SolarisStudio ships a very old RogueWave standard library implementation (libCstd) and uses it by default for backward compatibility. The macros defined when building the system libCstd need to be the same as the macros defined when using it for binary compatibility reasons etc. The SolarisStudio compiler driver adds macros such as _RWSTD_NO_MEMBER_TEMPLATES and _RWSTD_NO_CLASS_PARTIAL_SPEC etc. These macros disable certain APIs in the standard library headers. Although the compiler supports the features 'member templates' and 'partial template specialization', the standard library does not provide APIs which rely on those features. This means that std::vector::insert in libCStd does not accept a pair of iterators from a different type of container, because that requires member templates, and reverse_iterator<const T> can not be constructed from a reverse_iterator<T> because that requires partial specialization (or at least the _RWSTD_NO_CLASS_PARTIAL_SPEC define) and member templates. This causes many problems while building CMake using SolarisStudio, which have not been well understood until now. The problems are usually attributed to compiler limitations, while actually the problem is in the standard library, as in commit v3.0.0-rc1~99^2~1 (Help: Document non-use of std::set::insert., 2014-01-24) and commit 107dcac3 (Fix compilation with the Oracle / Sun compiler (#15318), 2014-12-12). SolarisStudio 12.3 and earlier also ships a version of stlport which may be used instead of libCstd by specifying -library=stlport4 https://docs.oracle.com/cd/E18659_01/html/821-1383/bkakg.html SolarisStudio 12.4 ships a version of libstdc++ from GCC 4.8.2 which may be used by specifying -std=c++03 or -std=c++11 etc http://docs.oracle.com/cd/E37069_01/html/E37075/bkamw.html#OSSCPgnaof Use these more-capable standard library implementations when building cmake. This will allow more use of 'normal' C++ (such as std::vector::insert), and cause fewer surprises resulting from dashboards using SolarisStudio. Because cmake is not a library linked against by 3rd parties and does not have external dependencies, issues related to mixing code using libCStd and libstdc++ do not apply.
CMake ***** Introduction ============ CMake is a cross-platform, open-source build system generator. For full documentation visit the `CMake Home Page`_ and the `CMake Documentation Page`_. .. _`CMake Home Page`: http://www.cmake.org .. _`CMake Documentation Page`: http://www.cmake.org/cmake/help/documentation.html CMake is maintained and supported by `Kitware`_ and developed in collaboration with a productive community of contributors. .. _`Kitware`: http://www.kitware.com/cmake License ======= CMake is distributed under the OSI-approved BSD 3-clause License. See `Copyright.txt`_ for details. .. _`Copyright.txt`: Copyright.txt Building CMake ============== Supported Platforms ------------------- MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX Other UNIX-like operating systems may work too out of the box, if not it should not be a major problem to port CMake to this platform. Subscribe and post to the `CMake Users List`_ to ask if others have had experience with the platform. .. _`CMake Users List`: http://www.cmake.org/mailman/listinfo/cmake Building CMake from Scratch --------------------------- UNIX/Mac OSX/MinGW/MSYS/Cygwin ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ You need to have a compiler and a make installed. Run the ``bootstrap`` script you find the in the source directory of CMake. You can use the ``--help`` option to see the supported options. You may use the ``--prefix=<install_prefix>`` option to specify a custom installation directory for CMake. You can run the ``bootstrap`` script from within the CMake source directory or any other build directory of your choice. Once this has finished successfully, run ``make`` and ``make install``. In summary:: $ ./bootstrap && make && make install Windows ^^^^^^^ You need to download and install a binary release of CMake in order to build CMake. You can get these releases from the `CMake Download Page`_ . Then proceed with the instructions below. .. _`CMake Download Page`: http://www.cmake.org/cmake/resources/software.html Building CMake with CMake ------------------------- You can build CMake as any other project with a CMake-based build system: run the installed CMake on the sources of this CMake with your preferred options and generators. Then build it and install it. For instructions how to do this, see documentation on `Running CMake`_. .. _`Running CMake`: http://www.cmake.org/cmake/help/runningcmake.html Reporting Bugs ============== If you have found a bug: 1. If you have a patch, please read the `CONTRIBUTING.rst`_ document. 2. Otherwise, please join the the `CMake Users List`_ and ask about the expected and observed behaviors to determine if it is really a bug. 3. Finally, if the issue is not resolved by the above steps, open an entry in the `CMake Issue Tracker`_. .. _`CMake Issue Tracker`: http://www.cmake.org/Bug Contributing ============ See `CONTRIBUTING.rst`_ for instructions to contribute. .. _`CONTRIBUTING.rst`: CONTRIBUTING.rst
Description
Languages
C
42.4%
C++
30.2%
CMake
14.3%
PostScript
5.3%
reStructuredText
4%
Other
3.4%