908 lines
28 KiB
C++
908 lines
28 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmMakefile_h
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#define cmMakefile_h
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#include "cmCacheManager.h"
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#include "cmData.h"
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#include "cmExecutionStatus.h"
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#include "cmListFileCache.h"
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#include "cmPolicies.h"
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#include "cmPropertyMap.h"
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#include "cmSystemTools.h"
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#include "cmTarget.h"
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#if defined(CMAKE_BUILD_WITH_CMAKE)
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#include "cmSourceGroup.h"
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#endif
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#include <cmsys/RegularExpression.hxx>
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class cmFunctionBlocker;
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class cmCommand;
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class cmInstallGenerator;
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class cmLocalGenerator;
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class cmMakeDepend;
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class cmSourceFile;
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class cmTest;
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class cmVariableWatch;
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class cmake;
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class cmMakefileCall;
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/** \class cmMakefile
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* \brief Process the input CMakeLists.txt file.
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*
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* Process and store into memory the input CMakeLists.txt file.
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* Each CMakeLists.txt file is parsed and the commands found there
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* are added into the build process.
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*/
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class cmMakefile
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{
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public:
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/**
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* Return the major and minor version of the cmake that
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* was used to write the currently loaded cache, note
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* this method will not work before the cache is loaded.
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*/
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unsigned int GetCacheMajorVersion();
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unsigned int GetCacheMinorVersion();
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/** Return whether compatibility features needed for a version of
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the cache or lower should be enabled. */
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bool NeedCacheCompatibility(int major, int minor);
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/**
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* Construct an empty makefile.
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*/
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cmMakefile();
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cmMakefile(const cmMakefile& mf);
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/**
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* Destructor.
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*/
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~cmMakefile();
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/**
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* Read and parse a CMakeLists.txt file.
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*/
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bool ReadListFile(const char* listfile,
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const char* external= 0,
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std::string* fullPath= 0);
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/**
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* Add a function blocker to this makefile
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*/
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void AddFunctionBlocker(cmFunctionBlocker *fb)
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{ this->FunctionBlockers.push_back(fb);}
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void RemoveFunctionBlocker(cmFunctionBlocker *fb)
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{ this->FunctionBlockers.remove(fb);}
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void RemoveFunctionBlocker(const cmListFileFunction& lff);
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/**
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* Add file to the written file list. These file should not be in the list
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* of dependencies because they cause infinite loops.
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*/
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void AddWrittenFile(const char* file);
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bool HasWrittenFile(const char* file);
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/**
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* Check if there are any infinite loops
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*/
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bool CheckInfiniteLoops();
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/**
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* Try running cmake and building a file. This is used for dynalically
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* loaded commands, not as part of the usual build process.
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*/
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int TryCompile(const char *srcdir, const char *bindir,
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const char *projectName, const char *targetName,
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const std::vector<std::string> *cmakeArgs,
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std::string *output);
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/**
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* Specify the makefile generator. This is platform/compiler
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* dependent, although the interface is through a generic
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* superclass.
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*/
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void SetLocalGenerator(cmLocalGenerator*);
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///! Get the current makefile generator.
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cmLocalGenerator* GetLocalGenerator()
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{ return this->LocalGenerator;}
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/**
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* Test whether compatibility is set to a given version or lower.
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*/
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bool NeedBackwardsCompatibility(unsigned int major,
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unsigned int minor,
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unsigned int patch = 0xFFu);
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/**
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* Help enforce global target name uniqueness.
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*/
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bool EnforceUniqueName(std::string const& name, std::string& msg,
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bool isCustom = false);
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/**
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* Perform FinalPass, Library dependency analysis etc before output of the
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* makefile.
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*/
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void ConfigureFinalPass();
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/**
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* run the final pass on all commands.
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*/
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void FinalPass();
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/**
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* Print the object state to std::cout.
