120 lines
4.1 KiB
Plaintext
120 lines
4.1 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="OUTPUT_LIBNAME" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# ITK DSP Header file
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# This file is read by the build system of itk, and is used as the top part of
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# a microsoft project dsp header file
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# IF this is in a dsp file, then it is not the header, but has
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# already been used, so do not edit here...
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# variables to REPLACE
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#
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# BUILD_INCLUDES == include path
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# EXTRA_DEFINES == compiler defines
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# OUTPUT_LIBNAME == name of output library
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=OUTPUT_LIBNAME - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Static Library")
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!MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE "OUTPUT_LIBNAME - Win32 Release MinSize" (based on "Win32 (x86) Static Library")
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Ob1 /Oi /Ot /Oy /Gs /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
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# ADD CPP /nologo /GR /MD /W3 /GX /Zm1000 /Ob1 /Oi /Ot /Oy /Gs BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /c
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
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# ADD CPP /nologo /MDd /W3 /GR /GX /Zm1000 /Zi /Od BUILD_INCLUDES EXTRA_DEFINES /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /GZ /c
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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!ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release MinSize"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "ReleaseMinSize"
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# PROP BASE Intermediate_Dir "ReleaseMinSize"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "ReleaseMinSize"
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# PROP Intermediate_Dir "ReleaseMinSize"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MD /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /FD /c
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# ADD CPP /nologo /GR /GX /Zm1000 /MD /W3 /O1 BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_MBCS" /D "_ATL_DLL" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /FD /c
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# SUBTRACT CPP /YX /Yc /Yu
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo
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!ENDIF
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# Begin Target
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# Name "OUTPUT_LIBNAME - Win32 Release"
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# Name "OUTPUT_LIBNAME - Win32 Debug"
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# Name "OUTPUT_LIBNAME - Win32 Release MinSize"
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