CMake/Source/cmGlobalVisualStudioGenerator.h
Brad King 325bdb2a92 Factor out duplicate VS target dependency code
Compute VS target dependencies in cmGlobalVisualStudioGenerator when the
main global dependency analysis is done.  Use these results in each of
the VS generators instead of duplicating the analysis.
2010-08-24 18:39:36 -04:00

109 lines
3.5 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmGlobalVisualStudioGenerator_h
#define cmGlobalVisualStudioGenerator_h
#include "cmGlobalGenerator.h"
/** \class cmGlobalVisualStudioGenerator
* \brief Base class for global Visual Studio generators.
*
* cmGlobalVisualStudioGenerator provides functionality common to all
* global Visual Studio generators.
*/
class cmGlobalVisualStudioGenerator : public cmGlobalGenerator
{
public:
cmGlobalVisualStudioGenerator();
virtual ~cmGlobalVisualStudioGenerator();
/**
* Basic generate implementation for all VS generators.
*/
virtual void Generate();
/**
* Configure CMake's Visual Studio macros file into the user's Visual
* Studio macros directory.
*/
virtual void ConfigureCMakeVisualStudioMacros();
/**
* Where does this version of Visual Studio look for macros for the
* current user? Returns the empty string if this version of Visual
* Studio does not implement support for VB macros.
*/
virtual std::string GetUserMacrosDirectory();
/**
* What is the reg key path to "vsmacros" for this version of Visual
* Studio?
*/
virtual std::string GetUserMacrosRegKeyBase();
enum MacroName {MacroReload, MacroStop};
/**
* Call the ReloadProjects macro if necessary based on
* GetFilesReplacedDuringGenerate results.
*/
virtual void CallVisualStudioMacro(MacroName m,
const char* vsSolutionFile = 0);
// return true if target is fortran only
bool TargetIsFortranOnly(cmTarget& t);
const char* GetUtilityForTarget(cmTarget& target, const char*);
/** Get the top-level registry key for this VS version. */
std::string GetRegistryBase();
/** Return true if the generated build tree may contain multiple builds.
i.e. "Can I build Debug and Release in the same tree?" */
virtual bool IsMultiConfig() { return true; }
protected:
void FixUtilityDepends();
// Does this VS version link targets to each other if there are
// dependencies in the SLN file? This was done for VS versions
// below 8.
virtual bool VSLinksDependencies() const { return true; }
virtual const char* GetIDEVersion() = 0;
struct TargetCompare
{
bool operator()(cmTarget const* l, cmTarget const* r) const;
};
class OrderedTargetDependSet: public std::multiset<cmTarget*, TargetCompare>
{
public:
OrderedTargetDependSet(cmGlobalGenerator::TargetDependSet const&);
};
virtual void GetTargetSets(TargetDependSet& projectTargets,
TargetDependSet& originalTargets,
cmLocalGenerator* root, GeneratorVector const&);
virtual bool ComputeTargetDepends();
class VSDependSet: public std::set<cmStdString> {};
class VSDependMap: public std::map<cmTarget*, VSDependSet> {};
VSDependMap VSTargetDepends;
void ComputeVSTargetDepends(cmTarget&);
bool CheckTargetLinks(cmTarget& target, const char* name);
private:
void FixUtilityDependsForTarget(cmTarget& target);
void CreateUtilityDependTarget(cmTarget& target);
};
#endif