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*/
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void Print();
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/** Add a custom command to the build. */
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void AddCustomCommandToTarget(const char* target,
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const std::vector<std::string>& depends,
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const cmCustomCommandLines& commandLines,
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cmTarget::CustomCommandType type,
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const char* comment, const char* workingDir,
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bool escapeOldStyle = true);
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void AddCustomCommandToOutput(const std::vector<std::string>& outputs,
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const std::vector<std::string>& depends,
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const char* main_dependency,
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const cmCustomCommandLines& commandLines,
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const char* comment, const char* workingDir,
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bool replace = false,
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bool escapeOldStyle = true);
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void AddCustomCommandToOutput(const char* output,
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const std::vector<std::string>& depends,
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const char* main_dependency,
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const cmCustomCommandLines& commandLines,
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const char* comment, const char* workingDir,
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bool replace = false,
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bool escapeOldStyle = true);
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void AddCustomCommandOldStyle(const char* target,
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const std::vector<std::string>& outputs,
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const std::vector<std::string>& depends,
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const char* source,
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const cmCustomCommandLines& commandLines,
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const char* comment);
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/**
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* Add a define flag to the build.
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*/
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void AddDefineFlag(const char* definition);
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void RemoveDefineFlag(const char* definition);
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/** Create a new imported target with the name and type given. */
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cmTarget* AddImportedTarget(const char* name, cmTarget::TargetType type);
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cmTarget* AddNewTarget(cmTarget::TargetType type, const char* name);
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/**
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* Add an executable to the build.
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*/
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cmTarget* AddExecutable(const char *exename,
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const std::vector<std::string> &srcs,
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bool excludeFromAll = false);
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/**
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* Add a utility to the build. A utiltity target is a command that
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* is run every time the target is built.
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*/
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void AddUtilityCommand(const char* utilityName, bool excludeFromAll,
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const std::vector<std::string>& depends,
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const char* workingDirectory,
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const char* command,
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const char* arg1=0,
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const char* arg2=0,
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const char* arg3=0,
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const char* arg4=0);
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void AddUtilityCommand(const char* utilityName, bool excludeFromAll,
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const char* workingDirectory,
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const std::vector<std::string>& depends,
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const cmCustomCommandLines& commandLines,
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bool escapeOldStyle = true,
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const char* comment = 0);
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/**
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* Add a link library to the build.
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*/
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void AddLinkLibrary(const char*);
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void AddLinkLibrary(const char*, cmTarget::LinkLibraryType type);
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void AddLinkLibraryForTarget(const char *tgt, const char*,
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cmTarget::LinkLibraryType type);
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void AddLinkDirectoryForTarget(const char *tgt, const char* d);
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/**
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* Add a link directory to the build.
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*/
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void AddLinkDirectory(const char*);
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/**
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* Get the list of link directories
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*/
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std::vector<std::string>& GetLinkDirectories()
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{
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return this->LinkDirectories;
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}
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const std::vector<std::string>& GetLinkDirectories() const
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{
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return this->LinkDirectories;
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}
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void SetLinkDirectories(const std::vector<std::string>& vec)
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{
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this->LinkDirectories = vec;
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}
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/**
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* Add a subdirectory to the build.
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*/
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void AddSubDirectory(const char*, bool excludeFromAll=false,
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bool preorder = false);
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void AddSubDirectory(const char* fullSrcDir,const char *fullBinDir,
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bool excludeFromAll, bool preorder,
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bool immediate);
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/**
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* Configure a subdirectory
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*/
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void ConfigureSubDirectory(cmLocalGenerator *);
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/**
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* Add an include directory to the build.
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*/
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void AddIncludeDirectory(const char*, bool before = false);
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/**
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* Add a variable definition to the build. This variable
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* can be used in CMake to refer to lists, directories, etc.
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*/
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void AddDefinition(const char* name, const char* value);
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///! Add a definition to this makefile and the global cmake cache.
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void AddCacheDefinition(const char* name, const char* value,
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const char* doc,
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cmCacheManager::CacheEntryType type);
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/**
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* Add bool variable definition to the build.
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*/
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void AddDefinition(const char* name, bool);
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///! Add a definition to this makefile and the global cmake cache.
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void AddCacheDefinition(const char* name, bool, const char* doc);
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/**
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* Remove a variable definition from the build. This is not valid
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* for cache entries, and will only affect the current makefile.
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*/
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void RemoveDefinition(const char* name);
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/**
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* Specify the name of the project for this build.
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*/
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void SetProjectName(const char*);
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/**
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* Get the name of the project for this build.
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*/
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const char* GetProjectName() const
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{
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return this->ProjectName.c_str();
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}
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/**
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* Set the name of the library.
