David Cole 31c0bc0219 Merge topic 'object-library'
93d5509 Merge branch 'ninja-object-library' into object-library
821037c Merge branch 'xcode-object-library' into object-library
eb24c99 Merge branch 'object-library' into xcode-object-library
63d1be8 Xcode: Honor $<TARGET_OBJECTS:...> source expressions
020ba38 Merge branch 'object-library' into xcode-object-library
e8ea615 Build object library targets in Xcode
8045e17 Pre-compute object file names before Xcode generation
247a132 Allow txt files as ExtraSources in object library targets
b063599 Add a default source group for object files.
be01f3b Xcode: Re-factor some existing methods into "FromPath" variants
2693dbe Merge branch 'object-library' into ninja-object-library
51997cb Ninja: Honor $<TARGET_OBJECTS:...> source expressions
23ec258 Merge branch 'object-library' into ninja-object-library
61124de Build object library targets in Ninja
f5b06cd Pre-compute object file names before Ninja generation
a2514f1 Simplify cmNinjaTargetGenerator using cmGeneratorTarget
...
2012-03-20 09:34:35 -04:00
2012-03-19 14:41:43 -04:00
2012-03-20 09:34:35 -04:00
2012-02-25 23:07:07 +01:00
2012-03-20 09:34:35 -04:00
2012-03-13 11:54:21 -04:00
2011-12-30 11:05:59 -05:00
2012-01-09 14:10:01 -05:00
2007-11-26 13:21:57 -05:00

This is CMake, the cross-platform, open-source make system.
CMake is distributed under the BSD License, see Copyright.txt.
For documentation see the Docs/ directory once you have built CMake
or visit http://www.cmake.org.


Building CMake
==============


Supported Platforms
-------------------

MS Windows, Mac OS X, Linux, FreeBSD, Solaris, HP-UX, IRIX, BeOS, QNX

Other UNIX-like operating systems may work too out of the box, if not
it shouldn't be a major problem to port CMake to this platform. Contact the
CMake mailing list in this case: http://www.cmake.org/mailman/listinfo/cmake


If you don't have any previous version of CMake already installed
--------------------------------------------------------------

* UNIX/Mac OSX/MinGW/MSYS/Cygwin:

You need to have a compiler and a make installed.
Run the bootstrap script you find the in the source directory of CMake.
You can use the --help option to see the supported options.
You may want to use the --prefix=<install_prefix> option to specify a custom
installation directory for CMake. You can run the bootstrap script from
within the CMake source directory or any other build directory of your
choice. Once this has finished successfully, run make and make install.
So basically it's the same as you may be used to from autotools-based
projects:

$ ./bootstrap; make; make install


* Other Windows:

You need to download and install a binary release of CMake in order to build
CMake.  You can get these releases from
http://www.cmake.org/HTML/Download.html .  Then proceed with the instructions
below.


You already have a version of CMake installed
---------------------------------------------

You can build CMake as any other project with a CMake-based build system:
run the installed CMake on the sources of this CMake with your preferred
options and generators. Then build it and install it.
For instructions how to do this, see http://www.cmake.org/HTML/RunningCMake.html
Description
My patches to CMake
Readme 53 MiB
Languages
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C++ 30.2%
CMake 14.3%
PostScript 5.3%
reStructuredText 4%
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