CMake/Source/cmState.cxx
Stephen Kelly 5181fae264 cmPropertyMap: Remove chaining logic.
The chaining logic doesn't belong to the container, and the
CMakeInstance pointer doesn't need to be in cmPropertyMap.

Size goes from 56 to 48 bytes with GNU libstdc++-5.1.
2015-06-07 09:29:31 +02:00

801 lines
22 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2015 Stephen Kelly <steveire@gmail.com>
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmState.h"
#include "cmake.h"
#include "cmCacheManager.h"
#include "cmCommand.h"
#include "cmAlgorithms.h"
#include <assert.h>
cmState::cmState(cmake* cm)
: CMakeInstance(cm),
IsInTryCompile(false),
WindowsShell(false),
WindowsVSIDE(false),
WatcomWMake(false),
MinGWMake(false),
NMake(false),
MSYSShell(false)
{
}
cmState::~cmState()
{
cmDeleteAll(this->Commands);
}
const char* cmCacheEntryTypes[] =
{ "BOOL",
"PATH",
"FILEPATH",
"STRING",
"INTERNAL",
"STATIC",
"UNINITIALIZED",
0
};
const char*
cmState::CacheEntryTypeToString(cmState::CacheEntryType type)
{
if ( type > 6 )
{
return cmCacheEntryTypes[6];
}
return cmCacheEntryTypes[type];
}
cmState::CacheEntryType
cmState::StringToCacheEntryType(const char* s)
{
int i = 0;
while(cmCacheEntryTypes[i])
{
if(strcmp(s, cmCacheEntryTypes[i]) == 0)
{
return static_cast<cmState::CacheEntryType>(i);
}
++i;
}
return STRING;
}
bool cmState::IsCacheEntryType(std::string const& key)
{
for(int i=0; cmCacheEntryTypes[i]; ++i)
{
if(strcmp(key.c_str(), cmCacheEntryTypes[i]) == 0)
{
return true;
}
}
return false;
}
std::vector<std::string> cmState::GetCacheEntryKeys() const
{
std::vector<std::string> definitions;
definitions.reserve(this->CMakeInstance->GetCacheManager()->GetSize());
cmCacheManager::CacheIterator cit =
this->CMakeInstance->GetCacheManager()->GetCacheIterator();
for ( cit.Begin(); !cit.IsAtEnd(); cit.Next() )
{
definitions.push_back(cit.GetName());
}
return definitions;
}
const char* cmState::GetCacheEntryValue(std::string const& key) const
{
cmCacheManager::CacheEntry* e = this->CMakeInstance->GetCacheManager()
->GetCacheEntry(key);
if (!e)
{
return 0;
}
return e->Value.c_str();
}
const char*
cmState::GetInitializedCacheValue(std::string const& key) const
{
return this->CMakeInstance->GetCacheManager()->GetInitializedCacheValue(key);
}
cmState::CacheEntryType
cmState::GetCacheEntryType(std::string const& key) const
{
cmCacheManager::CacheIterator it =
this->CMakeInstance->GetCacheManager()->GetCacheIterator(key.c_str());
return it.GetType();
}
void cmState::SetCacheEntryValue(std::string const& key,
std::string const& value)
{
this->CMakeInstance->GetCacheManager()->SetCacheEntryValue(key, value);
}
void cmState::SetCacheEntryProperty(std::string const& key,
std::string const& propertyName,
std::string const& value)
{
cmCacheManager::CacheIterator it =
this->CMakeInstance->GetCacheManager()->GetCacheIterator(key.c_str());
it.SetProperty(propertyName, value.c_str());
}
void cmState::SetCacheEntryBoolProperty(std::string const& key,
std::string const& propertyName,
bool value)
{
cmCacheManager::CacheIterator it =
this->CMakeInstance->GetCacheManager()->GetCacheIterator(key.c_str());
