value object;
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* static const StaticString code("code");
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* object[code] = 1234;
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* \endcode
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*/
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Value& operator[](const StaticString& key);
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#ifdef JSON_USE_CPPTL
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/// Access an object value by name, create a null member if it does not exist.
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Value& operator[](const CppTL::ConstString& key);
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/// Access an object value by name, returns null if there is no member with
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/// that name.
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const Value& operator[](const CppTL::ConstString& key) const;
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#endif
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/// Return the member named key if it exist, defaultValue otherwise.
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Value get(const char* key, const Value& defaultValue) const;
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/// Return the member named key if it exist, defaultValue otherwise.
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Value get(const std::string& key, const Value& defaultValue) const;
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#ifdef JSON_USE_CPPTL
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/// Return the member named key if it exist, defaultValue otherwise.
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Value get(const CppTL::ConstString& key, const Value& defaultValue) const;
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#endif
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/// \brief Remove and return the named member.
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///
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/// Do nothing if it did not exist.
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/// \return the removed Value, or null.
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/// \pre type() is objectValue or nullValue
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/// \post type() is unchanged
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Value removeMember(const char* key);
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/// Same as removeMember(const char*)
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Value removeMember(const std::string& key);
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/// Return true if the object has a member named key.
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bool isMember(const char* key) const;
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/// Return true if the object has a member named key.
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bool isMember(const std::string& key) const;
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#ifdef JSON_USE_CPPTL
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/// Return true if the object has a member named key.
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bool isMember(const CppTL::ConstString& key) const;
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#endif
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/// \brief Return a list of the member names.
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///
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/// If null, return an empty list.
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/// \pre type() is objectValue or nullValue
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/// \post if type() was nullValue, it remains nullValue
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Members getMemberNames() const;
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//# ifdef JSON_USE_CPPTL
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// EnumMemberNames enumMemberNames() const;
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// EnumValues enumValues() const;
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//# endif
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/// Comments must be //... or /* ... */
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void setComment(const char* comment, CommentPlacement placement);
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/// Comments must be //... or /* ... */
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void setComment(const std::string& comment, CommentPlacement placement);
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bool hasComment(CommentPlacement placement) const;
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/// Include delimiters and embedded newlines.
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std::string getComment(CommentPlacement placement) const;
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std::string toStyledString() const;
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const_iterator begin() const;
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const_iterator end() const;
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iterator begin();
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iterator end();
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// Accessors for the [start, limit) range of bytes within the JSON text from
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// which this value was parsed, if any.
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void setOffsetStart(size_t start);
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void setOffsetLimit(size_t limit);
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size_t getOffsetStart() const;
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size_t getOffsetLimit() const;
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private:
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void initBasic(ValueType type, bool allocated = false);
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Value& resolveReference(const char* key, bool isStatic);
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#ifdef JSON_VALUE_USE_INTERNAL_MAP
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inline bool isItemAvailable() const { return itemIsUsed_ == 0; }
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inline void setItemUsed(bool isUsed = true) { itemIsUsed_ = isUsed ? 1 : 0; }
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inline bool isMemberNameStatic() const { return memberNameIsStatic_ == 0; }
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inline void setMemberNameIsStatic(bool isStatic) {
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memberNameIsStatic_ = isStatic ? 1 : 0;
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}
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#endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP
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private:
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struct CommentInfo {
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CommentInfo();
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~CommentInfo();
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void setComment(const char* text);
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char* comment_;
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};
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// struct MemberNamesTransform
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//{
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// typedef const char *result_type;
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// const char *operator()( const CZString &name ) const
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// {
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// return name.c_str();
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// }
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//};
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union ValueHolder {
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LargestInt int_;
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LargestUInt uint_;
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double real_;
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bool bool_;
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char* string_;
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#ifdef JSON_VALUE_USE_INTERNAL_MAP
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ValueInternalArray* array_;
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ValueInternalMap* map_;
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#else
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ObjectValues* map_;
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#endif
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} value_;
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ValueType type_ : 8;
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int allocated_ : 1; // Notes: if declared as bool, bitfield is useless.
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#ifdef JSON_VALUE_USE_INTERNAL_MAP
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unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container.
