175 lines
6.8 KiB
CMake
175 lines
6.8 KiB
CMake
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#=============================================================================
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# Copyright 2002-2009 Kitware, Inc.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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# determine the compiler to use for C++ programs
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# NOTE, a generator may set CMAKE_CXX_COMPILER before
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# loading this file to force a compiler.
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# use environment variable CXX first if defined by user, next use
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# the cmake variable CMAKE_GENERATOR_CXX which can be defined by a generator
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# as a default compiler
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# If the internal cmake variable _CMAKE_TOOLCHAIN_PREFIX is set, this is used
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# as prefix for the tools (e.g. arm-elf-g++, arm-elf-ar etc.)
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#
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# Sets the following variables:
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# CMAKE_CXX_COMPILER
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# CMAKE_COMPILER_IS_GNUCXX
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# CMAKE_AR
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# CMAKE_RANLIB
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#
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# If not already set before, it also sets
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# _CMAKE_TOOLCHAIN_PREFIX
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include(${CMAKE_ROOT}/Modules/CMakeDetermineCompiler.cmake)
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# Load system-specific compiler preferences for this language.
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include(Platform/${CMAKE_SYSTEM_NAME}-CXX OPTIONAL)
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if(NOT CMAKE_CXX_COMPILER_NAMES)
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set(CMAKE_CXX_COMPILER_NAMES CC)
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endif()
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if(${CMAKE_GENERATOR} MATCHES "Visual Studio")
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elseif("${CMAKE_GENERATOR}" MATCHES "Xcode")
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set(CMAKE_CXX_COMPILER_XCODE_TYPE sourcecode.cpp.cpp)
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else()
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if(NOT CMAKE_CXX_COMPILER)
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set(CMAKE_CXX_COMPILER_INIT NOTFOUND)
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# prefer the environment variable CXX
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if($ENV{CXX} MATCHES ".+")
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get_filename_component(CMAKE_CXX_COMPILER_INIT $ENV{CXX} PROGRAM PROGRAM_ARGS CMAKE_CXX_FLAGS_ENV_INIT)
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if(CMAKE_CXX_FLAGS_ENV_INIT)
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set(CMAKE_CXX_COMPILER_ARG1 "${CMAKE_CXX_FLAGS_ENV_INIT}" CACHE STRING "First argument to CXX compiler")
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endif()
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if(NOT EXISTS ${CMAKE_CXX_COMPILER_INIT})
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message(FATAL_ERROR "Could not find compiler set in environment variable CXX:\n$ENV{CXX}.\n${CMAKE_CXX_COMPILER_INIT}")
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endif()
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endif()
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# next prefer the generator specified compiler
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if(CMAKE_GENERATOR_CXX)
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if(NOT CMAKE_CXX_COMPILER_INIT)
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set(CMAKE_CXX_COMPILER_INIT ${CMAKE_GENERATOR_CXX})
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endif()
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endif()
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# finally list compilers to try
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if(NOT CMAKE_CXX_COMPILER_INIT)
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set(CMAKE_CXX_COMPILER_LIST CC ${_CMAKE_TOOLCHAIN_PREFIX}c++ ${_CMAKE_TOOLCHAIN_PREFIX}g++ aCC cl bcc xlC clang++)
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endif()
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_cmake_find_compiler(CXX)
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else()
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# we only get here if CMAKE_CXX_COMPILER was specified using -D or a pre-made CMakeCache.txt
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# (e.g. via ctest) or set in CMAKE_TOOLCHAIN_FILE
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#
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# if CMAKE_CXX_COMPILER is a list of length 2, use the first item as
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# CMAKE_CXX_COMPILER and the 2nd one as CMAKE_CXX_COMPILER_ARG1
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list(LENGTH CMAKE_CXX_COMPILER _CMAKE_CXX_COMPILER_LIST_LENGTH)
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if("${_CMAKE_CXX_COMPILER_LIST_LENGTH}" EQUAL 2)
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list(GET CMAKE_CXX_COMPILER 1 CMAKE_CXX_COMPILER_ARG1)
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list(GET CMAKE_CXX_COMPILER 0 CMAKE_CXX_COMPILER)
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endif()
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# if a compiler was specified by the user but without path,
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# now try to find it with the full path
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# if it is found, force it into the cache,
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# if not, don't overwrite the setting (which was given by the user) with "NOTFOUND"
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# if the CXX compiler already had a path, reuse it for searching the C compiler
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get_filename_component(_CMAKE_USER_CXX_COMPILER_PATH "${CMAKE_CXX_COMPILER}" PATH)
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if(NOT _CMAKE_USER_CXX_COMPILER_PATH)
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find_program(CMAKE_CXX_COMPILER_WITH_PATH NAMES ${CMAKE_CXX_COMPILER})
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mark_as_advanced(CMAKE_CXX_COMPILER_WITH_PATH)
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if(CMAKE_CXX_COMPILER_WITH_PATH)
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set(CMAKE_CXX_COMPILER ${CMAKE_CXX_COMPILER_WITH_PATH} CACHE STRING "CXX compiler" FORCE)
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endif()
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endif()
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endif()
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mark_as_advanced(CMAKE_CXX_COMPILER)
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# Each entry in this list is a set of extra flags to try
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# adding to the compile line to see if it helps produce
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# a valid identification file.