it.SetProperty(propertyName, value);
}
const char* cmState::GetCacheEntryProperty(std::string const& key,
std::string const& propertyName)
{
cmCacheManager::CacheIterator it = this->CMakeInstance->GetCacheManager()
->GetCacheIterator(key.c_str());
if (!it.PropertyExists(propertyName))
{
return 0;
}
return it.GetProperty(propertyName);
}
bool cmState::GetCacheEntryPropertyAsBool(std::string const& key,
std::string const& propertyName)
{
return this->CMakeInstance->GetCacheManager()
->GetCacheIterator(key.c_str()).GetPropertyAsBool(propertyName);
}
void cmState::AddCacheEntry(const std::string& key, const char* value,
const char* helpString,
cmState::CacheEntryType type)
{
this->CMakeInstance->GetCacheManager()->AddCacheEntry(key, value,
helpString, type);
}
void cmState::RemoveCacheEntry(std::string const& key)
{
this->CMakeInstance->GetCacheManager()->RemoveCacheEntry(key);
}
void cmState::AppendCacheEntryProperty(const std::string& key,
const std::string& property,
const std::string& value,
bool asString)
{
this->CMakeInstance->GetCacheManager()
->GetCacheIterator(key.c_str()).AppendProperty(property,
value.c_str(),
asString);
}
void cmState::RemoveCacheEntryProperty(std::string const& key,
std::string const& propertyName)
{
this->CMakeInstance->GetCacheManager()
->GetCacheIterator(key.c_str()).SetProperty(propertyName, (void*)0);
}
void cmState::Reset()
{
this->GlobalProperties.clear();
this->PropertyDefinitions.clear();
assert(this->Locations.size() > 0);
assert(this->OutputLocations.size() > 0);
assert(this->ParentPositions.size() > 0);
assert(this->CurrentSourceDirectoryComponents.size() > 0);
assert(this->CurrentBinaryDirectoryComponents.size() > 0);
assert(this->RelativePathTopSource.size() > 0);
assert(this->RelativePathTopBinary.size() > 0);
this->Locations.erase(this->Locations.begin() + 1, this->Locations.end());
this->OutputLocations.erase(this->OutputLocations.begin() + 1,
this->OutputLocations.end());
this->ParentPositions.erase(this->ParentPositions.begin() + 1,
this->ParentPositions.end());
this->CurrentSourceDirectoryComponents.erase(
this->CurrentSourceDirectoryComponents.begin() + 1,
this->CurrentSourceDirectoryComponents.end());
this->CurrentBinaryDirectoryComponents.erase(
this->CurrentBinaryDirectoryComponents.begin() + 1,
this->CurrentBinaryDirectoryComponents.end());
this->RelativePathTopSource.erase(this->RelativePathTopSource.begin() + 1,
this->RelativePathTopSource.end());
this->RelativePathTopBinary.erase(this->RelativePathTopBinary.begin() + 1,
this->RelativePathTopBinary.end());
this->DefineProperty
("RULE_LAUNCH_COMPILE", cmProperty::DIRECTORY,
"", "", true);
this->DefineProperty
("RULE_LAUNCH_LINK", cmProperty::DIRECTORY,
"", "", true);
this->DefineProperty
("RULE_LAUNCH_CUSTOM", cmProperty::DIRECTORY,
"", "", true);
this->DefineProperty
("RULE_LAUNCH_COMPILE", cmProperty::TARGET,
"", "", true);
this->DefineProperty
("RULE_LAUNCH_LINK", cmProperty::TARGET,
"", "", true);
this->DefineProperty
("RULE_LAUNCH_CUSTOM", cmProperty::TARGET,
"", "", true);
}
void cmState::DefineProperty(const std::string& name,