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*/
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void AddLibrary(const char *libname, cmTarget::TargetType type,
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const std::vector<std::string> &srcs,
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bool excludeFromAll = false);
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#if defined(CMAKE_BUILD_WITH_CMAKE)
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/**
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* Add a root source group for consideration when adding a new source.
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*/
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void AddSourceGroup(const char* name, const char* regex=0);
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/**
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* Add a source group for consideration when adding a new source.
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* name is tokenized.
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*/
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void AddSourceGroup(const std::vector<std::string>& name,
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const char* regex=0);
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#endif
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//@{
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/**
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* Set, Push, Pop policy values for CMake.
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*/
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bool SetPolicy(cmPolicies::PolicyID id, cmPolicies::PolicyStatus status);
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bool SetPolicy(const char *id, cmPolicies::PolicyStatus status);
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cmPolicies::PolicyStatus GetPolicyStatus(cmPolicies::PolicyID id);
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bool PushPolicy();
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bool PopPolicy(bool reportError = true);
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bool SetPolicyVersion(const char *version);
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//@}
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/**
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* Get the Policies Instance
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*/
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cmPolicies *GetPolicies();
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/**
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* Add an auxiliary directory to the build.
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*/
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void AddExtraDirectory(const char* dir);
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/**
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* Add an auxiliary directory to the build.
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*/
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void MakeStartDirectoriesCurrent()
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{
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this->AddDefinition("CMAKE_CURRENT_SOURCE_DIR",
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this->cmStartDirectory.c_str());
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this->AddDefinition("CMAKE_CURRENT_BINARY_DIR",
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this->StartOutputDirectory.c_str());
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}
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//@{
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/**
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* Set/Get the home directory (or output directory) in the project. The
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* home directory is the top directory of the project. It is where
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* CMakeSetup or configure was run. Remember that CMake processes
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* CMakeLists files by recursing up the tree starting at the StartDirectory
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* and going up until it reaches the HomeDirectory.
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*/
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void SetHomeDirectory(const char* dir);
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const char* GetHomeDirectory() const
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{
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return this->cmHomeDirectory.c_str();
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}
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void SetHomeOutputDirectory(const char* lib);
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const char* GetHomeOutputDirectory() const
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{
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return this->HomeOutputDirectory.c_str();
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}
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//@}
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//@{
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/**
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* Set/Get the start directory (or output directory). The start directory
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* is the directory of the CMakeLists.txt file that started the current
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* round of processing. Remember that CMake processes CMakeLists files by
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* recursing up the tree starting at the StartDirectory and going up until
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* it reaches the HomeDirectory.
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*/
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void SetStartDirectory(const char* dir)
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{
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this->cmStartDirectory = dir;
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cmSystemTools::ConvertToUnixSlashes(this->cmStartDirectory);
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this->cmStartDirectory =
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cmSystemTools::CollapseFullPath(this->cmStartDirectory.c_str());
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this->AddDefinition("CMAKE_CURRENT_SOURCE_DIR",
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this->cmStartDirectory.c_str());
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}
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const char* GetStartDirectory() const
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{
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return this->cmStartDirectory.c_str();
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}
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void SetStartOutputDirectory(const char* lib)
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{
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this->StartOutputDirectory = lib;
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cmSystemTools::ConvertToUnixSlashes(this->StartOutputDirectory);
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this->StartOutputDirectory =
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cmSystemTools::CollapseFullPath(this->StartOutputDirectory.c_str());
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cmSystemTools::MakeDirectory(this->StartOutputDirectory.c_str());
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this->AddDefinition("CMAKE_CURRENT_BINARY_DIR",
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this->StartOutputDirectory.c_str());
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}
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const char* GetStartOutputDirectory() const
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{
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return this->StartOutputDirectory.c_str();
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}
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//@}
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const char* GetCurrentDirectory() const
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{
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return this->cmStartDirectory.c_str();
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}
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const char* GetCurrentOutputDirectory() const
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{
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return this->StartOutputDirectory.c_str();
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}
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/* Get the current CMakeLists.txt file that is being processed. This
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* is just used in order to be able to 'branch' from one file to a second
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* transparently */
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const char* GetCurrentListFile() const
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{
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return this->cmCurrentListFile.c_str();
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}
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//@}
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/**
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* Set a regular expression that include files must match
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* in order to be considered as part of the depend information.