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int memberNameIsStatic_ : 1; // used by the ValueInternalMap container.
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#endif
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CommentInfo* comments_;
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// [start, limit) byte offsets in the source JSON text from which this Value
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// was extracted.
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size_t start_;
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size_t limit_;
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};
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|
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/** \brief Experimental and untested: represents an element of the "path" to
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* access a node.
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*/
|
|
class JSON_API PathArgument {
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public:
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friend class Path;
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|
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PathArgument();
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PathArgument(ArrayIndex index);
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PathArgument(const char* key);
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PathArgument(const std::string& key);
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private:
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enum Kind {
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kindNone = 0,
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kindIndex,
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kindKey
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};
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std::string key_;
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ArrayIndex index_;
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Kind kind_;
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};
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/** \brief Experimental and untested: represents a "path" to access a node.
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|
*
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* Syntax:
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|
* - "." => root node
|
|
* - ".[n]" => elements at index 'n' of root node (an array value)
|
|
* - ".name" => member named 'name' of root node (an object value)
|
|
* - ".name1.name2.name3"
|
|
* - ".[0][1][2].name1[3]"
|
|
* - ".%" => member name is provided as parameter
|
|
* - ".[%]" => index is provied as parameter
|
|
*/
|
|
class JSON_API Path {
|
|
public:
|
|
Path(const std::string& path,
|
|
const PathArgument& a1 = PathArgument(),
|
|
const PathArgument& a2 = PathArgument(),
|
|
const PathArgument& a3 = PathArgument(),
|
|
const PathArgument& a4 = PathArgument(),
|
|
const PathArgument& a5 = PathArgument());
|
|
|
|
const Value& resolve(const Value& root) const;
|
|
Value resolve(const Value& root, const Value& defaultValue) const;
|
|
/// Creates the "path" to access the specified node and returns a reference on
|
|
/// the node.
|
|
Value& make(Value& root) const;
|
|
|
|
private:
|
|
typedef std::vector<const PathArgument*> InArgs;
|
|
typedef std::vector<PathArgument> Args;
|
|
|
|
void makePath(const std::string& path, const InArgs& in);
|
|
void addPathInArg(const std::string& path,
|
|
const InArgs& in,
|
|
InArgs::const_iterator& itInArg,
|
|
PathArgument::Kind kind);
|
|
void invalidPath(const std::string& path, int location);
|
|
|
|
Args args_;
|
|
};
|
|
|
|
#ifdef JSON_VALUE_USE_INTERNAL_MAP
|
|
/** \brief Allocator to customize Value internal map.
|
|
* Below is an example of a simple implementation (default implementation
|
|
actually
|
|
* use memory pool for speed).
|
|
* \code
|
|
class DefaultValueMapAllocator : public ValueMapAllocator
|
|
{
|
|
public: // overridden from ValueMapAllocator
|
|
virtual ValueInternalMap *newMap()
|
|
{
|
|
return new ValueInternalMap();
|
|
}
|
|
|
|
virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other )
|
|
{
|
|
return new ValueInternalMap( other );
|
|
}
|
|
|
|
virtual void destructMap( ValueInternalMap *map )
|
|
{
|
|
delete map;
|
|
}
|
|
|
|
virtual ValueInternalLink *allocateMapBuckets( unsigned int size )
|
|
{
|
|
return new ValueInternalLink[size];
|
|
}
|
|
|
|
virtual void releaseMapBuckets( ValueInternalLink *links )
|
|
{
|
|
delete [] links;
|
|
}
|
|
|
|
virtual ValueInternalLink *allocateMapLink()
|
|
{
|
|
return new ValueInternalLink();
|
|
}
|
|
|
|
virtual void releaseMapLink( ValueInternalLink *link )
|
|
{
|
|
delete link;
|
|
}
|
|
};
|
|
* \endcode
|
|
*/
|
|
class JSON_API ValueMapAllocator {
|
|
public:
|
|
virtual ~ValueMapAllocator();
|
|
virtual ValueInternalMap* newMap() = 0;
|
|
virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) = 0;
|
|
virtual void destructMap(ValueInternalMap* map) = 0;
|
|
virtual ValueInternalLink* allocateMapBuckets(unsigned int size) = 0;
|
|
virtual void releaseMapBuckets(ValueInternalLink* links) = 0;
|
|
virtual ValueInternalLink* allocateMapLink() = 0;
|
|
virtual void releaseMapLink(ValueInternalLink* link) = 0;
|
|
};
|
|
|
|
/** \brief ValueInternalMap hash-map bucket chain link (for internal use only).