cmProperty::ScopeType scope,
const char *ShortDescription,
const char *FullDescription,
bool chained)
{
this->PropertyDefinitions[scope].DefineProperty(name,scope,ShortDescription,
FullDescription,
chained);
}
cmPropertyDefinition const* cmState
::GetPropertyDefinition(const std::string& name,
cmProperty::ScopeType scope) const
{
if (this->IsPropertyDefined(name,scope))
{
cmPropertyDefinitionMap const& defs =
this->PropertyDefinitions.find(scope)->second;
return &defs.find(name)->second;
}
return 0;
}
bool cmState::IsPropertyDefined(const std::string& name,
cmProperty::ScopeType scope) const
{
std::map<cmProperty::ScopeType, cmPropertyDefinitionMap>::const_iterator it
= this->PropertyDefinitions.find(scope);
if (it == this->PropertyDefinitions.end())
{
return false;
}
return it->second.IsPropertyDefined(name);
}
bool cmState::IsPropertyChained(const std::string& name,
cmProperty::ScopeType scope) const
{
std::map<cmProperty::ScopeType, cmPropertyDefinitionMap>::const_iterator it
= this->PropertyDefinitions.find(scope);
if (it == this->PropertyDefinitions.end())
{
return false;
}
return it->second.IsPropertyChained(name);
}
void cmState::SetLanguageEnabled(std::string const& l)
{
std::vector<std::string>::iterator it =
std::lower_bound(this->EnabledLanguages.begin(),
this->EnabledLanguages.end(), l);
if (it == this->EnabledLanguages.end() || *it != l)
{
this->EnabledLanguages.insert(it, l);
}
}
bool cmState::GetLanguageEnabled(std::string const& l) const
{
return std::binary_search(this->EnabledLanguages.begin(),
this->EnabledLanguages.end(), l);
}
std::vector<std::string> cmState::GetEnabledLanguages() const
{
return this->EnabledLanguages;
}
void cmState::SetEnabledLanguages(std::vector<std::string> const& langs)
{
this->EnabledLanguages = langs;
}
void cmState::ClearEnabledLanguages()
{
this->EnabledLanguages.clear();
}
bool cmState::GetIsInTryCompile() const
{
return this->IsInTryCompile;
}
void cmState::SetIsInTryCompile(bool b)
{
this->IsInTryCompile = b;
}
void cmState::RenameCommand(std::string const& oldName,
std::string const& newName)
{
// if the command already exists, free the old one
std::string sOldName = cmSystemTools::LowerCase(oldName);
std::string sNewName = cmSystemTools::LowerCase(newName);
std::map<std::string, cmCommand*>::iterator pos =
this->Commands.find(sOldName);
if ( pos == this->Commands.end() )
{
return;
}
cmCommand* cmd = pos->second;
pos = this->Commands.find(sNewName);
if (pos != this->Commands.end())
{
delete pos->second;
this->Commands.erase(pos);
}
this->Commands.insert(std::make_pair(sNewName, cmd));
pos = this->Commands.find(sOldName);
this->Commands.erase(pos);
}
void cmState::AddCommand(cmCommand* command)
{
std::string name = cmSystemTools::LowerCase(command->GetName());
// if the command already exists, free the old one
std::map<std::string, cmCommand*>::iterator pos = this->Commands.find(name);
if (pos != this->Commands.end())
{
delete pos->second;
this->Commands.erase(pos);
}
this->Commands.insert(std::make_pair(name, command));
}
void cmState::RemoveUnscriptableCommands()
{
