CMake/Source/cmLocalUnixMakefileGenerato...

1966 lines
62 KiB
C++

/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmDepends.h"
#include "cmGeneratedFileStream.h"
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmMakefileTargetGenerator.h"
#include "cmSourceFile.h"
#include "cmake.h"
#include "cmVersion.h"
// Include dependency scanners for supported languages. Only the
// C/C++ scanner is needed for bootstrapping CMake.
#include "cmDependsC.h"
#ifdef CMAKE_BUILD_WITH_CMAKE
# include "cmDependsFortran.h"
# include "cmDependsJava.h"
#endif
#include <memory> // auto_ptr
#include <queue>
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3()
{
this->SilentNoColon = false;
this->WindowsShell = false;
this->IncludeDirective = "include";
this->MakefileVariableSize = 0;
this->IgnoreLibPrefix = false;
this->PassMakeflags = false;
this->DefineWindowsNULL = false;
this->UnixCD = true;
this->ForceVerboseMakefiles=false;
this->ColorMakefile = false;
this->SkipPreprocessedSourceRules = false;
this->SkipAssemblySourceRules = false;
this->NativeEchoCommand = "@echo ";
this->NativeEchoWindows = true;
this->MakeCommandEscapeTargetTwice = false;
this->IsMakefileGenerator = true;
this->BorlandMakeCurlyHack = false;
}
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3()
{
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::Configure()
{
// Compute the path to use when referencing the current output
// directory from the top output directory.
this->HomeRelativeOutputPath =
this->Convert(this->Makefile->GetStartOutputDirectory(), HOME_OUTPUT);
if(this->HomeRelativeOutputPath == ".")
{
this->HomeRelativeOutputPath = "";
}
if(!this->HomeRelativeOutputPath.empty())
{
this->HomeRelativeOutputPath += "/";
}
this->cmLocalGenerator::Configure();
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::Generate()
{
// Store the configuration name that will be generated.
if(const char* config = this->Makefile->GetDefinition("CMAKE_BUILD_TYPE"))
{
// Use the build type given by the user.
this->ConfigurationName = config;
}
else
{
// No configuration type given.
this->ConfigurationName = "";
}
// Record whether some options are enabled to avoid checking many
// times later.
this->ColorMakefile = this->Makefile->IsOn("CMAKE_COLOR_MAKEFILE");
this->SkipPreprocessedSourceRules =
this->Makefile->IsOn("CMAKE_SKIP_PREPROCESSED_SOURCE_RULES");
this->SkipAssemblySourceRules =
this->Makefile->IsOn("CMAKE_SKIP_ASSEMBLY_SOURCE_RULES");
// Generate the rule files for each target.
cmTargets& targets = this->Makefile->GetTargets();
std::string empty;
for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)
{
cmMakefileTargetGenerator *tg =
cmMakefileTargetGenerator::New(this, t->first, &(t->second));
if (tg)
{
this->TargetGenerators.push_back(tg);
tg->WriteRuleFiles();
}
}
// write the local Makefile
this->WriteLocalMakefile();
// Write the cmake file with information for this directory.
this->WriteDirectoryInformationFile();
}
//----------------------------------------------------------------------------
// return info about progress actions
unsigned long cmLocalUnixMakefileGenerator3::GetNumberOfProgressActions()
{
unsigned long result = 0;
for (std::vector<cmMakefileTargetGenerator *>::iterator mtgIter =
this->TargetGenerators.begin();
mtgIter != this->TargetGenerators.end(); ++mtgIter)
{
result += (*mtgIter)->GetNumberOfProgressActions();
}
return result;
}
//----------------------------------------------------------------------------
// return info about progress actions
unsigned long cmLocalUnixMakefileGenerator3
::GetNumberOfProgressActionsForTarget(const char *name)
{
for (std::vector<cmMakefileTargetGenerator *>::iterator mtgIter =
this->TargetGenerators.begin();
mtgIter != this->TargetGenerators.end(); ++mtgIter)
{
if (!strcmp(name,(*mtgIter)->GetTargetName()))
{
return (*mtgIter)->GetNumberOfProgressActions();
}
}
return 0;
}
//----------------------------------------------------------------------------
// writes the progreess variables and also closes out the targets
void cmLocalUnixMakefileGenerator3
::WriteProgressVariables(unsigned long total,
unsigned long &current)
{
// delete the makefile target generator objects
for (std::vector<cmMakefileTargetGenerator *>::iterator mtgIter =
this->TargetGenerators.begin();
mtgIter != this->TargetGenerators.end(); ++mtgIter)
{
(*mtgIter)->WriteProgressVariables(total,current);
delete *mtgIter;
}
this->TargetGenerators.clear();
}
void cmLocalUnixMakefileGenerator3::WriteAllProgressVariable()
{
// write the top level progress for the all target
std::string progressFile = cmake::GetCMakeFilesDirectory();
progressFile += "/progress.make";
std::string progressFileNameFull =
this->ConvertToFullPath(progressFile.c_str());
cmGeneratedFileStream ruleFileStream(progressFileNameFull.c_str());
if(!ruleFileStream)
{
return;
}
cmGlobalUnixMakefileGenerator3 *gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
ruleFileStream << "CMAKE_ALL_PROGRESS = "
<< gg->GetNumberOfProgressActionsInAll(this) << "\n";
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteLocalMakefile()
{
// generate the includes
std::string ruleFileName = "Makefile";
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);
cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
if(!ruleFileStream)
{
return;
}
// always write the top makefile
if (this->Parent)
{
ruleFileStream.SetCopyIfDifferent(true);
}
// write the all rules
this->WriteLocalAllRules(ruleFileStream);
// only write local targets unless at the top Keep track of targets already
// listed.
std::set<cmStdString> emittedTargets;
if (this->Parent)
{
// write our targets, and while doing it collect up the object
// file rules
this->WriteLocalMakefileTargets(ruleFileStream,emittedTargets);
}
else
{
cmGlobalUnixMakefileGenerator3 *gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
gg->WriteConvenienceRules(ruleFileStream,emittedTargets);
}
bool do_preprocess_rules =
this->GetCreatePreprocessedSourceRules();
bool do_assembly_rules =
this->GetCreateAssemblySourceRules();
// now write out the object rules
// for each object file name
for (std::map<cmStdString, LocalObjectInfo>::iterator lo =
this->LocalObjectFiles.begin();
lo != this->LocalObjectFiles.end(); ++lo)
{
// Add a convenience rule for building the object file.
this->WriteObjectConvenienceRule(ruleFileStream,
"target to build an object file",
lo->first.c_str(), lo->second);
// Check whether preprocessing and assembly rules make sense.