|
|
* \internal previous_ & next_ allows for bidirectional traversal.
|
|
*/
|
|
class JSON_API ValueInternalLink {
|
|
public:
|
|
enum {
|
|
itemPerLink = 6
|
|
}; // sizeof(ValueInternalLink) = 128 on 32 bits architecture.
|
|
enum InternalFlags {
|
|
flagAvailable = 0,
|
|
flagUsed = 1
|
|
};
|
|
|
|
ValueInternalLink();
|
|
|
|
~ValueInternalLink();
|
|
|
|
Value items_[itemPerLink];
|
|
char* keys_[itemPerLink];
|
|
ValueInternalLink* previous_;
|
|
ValueInternalLink* next_;
|
|
};
|
|
|
|
/** \brief A linked page based hash-table implementation used internally by
|
|
*Value.
|
|
* \internal ValueInternalMap is a tradional bucket based hash-table, with a
|
|
*linked
|
|
* list in each bucket to handle collision. There is an addional twist in that
|
|
* each node of the collision linked list is a page containing a fixed amount of
|
|
* value. This provides a better compromise between memory usage and speed.
|
|
*
|
|
* Each bucket is made up of a chained list of ValueInternalLink. The last
|
|
* link of a given bucket can be found in the 'previous_' field of the following
|
|
*bucket.
|
|
* The last link of the last bucket is stored in tailLink_ as it has no
|
|
*following bucket.
|
|
* Only the last link of a bucket may contains 'available' item. The last link
|
|
*always
|
|
* contains at least one element unless is it the bucket one very first link.
|
|
*/
|
|
class JSON_API ValueInternalMap {
|
|
friend class ValueIteratorBase;
|
|
friend class Value;
|
|
|
|
public:
|
|
typedef unsigned int HashKey;
|
|
typedef unsigned int BucketIndex;
|
|
|
|
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
|
struct IteratorState {
|
|
IteratorState() : map_(0), link_(0), itemIndex_(0), bucketIndex_(0) {}
|
|
ValueInternalMap* map_;
|
|
ValueInternalLink* link_;
|
|
BucketIndex itemIndex_;
|
|
BucketIndex bucketIndex_;
|
|
};
|
|
#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
|
|
|
ValueInternalMap();
|
|
ValueInternalMap(const ValueInternalMap& other);
|
|
ValueInternalMap& operator=(ValueInternalMap other);
|
|
~ValueInternalMap();
|
|
|
|
void swap(ValueInternalMap& other);
|
|
|
|
BucketIndex size() const;
|
|
|
|
void clear();
|
|
|
|
bool reserveDelta(BucketIndex growth);
|
|
|
|
bool reserve(BucketIndex newItemCount);
|
|
|
|
const Value* find(const char* key) const;
|
|
|
|
Value* find(const char* key);
|
|
|
|
Value& resolveReference(const char* key, bool isStatic);
|
|
|
|
void remove(const char* key);
|
|
|
|
void doActualRemove(ValueInternalLink* link,
|
|
BucketIndex index,
|
|
BucketIndex bucketIndex);
|
|
|
|
ValueInternalLink*& getLastLinkInBucket(BucketIndex bucketIndex);
|
|
|
|
Value& setNewItem(const char* key,
|
|
bool isStatic,
|
|
ValueInternalLink* link,
|
|
BucketIndex index);
|
|
|
|
Value& unsafeAdd(const char* key, bool isStatic, HashKey hashedKey);
|
|
|
|
HashKey hash(const char* key) const;
|
|
|
|
int compare(const ValueInternalMap& other) const;
|
|
|
|
private:
|
|
void makeBeginIterator(IteratorState& it) const;
|
|
void makeEndIterator(IteratorState& it) const;
|
|
static bool equals(const IteratorState& x, const IteratorState& other);
|
|
static void increment(IteratorState& iterator);
|
|
static void incrementBucket(IteratorState& iterator);
|
|
static void decrement(IteratorState& iterator);
|
|
static const char* key(const IteratorState& iterator);
|
|
static const char* key(const IteratorState& iterator, bool& isStatic);
|
|
static Value& value(const IteratorState& iterator);
|
|
static int distance(const IteratorState& x, const IteratorState& y);
|
|
|
|
private:
|
|
ValueInternalLink* buckets_;
|
|
ValueInternalLink* tailLink_;
|
|
BucketIndex bucketsSize_;
|
|
BucketIndex itemCount_;
|
|
};
|
|
|
|
/** \brief A simplified deque implementation used internally by Value.
