290 lines
13 KiB
C++
290 lines
13 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmLocalUnixMakefileGenerator2_h
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#define cmLocalUnixMakefileGenerator2_h
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#include "cmLocalGenerator.h"
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class cmCustomCommand;
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class cmDependInformation;
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class cmDepends;
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class cmMakeDepend;
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class cmTarget;
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class cmSourceFile;
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/** \class cmLocalUnixMakefileGenerator2
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* \brief Write a LocalUnix makefiles.
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*
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* cmLocalUnixMakefileGenerator2 produces a LocalUnix makefile from its
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* member m_Makefile.
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*/
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class cmLocalUnixMakefileGenerator2 : public cmLocalGenerator
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{
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public:
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///! Set cache only and recurse to false by default.
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cmLocalUnixMakefileGenerator2();
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virtual ~cmLocalUnixMakefileGenerator2();
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/** Set the command used when there are no dependencies or rules for
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a target. This is used to avoid errors on some make
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implementations. */
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void SetEmptyCommand(const char* cmd);
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/**
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* Set to true if the shell being used is the windows shell.
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* This controls if statements in the makefile and the SHELL variable.
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* The default is false.
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*/
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void SetWindowsShell(bool v) {m_WindowsShell = v;}
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/**
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* Set the string used to include one makefile into another default
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* is include.
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*/
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void SetIncludeDirective(const char* s) { m_IncludeDirective = s; }
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/**
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* Set the flag used to keep the make program silent.
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*/
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void SetMakeSilentFlag(const char* s) { m_MakeSilentFlag = s; }
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/**
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* Set max makefile variable size, default is 0 which means unlimited.
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*/
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void SetMakefileVariableSize(int s) { m_MakefileVariableSize = s; }
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/**
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* If ignore lib prefix is true, then do not strip lib from the name
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* of a library.
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*/
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void SetIgnoreLibPrefix(bool s) { m_IgnoreLibPrefix = s; }
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/**
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* If true, then explicitly pass MAKEFLAGS on the make all target for makes
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* that do not use environment variables.
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*
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*/
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void SetPassMakeflags(bool s){m_PassMakeflags = s;}
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/**
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* Generate the makefile for this directory. fromTheTop indicates if this
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* is being invoked as part of a global Generate or specific to this
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* directory. The difference is that when done from the Top we might skip
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* some steps to save time, such as dependency generation for the
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* makefiles. This is done by a direct invocation from make.
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*/
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virtual void Generate(bool fromTheTop);
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/** Called from command-line hook to scan dependencies. */
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static bool ScanDependencies(std::vector<std::string> const& args);
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/** Called from command-line hook to check dependencies. */
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static void CheckDependencies(cmMakefile* mf);
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protected:
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void GenerateMakefile();
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void GenerateCMakefile();
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void GenerateDirectoryInformationFile();
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void GenerateTargetRuleFile(const cmTarget& target);
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void GenerateObjectRuleFile(const cmTarget& target,
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const cmSourceFile& source,
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std::vector<std::string>& objects,
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std::vector<std::string>& provides_requires);
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void GenerateCustomRuleFile(const cmCustomCommand& cc);
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void GenerateUtilityRuleFile(const cmTarget& target);
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bool GenerateDependsMakeFile(const std::string& lang,
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const char* objFile,
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std::string& depMakeFile,
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std::string& depMarkFile);
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void WriteMakeRule(std::ostream& os,
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const char* comment,
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const char* preEcho,
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const char* target,
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const std::vector<std::string>& depends,
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const std::vector<std::string>& commands,
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const char* postEcho=0);
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void WriteDivider(std::ostream& os);
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void WriteDisclaimer(std::ostream& os);
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void WriteMakeVariables(std::ostream& makefileStream);
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void WriteSpecialTargetsTop(std::ostream& makefileStream);
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void WriteSpecialTargetsBottom(std::ostream& makefileStream);
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void WriteRuleFileIncludes(std::ostream& makefileStream);
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void WriteAllRules(std::ostream& makefileStream);
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void WritePassRules(std::ostream& makefileStream, const char* pass);
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void WriteDriverRules(std::ostream& makefileStream, const char* pass,
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const char* local1, const char* local2=0);
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void WriteSubdirRules(std::ostream& makefileStream, const char* pass);
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void WriteSubdirRule(std::ostream& makefileStream, const char* pass,
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const char* subdir, std::string& last);
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void WriteSubdirDriverRule(std::ostream& makefileStream, const char* pass,
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const char* order, const std::string& last);
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void WriteLocalRule(std::ostream& ruleFileStream, const char* pass,
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const char* dependency);
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void WriteConvenienceRules(std::ostream& ruleFileStream,
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const cmTarget& target,
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const char* targetOutPath);
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void WriteConvenienceRule(std::ostream& ruleFileStream,
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const char* realTarget,
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const char* helpTarget);
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void WriteExecutableRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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const std::vector<std::string>& provides_requires);
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void WriteStaticLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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const std::vector<std::string>& provides_requires);