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*/
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void SetIncludeRegularExpression(const char* regex)
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{
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this->IncludeFileRegularExpression = regex;
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}
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const char* GetIncludeRegularExpression()
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{
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return this->IncludeFileRegularExpression.c_str();
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}
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/**
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* Set a regular expression that include files that are not found
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* must match in order to be considered a problem.
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*/
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void SetComplainRegularExpression(const char* regex)
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{
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this->ComplainFileRegularExpression = regex;
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}
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const char* GetComplainRegularExpression()
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{
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return this->ComplainFileRegularExpression.c_str();
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}
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/**
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* Get the list of targets
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*/
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cmTargets &GetTargets() { return this->Targets; }
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/**
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* Get the list of targets, const version
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*/
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const cmTargets &GetTargets() const { return this->Targets; }
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cmTarget* FindTarget(const char* name);
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/** Find a target to use in place of the given name. The target
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returned may be imported or built within the project. */
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cmTarget* FindTargetToUse(const char* name);
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/**
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* Get a list of include directories in the build.
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*/
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std::vector<std::string>& GetIncludeDirectories()
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{
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return this->IncludeDirectories;
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}
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const std::vector<std::string>& GetIncludeDirectories() const
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{
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return this->IncludeDirectories;
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}
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void SetIncludeDirectories(const std::vector<std::string>& vec)
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{
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this->IncludeDirectories = vec;
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}
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/**
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* Mark include directories as system directories.
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*/
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void AddSystemIncludeDirectory(const char* dir);
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bool IsSystemIncludeDirectory(const char* dir);
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/** Expand out any arguements in the vector that have ; separated
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* strings into multiple arguements. A new vector is created
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* containing the expanded versions of all arguments in argsIn.
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* This method differes from the one in cmSystemTools in that if
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* the CmakeLists file is version 1.2 or earlier it will check for
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* source lists being used without ${} around them
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*/
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void ExpandSourceListArguments(std::vector<std::string> const& argsIn,
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std::vector<std::string>& argsOut,
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unsigned int startArgumentIndex);
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/** Get a cmSourceFile pointer for a given source name, if the name is
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* not found, then a null pointer is returned.
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*/
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cmSourceFile* GetSource(const char* sourceName);
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/** Get a cmSourceFile pointer for a given source name, if the name is
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* not found, then create the source file and return it. generated
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* indicates if it is a generated file, this is used in determining
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* how to create the source file instance e.g. name
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*/
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cmSourceFile* GetOrCreateSource(const char* sourceName,
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bool generated = false);
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/**
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* Obtain a list of auxiliary source directories.
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*/
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std::vector<std::string>& GetAuxSourceDirectories()
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{return this->AuxSourceDirectories;}
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//@{
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/**
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* Return a list of extensions associated with source and header
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* files
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*/
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const std::vector<std::string>& GetSourceExtensions() const
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{return this->SourceFileExtensions;}
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const std::vector<std::string>& GetHeaderExtensions() const
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{return this->HeaderFileExtensions;}
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//@}
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/**
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* Given a variable name, return its value (as a string).
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* If the variable is not found in this makefile instance, the
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* cache is then queried.
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*/
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const char* GetDefinition(const char*) const;
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const char* GetSafeDefinition(const char*) const;
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const char* GetRequiredDefinition(const char* name) const;
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bool IsDefinitionSet(const char*) const;
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/**
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* Get the list of all variables in the current space. If argument
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* cacheonly is specified and is greater than 0, then only cache
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* variables will be listed.
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*/
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std::vector<std::string> GetDefinitions(int cacheonly=0) const;
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/** Test a boolean cache entry to see if it is true or false,
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* returns false if no entry defined.
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*/
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bool IsOn(const char* name) const;
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bool IsSet(const char* name) const;
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/**
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* Get a list of preprocessor define flags.
|
|
*/
|
|
const char* GetDefineFlags()
|
|
{return this->DefineFlags.c_str();}
|
|
|
|
/**
|
|
* Make sure CMake can write this file
|
|
*/
|
|
bool CanIWriteThisFile(const char* fileName);
|
|
|
|
/**
|
|
* Get the vector of used command instances.
|
|
*/
|
|
const std::vector<cmCommand*>& GetUsedCommands() const
|
|
{return this->UsedCommands;}
|
|
|
|
#if defined(CMAKE_BUILD_WITH_CMAKE)
|
|
/**
|
|
* Get the vector source groups.