|
|
* \internal
|
|
* It is based on a list of fixed "page", each page contains a fixed number of
|
|
*items.
|
|
* Instead of using a linked-list, a array of pointer is used for fast item
|
|
*look-up.
|
|
* Look-up for an element is as follow:
|
|
* - compute page index: pageIndex = itemIndex / itemsPerPage
|
|
* - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage]
|
|
*
|
|
* Insertion is amortized constant time (only the array containing the index of
|
|
*pointers
|
|
* need to be reallocated when items are appended).
|
|
*/
|
|
class JSON_API ValueInternalArray {
|
|
friend class Value;
|
|
friend class ValueIteratorBase;
|
|
|
|
public:
|
|
enum {
|
|
itemsPerPage = 8
|
|
}; // should be a power of 2 for fast divide and modulo.
|
|
typedef Value::ArrayIndex ArrayIndex;
|
|
typedef unsigned int PageIndex;
|
|
|
|
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
|
struct IteratorState // Must be a POD
|
|
{
|
|
IteratorState() : array_(0), currentPageIndex_(0), currentItemIndex_(0) {}
|
|
ValueInternalArray* array_;
|
|
Value** currentPageIndex_;
|
|
unsigned int currentItemIndex_;
|
|
};
|
|
#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
|
|
|
|
ValueInternalArray();
|
|
ValueInternalArray(const ValueInternalArray& other);
|
|
ValueInternalArray& operator=(ValueInternalArray other);
|
|
~ValueInternalArray();
|
|
void swap(ValueInternalArray& other);
|
|
|
|
void clear();
|
|
void resize(ArrayIndex newSize);
|
|
|
|
Value& resolveReference(ArrayIndex index);
|
|
|
|
Value* find(ArrayIndex index) const;
|
|
|
|
ArrayIndex size() const;
|
|
|
|
int compare(const ValueInternalArray& other) const;
|
|
|
|
private:
|
|
static bool equals(const IteratorState& x, const IteratorState& other);
|
|
static void increment(IteratorState& iterator);
|
|
static void decrement(IteratorState& iterator);
|
|
static Value& dereference(const IteratorState& iterator);
|
|
static Value& unsafeDereference(const IteratorState& iterator);
|
|
static int distance(const IteratorState& x, const IteratorState& y);
|
|
static ArrayIndex indexOf(const IteratorState& iterator);
|
|
void makeBeginIterator(IteratorState& it) const;
|
|
void makeEndIterator(IteratorState& it) const;
|
|
void makeIterator(IteratorState& it, ArrayIndex index) const;
|
|
|
|
void makeIndexValid(ArrayIndex index);
|
|
|
|
Value** pages_;
|
|
ArrayIndex size_;
|
|
PageIndex pageCount_;
|
|
};
|
|
|
|
/** \brief Experimental: do not use. Allocator to customize Value internal
|
|
array.
|
|
* Below is an example of a simple implementation (actual implementation use
|
|
* memory pool).