// They make sense only for C and C++ sources.
bool lang_is_c_or_cxx = false;
for(std::vector<LocalObjectEntry>::const_iterator ei =
lo->second.begin(); ei != lo->second.end(); ++ei)
{
if(ei->Language == "C" || ei->Language == "CXX")
{
lang_is_c_or_cxx = true;
}
}
// Add convenience rules for preprocessed and assembly files.
if(lang_is_c_or_cxx && (do_preprocess_rules || do_assembly_rules))
{
std::string::size_type dot_pos = lo->first.rfind(".");
std::string base = lo->first.substr(0, dot_pos);
if(do_preprocess_rules)
{
this->WriteObjectConvenienceRule(
ruleFileStream, "target to preprocess a source file",
(base + ".i").c_str(), lo->second);
}
if(do_assembly_rules)
{
this->WriteObjectConvenienceRule(
ruleFileStream, "target to generate assembly for a file",
(base + ".s").c_str(), lo->second);
}
}
}
// add a help target as long as there isn;t a real target named help
if(emittedTargets.insert("help").second)
{
cmGlobalUnixMakefileGenerator3 *gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
gg->WriteHelpRule(ruleFileStream,this);
}
this->WriteSpecialTargetsBottom(ruleFileStream);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteObjectConvenienceRule(std::ostream& ruleFileStream,
const char* comment, const char* output,
LocalObjectInfo const& targets)
{
// Recursively make the rule for each target using the object file.
std::vector<std::string> commands;
for(std::vector<LocalObjectEntry>::const_iterator t = targets.begin();
t != targets.end(); ++t)
{
std::string tgtMakefileName =
this->GetRelativeTargetDirectory(*(t->Target));
std::string targetName = tgtMakefileName;
tgtMakefileName += "/build.make";
targetName += "/";
targetName += output;
commands.push_back(
this->GetRecursiveMakeCall(tgtMakefileName.c_str(), targetName.c_str())
);
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
}
// Write the rule to the makefile.
std::vector<std::string> no_depends;
this->WriteMakeRule(ruleFileStream, comment,
output, no_depends, commands, true, true);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3
::WriteLocalMakefileTargets(std::ostream& ruleFileStream,
std::set<cmStdString> &emitted)
{
std::vector<std::string> depends;
std::vector<std::string> commands;
// for each target we just provide a rule to cd up to the top and do a make
// on the target
cmTargets& targets = this->Makefile->GetTargets();
std::string localName;
for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)
{
if((t->second.GetType() == cmTarget::EXECUTABLE) ||
(t->second.GetType() == cmTarget::STATIC_LIBRARY) ||
(t->second.GetType() == cmTarget::SHARED_LIBRARY) ||
(t->second.GetType() == cmTarget::MODULE_LIBRARY) ||
(t->second.GetType() == cmTarget::UTILITY))
{
emitted.insert(t->second.GetName());
// for subdirs add a rule to build this specific target by name.
localName = this->GetRelativeTargetDirectory(t->second);
localName += "/rule";
commands.clear();
depends.clear();
// Build the target for this pass.
std::string tmp = cmake::GetCMakeFilesDirectoryPostSlash();
tmp += "Makefile2";
commands.push_back(this->GetRecursiveMakeCall
(tmp.c_str(),localName.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
localName.c_str(), depends, commands, true);
// Add a target with the canonical name (no prefix, suffix or path).
if(localName != t->second.GetName())
{
commands.clear();
depends.push_back(localName);
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
t->second.GetName(), depends, commands, true);
}
// Add a fast rule to build the target
std::string makefileName = this->GetRelativeTargetDirectory(t->second);
makefileName += "/build.make";
// make sure the makefile name is suitable for a makefile
std::string makeTargetName =
this->GetRelativeTargetDirectory(t->second);
makeTargetName += "/build";
localName = t->second.GetName();
localName += "/fast";
depends.clear();
commands.clear();
commands.push_back(this->GetRecursiveMakeCall
(makefileName.c_str(), makeTargetName.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
this->WriteMakeRule(ruleFileStream, "fast build rule for target.",
localName.c_str(), depends, commands, true);
}
}
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile()
{
std::string infoFileName = this->Makefile->GetStartOutputDirectory();
infoFileName += cmake::GetCMakeFilesDirectory();
infoFileName += "/CMakeDirectoryInformation.cmake";
// Open the output file.
cmGeneratedFileStream infoFileStream(infoFileName.c_str());
if(!infoFileStream)
{
return;
}
// Write the do not edit header.
this->WriteDisclaimer(infoFileStream);
// Setup relative path conversion tops.
infoFileStream
<< "# Relative path conversion top directories.\n"
<< "SET(CMAKE_RELATIVE_PATH_TOP_SOURCE \"" << this->RelativePathTopSource
<< "\")\n"
<< "SET(CMAKE_RELATIVE_PATH_TOP_BINARY \"" << this->RelativePathTopBinary
<< "\")\n"
<< "\n";
// Tell the dependency scanner to use unix paths if necessary.
if(cmSystemTools::GetForceUnixPaths())
{
infoFileStream
<< "# Force unix paths in dependencies.\n"
<< "SET(CMAKE_FORCE_UNIX_PATHS 1)\n"
<< "\n";
}
// Store the include search path for this directory.
infoFileStream
<< "# The C and CXX include file search paths:\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_PATH\n";
std::vector<std::string> includeDirs;
this->GetIncludeDirectories(includeDirs, false);
for(std::vector<std::string>::iterator i = includeDirs.begin();
i != includeDirs.end(); ++i)
{
infoFileStream
<< " \"" << this->Convert(i->c_str(),HOME_OUTPUT).c_str() << "\"\n";
}
infoFileStream
<< " )\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_PATH ${CMAKE_C_INCLUDE_PATH})\n";
// Store the include regular expressions for this directory.
infoFileStream
<< "\n"
<< "# The C and CXX include file regular expressions for "
<< "this directory.\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_REGEX_SCAN ";
this->WriteCMakeArgument(infoFileStream,
this->Makefile->GetIncludeRegularExpression());
infoFileStream
<< ")\n";
infoFileStream
<< "SET(CMAKE_C_INCLUDE_REGEX_COMPLAIN ";
this->WriteCMakeArgument(infoFileStream,
this->Makefile->GetComplainRegularExpression());
infoFileStream
<< ")\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n";
infoFileStream
<< "SET(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN "
"${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n";
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::ConvertToFullPath(const std::string& localPath)
{
std::string dir = this->Makefile->GetStartOutputDirectory();
dir += "/";
dir += localPath;
return dir;
}
const std::string &cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath()
{
return this->HomeRelativeOutputPath;
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteMakeRule(std::ostream& os,
const char* comment,
const char* target,
const std::vector<std::string>& depends,
const std::vector<std::string>& commands,
bool symbolic,
bool in_help)
{
// Make sure there is a target.
