CMake/Source/cmLocalVisualStudio6Generat...

108 lines
3.5 KiB
C++

/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmLocalVisualStudio6Generator_h
#define cmLocalVisualStudio6Generator_h
#include "cmLocalGenerator.h"
class cmMakeDepend;
class cmTarget;
class cmSourceFile;
// please remove me.... Yuck
#include "cmSourceGroup.h"
/** \class cmLocalVisualStudio6Generator
* \brief Write a LocalUnix makefiles.
*
* cmLocalVisualStudio6Generator produces a LocalUnix makefile from its
* member m_Makefile.
*/
class cmLocalVisualStudio6Generator : public cmLocalGenerator
{
public:
///! Set cache only and recurse to false by default.
cmLocalVisualStudio6Generator();
virtual ~cmLocalVisualStudio6Generator();
/**
* Generate the makefile for this directory. fromTheTop indicates if this
* is being invoked as part of a global Generate or specific to this
* directory. The difference is that when done from the Top we might skip
* some steps to save time, such as dependency generation for the
* makefiles. This is done by a direct invocation from make.
*/
virtual void Generate(bool fromTheTop);
void OutputDSPFile();
enum BuildType {STATIC_LIBRARY, DLL, EXECUTABLE, WIN32_EXECUTABLE, UTILITY};
/**
* Specify the type of the build: static, dll, or executable.
*/
void SetBuildType(BuildType,const char *name);
/**
* Return array of created DSP names in a STL vector.
* Each executable must have its own dsp.
*/
std::vector<std::string> GetCreatedProjectNames()
{
return m_CreatedProjectNames;
}
private:
std::string m_DSPHeaderTemplate;
std::string m_DSPFooterTemplate;
std::vector<std::string> m_CreatedProjectNames;
void CreateSingleDSP(const char *lname, cmTarget &tgt);
void WriteDSPFile(std::ostream& fout, const char *libName,
cmTarget &tgt);
void WriteDSPBeginGroup(std::ostream& fout,
const char* group,
const char* filter);
void WriteDSPEndGroup(std::ostream& fout);
void WriteDSPHeader(std::ostream& fout, const char *libName,
const cmTarget &tgt, std::vector<cmSourceGroup> &sgs);
void WriteDSPFooter(std::ostream& fout);
void AddDSPBuildRule(cmSourceGroup&);
void WriteCustomRule(std::ostream& fout,
const char* source,
const char* command,
const char* comment,
const std::set<std::string>& depends,
const std::set<std::string>& outputs,
const char* flags);
std::string CreateTargetRules(const cmTarget &target,
const char *libName);
std::string CombineCommands(const cmSourceGroup::Commands &commands,
cmSourceGroup::CommandFiles &totalCommand,
const char *source);
std::string m_IncludeOptions;
std::vector<std::string> m_Configurations;
};
#endif