std::vector<std::string> unscriptableCommands;
for (std::map<std::string, cmCommand*>::iterator
pos = this->Commands.begin();
pos != this->Commands.end(); )
{
if (!pos->second->IsScriptable())
{
delete pos->second;
this->Commands.erase(pos++);
}
else
{
++pos;
}
}
}
cmCommand* cmState::GetCommand(std::string const& name) const
{
cmCommand* command = 0;
std::string sName = cmSystemTools::LowerCase(name);
std::map<std::string, cmCommand*>::const_iterator pos =
this->Commands.find(sName);
if (pos != this->Commands.end())
{
command = (*pos).second;
}
return command;
}
std::vector<std::string> cmState::GetCommandNames() const
{
std::vector<std::string> commandNames;
commandNames.reserve(this->Commands.size());
std::map<std::string, cmCommand*>::const_iterator cmds
= this->Commands.begin();
for ( ; cmds != this->Commands.end(); ++ cmds )
{
commandNames.push_back(cmds->first);
}
return commandNames;
}
void cmState::RemoveUserDefinedCommands()
{
for(std::map<std::string, cmCommand*>::iterator j = this->Commands.begin();
j != this->Commands.end(); )
{
if (j->second->IsA("cmMacroHelperCommand") ||
j->second->IsA("cmFunctionHelperCommand"))
{
delete j->second;
this->Commands.erase(j++);
}
else
{
++j;
}
}
}
void cmState::SetGlobalProperty(const std::string& prop, const char* value)
{
this->GlobalProperties.SetProperty(prop, value);
}
void cmState::AppendGlobalProperty(const std::string& prop,
const char* value, bool asString)
{
this->GlobalProperties.AppendProperty(prop, value, asString);
}
const char *cmState::GetGlobalProperty(const std::string& prop)
{
// watch for special properties
std::string output = "";
if ( prop == "CACHE_VARIABLES" )
{
std::vector<std::string> cacheKeys = this->GetCacheEntryKeys();
this->SetGlobalProperty("CACHE_VARIABLES", cmJoin(cacheKeys, ";").c_str());
}
else if ( prop == "COMMANDS" )
{
std::vector<std::string> commands = this->GetCommandNames();
this->SetGlobalProperty("COMMANDS", cmJoin(commands, ";").c_str());
}
else if ( prop == "IN_TRY_COMPILE" )
{
this->SetGlobalProperty("IN_TRY_COMPILE",
this->IsInTryCompile ? "1" : "0");
}
else if ( prop == "ENABLED_LANGUAGES" )
{
std::string langs;
langs = cmJoin(this->EnabledLanguages, ";");
this->SetGlobalProperty("ENABLED_LANGUAGES", langs.c_str());
}
#define STRING_LIST_ELEMENT(F) ";" #F
if (prop == "CMAKE_C_KNOWN_FEATURES")
{
return FOR_EACH_C_FEATURE(STRING_LIST_ELEMENT) + 1;
}
if (prop == "CMAKE_CXX_KNOWN_FEATURES")
{
return FOR_EACH_CXX_FEATURE(STRING_LIST_ELEMENT) + 1;
}
#undef STRING_LIST_ELEMENT
return this->GlobalProperties.GetPropertyValue(prop);
}
bool cmState::GetGlobalPropertyAsBool(const std::string& prop)
{
return cmSystemTools::IsOn(this->GetGlobalProperty(prop));
}
void cmState::SetSourceDirectory(std::string const& sourceDirectory)
{
this->SourceDirectory = sourceDirectory;
cmSystemTools::ConvertToUnixSlashes(this->SourceDirectory);
cmSystemTools::SplitPath(
cmSystemTools::CollapseFullPath(this->SourceDirectory),
this->SourceDirectoryComponents);
}
const char* cmState::GetSourceDirectory() const
{
return this->SourceDirectory.c_str();
}
std::vector<std::string> const& cmState::GetSourceDirectoryComponents() const