if(!target || !*target)
{
cmSystemTools::Error("No target for WriteMakeRule! called with comment: ",
comment);
return;
}
std::string replace;
// Write the comment describing the rule in the makefile.
if(comment)
{
replace = comment;
std::string::size_type lpos = 0;
std::string::size_type rpos;
while((rpos = replace.find('\n', lpos)) != std::string::npos)
{
os << "# " << replace.substr(lpos, rpos-lpos) << "\n";
lpos = rpos+1;
}
os << "# " << replace.substr(lpos) << "\n";
}
// Construct the left hand side of the rule.
replace = target;
std::string tgt = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);
const char* space = "";
if(tgt.size() == 1)
{
// Add a space before the ":" to avoid drive letter confusion on
// Windows.
space = " ";
}
// Mark the rule as symbolic if requested.
if(symbolic)
{
if(const char* sym =
this->Makefile->GetDefinition("CMAKE_MAKE_SYMBOLIC_RULE"))
{
os << tgt.c_str() << space << ": " << sym << "\n";
}
}
// Write the rule.
if(depends.empty())
{
// No dependencies. The commands will always run.
os << tgt.c_str() << space << ":\n";
}
else
{
// Split dependencies into multiple rule lines. This allows for
// very long dependency lists even on older make implementations.
for(std::vector<std::string>::const_iterator dep = depends.begin();
dep != depends.end(); ++dep)
{
replace = *dep;
replace = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);
os << tgt.c_str() << space << ": " << replace.c_str() << "\n";
}
}
// Write the list of commands.
for(std::vector<std::string>::const_iterator i = commands.begin();
i != commands.end(); ++i)
{
replace = *i;
os << "\t" << replace.c_str() << "\n";
}
os << "\n";
// Add the output to the local help if requested.
if(in_help)
{
this->LocalHelp.push_back(target);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteMakeVariables(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Set environment variables for the build.\n"
<< "\n";
if(this->DefineWindowsNULL)
{
makefileStream
<< "!IF \"$(OS)\" == \"Windows_NT\"\n"
<< "NULL=\n"
<< "!ELSE\n"
<< "NULL=nul\n"
<< "!ENDIF\n";
}
if(this->WindowsShell)
{
makefileStream
<< "SHELL = cmd.exe\n"
<< "\n";
}
else
{
makefileStream
<< "# The shell in which to execute make rules.\n"
<< "SHELL = /bin/sh\n"
<< "\n";
}
std::string cmakecommand =
this->Makefile->GetRequiredDefinition("CMAKE_COMMAND");
makefileStream
<< "# The CMake executable.\n"
<< "CMAKE_COMMAND = "
<< this->Convert(cmakecommand.c_str(), FULL, SHELL).c_str()
<< "\n"
<< "\n";
makefileStream
<< "# The command to remove a file.\n"
<< "RM = "
<< this->Convert(cmakecommand.c_str(),FULL,SHELL).c_str()
<< " -E remove -f\n"
<< "\n";
if(this->Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))
{
makefileStream
<< "# The program to use to edit the cache.\n"
<< "CMAKE_EDIT_COMMAND = "
<< (this->ConvertToOutputForExisting(
this->Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))) << "\n"
<< "\n";
}
makefileStream
<< "# The top-level source directory on which CMake was run.\n"
<< "CMAKE_SOURCE_DIR = "
<< this->Convert(this->Makefile->GetHomeDirectory(), FULL, SHELL)
<< "\n"
<< "\n";
makefileStream
<< "# The top-level build directory on which CMake was run.\n"
<< "CMAKE_BINARY_DIR = "
<< this->Convert(this->Makefile->GetHomeOutputDirectory(), FULL, SHELL)
<< "\n"
<< "\n";
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteSpecialTargetsTop(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Special targets provided by cmake.\n"
<< "\n";
std::vector<std::string> no_commands;
std::vector<std::string> no_depends;
// Special target to cleanup operation of make tool.
// This should be the first target except for the default_target in
// the interface Makefile.
this->WriteMakeRule(
makefileStream, "Disable implicit rules so canoncical targets will work.",
".SUFFIXES", no_depends, no_commands, false);
// Add a fake suffix to keep HP happy. Must be max 32 chars for SGI make.
std::vector<std::string> depends;
depends.push_back(".hpux_make_needs_suffix_list");
this->WriteMakeRule(makefileStream, 0,
".SUFFIXES", depends, no_commands, false);
// Write special target to silence make output. This must be after
// the default target in case VERBOSE is set (which changes the
// name). The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a
// "VERBOSE=1" to be added as a make variable which will change the
// name of this special target. This gives a make-time choice to
// the user.
if((this->Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))
|| (this->ForceVerboseMakefiles))
{
makefileStream
<< "# Produce verbose output by default.\n"
<< "VERBOSE = 1\n"
<< "\n";
}
if(this->SilentNoColon)
{
makefileStream << "$(VERBOSE).SILENT\n";
}
else
{
this->WriteMakeRule(makefileStream,
"Suppress display of executed commands.",
"$(VERBOSE).SILENT",
no_depends,
no_commands, false);
}
// Work-around for makes that drop rules that have no dependencies
// or commands.
cmGlobalUnixMakefileGenerator3* gg =
static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);
std::string hack = gg->GetEmptyRuleHackDepends();
if(!hack.empty())
{
no_depends.push_back(hack);
}
std::string hack_cmd = gg->GetEmptyRuleHackCommand();
if(!hack_cmd.empty())
{
no_commands.push_back(hack_cmd);
}
// Special symbolic target that never exists to force dependers to
// run their rules.
this->WriteMakeRule
(makefileStream,
"A target that is always out of date.",
"cmake_force", no_depends, no_commands, true);
// Variables for reference by other rules.
this->WriteMakeVariables(makefileStream);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3
::WriteSpecialTargetsBottom(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Special targets to cleanup operation of make.\n"
<< "\n";
// Write special "cmake_check_build_system" target to run cmake with
// the --check-build-system flag.
