601 lines
22 KiB
C++
601 lines
22 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmake_h
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#define cmake_h
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#include "cmStandardIncludes.h"
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#include "cmCacheManager.h"
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#include "cmInstalledFile.h"
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#include "cmListFileCache.h"
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#include "cmState.h"
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#include "cmSystemTools.h"
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class cmGlobalGeneratorFactory;
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class cmGlobalGenerator;
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class cmLocalGenerator;
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class cmMakefile;
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class cmVariableWatch;
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class cmFileTimeComparison;
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class cmExternalMakefileProjectGeneratorFactory;
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class cmDocumentationSection;
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class cmTarget;
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class cmGeneratedFileStream;
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/** \brief Represents a cmake invocation.
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*
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* This class represents a cmake invocation. It is the top level class when
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* running cmake. Most cmake based GUIs should primarily create an instance
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* of this class and communicate with it.
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*
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* The basic process for a GUI is as follows:
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*
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* -# Create a cmake instance
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* -# Set the Home directories, generator, and cmake command. this
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* can be done using the Set methods or by using SetArgs and passing in
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* command line arguments.
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* -# Load the cache by calling LoadCache (duh)
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* -# if you are using command line arguments with -D or -C flags then
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* call SetCacheArgs (or if for some other reason you want to modify the
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* cache), do it now.
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* -# Finally call Configure
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* -# Let the user change values and go back to step 5
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* -# call Generate
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* If your GUI allows the user to change the home directories then
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* you must at a minimum redo steps 2 through 7.
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*/
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class cmake
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{
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public:
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enum MessageType
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{
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AUTHOR_WARNING,
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AUTHOR_ERROR,
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FATAL_ERROR,
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INTERNAL_ERROR,
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MESSAGE,
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WARNING,
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LOG,
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DEPRECATION_ERROR,
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DEPRECATION_WARNING
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};
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enum DiagLevel
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{
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DIAG_IGNORE,
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DIAG_WARN,
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DIAG_ERROR
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};
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/** \brief Describes the working modes of cmake */
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enum WorkingMode
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{
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NORMAL_MODE, ///< Cmake runs to create project files
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/** \brief Script mode (started by using -P).
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*
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* In script mode there is no generator and no cache. Also,
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* languages are not enabled, so add_executable and things do
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* nothing.
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*/
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SCRIPT_MODE,
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/** \brief A pkg-config like mode
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*
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* In this mode cmake just searches for a package and prints the results to
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* stdout. This is similar to SCRIPT_MODE, but commands like add_library()
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* work too, since they may be used e.g. in exported target files. Started
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* via --find-package.
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*/
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FIND_PACKAGE_MODE
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};
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struct GeneratorInfo
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{
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std::string name;
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std::string baseName;
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std::string extraName;
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bool supportsToolset;
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bool supportsPlatform;
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bool isAlias;
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};
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typedef std::map<std::string, cmInstalledFile> InstalledFilesMap;
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/// Default constructor
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cmake();
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/// Destructor
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~cmake();
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static const char* GetCMakeFilesDirectory() { return "/CMakeFiles"; }
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static const char* GetCMakeFilesDirectoryPostSlash()
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{
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return "CMakeFiles/";
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}
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//@{
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/**
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* Set/Get the home directory (or output directory) in the project. The
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* home directory is the top directory of the project. It is the
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* path-to-source cmake was run with.
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*/
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void SetHomeDirectory(const std::string& dir);
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const char* GetHomeDirectory() const;
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void SetHomeOutputDirectory(const std::string& dir);
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const char* GetHomeOutputDirectory() const;
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//@}
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/**
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* Handle a command line invocation of cmake.
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*/
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int Run(const std::vector<std::string>& args)
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{
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return this->Run(args, false);
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}
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int Run(const std::vector<std::string>& args, bool noconfigure);
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/**
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* Run the global generator Generate step.
