80112da Merge topic 'AutomocUseTargetProperties' into export-sets 955b966 exports: add a test for exporting dependent targets 6f50a04 exports: define a CMAKE_FIND_PACKAGE_NAME var set by find_package() 0cfd055 exports: move the handling of missing targets into subclasses 190f2c8 exports: fix build with MSVC6 8b5f448 exports: first try at error handling if a target is missing 87f4c01 exports: accept a missing target if it is exported exactly once 999061a exports: store pointers to all installations of each export set 64b3a6c exports: cmGlobalGenerator::ExportSets destructor will clear it 81cdab5 exports: Hold an ExportSet pointer in cm*Export*Generator 5c898fb exports: Add cmExportSetMap class d13ec1a exports: Create class cmExportSet 4e2347c exports: Rename cmGlobalGenerator::AddTargetToExport{s,} e846e70 exports: Remove cmTargetExport constructor 81c66c8 exports: Move cmTargetExport to a dedicated header file ae4ab62 find_package: add support for a <package>_NOT_FOUND_MESSAGE variable ...
This is CMake, the cross-platform, open-source make system. CMake is distributed under the BSD License, see Copyright.txt. For documentation see the Docs/ directory once you have built CMake or visit http://www.cmake.org. Building CMake ============== Supported Platforms ------------------- MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX Other UNIX-like operating systems may work too out of the box, if not it shouldn't be a major problem to port CMake to this platform. Contact the CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake If you don't have any previous version of CMake already installed -------------------------------------------------------------- * UNIX/Mac OSX/MinGW/MSYS/Cygwin: You need to have a compiler and a make installed. Run the bootstrap script you find the in the source directory of CMake. You can use the --help option to see the supported options. You may want to use the --prefix=<install_prefix> option to specify a custom installation directory for CMake. You can run the bootstrap script from within the CMake source directory or any other build directory of your choice. Once this has finished successfully, run make and make install. So basically it's the same as you may be used to from autotools-based projects: $ ./bootstrap; make; make install * Other Windows: You need to download and install a binary release of CMake in order to build CMake. You can get these releases from http://www.cmake.org/HTML/Download.html . Then proceed with the instructions below. You already have a version of CMake installed --------------------------------------------- You can build CMake as any other project with a CMake-based build system: run the installed CMake on the sources of this CMake with your preferred options and generators. Then build it and install it. For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html
Description
Languages
C
42.4%
C++
30.2%
CMake
14.3%
PostScript
5.3%
reStructuredText
4%
Other
3.4%