CMake/Source/cmGlobalVisualStudio6Generator.h
Robert Dailey 2b958a2027 cmake-gui: Add option to specify generator toolset
The -T parameter to CMake may now be specified through cmake-gui via a
new text field in the first-time configure wizard (below the generator
chooser).

The generator factories specify whether or not they support toolsets.
This information is propagated to the Qt code and used to determine if
the selected generator should also display the optional Toolset widgets.
2015-11-17 10:03:10 -05:00

114 lines
4.2 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmGlobalVisualStudio6Generator_h
#define cmGlobalVisualStudio6Generator_h
#include "cmGlobalVisualStudioGenerator.h"
#include "cmGlobalGeneratorFactory.h"
/** \class cmGlobalVisualStudio6Generator
* \brief Write a Unix makefiles.
*
* cmGlobalVisualStudio6Generator manages UNIX build process for a tree
*/
class cmGlobalVisualStudio6Generator : public cmGlobalVisualStudioGenerator
{
public:
cmGlobalVisualStudio6Generator(cmake* cm);
static cmGlobalGeneratorFactory* NewFactory() {
return new cmGlobalGeneratorSimpleFactory
<cmGlobalVisualStudio6Generator>(); }
///! Get the name for the generator.
virtual std::string GetName() const {
return cmGlobalVisualStudio6Generator::GetActualName();}
static std::string GetActualName() {return "Visual Studio 6";}
/** Get the documentation entry for this generator. */
static void GetDocumentation(cmDocumentationEntry& entry);
/**
* Utilized by the generator factory to determine if this generator
* supports toolsets.
*/
static bool SupportsToolset() { return false; }
///! Create a local generator appropriate to this Global Generator
virtual cmLocalGenerator *CreateLocalGenerator(cmMakefile* mf);
/**
* Try to determine system information such as shared library
* extension, pthreads, byte order etc.
*/
virtual void EnableLanguage(std::vector<std::string>const& languages,
cmMakefile *, bool optional);
/**
* Try running cmake and building a file. This is used for dynalically
* loaded commands, not as part of the usual build process.
*/
virtual void GenerateBuildCommand(
std::vector<std::string>& makeCommand,
const std::string& makeProgram,
const std::string& projectName,
const std::string& projectDir,
const std::string& targetName,
const std::string& config,
bool fast, bool verbose,
std::vector<std::string> const& makeOptions = std::vector<std::string>()
);
/**
* Generate the DSW workspace file.
*/
virtual void OutputDSWFile();
virtual void OutputDSWFile(cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators);
virtual void WriteDSWFile(std::ostream& fout,
cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators);
/** Append the subdirectory for the given configuration. */
virtual void AppendDirectoryForConfig(const std::string& prefix,
const std::string& config,
const std::string& suffix,
std::string& dir);
///! What is the configurations directory variable called?
virtual const char* GetCMakeCFGIntDir() const { return "$(IntDir)"; }
virtual void FindMakeProgram(cmMakefile*);
protected:
virtual void Generate();
virtual const char* GetIDEVersion() { return "6.0"; }
private:
virtual std::string GetVSMakeProgram() { return this->GetMSDevCommand(); }
void GenerateConfigurations(cmMakefile* mf);
void WriteDSWFile(std::ostream& fout);
void WriteDSWHeader(std::ostream& fout);
void WriteProject(std::ostream& fout,
const std::string& name, const char* path,
cmGeneratorTarget const* t);
void WriteExternalProject(std::ostream& fout,
const std::string& name, const char* path,
const std::set<std::string>& dependencies);
void WriteDSWFooter(std::ostream& fout);
virtual std::string WriteUtilityDepend(const cmGeneratorTarget *target);
std::string MSDevCommand;
bool MSDevCommandInitialized;
std::string const& GetMSDevCommand();
std::string FindMSDevCommand();
};
#endif