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*/
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int Generate();
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/**
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* Configure the cmMakefiles. This routine will create a GlobalGenerator if
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* one has not already been set. It will then Call Configure on the
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* GlobalGenerator. This in turn will read in an process all the CMakeList
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* files for the tree. It will not produce any actual Makefiles, or
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* workspaces. Generate does that. */
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int Configure();
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int ActualConfigure();
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///! Break up a line like VAR:type="value" into var, type and value
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static bool ParseCacheEntry(const std::string& entry, std::string& var,
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std::string& value,
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cmState::CacheEntryType& type);
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int LoadCache();
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bool LoadCache(const std::string& path);
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bool LoadCache(const std::string& path, bool internal,
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std::set<std::string>& excludes,
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std::set<std::string>& includes);
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bool SaveCache(const std::string& path);
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bool DeleteCache(const std::string& path);
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void PreLoadCMakeFiles();
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///! Create a GlobalGenerator
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cmGlobalGenerator* CreateGlobalGenerator(const std::string& name);
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///! Return the global generator assigned to this instance of cmake
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cmGlobalGenerator* GetGlobalGenerator() { return this->GlobalGenerator; }
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///! Return the global generator assigned to this instance of cmake, const
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const cmGlobalGenerator* GetGlobalGenerator() const
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{
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return this->GlobalGenerator;
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}
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///! Return the global generator assigned to this instance of cmake
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void SetGlobalGenerator(cmGlobalGenerator*);
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///! Get the names of the current registered generators
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void GetRegisteredGenerators(std::vector<GeneratorInfo>& generators);
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///! Set the name of the selected generator-specific platform.
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void SetGeneratorPlatform(std::string const& ts)
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{
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this->GeneratorPlatform = ts;
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}
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///! Get the name of the selected generator-specific platform.
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std::string const& GetGeneratorPlatform() const
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{
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return this->GeneratorPlatform;
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}
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///! Set the name of the selected generator-specific toolset.
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void SetGeneratorToolset(std::string const& ts)
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{
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this->GeneratorToolset = ts;
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}
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///! Get the name of the selected generator-specific toolset.
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std::string const& GetGeneratorToolset() const
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{
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return this->GeneratorToolset;
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}
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const std::vector<std::string>& GetSourceExtensions() const
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{
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return this->SourceFileExtensions;
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}
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const std::vector<std::string>& GetHeaderExtensions() const
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{
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return this->HeaderFileExtensions;
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}
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/**
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* Given a variable name, return its value (as a string).
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*/
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const char* GetCacheDefinition(const std::string&) const;
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///! Add an entry into the cache
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void AddCacheEntry(const std::string& key, const char* value,
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const char* helpString, int type);
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/**
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* Get the system information and write it to the file specified
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*/
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int GetSystemInformation(std::vector<std::string>&);
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///! Parse command line arguments
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void SetArgs(const std::vector<std::string>&,
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bool directoriesSetBefore = false);
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///! Is this cmake running as a result of a TRY_COMPILE command
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bool GetIsInTryCompile() const;
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void SetIsInTryCompile(bool b);
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///! Parse command line arguments that might set cache values
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bool SetCacheArgs(const std::vector<std::string>&);
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typedef void (*ProgressCallbackType)(const char* msg, float progress, void*);
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/**
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* Set the function used by GUIs to receive progress updates
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* Function gets passed: message as a const char*, a progress
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* amount ranging from 0 to 1.0 and client data. The progress
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* number provided may be negative in cases where a message is
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* to be displayed without any progress percentage.
