CMake/Source/cmGlobalVisualStudio10Gener...

178 lines
5.8 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "windows.h" // this must be first to define GetCurrentDirectory
#include "cmGlobalVisualStudio10Generator.h"
#include "cmLocalVisualStudio10Generator.h"
#include "cmMakefile.h"
#include "cmake.h"
cmGlobalVisualStudio10Generator::cmGlobalVisualStudio10Generator()
{
this->FindMakeProgramFile = "CMakeVS10FindMake.cmake";
std::string vc10Express;
this->ExpressEdition = cmSystemTools::ReadRegistryValue(
"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\10.0\\Setup\\VC;"
"ProductDir", vc10Express, cmSystemTools::KeyWOW64_32);
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio10Generator::AddPlatformDefinitions(cmMakefile* mf)
{
mf->AddDefinition("MSVC10", "1");
mf->AddDefinition("MSVC_C_ARCHITECTURE_ID", "X86");
mf->AddDefinition("MSVC_CXX_ARCHITECTURE_ID", "X86");
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio10Generator::WriteSLNHeader(std::ostream& fout)
{
fout << "Microsoft Visual Studio Solution File, Format Version 11.00\n";
fout << "# Visual Studio 2010\n";
}
///! Create a local generator appropriate to this Global Generator
cmLocalGenerator *cmGlobalVisualStudio10Generator::CreateLocalGenerator()
{
cmLocalVisualStudio10Generator* lg = new cmLocalVisualStudio10Generator;
lg->SetPlatformName(this->GetPlatformName());
lg->SetGlobalGenerator(this);
return lg;
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio10Generator
::GetDocumentation(cmDocumentationEntry& entry) const
{
entry.Name = this->GetName();
entry.Brief = "Generates Visual Studio 10 project files.";
entry.Full = "";
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio10Generator
::EnableLanguage(std::vector<std::string>const & lang,
cmMakefile *mf, bool optional)
{
cmGlobalVisualStudio8Generator::EnableLanguage(lang, mf, optional);
}
//----------------------------------------------------------------------------
const char* cmGlobalVisualStudio10Generator::GetPlatformToolset()
{
if(!this->PlatformToolset.empty())
{
return this->PlatformToolset.c_str();
}
return 0;
}
//----------------------------------------------------------------------------
std::string cmGlobalVisualStudio10Generator::GetUserMacrosDirectory()
{
std::string base;
std::string path;
// base begins with the VisualStudioProjectsLocation reg value...
if (cmSystemTools::ReadRegistryValue(
"HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0;"
"VisualStudioProjectsLocation",
base))
{
cmSystemTools::ConvertToUnixSlashes(base);
// 9.0 macros folder:
path = base + "/VSMacros80";
// *NOT* a typo; right now in Visual Studio 2008 beta the macros
// folder is VSMacros80... They may change it to 90 before final
// release of 2008 or they may not... we'll have to keep our eyes
// on it
}
// path is (correctly) still empty if we did not read the base value from
// the Registry value
return path;
}
//----------------------------------------------------------------------------
std::string cmGlobalVisualStudio10Generator::GetUserMacrosRegKeyBase()
{
return "Software\\Microsoft\\VisualStudio\\10.0\\vsmacros";
}
std::string cmGlobalVisualStudio10Generator
::GenerateBuildCommand(const char* makeProgram,
const char *projectName,
const char* additionalOptions, const char *targetName,
const char* config, bool ignoreErrors, bool fast)
{
// now build the test
std::string makeCommand
= cmSystemTools::ConvertToOutputPath(makeProgram);
std::string lowerCaseCommand = makeCommand;
cmSystemTools::LowerCase(lowerCaseCommand);
// If makeProgram is devenv, parent class knows how to generate command:
if (lowerCaseCommand.find("devenv") != std::string::npos ||
lowerCaseCommand.find("VCExpress") != std::string::npos)
{
return cmGlobalVisualStudio7Generator::GenerateBuildCommand(makeProgram,
projectName, additionalOptions, targetName, config, ignoreErrors, fast);
}
// Otherwise, assume MSBuild command line, and construct accordingly.
// if there are spaces in the makeCommand, assume a full path
// and convert it to a path with no spaces in it as the
// RunSingleCommand does not like spaces
if(makeCommand.find(' ') != std::string::npos)
{
cmSystemTools::GetShortPath(makeCommand.c_str(), makeCommand);
}
// msbuild.exe CxxOnly.sln /t:Build /p:Configuration=Debug /target:ALL_BUILD
if(!targetName || strlen(targetName) == 0)
{
targetName = "ALL_BUILD";
}
bool clean = false;
if ( targetName && strcmp(targetName, "clean") == 0 )
{
clean = true;
makeCommand += " ";
makeCommand += projectName;
makeCommand += ".sln ";
makeCommand += "/t:Clean ";
}
else
{
makeCommand += " ";
makeCommand += targetName;
makeCommand += ".vcxproj ";
}
makeCommand += "/p:Configuration=";
if(config && strlen(config))
{
makeCommand += config;
}
else
{
makeCommand += "Debug";
}
if ( additionalOptions )
{
makeCommand += " ";
makeCommand += additionalOptions;
}
return makeCommand;
}