{
// Build command to run CMake to check if anything needs regenerating.
std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash();
cmakefileName += "Makefile.cmake";
std::string runRule =
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
runRule += " --check-build-system ";
runRule += this->Convert(cmakefileName.c_str(),NONE,SHELL);
runRule += " 0";
std::vector<std::string> no_depends;
std::vector<std::string> commands;
commands.push_back(runRule);
if(this->Parent)
{
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
}
this->WriteMakeRule(makefileStream,
"Special rule to run CMake to check the build system "
"integrity.\n"
"No rule that depends on this can have "
"commands that come from listfiles\n"
"because they might be regenerated.",
"cmake_check_build_system",
no_depends,
commands, true);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteConvenienceRule(std::ostream& ruleFileStream,
const char* realTarget,
const char* helpTarget)
{
// A rule is only needed if the names are different.
if(strcmp(realTarget, helpTarget) != 0)
{
// The helper target depends on the real target.
std::vector<std::string> depends;
depends.push_back(realTarget);
// There are no commands.
std::vector<std::string> no_commands;
// Write the rule.
this->WriteMakeRule(ruleFileStream, "Convenience name for target.",
helpTarget, depends, no_commands, true);
}
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::GetRelativeTargetDirectory(cmTarget& target)
{
std::string dir = this->HomeRelativeOutputPath;
dir += this->GetTargetDirectory(target);
return this->Convert(dir.c_str(),NONE,UNCHANGED);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::AppendFlags(std::string& flags,
const char* newFlags)
{
if(this->WatcomWMake && newFlags && *newFlags)
{
std::string newf = newFlags;
if(newf.find("\\\"") != newf.npos)
{
cmSystemTools::ReplaceString(newf, "\\\"", "\"");
this->cmLocalGenerator::AppendFlags(flags, newf.c_str());
return;
}
}
this->cmLocalGenerator::AppendFlags(flags, newFlags);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendRuleDepend(std::vector<std::string>& depends,
const char* ruleFileName)
{
// Add a dependency on the rule file itself unless an option to skip
// it is specifically enabled by the user or project.
const char* nodep =
this->Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY");
if(!nodep || cmSystemTools::IsOff(nodep))
{
depends.push_back(ruleFileName);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomDepends(std::vector<std::string>& depends,
const std::vector<cmCustomCommand>& ccs)
{
for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();
i != ccs.end(); ++i)
{
this->AppendCustomDepend(depends, *i);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomDepend(std::vector<std::string>& depends,
const cmCustomCommand& cc)
{
for(std::vector<std::string>::const_iterator d = cc.GetDepends().begin();
d != cc.GetDepends().end(); ++d)
{
// Lookup the real name of the dependency in case it is a CMake target.
std::string dep = this->GetRealDependency
(d->c_str(), this->ConfigurationName.c_str());
depends.push_back(dep);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomCommands(std::vector<std::string>& commands,
const std::vector<cmCustomCommand>& ccs)
{
for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();
i != ccs.end(); ++i)
{
this->AppendCustomCommand(commands, *i);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCustomCommand(std::vector<std::string>& commands,
const cmCustomCommand& cc)
{
// if the command specified a working directory use it.
const char* dir = this->Makefile->GetStartOutputDirectory();
const char* workingDir = cc.GetWorkingDirectory();
if(workingDir)
{
dir = workingDir;
}
bool escapeOldStyle = cc.GetEscapeOldStyle();
bool escapeAllowMakeVars = cc.GetEscapeAllowMakeVars();
// Add each command line to the set of commands.
std::vector<std::string> commands1;
for(cmCustomCommandLines::const_iterator cl = cc.GetCommandLines().begin();
cl != cc.GetCommandLines().end(); ++cl)
{
// Build the command line in a single string.
const cmCustomCommandLine& commandLine = *cl;
std::string cmd = GetRealLocation(commandLine[0].c_str(),
this->ConfigurationName.c_str());
if (cmd.size())
{
cmSystemTools::ReplaceString(cmd, "/./", "/");
// Convert the command to a relative path only if the current
// working directory will be the start-output directory.
bool had_slash = cmd.find("/") != cmd.npos;
if(!workingDir)
{
cmd = this->Convert(cmd.c_str(),START_OUTPUT);
}
bool has_slash = cmd.find("/") != cmd.npos;
if(had_slash && !has_slash)
{
// This command was specified as a path to a file in the
// current directory. Add a leading "./" so it can run
// without the current directory being in the search path.
cmd = "./" + cmd;
}
cmd = this->Convert(cmd.c_str(),NONE,SHELL);
for(unsigned int j=1; j < commandLine.size(); ++j)
{
cmd += " ";
if(escapeOldStyle)
{
cmd += this->EscapeForShellOldStyle(commandLine[j].c_str());
}
else
{
cmd += this->EscapeForShell(commandLine[j].c_str(),
escapeAllowMakeVars);
}
}
if(this->BorlandMakeCurlyHack)
{
// Borland Make has a very strange bug. If the first curly
// brace anywhere in the command string is a left curly, it
// must be written {{} instead of just {. Otherwise some
// curly braces are removed. The hack can be skipped if the
// first curly brace is the last character.
std::string::size_type lcurly = cmd.find("{");
if(lcurly != cmd.npos && lcurly < (cmd.size()-1))
{
std::string::size_type rcurly = cmd.find("}");
if(rcurly == cmd.npos || rcurly > lcurly)
{
// The first curly is a left curly. Use the hack.
std::string hack_cmd = cmd.substr(0, lcurly);
hack_cmd += "{{}";
hack_cmd += cmd.substr(lcurly+1);
cmd = hack_cmd;
}
}
}
commands1.push_back(cmd);
}
}
// Setup the proper working directory for the commands.
this->CreateCDCommand(commands1, dir,
this->Makefile->GetHomeOutputDirectory());
// push back the custom commands
commands.insert(commands.end(), commands1.begin(), commands1.end());
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::AppendCleanCommand(std::vector<std::string>& commands,
const std::vector<std::string>& files,
cmTarget& target, const char* filename)
{
if(!files.empty())
{
std::string cleanfile = this->Makefile->GetCurrentOutputDirectory();
cleanfile += "/";
cleanfile += this->GetTargetDirectory(target);
cleanfile += "/cmake_clean";
if(filename)
{
cleanfile += "_";
cleanfile += filename;
}
cleanfile += ".cmake";
std::string cleanfilePath = this->Convert(cleanfile.c_str(), FULL);
std::ofstream fout(cleanfilePath.c_str());
if(!fout)
{
cmSystemTools::Error("Could not create ", cleanfilePath.c_str());
}
fout << "FILE(REMOVE\n";
std::string remove = "$(CMAKE_COMMAND) -P ";
remove += this->Convert(cleanfile.c_str(), START_OUTPUT, SHELL);
for(std::vector<std::string>::const_iterator f = files.begin();
f != files.end(); ++f)
{
fout << "\"" << this->Convert(f->c_str(),START_OUTPUT,UNCHANGED)
<< "\"\n";
}
fout << ")\n";
commands.push_back(remove);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3::AppendEcho(std::vector<std::string>& commands,
const char* text,
EchoColor color)
{
// Choose the color for the text.
std::string color_name;
#ifdef CMAKE_BUILD_WITH_CMAKE
if(this->GlobalGenerator->GetToolSupportsColor() && this->ColorMakefile)
{
// See cmake::ExecuteEchoColor in cmake.cxx for these options.
