21c573f682
Use the clang RemoveCStrCalls tool to automatically migrate the code. This was only run on linux, so does not have any positive or negative effect on other platforms.
121 lines
4.2 KiB
C++
121 lines
4.2 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmMakefileUtilityTargetGenerator.h"
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#include "cmGeneratedFileStream.h"
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#include "cmGlobalUnixMakefileGenerator3.h"
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#include "cmLocalUnixMakefileGenerator3.h"
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#include "cmMakefile.h"
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#include "cmSourceFile.h"
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#include "cmTarget.h"
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//----------------------------------------------------------------------------
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cmMakefileUtilityTargetGenerator
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::cmMakefileUtilityTargetGenerator(cmGeneratorTarget* target):
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cmMakefileTargetGenerator(target->Target)
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{
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this->CustomCommandDriver = OnUtility;
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this->OSXBundleGenerator = new cmOSXBundleGenerator(target,
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this->ConfigName);
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this->OSXBundleGenerator->SetMacContentFolders(&this->MacContentFolders);
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}
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//----------------------------------------------------------------------------
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cmMakefileUtilityTargetGenerator
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::~cmMakefileUtilityTargetGenerator()
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{
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delete this->OSXBundleGenerator;
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}
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//----------------------------------------------------------------------------
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void cmMakefileUtilityTargetGenerator::WriteRuleFiles()
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{
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this->CreateRuleFile();
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*this->BuildFileStream
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<< "# Utility rule file for " << this->Target->GetName() << ".\n\n";
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if(!this->NoRuleMessages)
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{
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const char* root = (this->Makefile->IsOn("CMAKE_MAKE_INCLUDE_FROM_ROOT")?
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"$(CMAKE_BINARY_DIR)/" : "");
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// Include the progress variables for the target.
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*this->BuildFileStream
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<< "# Include the progress variables for this target.\n"
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<< this->LocalGenerator->IncludeDirective << " " << root
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<< this->Convert(this->ProgressFileNameFull,
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cmLocalGenerator::HOME_OUTPUT,
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cmLocalGenerator::MAKEFILE)
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<< "\n\n";
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}
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// write the custom commands for this target
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this->WriteTargetBuildRules();
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// Collect the commands and dependencies.
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std::vector<std::string> commands;
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std::vector<std::string> depends;
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// Utility targets store their rules in pre- and post-build commands.
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this->LocalGenerator->AppendCustomDepends
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(depends, this->Target->GetPreBuildCommands());
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this->LocalGenerator->AppendCustomDepends
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(depends, this->Target->GetPostBuildCommands());
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this->LocalGenerator->AppendCustomCommands
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(commands, this->Target->GetPreBuildCommands(), this->Target);
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// Depend on all custom command outputs for sources
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this->DriveCustomCommands(depends);
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this->LocalGenerator->AppendCustomCommands
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(commands, this->Target->GetPostBuildCommands(), this->Target);
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// Add dependencies on targets that must be built first.
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this->AppendTargetDepends(depends);
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// Add a dependency on the rule file itself.
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this->LocalGenerator->AppendRuleDepend(depends,
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this->BuildFileNameFull.c_str());
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// If the rule is empty add the special empty rule dependency needed
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// by some make tools.
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if(depends.empty() && commands.empty())
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{
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std::string hack = this->GlobalGenerator->GetEmptyRuleHackDepends();
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if(!hack.empty())
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{
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depends.push_back(hack);
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}
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}
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// Write the rule.
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this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0,
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this->Target->GetName(),
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depends, commands, true);
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// Write the main driver rule to build everything in this target.
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this->WriteTargetDriverRule(this->Target->GetName(), false);
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// Write clean target
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this->WriteTargetCleanRules();
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// Write the dependency generation rule. This must be done last so
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// that multiple output pair information is available.
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this->WriteTargetDependRules();
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// close the streams
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this->CloseFileStreams();
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}
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