{
return this->SourceDirectoryComponents;
}
void cmState::SetBinaryDirectory(std::string const& binaryDirectory)
{
this->BinaryDirectory = binaryDirectory;
cmSystemTools::ConvertToUnixSlashes(this->BinaryDirectory);
cmSystemTools::SplitPath(
cmSystemTools::CollapseFullPath(this->BinaryDirectory),
this->BinaryDirectoryComponents);
}
void cmState::SetWindowsShell(bool windowsShell)
{
this->WindowsShell = windowsShell;
}
bool cmState::UseWindowsShell() const
{
return this->WindowsShell;
}
void cmState::SetWindowsVSIDE(bool windowsVSIDE)
{
this->WindowsVSIDE = windowsVSIDE;
}
bool cmState::UseWindowsVSIDE() const
{
return this->WindowsVSIDE;
}
void cmState::SetWatcomWMake(bool watcomWMake)
{
this->WatcomWMake = watcomWMake;
}
bool cmState::UseWatcomWMake() const
{
return this->WatcomWMake;
}
void cmState::SetMinGWMake(bool minGWMake)
{
this->MinGWMake = minGWMake;
}
bool cmState::UseMinGWMake() const
{
return this->MinGWMake;
}
void cmState::SetNMake(bool nMake)
{
this->NMake = nMake;
}
bool cmState::UseNMake() const
{
return this->NMake;
}
void cmState::SetMSYSShell(bool mSYSShell)
{
this->MSYSShell = mSYSShell;
}
bool cmState::UseMSYSShell() const
{
return this->MSYSShell;
}
const char* cmState::GetBinaryDirectory() const
{
return this->BinaryDirectory.c_str();
}
std::vector<std::string> const& cmState::GetBinaryDirectoryComponents() const
{
return this->BinaryDirectoryComponents;
}
void cmState::Snapshot::ComputeRelativePathTopSource()
{
// Relative path conversion inside the source tree is not used to
// construct relative paths passed to build tools so it is safe to use
// even when the source is a network path.
cmState::Snapshot snapshot = *this;
std::vector<cmState::Snapshot> snapshots;
snapshots.push_back(snapshot);
while (true)
{
snapshot = snapshot.GetBuildsystemDirectoryParent();
if (snapshot.IsValid())
{
snapshots.push_back(snapshot);
}
else
{
break;
}
}
std::string result = snapshots.front().GetCurrentSourceDirectory();
for (std::vector<cmState::Snapshot>::const_iterator it =
snapshots.begin() + 1; it != snapshots.end(); ++it)
{
std::string currentSource = it->GetCurrentSourceDirectory();
if(cmSystemTools::IsSubDirectory(result, currentSource))
{
result = currentSource;
}
}
this->State->RelativePathTopSource[this->Position] = result;
}
void cmState::Snapshot::ComputeRelativePathTopBinary()
{
cmState::Snapshot snapshot = *this;
std::vector<cmState::Snapshot> snapshots;
snapshots.push_back(snapshot);
while (true)
{
snapshot = snapshot.GetBuildsystemDirectoryParent();
if (snapshot.IsValid())
{
snapshots.push_back(snapshot);
}
else
{
break;
}
}
std::string result =
snapshots.front().GetCurrentBinaryDirectory();
for (std::vector<cmState::Snapshot>::const_iterator it =
snapshots.begin() + 1; it != snapshots.end(); ++it)
{
std::string currentBinary = it->GetCurrentBinaryDirectory();
if(cmSystemTools::IsSubDirectory(result, currentBinary))
{
result = currentBinary;
}
}
// The current working directory on Windows cannot be a network
// path. Therefore relative paths cannot work when the binary tree
// is a network path.