|
|
*/
|
|
const std::vector<cmSourceGroup>& GetSourceGroups() const
|
|
{ return this->SourceGroups; }
|
|
|
|
/**
|
|
* Get the source group
|
|
*/
|
|
cmSourceGroup* GetSourceGroup(const std::vector<std::string>&name);
|
|
#endif
|
|
|
|
/**
|
|
* Get the vector of list files on which this makefile depends
|
|
*/
|
|
const std::vector<std::string>& GetListFiles() const
|
|
{ return this->ListFiles; }
|
|
///! When the file changes cmake will be re-run from the build system.
|
|
void AddCMakeDependFile(const char* file)
|
|
{ this->ListFiles.push_back(file);}
|
|
|
|
/**
|
|
* Get the list file stack as a string
|
|
*/
|
|
std::string GetListFileStack();
|
|
|
|
/**
|
|
* Get the vector of files created by this makefile
|
|
*/
|
|
const std::vector<std::string>& GetOutputFiles() const
|
|
{ return this->OutputFiles; }
|
|
void AddCMakeOutputFile(const char* file)
|
|
{ this->OutputFiles.push_back(file);}
|
|
|
|
/**
|
|
* Expand all defined variables in the string.
|
|
* Defined variables come from the this->Definitions map.
|
|
* They are expanded with ${var} where var is the
|
|
* entry in the this->Definitions map. Also @var@ is
|
|
* expanded to match autoconf style expansions.
|
|
*/
|
|
const char *ExpandVariablesInString(std::string& source);
|
|
const char *ExpandVariablesInString(std::string& source, bool escapeQuotes,
|
|
bool noEscapes,
|
|
bool atOnly = false,
|
|
const char* filename = 0,
|
|
long line = -1,
|
|
bool removeEmpty = false,
|
|
bool replaceAt = true);
|
|
|
|
/**
|
|
* Remove any remaining variables in the string. Anything with ${var} or
|
|
* @var@ will be removed.
|
|
*/
|
|
void RemoveVariablesInString(std::string& source,
|
|
bool atOnly = false) const;
|
|
|
|
/**
|
|
* Expand variables in the makefiles ivars such as link directories etc
|
|
*/
|
|
void ExpandVariables();
|
|
|
|
/**
|
|
* Replace variables and #cmakedefine lines in the given string.
|
|
* See cmConfigureFileCommand for details.
|
|
*/
|
|
void ConfigureString(const std::string& input, std::string& output,
|
|
bool atOnly, bool escapeQuotes);
|
|
|
|
/**
|
|
* Copy file but change lines acording to ConfigureString
|
|
*/
|
|
int ConfigureFile(const char* infile, const char* outfile,
|
|
bool copyonly, bool atOnly, bool escapeQuotes);
|
|
|
|
#if defined(CMAKE_BUILD_WITH_CMAKE)
|
|
/**
|
|
* find what source group this source is in
|
|
*/
|
|
cmSourceGroup& FindSourceGroup(const char* source,
|
|
std::vector<cmSourceGroup> &groups);
|
|
#endif
|
|
|
|
void RegisterData(cmData*);
|
|
void RegisterData(const char*, cmData*);
|
|
cmData* LookupData(const char*) const;
|
|
|
|
/**
|
|
* Execute a single CMake command. Returns true if the command
|
|
* succeeded or false if it failed.
|
|
*/
|
|
bool ExecuteCommand(const cmListFileFunction& lff,
|
|
cmExecutionStatus &status);
|
|
|
|
/** Check if a command exists. */
|
|
bool CommandExists(const char* name) const;
|
|
|
|
/**
|
|
* Add a command to this cmake instance
|
|
*/
|
|
void AddCommand(cmCommand* );
|
|
|
|
///! Enable support for named language, if nil then all languages are
|
|
///enabled.
|
|
void EnableLanguage(std::vector<std::string>const& languages, bool optional);
|
|
|
|
/**
|
|
* Set/Get the name of the parent directories CMakeLists file
|
|
* given a current CMakeLists file name
|
|
*/
|
|
cmCacheManager *GetCacheManager() const;
|
|
|
|
/**
|
|
* Get the variable watch. This is used to determine when certain variables
|
|
* are accessed.