// This color set is readable on both black and white backgrounds.
switch(color)
{
case EchoNormal:
break;
case EchoDepend:
color_name = "--magenta --bold ";
break;
case EchoBuild:
color_name = "--green ";
break;
case EchoLink:
color_name = "--red --bold ";
break;
case EchoGenerate:
color_name = "--blue --bold ";
break;
case EchoGlobal:
color_name = "--cyan ";
break;
}
}
#else
(void)color;
#endif
// Echo one line at a time.
std::string line;
line.reserve(200);
for(const char* c = text;; ++c)
{
if(*c == '\n' || *c == '\0')
{
// Avoid writing a blank last line on end-of-string.
if(*c != '\0' || !line.empty())
{
// Add a command to echo this line.
std::string cmd;
if(color_name.empty())
{
// Use the native echo command.
cmd = this->NativeEchoCommand;
cmd += this->EscapeForShell(line.c_str(), false,
this->NativeEchoWindows);
}
else
{
// Use cmake to echo the text in color.
cmd = "@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) ";
cmd += color_name;
cmd += this->EscapeForShell(line.c_str());
}
commands.push_back(cmd);
}
// Reset the line to emtpy.
line = "";
// Terminate on end-of-string.
if(*c == '\0')
{
return;
}
}
else if(*c != '\r')
{
// Append this character to the current line.
line += *c;
}
}
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::CreateMakeVariable(const char* sin, const char* s2in)
{
std::string s = sin;
std::string s2 = s2in;
std::string unmodified = s;
unmodified += s2;
// if there is no restriction on the length of make variables
// and there are no "." charactors in the string, then return the
// unmodified combination.
if((!this->MakefileVariableSize && unmodified.find('.') == s.npos)
&& (!this->MakefileVariableSize && unmodified.find('-') == s.npos))
{
return unmodified;
}
// see if the variable has been defined before and return
// the modified version of the variable
std::map<cmStdString, cmStdString>::iterator i =
this->MakeVariableMap.find(unmodified);
if(i != this->MakeVariableMap.end())
{
return i->second;
}
// start with the unmodified variable
std::string ret = unmodified;
// if this there is no value for this->MakefileVariableSize then
// the string must have bad characters in it
if(!this->MakefileVariableSize)
{
cmSystemTools::ReplaceString(ret, ".", "_");
cmSystemTools::ReplaceString(ret, "-", "__");
int ni = 0;
char buffer[5];
// make sure the _ version is not already used, if
// it is used then add number to the end of the variable
while(this->ShortMakeVariableMap.count(ret) && ni < 1000)
{
++ni;
sprintf(buffer, "%04d", ni);
ret = unmodified + buffer;
}
this->ShortMakeVariableMap[ret] = "1";
this->MakeVariableMap[unmodified] = ret;
return ret;
}
// if the string is greater the 32 chars it is an invalid vairable name
// for borland make
if(static_cast<int>(ret.size()) > this->MakefileVariableSize)
{
int keep = this->MakefileVariableSize - 8;
int size = keep + 3;
std::string str1 = s;
std::string str2 = s2;
// we must shorten the combined string by 4 charactors
// keep no more than 24 charactors from the second string
if(static_cast<int>(str2.size()) > keep)
{
str2 = str2.substr(0, keep);
}
if(static_cast<int>(str1.size()) + static_cast<int>(str2.size()) > size)
{
str1 = str1.substr(0, size - str2.size());
}
char buffer[5];
int ni = 0;
sprintf(buffer, "%04d", ni);
ret = str1 + str2 + buffer;
while(this->ShortMakeVariableMap.count(ret) && ni < 1000)
{
++ni;
sprintf(buffer, "%04d", ni);
ret = str1 + str2 + buffer;
}
if(ni == 1000)
{
cmSystemTools::Error("Borland makefile variable length too long");
return unmodified;
}
// once an unused variable is found
this->ShortMakeVariableMap[ret] = "1";
}
// always make an entry into the unmodified to variable map
this->MakeVariableMap[unmodified] = ret;
return ret;
}
//----------------------------------------------------------------------------
bool cmLocalUnixMakefileGenerator3::ScanDependencies(const char* tgtInfo)
{
// The info file for this target
std::string infoFile = tgtInfo;
// Read the directory information file.
cmMakefile* mf = this->Makefile;
bool haveDirectoryInfo = false;
std::string dirInfoFile = this->Makefile->GetStartOutputDirectory();
dirInfoFile += cmake::GetCMakeFilesDirectory();
dirInfoFile += "/CMakeDirectoryInformation.cmake";
if(mf->ReadListFile(0, dirInfoFile.c_str()) &&
!cmSystemTools::GetErrorOccuredFlag())
{
haveDirectoryInfo = true;
}
// read in the target info file
if(!mf->ReadListFile(0, infoFile.c_str()) ||
cmSystemTools::GetErrorOccuredFlag())
{
cmSystemTools::Error("Target DependInfo.cmake file not found");
}
// Lookup useful directory information.
if(haveDirectoryInfo)
{
// Test whether we need to force Unix paths.
if(const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS"))
{
if(!cmSystemTools::IsOff(force))
{
cmSystemTools::SetForceUnixPaths(true);
}
}
// Setup relative path top directories.
