Brad King 581b0c0d07 Merge topic 'windows-ce'
3a1006e VS: Added "Deploy" at project configuration for WindowsCE targets
40c36c9 VS: Make DetermineCompilerId working with WinCE too
038df9e VS: Allow setting the name of the target platform
6fe4fcb VS: Add parser for WCE.VCPlatform.config to read WinCE platforms
2118a20 VS: Support setting correct subsystem and entry point for WinCE
6920fed VS: Change variable type of Name from const char* to string
102521b VS: Change variable type of ArchitectureId from const char* to string
332dc09 VS: Add static method to get the base of the registry
d41d4d3 VS: Add CMAKE_VS_PLATFORM_NAME definition to cmMakefile
14861f8 VS: Remove TargetMachine for linker when checking compiler id
2012-11-28 08:49:56 -05:00
2012-09-21 06:28:24 +02:00
2012-11-28 08:49:56 -05:00
2012-11-28 08:49:56 -05:00
2012-11-06 14:13:05 -05:00
2012-11-26 13:04:20 -05:00
2007-11-26 13:21:57 -05:00
2012-10-01 14:38:57 -04:00
2012-10-01 15:02:39 -04:00

This is CMake, the cross-platform, open-source make system.
CMake is distributed under the BSD License, see Copyright.txt.
For documentation see the Docs/ directory once you have built CMake
or visit http://www.cmake.org.


Building CMake
==============


Supported Platforms
-------------------

MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX

Other UNIX-like operating systems may work too out of the box, if not
it shouldn't be a major problem to port CMake to this platform. Contact the
CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake


If you don't have any previous version of CMake already installed
--------------------------------------------------------------

* UNIX/Mac OSX/MinGW/MSYS/Cygwin:

You need to have a compiler and a make installed.
Run the bootstrap script you find the in the source directory of CMake.
You can use the --help option to see the supported options.
You may want to use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and make install.
So basically it's the same as you may be used to from autotools-based
projects:

$ ./bootstrap; make; make install


* Other Windows:

You need to download and install a binary release of CMake in order to build
CMake.  You can get these releases from
http://www.cmake.org/HTML/Download.html .  Then proceed with the instructions
below.


You already have a version of CMake installed
---------------------------------------------

You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html
Description
My patches to CMake
Readme 53 MiB
Languages
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