|
|
*/
|
|
#ifdef CMAKE_BUILD_WITH_CMAKE
|
|
cmVariableWatch* GetVariableWatch() const;
|
|
#endif
|
|
|
|
///! Display progress or status message.
|
|
void DisplayStatus(const char*, float);
|
|
|
|
/**
|
|
* Expand the given list file arguments into the full set after
|
|
* variable replacement and list expansion.
|
|
*/
|
|
void ExpandArguments(std::vector<cmListFileArgument> const& inArgs,
|
|
std::vector<std::string>& outArgs);
|
|
/**
|
|
* Get the instance
|
|
*/
|
|
cmake *GetCMakeInstance() const;
|
|
|
|
/**
|
|
* Get all the source files this makefile knows about
|
|
*/
|
|
const std::vector<cmSourceFile*> &GetSourceFiles() const
|
|
{return this->SourceFiles;}
|
|
std::vector<cmSourceFile*> &GetSourceFiles() {return this->SourceFiles;}
|
|
|
|
/**
|
|
* Is there a source file that has the provided source file as an output?
|
|
* if so then return it
|
|
*/
|
|
cmSourceFile *GetSourceFileWithOutput(const char *outName);
|
|
|
|
/**
|
|
* Add a macro to the list of macros. The arguments should be name of the
|
|
* macro and a documentation signature of it
|
|
*/
|
|
void AddMacro(const char* name, const char* signature);
|
|
|
|
///! Add a new cmTest to the list of tests for this makefile.
|
|
cmTest* CreateTest(const char* testName);
|
|
|
|
/** Get a cmTest pointer for a given test name, if the name is
|
|
* not found, then a null pointer is returned.
|
|
*/
|
|
cmTest* GetTest(const char* testName) const;
|
|
const std::vector<cmTest*> *GetTests() const;
|
|
std::vector<cmTest*> *GetTests();
|
|
|
|
/**
|
|
* Get a list of macros as a ; separated string
|
|
*/
|
|
void GetListOfMacros(std::string& macros);
|
|
|
|
/**
|
|
* Return a location of a file in cmake or custom modules directory
|
|
*/
|
|
std::string GetModulesFile(const char* name);
|
|
|
|
///! Set/Get a property of this directory
|
|
void SetProperty(const char *prop, const char *value);
|
|
void AppendProperty(const char *prop, const char *value);
|
|
const char *GetProperty(const char *prop);
|
|
const char *GetPropertyOrDefinition(const char *prop);
|
|
const char *GetProperty(const char *prop, cmProperty::ScopeType scope);
|
|
bool GetPropertyAsBool(const char *prop);
|
|
|
|
// Get the properties
|
|
cmPropertyMap &GetProperties() { return this->Properties; };
|
|
|
|
typedef std::map<cmStdString, cmStdString> DefinitionMap;
|
|
///! Initialize a makefile from its parent
|
|
void InitializeFromParent();
|
|
|
|
///! Set/Get the preorder flag
|
|
void SetPreOrder(bool p) { this->PreOrder = p; }
|
|
bool GetPreOrder() const { return this->PreOrder; }
|
|
|
|
void AddInstallGenerator(cmInstallGenerator* g)
|
|
{ if(g) this->InstallGenerators.push_back(g); }
|
|
std::vector<cmInstallGenerator*>& GetInstallGenerators()
|
|
{ return this->InstallGenerators; }
|
|
|
|
// Define the properties
|
|
static void DefineProperties(cmake *cm);
|
|
|
|
// push and pop variable scopes
|
|
void PushScope();
|
|
void PopScope();
|
|
void RaiseScope(const char *var, const char *value);
|
|
|
|
/** Issue messages with the given text plus context information. */
|
|
void IssueWarning(std::string const& msg) const;
|
|
void IssueError(std::string const& msg) const;
|
|
|
|
protected:
|
|
// add link libraries and directories to the target
|
|
void AddGlobalLinkInformation(const char* name, cmTarget& target);
|
|
|
|
std::string Prefix;
|
|
std::vector<std::string> AuxSourceDirectories; //
|
|
|
|
std::string cmStartDirectory;
|
|
std::string StartOutputDirectory;
|
|
std::string cmHomeDirectory;
|
|
std::string HomeOutputDirectory;
|
|
std::string cmCurrentListFile;
|
|
|
|
std::string ProjectName; // project name
|
|
|
|
// libraries, classes, and executables
|
|
cmTargets Targets;
|
|
std::vector<cmSourceFile*> SourceFiles;
|
|
|
|
// Tests
|
|
std::vector<cmTest*> Tests;
|
|
|
|
// The include and link-library paths. These may have order
|
|
// dependency, so they must be vectors (not set).