this->RelativePathsConfigured = true;
if(const char* relativePathTopSource =
mf->GetDefinition("CMAKE_RELATIVE_PATH_TOP_SOURCE"))
{
this->RelativePathTopSource = relativePathTopSource;
}
if(const char* relativePathTopBinary =
mf->GetDefinition("CMAKE_RELATIVE_PATH_TOP_BINARY"))
{
this->RelativePathTopBinary = relativePathTopBinary;
}
}
else
{
cmSystemTools::Error("Directory Information file not found");
}
// create the file stream for the depends file
std::string dir = cmSystemTools::GetFilenamePath(infoFile);
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string ruleFileNameFull = dir;
ruleFileNameFull += "/depend.make";
cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
ruleFileStream.SetCopyIfDifferent(true);
if(!ruleFileStream)
{
return false;
}
std::string internalRuleFileNameFull = dir;
internalRuleFileNameFull += "/depend.internal";
cmGeneratedFileStream
internalRuleFileStream(internalRuleFileNameFull.c_str());
internalRuleFileStream.SetCopyIfDifferent(true);
if(!internalRuleFileStream)
{
return false;
}
this->WriteDisclaimer(ruleFileStream);
this->WriteDisclaimer(internalRuleFileStream);
// for each language we need to scan, scan it
const char *langStr = mf->GetSafeDefinition("CMAKE_DEPENDS_LANGUAGES");
std::vector<std::string> langs;
cmSystemTools::ExpandListArgument(langStr, langs);
for (std::vector<std::string>::iterator li =
langs.begin(); li != langs.end(); ++li)
{
// construct the checker
std::string lang = li->c_str();
// Get the set of include directories.
std::vector<std::string> includes;
if(haveDirectoryInfo)
{
std::string includePathVar = "CMAKE_";
includePathVar += lang;
includePathVar += "_INCLUDE_PATH";
if(const char* includePath = mf->GetDefinition(includePathVar.c_str()))
{
cmSystemTools::ExpandListArgument(includePath, includes);
}
}
// Get the include file regular expression.
std::string includeRegexScan = "^.*$";
std::string includeRegexComplain = "^$";
if(haveDirectoryInfo)
{
std::string scanRegexVar = "CMAKE_";
scanRegexVar += lang;
scanRegexVar += "_INCLUDE_REGEX_SCAN";
if(const char* scanRegex = mf->GetDefinition(scanRegexVar.c_str()))
{
includeRegexScan = scanRegex;
}
std::string complainRegexVar = "CMAKE_";
complainRegexVar += lang;
complainRegexVar += "_INCLUDE_REGEX_COMPLAIN";
if(const char* complainRegex =
mf->GetDefinition(complainRegexVar.c_str()))
{
includeRegexComplain = complainRegex;
}
}
// Create the scanner for this language
cmDepends *scanner = 0;
if(lang == "C" || lang == "CXX" || lang == "RC")
{
std::string includeCacheFileName = dir;
includeCacheFileName += "/";
includeCacheFileName += lang;
includeCacheFileName += ".includecache";
// TODO: Handle RC (resource files) dependencies correctly.
scanner = new cmDependsC(includes,
includeRegexScan.c_str(),
includeRegexComplain.c_str(),
includeCacheFileName);
scanner->SetLocalGenerator(this);
}
#ifdef CMAKE_BUILD_WITH_CMAKE
else if(lang == "Fortran")
{
scanner = new cmDependsFortran(includes);
}
else if(lang == "Java")
{
scanner = new cmDependsJava();
}
#endif
if (scanner)
{
scanner->SetFileComparison
(this->GlobalGenerator->GetCMakeInstance()->GetFileComparison());
// for each file we need to scan
std::string srcLang = "CMAKE_DEPENDS_CHECK_";
srcLang += lang;
const char *srcStr = mf->GetSafeDefinition(srcLang.c_str());
std::vector<std::string> srcs;
cmSystemTools::ExpandListArgument(srcStr, srcs);
for (std::vector<std::string>::iterator si =
srcs.begin(); si != srcs.end(); ++si)
{
std::string &src = *si;
++si;
// make sure the object file is relative to home output
std::string obj = *si;
obj = this->Convert(obj.c_str(),HOME_OUTPUT,MAKEFILE);
scanner->Write(src.c_str(),obj.c_str(),
ruleFileStream, internalRuleFileStream);
}
// free the scanner for this language
delete scanner;
}
}
// dependencies were generated, so touch the mark file
ruleFileNameFull += ".mark";
std::ofstream fmark(ruleFileNameFull.c_str());
fmark << "Dependencies updated>" << std::endl;
return true;
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3
::WriteLocalAllRules(std::ostream& ruleFileStream)
{
this->WriteDisclaimer(ruleFileStream);
// Write the main entry point target. This must be the VERY first
// target so that make with no arguments will run it.
{
// Just depend on the all target to drive the build.
std::vector<std::string> depends;
std::vector<std::string> no_commands;
depends.push_back("all");
// Write the rule.
this->WriteMakeRule(ruleFileStream,
"Default target executed when no arguments are "
"given to make.",
"default_target",
depends,
no_commands, true);
}
this->WriteSpecialTargetsTop(ruleFileStream);
// Include the progress variables for the target.
std::string progressFile = cmake::GetCMakeFilesDirectory();
progressFile += "/progress.make";
std::string progressFileNameFull =
this->ConvertToFullPath(progressFile.c_str());
ruleFileStream
<< "# Include the progress variables for this target.\n"
<< this->IncludeDirective << " "
<< this->Convert(progressFileNameFull.c_str(),
cmLocalGenerator::START_OUTPUT,
cmLocalGenerator::MAKEFILE) << "\n\n";
// Write all global targets
this->WriteDivider(ruleFileStream);
ruleFileStream
<< "# Targets provided globally by CMake.\n"
<< "\n";
cmTargets* targets = &(this->Makefile->GetTargets());
cmTargets::iterator glIt;
for ( glIt = targets->begin(); glIt != targets->end(); ++ glIt )
{
if ( glIt->second.GetType() == cmTarget::GLOBAL_TARGET )
{
std::string targetString = "Special rule for the target " + glIt->first;
std::vector<std::string> commands;
std::vector<std::string> depends;
const char* text = glIt->second.GetProperty("EchoString");
if ( !text )
{
text = "Running external command ...";
}
std::set<cmStdString>::const_iterator dit;
for ( dit = glIt->second.GetUtilities().begin();
dit != glIt->second.GetUtilities().end();
++ dit )
{
depends.push_back(dit->c_str());
}
this->AppendEcho(commands, text,
cmLocalUnixMakefileGenerator3::EchoGlobal);
// Global targets store their rules in pre- and post-build commands.
this->AppendCustomDepends(depends,
glIt->second.GetPreBuildCommands());
this->AppendCustomDepends(depends,
glIt->second.GetPostBuildCommands());
this->AppendCustomCommands(commands,
glIt->second.GetPreBuildCommands());
this->AppendCustomCommands(commands,
glIt->second.GetPostBuildCommands());
std::string targetName = glIt->second.GetName();
this->WriteMakeRule(ruleFileStream, targetString.c_str(),
targetName.c_str(), depends, commands, true);
// Provide a "/fast" version of the target.
depends.clear();
if((targetName == "install")
|| (targetName == "install_local")
|| (targetName == "install_strip"))
{
// Provide a fast install target that does not depend on all
// but has the same command.