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set(CMAKE_CXX_COMPILER_ID_TEST_FLAGS
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# Try compiling to an object file only.
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"-c"
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)
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endif()
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# Build a small source file to identify the compiler.
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if(NOT CMAKE_CXX_COMPILER_ID_RUN)
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set(CMAKE_CXX_COMPILER_ID_RUN 1)
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# Try to identify the compiler.
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set(CMAKE_CXX_COMPILER_ID)
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file(READ ${CMAKE_ROOT}/Modules/CMakePlatformId.h.in
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CMAKE_CXX_COMPILER_ID_PLATFORM_CONTENT)
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include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake)
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CMAKE_DETERMINE_COMPILER_ID(CXX CXXFLAGS CMakeCXXCompilerId.cpp)
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# Set old compiler and platform id variables.
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if("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU")
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set(CMAKE_COMPILER_IS_GNUCXX 1)
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endif()
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if("${CMAKE_CXX_PLATFORM_ID}" MATCHES "MinGW")
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set(CMAKE_COMPILER_IS_MINGW 1)
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elseif("${CMAKE_CXX_PLATFORM_ID}" MATCHES "Cygwin")
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set(CMAKE_COMPILER_IS_CYGWIN 1)
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endif()
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endif()
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if (NOT _CMAKE_TOOLCHAIN_LOCATION)
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get_filename_component(_CMAKE_TOOLCHAIN_LOCATION "${CMAKE_CXX_COMPILER}" PATH)
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endif ()
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# if we have a g++ cross compiler, they have usually some prefix, like
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# e.g. powerpc-linux-g++, arm-elf-g++ or i586-mingw32msvc-g++ , optionally
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# with a 3-component version number at the end (e.g. arm-eabi-gcc-4.5.2).
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# The other tools of the toolchain usually have the same prefix
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# NAME_WE cannot be used since then this test will fail for names lile
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# "arm-unknown-nto-qnx6.3.0-gcc.exe", where BASENAME would be
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# "arm-unknown-nto-qnx6" instead of the correct "arm-unknown-nto-qnx6.3.0-"
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if (CMAKE_CROSSCOMPILING
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AND "${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU"
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AND NOT _CMAKE_TOOLCHAIN_PREFIX)
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get_filename_component(COMPILER_BASENAME "${CMAKE_CXX_COMPILER}" NAME)
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if (COMPILER_BASENAME MATCHES "^(.+-)[gc]\\+\\+(-[0-9]+\\.[0-9]+\\.[0-9]+)?(\\.exe)?$")
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set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1})
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endif ()
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# if "llvm-" is part of the prefix, remove it, since llvm doesn't have its own binutils
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# but uses the regular ar, objcopy, etc. (instead of llvm-objcopy etc.)
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if ("${_CMAKE_TOOLCHAIN_PREFIX}" MATCHES "(.+-)?llvm-$")
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set(_CMAKE_TOOLCHAIN_PREFIX ${CMAKE_MATCH_1})
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endif ()
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endif (CMAKE_CROSSCOMPILING
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AND "${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU"
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AND NOT _CMAKE_TOOLCHAIN_PREFIX)
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include(${CMAKE_ROOT}/Modules/CMakeClDeps.cmake)
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include(CMakeFindBinUtils)
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if(MSVC_CXX_ARCHITECTURE_ID)
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set(SET_MSVC_CXX_ARCHITECTURE_ID
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"set(MSVC_CXX_ARCHITECTURE_ID ${MSVC_CXX_ARCHITECTURE_ID})")
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endif()
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# configure all variables set in this file
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configure_file(${CMAKE_ROOT}/Modules/CMakeCXXCompiler.cmake.in
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${CMAKE_PLATFORM_INFO_DIR}/CMakeCXXCompiler.cmake
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@ONLY IMMEDIATE # IMMEDIATE must be here for compatibility mode <= 2.0
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)
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set(CMAKE_CXX_COMPILER_ENV_VAR "CXX")
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