CMake/Tests/VSWinStorePhone/Direct3DApp1
Cedric Perthuis 2a224b4ce3 VS: Add source file properties to set the hlsl shader entry point and model
Create properties VS_SHADER_ENTRYPOINT and VS_SHADER_MODEL.  Without
these many .hlsl source files may not be possible to use.  Extend the
VSWinStorePhone test project to cover them.
2014-12-03 09:30:59 -05:00
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Assets VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
BasicTimer.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
CubeRenderer.cpp VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
CubeRenderer.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
Direct3DApp1.cpp VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
Direct3DApp1.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
Direct3DApp1_TemporaryKey.pfx VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
Direct3DBase.cpp VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
Direct3DBase.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
DirectXHelper.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
SimplePixelShader.cso VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
SimplePixelShader.hlsl VS: Add source file properties to set the hlsl shader entry point and model 2014-12-03 09:30:59 -05:00
SimpleVertexShader.cso VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
SimpleVertexShader.hlsl VS: Add source file properties to set the hlsl shader entry point and model 2014-12-03 09:30:59 -05:00
pch.cpp VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00
pch.h VS: Add test case for Windows Phone and Windows Store 2014-09-02 10:17:03 -04:00