if(result.size() < 2 || result.substr(0, 2) != "//")
{
this->State->RelativePathTopBinary[this->Position] = result;
}
else
{
this->State->RelativePathTopBinary[this->Position] = "";
}
}
cmState::Snapshot cmState::CreateBaseSnapshot()
{
PositionType pos = 0;
this->ParentPositions.push_back(pos);
this->Locations.resize(1);
this->OutputLocations.resize(1);
this->CurrentSourceDirectoryComponents.resize(1);
this->CurrentBinaryDirectoryComponents.resize(1);
this->RelativePathTopSource.resize(1);
this->RelativePathTopBinary.resize(1);
return cmState::Snapshot(this, pos);
}
cmState::Snapshot
cmState::CreateBuildsystemDirectorySnapshot(Snapshot originSnapshot)
{
assert(originSnapshot.IsValid());
PositionType pos = this->ParentPositions.size();
this->ParentPositions.push_back(originSnapshot.Position);
this->Locations.resize(this->Locations.size() + 1);
this->OutputLocations.resize(this->OutputLocations.size() + 1);
this->CurrentSourceDirectoryComponents.resize(
this->CurrentSourceDirectoryComponents.size() + 1);
this->CurrentBinaryDirectoryComponents.resize(
this->CurrentBinaryDirectoryComponents.size() + 1);
this->RelativePathTopSource.resize(this->RelativePathTopSource.size() + 1);
this->RelativePathTopBinary.resize(this->RelativePathTopBinary.size() + 1);
return cmState::Snapshot(this, pos);
}
cmState::Snapshot::Snapshot(cmState* state, PositionType position)
: State(state),
Position(position)
{
}
const char* cmState::Snapshot::GetCurrentSourceDirectory() const
{
return this->State->Locations[this->Position].c_str();
}
void cmState::Snapshot::SetCurrentSourceDirectory(std::string const& dir)
{
assert(this->State);
assert(this->State->Locations.size() > this->Position);
this->State->Locations[this->Position] = dir;
cmSystemTools::ConvertToUnixSlashes(
this->State->Locations[this->Position]);
this->State->Locations[this->Position] =
cmSystemTools::CollapseFullPath(this->State->Locations[this->Position]);
cmSystemTools::SplitPath(
this->State->Locations[this->Position],
this->State->CurrentSourceDirectoryComponents[this->Position]);
this->ComputeRelativePathTopSource();
}
const char* cmState::Snapshot::GetCurrentBinaryDirectory() const
{
return this->State->OutputLocations[this->Position].c_str();
}
void cmState::Snapshot::SetCurrentBinaryDirectory(std::string const& dir)
{
assert(this->State->OutputLocations.size() > this->Position);
this->State->OutputLocations[this->Position] = dir;
cmSystemTools::ConvertToUnixSlashes(
this->State->OutputLocations[this->Position]);
this->State->OutputLocations[this->Position] =
cmSystemTools::CollapseFullPath(
this->State->OutputLocations[this->Position]);
cmSystemTools::SplitPath(
this->State->OutputLocations[this->Position],
this->State->CurrentBinaryDirectoryComponents[this->Position]);
this->ComputeRelativePathTopBinary();
}
std::vector<std::string> const&
cmState::Snapshot::GetCurrentSourceDirectoryComponents()
{
return this->State->CurrentSourceDirectoryComponents[this->Position];
}
std::vector<std::string> const&
cmState::Snapshot::GetCurrentBinaryDirectoryComponents()
{
return this->State->CurrentBinaryDirectoryComponents[this->Position];
}
const char* cmState::Snapshot::GetRelativePathTopSource() const
{
return this->State->RelativePathTopSource[this->Position].c_str();
}
const char* cmState::Snapshot::GetRelativePathTopBinary() const
{
return this->State->RelativePathTopBinary[this->Position].c_str();
}
void cmState::Snapshot::SetRelativePathTopSource(const char* dir)
{
this->State->RelativePathTopSource[this->Position] = dir;
}
void cmState::Snapshot::SetRelativePathTopBinary(const char* dir)
{
this->State->RelativePathTopBinary[this->Position] = dir;
}
bool cmState::Snapshot::IsValid() const
{
return this->State ? true : false;
}
cmState::Snapshot cmState::Snapshot::GetBuildsystemDirectoryParent() const
{
Snapshot snapshot;
if (!this->State || this->Position == 0)
{
return snapshot;
}
PositionType parentPos = this->State->ParentPositions[this->Position];
snapshot = Snapshot(this->State, parentPos);
return snapshot;
}