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*/
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void SetProgressCallback(ProgressCallbackType f,
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void* clientData = CM_NULLPTR);
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///! this is called by generators to update the progress
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void UpdateProgress(const char* msg, float prog);
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///! Get the variable watch object
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cmVariableWatch* GetVariableWatch() { return this->VariableWatch; }
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void GetGeneratorDocumentation(std::vector<cmDocumentationEntry>&);
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///! Set/Get a property of this target file
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void SetProperty(const std::string& prop, const char* value);
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void AppendProperty(const std::string& prop, const char* value,
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bool asString = false);
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const char* GetProperty(const std::string& prop);
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bool GetPropertyAsBool(const std::string& prop);
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///! Get or create an cmInstalledFile instance and return a pointer to it
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cmInstalledFile* GetOrCreateInstalledFile(cmMakefile* mf,
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const std::string& name);
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cmInstalledFile const* GetInstalledFile(const std::string& name) const;
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InstalledFilesMap const& GetInstalledFiles() const
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{
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return this->InstalledFiles;
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}
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///! Do all the checks before running configure
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int DoPreConfigureChecks();
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void SetWorkingMode(WorkingMode mode) { this->CurrentWorkingMode = mode; }
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WorkingMode GetWorkingMode() { return this->CurrentWorkingMode; }
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///! Debug the try compile stuff by not deleting the files
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bool GetDebugTryCompile() { return this->DebugTryCompile; }
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void DebugTryCompileOn() { this->DebugTryCompile = true; }
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/**
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* Generate CMAKE_ROOT and CMAKE_COMMAND cache entries
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*/
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int AddCMakePaths();
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/**
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* Get the file comparison class
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*/
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cmFileTimeComparison* GetFileComparison() { return this->FileComparison; }
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// Do we want debug output during the cmake run.
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bool GetDebugOutput() { return this->DebugOutput; }
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void SetDebugOutputOn(bool b) { this->DebugOutput = b; }
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// Do we want trace output during the cmake run.
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bool GetTrace() { return this->Trace; }
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void SetTrace(bool b) { this->Trace = b; }
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bool GetTraceExpand() { return this->TraceExpand; }
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void SetTraceExpand(bool b) { this->TraceExpand = b; }
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void AddTraceSource(std::string const& file)
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{
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this->TraceOnlyThisSources.push_back(file);
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}
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std::vector<std::string> const& GetTraceSources() const
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{
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return this->TraceOnlyThisSources;
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}
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bool GetWarnUninitialized() { return this->WarnUninitialized; }
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void SetWarnUninitialized(bool b) { this->WarnUninitialized = b; }
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bool GetWarnUnused() { return this->WarnUnused; }
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void SetWarnUnused(bool b) { this->WarnUnused = b; }
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bool GetWarnUnusedCli() { return this->WarnUnusedCli; }
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void SetWarnUnusedCli(bool b) { this->WarnUnusedCli = b; }
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bool GetCheckSystemVars() { return this->CheckSystemVars; }
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void SetCheckSystemVars(bool b) { this->CheckSystemVars = b; }
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void MarkCliAsUsed(const std::string& variable);
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/** Get the list of configurations (in upper case) considered to be
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debugging configurations.*/
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std::vector<std::string> GetDebugConfigs();
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void SetCMakeEditCommand(std::string const& s)
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{
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this->CMakeEditCommand = s;
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}
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std::string const& GetCMakeEditCommand() const
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{
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return this->CMakeEditCommand;
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}
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/*
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* Get the state of the suppression of developer (author) warnings.
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* Returns false, by default, if developer warnings should be shown, true
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* otherwise.
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*/
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bool GetSuppressDevWarnings() const;
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/*
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* Set the state of the suppression of developer (author) warnings.
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*/
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void SetSuppressDevWarnings(bool v);
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/*
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* Get the state of the suppression of deprecated warnings.
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* Returns false, by default, if deprecated warnings should be shown, true
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* otherwise.
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*/
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bool GetSuppressDeprecatedWarnings() const;
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/*
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* Set the state of the suppression of deprecated warnings.
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*/
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void SetSuppressDeprecatedWarnings(bool v);
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/*
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* Get the state of treating developer (author) warnings as errors.
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* Returns false, by default, if warnings should not be treated as errors,
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* true otherwise.
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*/
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bool GetDevWarningsAsErrors() const;
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/**
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* Set the state of treating developer (author) warnings as errors.
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*/
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void SetDevWarningsAsErrors(bool v);
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/*
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* Get the state of treating deprecated warnings as errors.
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* Returns false, by default, if warnings should not be treated as errors,
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* true otherwise.
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*/
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bool GetDeprecatedWarningsAsErrors() const;
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/**
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* Set the state of treating developer (author) warnings as errors.