|
|
std::vector<std::string> IncludeDirectories;
|
|
std::vector<std::string> LinkDirectories;
|
|
|
|
// The set of include directories that are marked as system include
|
|
// directories.
|
|
std::set<cmStdString> SystemIncludeDirectories;
|
|
|
|
std::vector<std::string> ListFiles; // list of command files loaded
|
|
std::vector<std::string> OutputFiles; // list of command files loaded
|
|
|
|
|
|
cmTarget::LinkLibraryVectorType LinkLibraries;
|
|
|
|
std::vector<cmInstallGenerator*> InstallGenerators;
|
|
|
|
std::string IncludeFileRegularExpression;
|
|
std::string ComplainFileRegularExpression;
|
|
std::vector<std::string> SourceFileExtensions;
|
|
std::vector<std::string> HeaderFileExtensions;
|
|
std::string DefineFlags;
|
|
|
|
#if defined(CMAKE_BUILD_WITH_CMAKE)
|
|
std::vector<cmSourceGroup> SourceGroups;
|
|
#endif
|
|
|
|
std::vector<DefinitionMap> DefinitionStack;
|
|
std::vector<cmCommand*> UsedCommands;
|
|
cmLocalGenerator* LocalGenerator;
|
|
bool IsFunctionBlocked(const cmListFileFunction& lff,
|
|
cmExecutionStatus &status);
|
|
|
|
private:
|
|
void Initialize();
|
|
|
|
bool ParseDefineFlag(std::string const& definition, bool remove);
|
|
|
|
void ReadSources(std::ifstream& fin, bool t);
|
|
friend class cmMakeDepend; // make depend needs direct access
|
|
// to the Sources array
|
|
void PrintStringVector(const char* s, const
|
|
std::vector<std::pair<cmStdString, bool> >& v) const;
|
|
void PrintStringVector(const char* s,
|
|
const std::vector<std::string>& v) const;
|
|
|
|
void AddDefaultDefinitions();
|
|
std::list<cmFunctionBlocker *> FunctionBlockers;
|
|
|
|
typedef std::map<cmStdString, cmData*> DataMapType;
|
|
DataMapType DataMap;
|
|
|
|
typedef std::map<cmStdString, cmStdString> StringStringMap;
|
|
StringStringMap MacrosMap;
|
|
|
|
std::map<cmStdString, bool> SubDirectoryOrder;
|
|
// used in AddDefinition for performance improvement
|
|
DefinitionMap::key_type TemporaryDefinitionKey;
|
|
|
|
cmsys::RegularExpression cmDefineRegex;
|
|
cmsys::RegularExpression cmDefine01Regex;
|
|
cmsys::RegularExpression cmAtVarRegex;
|
|
|
|
cmPropertyMap Properties;
|
|
|
|
// should this makefile be processed before or after processing the parent
|
|
bool PreOrder;
|
|
|
|
// stack of list files being read
|
|
std::deque<cmStdString> ListFileStack;
|
|
|
|
// stack of commands being invoked.
|
|
struct CallStackEntry
|
|
{
|
|
cmListFileContext const* Context;
|
|
cmExecutionStatus* Status;
|
|
};
|
|
typedef std::deque<CallStackEntry> CallStackType;
|
|
CallStackType CallStack;
|
|
friend class cmMakefileCall;
|
|
|
|
void IssueMessage(std::string const& text, bool isError) const;
|
|
|
|
cmTarget* FindBasicTarget(const char* name);
|
|
std::vector<cmTarget*> ImportedTargetsOwned;
|
|
std::map<cmStdString, cmTarget*> ImportedTargets;
|
|
|
|
// stack of policy settings
|
|
typedef std::map<cmPolicies::PolicyID,
|
|
cmPolicies::PolicyStatus> PolicyMap;
|
|
std::vector<PolicyMap> PolicyStack;
|
|
};
|
|
|
|
|
|
#endif
|