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void WriteSharedLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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const std::vector<std::string>& provides_requires);
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void WriteModuleLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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const std::vector<std::string>& provides_requires);
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void WriteLibraryRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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const char* linkRuleVar,
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const char* extraLinkFlags,
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const std::vector<std::string>& provides_requires);
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void WriteObjectsVariable(std::ostream& ruleFileStream,
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const cmTarget& target,
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const std::vector<std::string>& objects,
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const std::vector<std::string>& external_objects,
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std::string& variableName,
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std::string& variableNameExternal);
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void WriteTargetDependsRule(std::ostream& ruleFileStream,
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const char* ruleFileName,
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const cmTarget& target,
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const std::vector<std::string>& objects);
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void WriteTargetCleanRule(std::ostream& ruleFileStream,
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const cmTarget& target,
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const std::vector<std::string>& files);
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void WriteTargetRequiresRule(std::ostream& ruleFileStream,
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const cmTarget& target,
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const std::vector<std::string>& provides_requires);
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void WriteLocalCleanRule(std::ostream& makefileStream);
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void WriteCMakeArgument(std::ostream& os, const char* s);
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std::string GetTargetDirectory(const cmTarget& target);
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std::string GetSubdirTargetName(const char* pass, const char* subdir);
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std::string GetObjectFileName(const cmTarget& target,
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const cmSourceFile& source);
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const char* GetSourceFileLanguage(const cmSourceFile& source);
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std::string ConvertToFullPath(const std::string& localPath);
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std::string ConvertToRelativePath(const char* p);
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std::string ConvertToRelativeOutputPath(const char* p);
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void ConfigureOutputPaths();
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void FormatOutputPath(std::string& path, const char* name);
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bool ComparePath(const char* c1, const char* c2);
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void AppendTargetDepends(std::vector<std::string>& depends,
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const cmTarget& target);
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void AppendAnyDepend(std::vector<std::string>& depends, const char* name);
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void AppendCustomDepends(std::vector<std::string>& depends,
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const std::vector<cmCustomCommand>& ccs);
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void AppendCustomDepend(std::vector<std::string>& depends,
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const cmCustomCommand& cc);
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void AppendCustomCommands(std::vector<std::string>& commands,
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const std::vector<cmCustomCommand>& ccs);
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void AppendCustomCommand(std::vector<std::string>& commands,
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const cmCustomCommand& cc);
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void AppendCleanCommand(std::vector<std::string>& commands,
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const std::vector<std::string>& files);
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//==========================================================================
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void OutputEcho(std::ostream& fout, const char* msg);
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bool SamePath(const char* path1, const char* path2);
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std::string GetBaseTargetName(const cmTarget& t);
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void GetLibraryNames(const cmTarget& t,
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std::string& name, std::string& soName,
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std::string& realName, std::string& baseName);
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std::string ConvertToMakeTarget(const char* tgt);
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std::string& CreateSafeUniqueObjectFileName(const char* sin);
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std::string CreateMakeVariable(const char* sin, const char* s2in);
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//==========================================================================
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std::string GetRecursiveMakeCall(const char* tgt);
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void WriteJumpAndBuildRules(std::ostream& makefileStream);
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static cmDepends* GetDependsChecker(const std::string& lang,
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const char* dir,
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const char* objFile);
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private:
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// Map from target name to build directory containing it for
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// jump-and-build targets.
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struct RemoteTarget
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{
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std::string m_BuildDirectory;
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std::string m_FilePath;
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};
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std::map<cmStdString, RemoteTarget> m_JumpAndBuild;
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// List the files for which to check dependency integrity. Each
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// language has its own list because integrity may be checked
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// differently.
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struct IntegrityCheckSet: public std::set<cmStdString> {};
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std::map<cmStdString, IntegrityCheckSet> m_CheckDependFiles;
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// Command used when a rule has no dependencies or commands.
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std::vector<std::string> m_EmptyCommands;
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//==========================================================================
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// Configuration settings.
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int m_MakefileVariableSize;
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std::map<cmStdString, cmStdString> m_MakeVariableMap;
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std::map<cmStdString, cmStdString> m_ShortMakeVariableMap;
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std::map<cmStdString, cmStdString> m_UniqueObjectNamesMap;
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std::string m_IncludeDirective;
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std::string m_MakeSilentFlag;
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std::string m_ExecutableOutputPath;
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std::string m_LibraryOutputPath;
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bool m_PassMakeflags;
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//==========================================================================
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// List of make rule files that need to be included by the makefile.
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std::vector<std::string> m_IncludeRuleFiles;
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// Set of custom rule files that have been generated.
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std::set<cmStdString> m_CustomRuleFiles;
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// Set of object file names that will be built in this directory.
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std::set<cmStdString> m_ObjectFiles;
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// The prefix required of a path to be converted to a relative path.
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// No sequence of ../.. will ever go past this path.
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std::string m_RelativePathTop;
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// The pre-split current output directory.
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std::vector<std::string> m_CurrentOutputDirectoryComponents;
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};
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#endif
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