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*/
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void SetDeprecatedWarningsAsErrors(bool v);
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/** Display a message to the user. */
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void IssueMessage(
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cmake::MessageType t, std::string const& text,
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cmListFileBacktrace const& backtrace = cmListFileBacktrace()) const;
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void DisplayMessage(cmake::MessageType t, std::string const& text,
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cmListFileBacktrace const& backtrace) const;
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///! run the --build option
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int Build(const std::string& dir, const std::string& target,
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const std::string& config,
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const std::vector<std::string>& nativeOptions, bool clean);
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void UnwatchUnusedCli(const std::string& var);
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void WatchUnusedCli(const std::string& var);
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cmState* GetState() const { return this->State; }
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void SetCurrentSnapshot(cmState::Snapshot snapshot)
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{
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this->CurrentSnapshot = snapshot;
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}
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cmState::Snapshot GetCurrentSnapshot() const
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{
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return this->CurrentSnapshot;
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}
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protected:
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void RunCheckForUnusedVariables();
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void InitializeProperties();
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int HandleDeleteCacheVariables(const std::string& var);
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typedef std::vector<cmGlobalGeneratorFactory*> RegisteredGeneratorsVector;
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RegisteredGeneratorsVector Generators;
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typedef std::vector<cmExternalMakefileProjectGeneratorFactory*>
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RegisteredExtraGeneratorsVector;
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RegisteredExtraGeneratorsVector ExtraGenerators;
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void AddDefaultCommands();
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void AddDefaultGenerators();
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void AddDefaultExtraGenerators();
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cmGlobalGenerator* GlobalGenerator;
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std::map<std::string, DiagLevel> DiagLevels;
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std::string GeneratorPlatform;
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std::string GeneratorToolset;
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///! read in a cmake list file to initialize the cache
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void ReadListFile(const std::vector<std::string>& args, const char* path);
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bool FindPackage(const std::vector<std::string>& args);
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///! Check if CMAKE_CACHEFILE_DIR is set. If it is not, delete the log file.
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/// If it is set, truncate it to 50kb
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void TruncateOutputLog(const char* fname);
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/**
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* Method called to check build system integrity at build time.
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* Returns 1 if CMake should rerun and 0 otherwise.
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*/
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int CheckBuildSystem();
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void SetDirectoriesFromFile(const char* arg);
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//! Make sure all commands are what they say they are and there is no
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/// macros.
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void CleanupCommandsAndMacros();
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void GenerateGraphViz(const char* fileName) const;
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cmVariableWatch* VariableWatch;
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private:
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cmake(const cmake&); // Not implemented.
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void operator=(const cmake&); // Not implemented.
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ProgressCallbackType ProgressCallback;
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void* ProgressCallbackClientData;
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bool InTryCompile;
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WorkingMode CurrentWorkingMode;
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bool DebugOutput;
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bool Trace;
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bool TraceExpand;
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bool WarnUninitialized;
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bool WarnUnused;
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bool WarnUnusedCli;
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bool CheckSystemVars;
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std::map<std::string, bool> UsedCliVariables;
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std::string CMakeEditCommand;
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std::string CXXEnvironment;
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std::string CCEnvironment;
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std::string CheckBuildSystemArgument;
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std::string CheckStampFile;
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std::string CheckStampList;
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std::string VSSolutionFile;
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std::vector<std::string> SourceFileExtensions;
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std::vector<std::string> HeaderFileExtensions;
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bool ClearBuildSystem;
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bool DebugTryCompile;
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cmFileTimeComparison* FileComparison;
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std::string GraphVizFile;
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InstalledFilesMap InstalledFiles;
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cmState* State;
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cmState::Snapshot CurrentSnapshot;
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std::vector<std::string> TraceOnlyThisSources;
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void UpdateConversionPathTable();
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// Print a list of valid generators to stderr.
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void PrintGeneratorList();
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/**
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* Convert a message type between a warning and an error, based on the state
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* of the error output CMake variables, in the cache.