depends.push_back("preinstall/fast");
}
else
{
// Just forward to the real target so at least it will work.
depends.push_back(targetName);
commands.clear();
}
targetName += "/fast";
this->WriteMakeRule(ruleFileStream, targetString.c_str(),
targetName.c_str(), depends, commands, true);
}
}
std::vector<std::string> depends;
std::vector<std::string> commands;
// Write the all rule.
std::string dir;
std::string recursiveTarget = this->Makefile->GetStartOutputDirectory();
recursiveTarget += "/all";
depends.push_back("cmake_check_build_system");
std::string progressDir = this->Makefile->GetHomeOutputDirectory();
progressDir += cmake::GetCMakeFilesDirectory();
{
cmOStringStream progCmd;
progCmd <<
"$(CMAKE_COMMAND) -E cmake_progress_start ";
progCmd << this->Convert(progressDir.c_str(),
cmLocalGenerator::FULL,
cmLocalGenerator::SHELL);
progCmd << " $(CMAKE_ALL_PROGRESS)";
commands.push_back(progCmd.str());
}
std::string mf2Dir = cmake::GetCMakeFilesDirectoryPostSlash();
mf2Dir += "Makefile2";
commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(),
recursiveTarget.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
{
cmOStringStream progCmd;
progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0
progCmd << this->Convert(progressDir.c_str(),
cmLocalGenerator::FULL,
cmLocalGenerator::SHELL);
progCmd << " 0";
commands.push_back(progCmd.str());
}
this->WriteMakeRule(ruleFileStream, "The main all target", "all",
depends, commands, true);
// Write the clean rule.
recursiveTarget = this->Makefile->GetStartOutputDirectory();
recursiveTarget += "/clean";
commands.clear();
depends.clear();
commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(),
recursiveTarget.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
this->WriteMakeRule(ruleFileStream, "The main clean target", "clean",
depends, commands, true);
commands.clear();
depends.clear();
depends.push_back("clean");
this->WriteMakeRule(ruleFileStream, "The main clean target", "clean/fast",
depends, commands, true);
// Write the preinstall rule.
recursiveTarget = this->Makefile->GetStartOutputDirectory();
recursiveTarget += "/preinstall";
commands.clear();
depends.clear();
const char* noall =
this->Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY");
if(!noall || cmSystemTools::IsOff(noall))
{
// Drive the build before installing.
depends.push_back("all");
}
else
{
// At least make sure the build system is up to date.
depends.push_back("cmake_check_build_system");
}
commands.push_back
(this->GetRecursiveMakeCall(mf2Dir.c_str(), recursiveTarget.c_str()));
this->CreateCDCommand(commands,
this->Makefile->GetHomeOutputDirectory(),
this->Makefile->GetStartOutputDirectory());
this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.",
"preinstall", depends, commands, true);
depends.clear();
this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.",
"preinstall/fast", depends, commands, true);
// write the depend rule, really a recompute depends rule
depends.clear();
commands.clear();
std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash();
cmakefileName += "Makefile.cmake";
std::string runRule =
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
runRule += " --check-build-system ";
runRule += this->Convert(cmakefileName.c_str(),cmLocalGenerator::NONE,
cmLocalGenerator::SHELL);
runRule += " 1";
commands.push_back(runRule);
this->WriteMakeRule(ruleFileStream, "clear depends",
"depend",
depends, commands, true);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::CheckDependencies(cmMakefile* mf,
bool verbose,
bool clear)
{
// Get the list of target files to check
const char* infoDef = mf->GetDefinition("CMAKE_DEPEND_INFO_FILES");
if(!infoDef)
{
return;
}
std::vector<std::string> files;
cmSystemTools::ExpandListArgument(infoDef, files);
// For each info file run the check
cmDependsC checker;
checker.SetVerbose(verbose);
checker.SetFileComparison
(this->GlobalGenerator->GetCMakeInstance()->GetFileComparison());
for(std::vector<std::string>::iterator l = files.begin();
l != files.end(); ++l)
{
// either clear or check the files
std::string dir = cmSystemTools::GetFilenamePath(l->c_str());
std::string internalDependFile = dir + "/depend.internal";
std::string dependFile = dir + "/depend.make";
if (clear)
{
checker.Clear(internalDependFile.c_str());
checker.Clear(dependFile.c_str());
}
else
{
checker.Check(dependFile.c_str(), internalDependFile.c_str());
}
}
}
void cmLocalUnixMakefileGenerator3
::WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &target)
{
// now write all the language stuff
// Set the set of files to check for dependency integrity.
std::set<cmStdString> checkSetLangs;
std::map<cmStdString,cmLocalUnixMakefileGenerator3::IntegrityCheckSet>&
checkSet = this->GetIntegrityCheckSet()[target.GetName()];
for(std::map<cmStdString,
cmLocalUnixMakefileGenerator3::IntegrityCheckSet>::const_iterator
l = checkSet.begin(); l != checkSet.end(); ++l)
{
checkSetLangs.insert(l->first);
}
// list the languages
cmakefileStream
<< "# The set of files whose dependency integrity should be checked:\n";
cmakefileStream
<< "SET(CMAKE_DEPENDS_LANGUAGES\n";
for(std::set<cmStdString>::iterator
l = checkSetLangs.begin(); l != checkSetLangs.end(); ++l)
{
cmakefileStream << " \"" << l->c_str() << "\"\n";
}
cmakefileStream << " )\n";
// now list the files for each language
for(std::set<cmStdString>::iterator
l = checkSetLangs.begin(); l != checkSetLangs.end(); ++l)
{
cmakefileStream
<< "SET(CMAKE_DEPENDS_CHECK_" << l->c_str() << "\n";
// get the check set for this local gen and language
cmLocalUnixMakefileGenerator3::IntegrityCheckSet iCheckSet =
checkSet[*l];
// for each file
for(cmLocalUnixMakefileGenerator3::IntegrityCheckSet::const_iterator
csIter = iCheckSet.begin();
csIter != iCheckSet.end(); ++csIter)
{
cmakefileStream << " \"" << (*csIter)->GetFullPath() << "\"\n";
// Get the full path name of the object file.
std::string obj = this->Makefile->GetStartOutputDirectory();
obj += "/";
obj += this->GetObjectFileName(target, **csIter);
cmakefileStream << " \"" <<
this->Convert(obj.c_str(),
cmLocalGenerator::FULL).c_str() << "\"\n";
}
cmakefileStream << " )\n";
}
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::GetObjectFileName(cmTarget& target,
const cmSourceFile& source,
std::string* nameWithoutTargetDir)
{
if(const char* fileTargetDirectory =
source.GetProperty("MACOSX_PACKAGE_LOCATION"))
{
// Special handling for OSX package files.
