74 lines
2.1 KiB
CMake
74 lines
2.1 KiB
CMake
cmake_minimum_required (VERSION 2.6)
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project(Framework)
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add_library(foo SHARED
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foo.cxx
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foo.h
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foo2.h
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fooPublic.h
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fooPrivate.h
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fooNeither.h
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fooBoth.h
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test.lua
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fooDeepPublic.h
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)
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set_property(SOURCE fooDeepPublic.h
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PROPERTY MACOSX_PACKAGE_LOCATION Headers/Deep
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)
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set(foo_ver ver4)
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set_target_properties(foo PROPERTIES
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FRAMEWORK TRUE
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FRAMEWORK_VERSION ${foo_ver}
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PRIVATE_HEADER "fooPrivate.h;fooBoth.h"
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PUBLIC_HEADER "foo.h;foo2.h;fooPublic.h;fooBoth.h"
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RESOURCE "test.lua"
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INSTALL_NAME_DIR "@executable_path/../../../Library/Frameworks"
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DEBUG_POSTFIX -d
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)
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# fooBoth.h is listed as both public and private... (private wins...)
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# fooNeither.h is listed as neither public nor private...
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add_executable(bar bar.cxx)
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target_link_libraries(bar foo)
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install(TARGETS foo bar
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RUNTIME DESTINATION Applications/CMakeTestsFramework/bin
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FRAMEWORK DESTINATION Library/Frameworks
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LIBRARY DESTINATION lib
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ARCHIVE DESTINATION lib
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# These are ignored on the Mac... and things are automatically placed in
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# their appropriate Framework sub-folder at build time. (And then the built
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# framework is copied recursively when it is installed.)
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PRIVATE_HEADER DESTINATION share/foo-${foo_ver}/PrivateHeaders
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PUBLIC_HEADER DESTINATION include/foo-${foo_ver}
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RESOURCE DESTINATION share/foo-${foo_ver}/Resources
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# But they are required to be present so that installing a framework on other
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# other platforms will install the pieces of the framework without having to
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# duplicate install rules for the pieces of the framework.
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)
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# Make a static library and apply the framework properties to it to verify
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# that everything still builds correctly, but it will not actually produce
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# a framework... The framework properties only apply when the library type
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# is SHARED.
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#
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add_library(fooStatic STATIC
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foo.cxx
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foo.h
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foo2.h
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fooPublic.h
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fooPrivate.h
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fooNeither.h
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fooBoth.h
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test.lua
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)
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set_target_properties(fooStatic PROPERTIES
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FRAMEWORK TRUE
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FRAMEWORK_VERSION none
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)
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add_executable(barStatic bar.cxx)
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target_link_libraries(barStatic fooStatic)
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include(CPack)
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