65aa5442b7
Commit v2.8.11~310^2~1 (Keep track of INCLUDE_DIRECTORIES as a vector of structs., 2012-11-19) added special case of INCLUDE_DIRECTORIES for the purpose of origin-tracking of individual entries in the property. It introduced a bug in that it returned an empty string instead of '0' in the case that no includes have been set. Commit v2.8.11~289^2~2 (Handle INTERFACE properties transitively for includes and defines., 2012-09-23) introduced transitive handling of the property through the link implementation, together with a whitelist of properties which would be evaluated transitively. Because of the bug introduced previously, the 'prop' in TargetPropertyNode is non-null, meaning that the content (the empty string) would be evaluated as a generator expression. This was harmless as the follow-up code was only for 'INTERFACE_' variants of target properties, so the effect was the same. Commits v2.8.11~280^2~2 (Keep track of properties used to determine linker libraries., 2012-11-05) and v2.8.11~280^2~1 (Add API to calculate link-interface-dependent bool properties or error., 2013-01-06) added a way to track and report errors on properties which both determine and are determined by the link implementation. This was later used in generator expression evaluation by commit v2.8.11~252^2~2 (Make INTERFACE determined properties readable in generator expressions., 2013-01-19). If a property is unset (null), and the link implementation of the target was not being evaluated, this commit made it possible to evaluate the property from the link implementation instead. If the link implementation was being evaluated, an empty string was returned from the generator expression evaluation, which might be later reported as an error. The above logic was written for 'compatible interface' properties, but in fact it should have also included other properties. Because of the empty-string-instead-of-null bug, this code block is not entered for the INCLUDE_DIRECTORIES property. At this point, however, the bug still does not significantly affect behavior, because the follow-up code is still a no-op for the INCLUDE_DIRECTORIES property, and an empty string is returned regardless. Commit v2.8.11~189^2~6 (Use the link information as a source of compile definitions and includes., 2013-02-12) refactored the logic, but also without a change in behavior. Commit v2.8.11~156^2~2 (Expand includes and defines transitively in 'external' genexes., 2013-02-13) refactored the logic again, this time with a change of behavior. The INCLUDE_DIRECTORIES property was then mapped to INTERFACE_INCLUDE_DIRECTORIES during transitive generator expression evaluation. Because the transitive evaluation involved evaluation of the link implementation, this introduced a recursive loop and a segfault with code like: add_library(empty1 ...) add_library(empty2 ...) target_link_libraries(empty1 PRIVATE $<$<STREQUAL:$<TARGET_PROPERTY:INCLUDE_DIRECTORIES>,/foo/bar>:empty2> ) As there is no real use-case for reading a target property like that while evaluating the link implementation, this went unnoticed. The same pattern was followed for other special-cased reads of transitive target properties such as COMPILE_DEFINITIONS. The segfault was fixed in the parent commit, but change the property to return null when appropriate for other future uses. |
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README.rst
CMake ***** Introduction ============ CMake is a cross-platform, open-source build system generator. For full documentation visit the `CMake Home Page`_ and the `CMake Documentation Page`_. .. _`CMake Home Page`: http://www.cmake.org .. _`CMake Documentation Page`: http://www.cmake.org/cmake/help/documentation.html CMake is maintained and supported by `Kitware`_ and developed in collaboration with a productive community of contributors. .. _`Kitware`: http://www.kitware.com/cmake License ======= CMake is distributed under the OSI-approved BSD 3-clause License. See `Copyright.txt`_ for details. .. _`Copyright.txt`: Copyright.txt Building CMake ============== Supported Platforms ------------------- MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Subscribe and post to the `CMake Users List`_ to ask if others have had experience with the platform. .. _`CMake Users List`: http://www.cmake.org/mailman/listinfo/cmake Building CMake from Scratch --------------------------- UNIX/Mac OSX/MinGW/MSYS/Cygwin ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ You need to have a compiler and a make installed. Run the ``bootstrap`` script you find the in the source directory of CMake. You can use the ``--help`` option to see the supported options. You may use the ``--prefix=<install_prefix>`` option to specify a custom installation directory for CMake. You can run the ``bootstrap`` script from within the CMake source directory or any other build directory of your choice. Once this has finished successfully, run ``make`` and ``make install``. In summary:: $ ./bootstrap && make && make install Windows ^^^^^^^ You need to download and install a binary release of CMake in order to build CMake. You can get these releases from the `CMake Download Page`_ . Then proceed with the instructions below. .. _`CMake Download Page`: http://www.cmake.org/cmake/resources/software.html Building CMake with CMake ------------------------- You can build CMake as any other project with a CMake-based build system: run the installed CMake on the sources of this CMake with your preferred options and generators. Then build it and install it. For instructions how to do this, see documentation on `Running CMake`_. .. _`Running CMake`: http://www.cmake.org/cmake/help/runningcmake.html Contributing ============ See `CONTRIBUTING.rst`_ for instructions to contribute. .. _`CONTRIBUTING.rst`: CONTRIBUTING.rst