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*/
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cmake::MessageType ConvertMessageType(cmake::MessageType t) const;
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/*
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* Check if messages of this type should be output, based on the state of the
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* warning and error output CMake variables, in the cache.
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*/
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bool IsMessageTypeVisible(cmake::MessageType t) const;
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};
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#define CMAKE_STANDARD_OPTIONS_TABLE \
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{ "-C <initial-cache>", "Pre-load a script to populate the cache." }, \
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{ "-D <var>[:<type>]=<value>", "Create a cmake cache entry." }, \
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{ "-U <globbing_expr>", "Remove matching entries from CMake cache." }, \
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{ "-G <generator-name>", "Specify a build system generator." }, \
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{ "-T <toolset-name>", \
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"Specify toolset name if supported by generator." }, \
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{ "-A <platform-name>", \
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"Specify platform name if supported by generator." }, \
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{ "-Wdev", "Enable developer warnings." }, \
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{ "-Wno-dev", "Suppress developer warnings." }, \
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{ "-Werror=dev", "Make developer warnings errors." }, \
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{ "-Wno-error=dev", "Make developer warnings not errors." }, \
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{ "-Wdeprecated", "Enable deprecation warnings." }, \
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{ "-Wno-deprecated", "Suppress deprecation warnings." }, \
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{ "-Werror=deprecated", "Make deprecated macro and function warnings " \
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"errors." }, \
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{ \
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"-Wno-error=deprecated", "Make deprecated macro and function warnings " \
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"not errors." \
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}
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#define FOR_EACH_C_FEATURE(F) \
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F(c_function_prototypes) \
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F(c_restrict) \
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F(c_static_assert) \
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F(c_variadic_macros)
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#define FOR_EACH_CXX_FEATURE(F) \
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F(cxx_aggregate_default_initializers) \
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F(cxx_alias_templates) \
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F(cxx_alignas) \
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F(cxx_alignof) \
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F(cxx_attributes) \
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F(cxx_attribute_deprecated) \
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F(cxx_auto_type) \
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F(cxx_binary_literals) \
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F(cxx_constexpr) \
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F(cxx_contextual_conversions) \
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F(cxx_decltype) \
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F(cxx_decltype_auto) \
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F(cxx_decltype_incomplete_return_types) \
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F(cxx_default_function_template_args) \
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F(cxx_defaulted_functions) \
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F(cxx_defaulted_move_initializers) \
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F(cxx_delegating_constructors) \
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F(cxx_deleted_functions) \
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F(cxx_digit_separators) \
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F(cxx_enum_forward_declarations) \
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F(cxx_explicit_conversions) \
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F(cxx_extended_friend_declarations) \
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F(cxx_extern_templates) \
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F(cxx_final) \
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F(cxx_func_identifier) \
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F(cxx_generalized_initializers) \
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F(cxx_generic_lambdas) \
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F(cxx_inheriting_constructors) \
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F(cxx_inline_namespaces) \
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F(cxx_lambdas) \
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F(cxx_lambda_init_captures) \
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F(cxx_local_type_template_args) \
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F(cxx_long_long_type) \
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F(cxx_noexcept) \
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F(cxx_nonstatic_member_init) \
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F(cxx_nullptr) \
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F(cxx_override) \
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F(cxx_range_for) \
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F(cxx_raw_string_literals) \
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F(cxx_reference_qualified_functions) \
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F(cxx_relaxed_constexpr) \
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F(cxx_return_type_deduction) \
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F(cxx_right_angle_brackets) \
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F(cxx_rvalue_references) \
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F(cxx_sizeof_member) \
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F(cxx_static_assert) \
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F(cxx_strong_enums) \
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F(cxx_template_template_parameters) \
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F(cxx_thread_local) \
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F(cxx_trailing_return_types) \
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F(cxx_unicode_literals) \
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F(cxx_uniform_initialization) \
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F(cxx_unrestricted_unions) \
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F(cxx_user_literals) \
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F(cxx_variable_templates) \
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F(cxx_variadic_macros) \
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F(cxx_variadic_templates)
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#endif
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