std::string objectName = this->GetObjectFileNameWithoutTarget(source, 0);
if(nameWithoutTargetDir)
{
*nameWithoutTargetDir = objectName;
}
objectName = cmSystemTools::GetFilenameName(objectName.c_str());
std::string targetName;
std::string targetNameReal;
std::string targetNameImport;
std::string targetNamePDB;
target.GetExecutableNames(targetName, targetNameReal, targetNameImport,
targetNamePDB, this->ConfigurationName.c_str());
std::string obj;
if ( target.GetPropertyAsBool("MACOSX_BUNDLE") )
{
// Construct the full path version of the names.
obj = target.GetDirectory();
obj += "/";
obj += targetName + ".app/Contents/";
obj += fileTargetDirectory;
}
else
{
// Framework not handled yet
abort();
}
obj = cmSystemTools::RelativePath
(this->Makefile->GetHomeOutputDirectory(), obj.c_str());
obj += "/";
obj += objectName;
return obj;
}
else
{
// Start with the target directory.
std::string obj = this->GetTargetDirectory(target);
obj += "/";
// Get the object file name without the target directory.
std::string::size_type dir_len = 0;
dir_len += strlen(this->Makefile->GetCurrentOutputDirectory());
dir_len += 1;
dir_len += obj.size();
std::string objectName =
this->GetObjectFileNameWithoutTarget(source, dir_len);
if(nameWithoutTargetDir)
{
*nameWithoutTargetDir = objectName;
}
// Append the object name to the target directory.
obj += objectName;
return obj;
}
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os)
{
os
<< "# CMAKE generated file: DO NOT EDIT!\n"
<< "# Generated by \"" << this->GlobalGenerator->GetName() << "\""
<< " Generator, CMake Version "
<< cmVersion::GetMajorVersion() << "."
<< cmVersion::GetMinorVersion() << "\n\n";
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3
::GetRecursiveMakeCall(const char *makefile, const char* tgt)
{
// Call make on the given file.
std::string cmd;
cmd += "$(MAKE) -f ";
cmd += this->Convert(makefile,NONE,SHELL);
cmd += " ";
// Passg down verbosity level.
if(this->GetMakeSilentFlag().size())
{
cmd += this->GetMakeSilentFlag();
cmd += " ";
}
// Most unix makes will pass the command line flags to make down to
// sub-invoked makes via an environment variable. However, some
// makes do not support that, so you have to pass the flags
// explicitly.
if(this->GetPassMakeflags())
{
cmd += "-$(MAKEFLAGS) ";
}
// Add the target.
if (tgt && tgt[0] != '\0')
{
// The make target is always relative to the top of the build tree.
std::string tgt2 = this->Convert(tgt, HOME_OUTPUT);
// The target may have been written with windows paths.
cmSystemTools::ConvertToOutputSlashes(tgt2);
// Escape one extra time if the make tool requires it.
if(this->MakeCommandEscapeTargetTwice)
{
tgt2 = this->EscapeForShell(tgt2.c_str(), true, false);
}
// The target name is now a string that should be passed verbatim
// on the command line.
cmd += this->EscapeForShell(tgt2.c_str(), true, false);
}
return cmd;
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os)
{
os
<< "#======================================"
<< "=======================================\n";
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator3
::WriteCMakeArgument(std::ostream& os, const char* s)
{
// Write the given string to the stream with escaping to get it back
// into CMake through the lexical scanner.
os << "\"";
for(const char* c = s; *c; ++c)
{
if(*c == '\\')
{
os << "\\\\";
}
else if(*c == '"')
{
os << "\\\"";
}
else
{
os << *c;
}
}
os << "\"";
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath(const char* p)
{
// Split the path into its components.
std::vector<std::string> components;
cmSystemTools::SplitPath(p, components);
// Return an empty path if there are no components.
if(components.empty())
{
return "\"\"";
}
// Choose a slash direction and fix root component.
const char* slash = "/";
#if defined(_WIN32) && !defined(__CYGWIN__)
if(!cmSystemTools::GetForceUnixPaths())
{
slash = "\\";
for(std::string::iterator i = components[0].begin();
i != components[0].end(); ++i)
{
if(*i == '/')
{
*i = '\\';
}
}
}
#endif
// Begin the quoted result with the root component.
std::string result = "\"";
result += components[0];
// Now add the rest of the components separated by the proper slash
// direction for this platform.
bool first = true;
for(unsigned int i=1; i < components.size(); ++i)
{
// Only the last component can be empty to avoid double slashes.
if(components[i].length() > 0 || (i == (components.size()-1)))
{
if(!first)
{
result += slash;
}
result += components[i];
first = false;
}
}
// Close the quoted result.
result += "\"";
return result;
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator3::GetTargetDirectory(cmTarget& target)
{
std::string dir = cmake::GetCMakeFilesDirectoryPostSlash();
dir += target.GetName();
dir += ".dir";
return dir;
}
void cmLocalUnixMakefileGenerator3
::CreateCDCommand(std::vector<std::string>& commands, const char *tgtDir,
const char *retDir)
{
// do we need to cd?
if (!strcmp(tgtDir,retDir))
{
return;
}
if(!this->UnixCD)
{
// On Windows we must perform each step separately and then change
// back because the shell keeps the working directory between
// commands.
std::string cmd = "cd ";
cmd += this->ConvertToOutputForExisting(tgtDir);
commands.insert(commands.begin(),cmd);
// Change back to the starting directory. Any trailing slash must be
// removed to avoid problems with Borland Make.
std::string back = retDir;
if(back.size() && back[back.size()-1] == '/')
{
back = back.substr(0, back.size()-1);
}
cmd = "cd ";
cmd += this->ConvertToOutputForExisting(back.c_str());
commands.push_back(cmd);
}
else
{
// On UNIX we must construct a single shell command to change
// directory and build because make resets the directory between
// each command.
std::vector<std::string>::iterator i = commands.begin();
for (; i != commands.end(); ++i)
{
std::string cmd = "cd ";
cmd += this->ConvertToOutputForExisting(tgtDir);
cmd += " && ";
cmd += *i;
*i = cmd;
}
}
}
void cmLocalUnixMakefileGenerator3
::GetTargetObjectFileDirectories(cmTarget* target,
std::vector<std::string>& dirs)
{
std::string dir = this->Makefile->GetCurrentOutputDirectory();
dir += "/";
dir += this->GetTargetDirectory(*target);
dirs.push_back(dir);
}