|
|
\code
|
|
class DefaultValueArrayAllocator : public ValueArrayAllocator
|
|
{
|
|
public: // overridden from ValueArrayAllocator
|
|
virtual ~DefaultValueArrayAllocator()
|
|
{
|
|
}
|
|
|
|
virtual ValueInternalArray *newArray()
|
|
{
|
|
return new ValueInternalArray();
|
|
}
|
|
|
|
virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other )
|
|
{
|
|
return new ValueInternalArray( other );
|
|
}
|
|
|
|
virtual void destruct( ValueInternalArray *array )
|
|
{
|
|
delete array;
|
|
}
|
|
|
|
virtual void reallocateArrayPageIndex( Value **&indexes,
|
|
ValueInternalArray::PageIndex
|
|
&indexCount,
|
|
ValueInternalArray::PageIndex
|
|
minNewIndexCount )
|
|
{
|
|
ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1;
|
|
if ( minNewIndexCount > newIndexCount )
|
|
newIndexCount = minNewIndexCount;
|
|
void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount );
|
|
if ( !newIndexes )
|
|
throw std::bad_alloc();
|
|
indexCount = newIndexCount;
|
|
indexes = static_cast<Value **>( newIndexes );
|
|
}
|
|
virtual void releaseArrayPageIndex( Value **indexes,
|
|
ValueInternalArray::PageIndex indexCount )
|
|
{
|
|
if ( indexes )
|
|
free( indexes );
|
|
}
|
|
|
|
virtual Value *allocateArrayPage()
|
|
{
|
|
return static_cast<Value *>( malloc( sizeof(Value) *
|
|
ValueInternalArray::itemsPerPage ) );
|
|
}
|
|
|
|
virtual void releaseArrayPage( Value *value )
|
|
{
|
|
if ( value )
|
|
free( value );
|
|
}
|
|
};
|
|
\endcode
|
|
*/
|
|
class JSON_API ValueArrayAllocator {
|
|
public:
|
|
virtual ~ValueArrayAllocator();
|
|
virtual ValueInternalArray* newArray() = 0;
|
|
virtual ValueInternalArray* newArrayCopy(const ValueInternalArray& other) = 0;
|
|
virtual void destructArray(ValueInternalArray* array) = 0;
|
|
/** \brief Reallocate array page index.
|
|
* Reallocates an array of pointer on each page.
|
|
* \param indexes [input] pointer on the current index. May be \c NULL.
|
|
* [output] pointer on the new index of at least
|
|
* \a minNewIndexCount pages.
|
|
* \param indexCount [input] current number of pages in the index.
|
|
* [output] number of page the reallocated index can handle.
|
|
* \b MUST be >= \a minNewIndexCount.
|
|
* \param minNewIndexCount Minimum number of page the new index must be able
|
|
* to
|
|
* handle.
|
|
*/
|
|
virtual void
|
|
reallocateArrayPageIndex(Value**& indexes,
|
|
ValueInternalArray::PageIndex& indexCount,
|
|
ValueInternalArray::PageIndex minNewIndexCount) = 0;
|
|
virtual void
|
|
releaseArrayPageIndex(Value** indexes,
|
|
ValueInternalArray::PageIndex indexCount) = 0;
|
|
virtual Value* allocateArrayPage() = 0;
|
|
virtual void releaseArrayPage(Value* value) = 0;
|
|
};
|
|
#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP
|
|
|
|
/** \brief base class for Value iterators.
|
|
*
|
|
*/
|
|
class JSON_API ValueIteratorBase {
|
|
public:
|
|
typedef std::bidirectional_iterator_tag iterator_category;
|
|
typedef unsigned int size_t;
|
|
typedef int difference_type;
|
|
typedef ValueIteratorBase SelfType;
|
|
|
|
ValueIteratorBase();
|
|
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
|
explicit ValueIteratorBase(const Value::ObjectValues::iterator& current);
|
|
#else
|
|
ValueIteratorBase(const ValueInternalArray::IteratorState& state);
|
|
ValueIteratorBase(const ValueInternalMap::IteratorState& state);
|
|
#endif
|
|
|
|
bool operator==(const SelfType& other) const { return isEqual(other); }
|
|
|
|
bool operator!=(const SelfType& other) const { return !isEqual(other); }
|
|
|
|
difference_type operator-(const SelfType& other) const {
|
|
return computeDistance(other);
|
|
}
|
|
|
|
/// Return either the index or the member name of the referenced value as a
|
|
/// Value.
|
|
Value key() const;
|
|
|
|
/// Return the index of the referenced Value. -1 if it is not an arrayValue.
|
|
UInt index() const;
|
|
|
|
/// Return the member name of the referenced Value. "" if it is not an
|
|
/// objectValue.
