69251f7549
We create target property "LINK_INTERFACE_MULTIPLICITY" and a per-config version "LINK_INTERFACE_MULTIPLICITY_<CONFIG>". It sets the number of times a linker should scan through a mutually dependent group of static libraries. The largest value of this property on any target in the group is used. This will help projects link even for extreme cases of cyclic inter-target dependencies.
169 lines
4.8 KiB
C++
169 lines
4.8 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmComputeLinkDepends_h
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#define cmComputeLinkDepends_h
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#include "cmStandardIncludes.h"
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#include "cmTarget.h"
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#include "cmGraphAdjacencyList.h"
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#include <queue>
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class cmComputeComponentGraph;
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class cmGlobalGenerator;
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class cmLocalGenerator;
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class cmMakefile;
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class cmTarget;
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class cmake;
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/** \class cmComputeLinkDepends
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* \brief Compute link dependencies for targets.
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*/
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class cmComputeLinkDepends
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{
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public:
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cmComputeLinkDepends(cmTarget* target, const char* config);
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~cmComputeLinkDepends();
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// Basic information about each link item.
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struct LinkEntry
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{
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std::string Item;
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cmTarget* Target;
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bool IsSharedDep;
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bool IsFlag;
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LinkEntry(): Item(), Target(0), IsSharedDep(false), IsFlag(false) {}
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LinkEntry(LinkEntry const& r):
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Item(r.Item), Target(r.Target), IsSharedDep(r.IsSharedDep),
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IsFlag(r.IsFlag) {}
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};
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typedef std::vector<LinkEntry> EntryVector;
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EntryVector const& Compute();
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void SetOldLinkDirMode(bool b);
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std::set<cmTarget*> const& GetOldWrongConfigItems() const
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{ return this->OldWrongConfigItems; }
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private:
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// Context information.
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cmTarget* Target;
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cmMakefile* Makefile;
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cmLocalGenerator* LocalGenerator;
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cmGlobalGenerator* GlobalGenerator;
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cmake* CMakeInstance;
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bool DebugMode;
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// Configuration information.
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const char* Config;
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cmTarget::LinkLibraryType LinkType;
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// Output information.
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EntryVector FinalLinkEntries;
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typedef cmTarget::LinkLibraryVectorType LinkLibraryVectorType;
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std::map<cmStdString, int>::iterator
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AllocateLinkEntry(std::string const& item);
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int AddLinkEntry(int depender_index, std::string const& item);
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void AddVarLinkEntries(int depender_index, const char* value);
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void AddDirectLinkEntries();
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void AddLinkEntries(int depender_index,
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std::vector<std::string> const& libs);
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cmTarget* FindTargetToLink(int depender_index, const char* name);
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// One entry for each unique item.
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std::vector<LinkEntry> EntryList;
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std::map<cmStdString, int> LinkEntryIndex;
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// BFS of initial dependencies.
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struct BFSEntry
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{
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int Index;
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const char* LibDepends;
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};
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std::queue<BFSEntry> BFSQueue;
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void FollowLinkEntry(BFSEntry const&);
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// Shared libraries that are included only because they are
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// dependencies of other shared libraries, not because they are part
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// of the interface.
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struct SharedDepEntry
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{
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std::string Item;
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int DependerIndex;
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};
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std::queue<SharedDepEntry> SharedDepQueue;
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void QueueSharedDependencies(int depender_index,
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std::vector<std::string> const& deps);
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void HandleSharedDependency(SharedDepEntry const& dep);
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// Dependency inferral for each link item.
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struct DependSet: public std::set<int> {};
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struct DependSetList: public std::vector<DependSet> {};
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std::vector<DependSetList*> InferredDependSets;
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void InferDependencies();
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// Ordering constraint graph adjacency list.
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typedef cmGraphNodeList NodeList;
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typedef cmGraphAdjacencyList Graph;
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Graph EntryConstraintGraph;
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void CleanConstraintGraph();
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void DisplayConstraintGraph();
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// Ordering algorithm.
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void OrderLinkEntires();
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std::vector<char> ComponentVisited;
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std::vector<int> ComponentOrder;
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int ComponentOrderId;
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struct PendingComponent
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{
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// The real component id. Needed because the map is indexed by
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// component topological index.
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int Id;
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// The number of times the component needs to be seen. This is
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// always 1 for trivial components and is initially 2 for
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// non-trivial components.
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int Count;
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// The entries yet to be seen to complete the component.
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std::set<int> Entries;
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};
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std::map<int, PendingComponent> PendingComponents;
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cmComputeComponentGraph* CCG;
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std::vector<int> FinalLinkOrder;
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void DisplayComponents();
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void VisitComponent(unsigned int c);
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void VisitEntry(int index);
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PendingComponent& MakePendingComponent(unsigned int component);
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int ComputeComponentCount(NodeList const& nl);
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void DisplayFinalEntries();
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// Record of the original link line.
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std::vector<int> OriginalEntries;
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// Compatibility help.
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bool OldLinkDirMode;
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void CheckWrongConfigItem(int depender_index, std::string const& item);
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std::set<cmTarget*> OldWrongConfigItems;
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};
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#endif
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