|
|
const char* memberName() const;
|
|
|
|
protected:
|
|
Value& deref() const;
|
|
|
|
void increment();
|
|
|
|
void decrement();
|
|
|
|
difference_type computeDistance(const SelfType& other) const;
|
|
|
|
bool isEqual(const SelfType& other) const;
|
|
|
|
void copy(const SelfType& other);
|
|
|
|
private:
|
|
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
|
Value::ObjectValues::iterator current_;
|
|
// Indicates that iterator is for a null value.
|
|
bool isNull_;
|
|
#else
|
|
union {
|
|
ValueInternalArray::IteratorState array_;
|
|
ValueInternalMap::IteratorState map_;
|
|
} iterator_;
|
|
bool isArray_;
|
|
#endif
|
|
};
|
|
|
|
/** \brief const iterator for object and array value.
|
|
*
|
|
*/
|
|
class JSON_API ValueConstIterator : public ValueIteratorBase {
|
|
friend class Value;
|
|
|
|
public:
|
|
typedef const Value value_type;
|
|
typedef unsigned int size_t;
|
|
typedef int difference_type;
|
|
typedef const Value& reference;
|
|
typedef const Value* pointer;
|
|
typedef ValueConstIterator SelfType;
|
|
|
|
ValueConstIterator();
|
|
|
|
private:
|
|
/*! \internal Use by Value to create an iterator.
|
|
*/
|
|
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
|
explicit ValueConstIterator(const Value::ObjectValues::iterator& current);
|
|
#else
|
|
ValueConstIterator(const ValueInternalArray::IteratorState& state);
|
|
ValueConstIterator(const ValueInternalMap::IteratorState& state);
|
|
#endif
|
|
public:
|
|
SelfType& operator=(const ValueIteratorBase& other);
|
|
|
|
SelfType operator++(int) {
|
|
SelfType temp(*this);
|
|
++*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType operator--(int) {
|
|
SelfType temp(*this);
|
|
--*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType& operator--() {
|
|
decrement();
|
|
return *this;
|
|
}
|
|
|
|
SelfType& operator++() {
|
|
increment();
|
|
return *this;
|
|
}
|
|
|
|
reference operator*() const { return deref(); }
|
|
|
|
pointer operator->() const { return &deref(); }
|
|
};
|
|
|
|
/** \brief Iterator for object and array value.
|
|
*/
|
|
class JSON_API ValueIterator : public ValueIteratorBase {
|
|
friend class Value;
|
|
|
|
public:
|
|
typedef Value value_type;
|
|
typedef unsigned int size_t;
|
|
typedef int difference_type;
|
|
typedef Value& reference;
|
|
typedef Value* pointer;
|
|
typedef ValueIterator SelfType;
|
|
|
|
ValueIterator();
|
|
ValueIterator(const ValueConstIterator& other);
|
|
ValueIterator(const ValueIterator& other);
|
|
|
|
private:
|
|
/*! \internal Use by Value to create an iterator.
|
|
*/
|
|
#ifndef JSON_VALUE_USE_INTERNAL_MAP
|
|
explicit ValueIterator(const Value::ObjectValues::iterator& current);
|
|
#else
|
|
ValueIterator(const ValueInternalArray::IteratorState& state);
|
|
ValueIterator(const ValueInternalMap::IteratorState& state);
|
|
#endif
|
|
public:
|
|
SelfType& operator=(const SelfType& other);
|
|
|
|
SelfType operator++(int) {
|
|
SelfType temp(*this);
|
|
++*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType operator--(int) {
|
|
SelfType temp(*this);
|
|
--*this;
|
|
return temp;
|
|
}
|
|
|
|
SelfType& operator--() {
|
|
decrement();
|
|
return *this;
|
|
}
|
|
|
|
SelfType& operator++() {
|
|
increment();
|
|
return *this;
|
|
}
|
|
|
|
reference operator*() const { return deref(); }
|
|
|
|
pointer operator->() const { return &deref(); }
|
|
};
|
|
|
|
} // namespace Json
|
|
|
|
#if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
|
|
#pragma warning(pop)
|
|
#endif // if defined(JSONCPP_DISABLE_DLL_INTERFACE_WARNING)
|
|
|
|
#endif // CPPTL_JSON_H_INCLUDED
|