1f6bd8a93f
Changes during post-3.3/pre-3.4 development refactored storage of most configure-time information, including variable bindings and function scopes. All scopes (even short-lived) were kept persistently for possible future debugging features, causing huge accumulated memory usage. This was mostly addressed by commit v3.4.1~4^2 (cmState: Avoid accumulating snapshot storage for short-lived scopes, 2015-11-24). Since then we still keep short-lived scopes when they are needed for a backtrace. This is because since commit v3.4.0-rc1~378^2 (cmListFileBacktrace: Implement in terms of cmState::Snapshot, 2015-05-29) backtraces have been lightweight objects that simply point into the snapshot tree. While the intention of this approach was to avoid duplicating the call stack file path strings, the cost turned out to be holding on to the entire call stack worth of scope snapshots, which is much worse. Furthermore, since commit v3.4.0-rc2~1^2 (cmIfCommand: Issue CMP0054 warning with appropriate context, 2015-10-20) all conditions used in `if()` commands hold a backtrace for use in diagnostic messages. Even though the backtrace is short-lived it still causes the scope snapshot to be kept. This means that code like function(foo) if(0) endif() endfunction() foreach(i RANGE 1000000) foo() endforeach() accumulates storage for the function call scope snapshots. Fix this by partially reverting commit v3.4.0-rc1~378^2 and saving the entire call stack during cmListFileBacktrace construction. This way we can avoid keeping short-lived scope snapshot storage in all cases.
365 lines
14 KiB
C++
365 lines
14 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2015 Stephen Kelly <steveire@gmail.com>
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmState_h
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#define cmState_h
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#include "cmStandardIncludes.h"
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#include "cmPropertyDefinitionMap.h"
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#include "cmPropertyMap.h"
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#include "cmLinkedTree.h"
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#include "cmAlgorithms.h"
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#include "cmPolicies.h"
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class cmake;
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class cmCommand;
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class cmDefinitions;
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class cmListFileBacktrace;
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class cmCacheManager;
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class cmState
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{
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struct SnapshotDataType;
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struct PolicyStackEntry;
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struct BuildsystemDirectoryStateType;
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typedef cmLinkedTree<SnapshotDataType>::iterator PositionType;
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friend class Snapshot;
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public:
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cmState();
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~cmState();
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enum SnapshotType
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{
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BaseType,
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BuildsystemDirectoryType,
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FunctionCallType,
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MacroCallType,
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IncludeFileType,
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InlineListFileType,
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PolicyScopeType,
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VariableScopeType
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};
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class Directory;
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class Snapshot {
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public:
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Snapshot(cmState* state = 0);
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Snapshot(cmState* state, PositionType position);
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const char* GetDefinition(std::string const& name) const;
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bool IsInitialized(std::string const& name) const;
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void SetDefinition(std::string const& name, std::string const& value);
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void RemoveDefinition(std::string const& name);
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std::vector<std::string> UnusedKeys() const;
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std::vector<std::string> ClosureKeys() const;
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bool RaiseScope(std::string const& var, const char* varDef);
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void SetListFile(std::string const& listfile);
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std::string GetExecutionListFile() const;
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std::vector<Snapshot> GetChildren();
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std::string GetEntryPointCommand() const;
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long GetEntryPointLine() const;
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bool IsValid() const;
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Snapshot GetBuildsystemDirectoryParent() const;
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Snapshot GetCallStackParent() const;
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Snapshot GetCallStackBottom() const;
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SnapshotType GetType() const;
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void SetPolicy(cmPolicies::PolicyID id, cmPolicies::PolicyStatus status);
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cmPolicies::PolicyStatus GetPolicy(cmPolicies::PolicyID id) const;
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bool HasDefinedPolicyCMP0011();
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void PushPolicy(cmPolicies::PolicyMap entry, bool weak);
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bool PopPolicy();
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bool CanPopPolicyScope();
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cmState* GetState() const;
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Directory GetDirectory() const;
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void SetProjectName(std::string const& name);
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std::string GetProjectName() const;
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void InitializeFromParent_ForSubdirsCommand();
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struct StrictWeakOrder
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{
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bool operator()(const cmState::Snapshot& lhs,
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const cmState::Snapshot& rhs) const;
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};
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void SetDirectoryDefinitions();
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void SetDefaultDefinitions();
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private:
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friend bool operator==(const cmState::Snapshot& lhs,
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const cmState::Snapshot& rhs);
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friend bool operator!=(const cmState::Snapshot& lhs,
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const cmState::Snapshot& rhs);
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friend class cmState;
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friend class Directory;
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friend struct StrictWeakOrder;
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void InitializeFromParent();
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cmState* State;
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cmState::PositionType Position;
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};
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class Directory
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{
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Directory(cmLinkedTree<BuildsystemDirectoryStateType>::iterator iter,
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Snapshot const& snapshot);
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public:
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const char* GetCurrentSource() const;
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void SetCurrentSource(std::string const& dir);
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const char* GetCurrentBinary() const;
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void SetCurrentBinary(std::string const& dir);
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std::vector<std::string> const&
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GetCurrentSourceComponents() const;
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std::vector<std::string> const&
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GetCurrentBinaryComponents() const;
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const char* GetRelativePathTopSource() const;
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const char* GetRelativePathTopBinary() const;
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void SetRelativePathTopSource(const char* dir);
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void SetRelativePathTopBinary(const char* dir);
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cmStringRange GetIncludeDirectoriesEntries() const;
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cmBacktraceRange GetIncludeDirectoriesEntryBacktraces() const;
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void AppendIncludeDirectoriesEntry(std::string const& vec,
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cmListFileBacktrace const& lfbt);
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void PrependIncludeDirectoriesEntry(std::string const& vec,
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cmListFileBacktrace const& lfbt);
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void SetIncludeDirectories(std::string const& vec,
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cmListFileBacktrace const& lfbt);
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void ClearIncludeDirectories();
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cmStringRange GetCompileDefinitionsEntries() const;
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cmBacktraceRange GetCompileDefinitionsEntryBacktraces() const;
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void AppendCompileDefinitionsEntry(std::string const& vec,
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cmListFileBacktrace const& lfbt);
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void SetCompileDefinitions(std::string const& vec,
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cmListFileBacktrace const& lfbt);
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void ClearCompileDefinitions();
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cmStringRange GetCompileOptionsEntries() const;
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cmBacktraceRange GetCompileOptionsEntryBacktraces() const;
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void AppendCompileOptionsEntry(std::string const& vec,
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cmListFileBacktrace const& lfbt);
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void SetCompileOptions(std::string const& vec,
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cmListFileBacktrace const& lfbt);
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void ClearCompileOptions();
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void SetProperty(const std::string& prop, const char *value,
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cmListFileBacktrace lfbt);
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void AppendProperty(const std::string& prop, const char *value,
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bool asString, cmListFileBacktrace lfbt);
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const char *GetProperty(const std::string& prop) const;
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const char *GetProperty(const std::string& prop, bool chain) const;
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bool GetPropertyAsBool(const std::string& prop) const;
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std::vector<std::string> GetPropertyKeys() const;
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private:
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void ComputeRelativePathTopSource();
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void ComputeRelativePathTopBinary();
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private:
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cmLinkedTree<BuildsystemDirectoryStateType>::iterator DirectoryState;
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Snapshot Snapshot_;
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friend class Snapshot;
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};
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enum TargetType { EXECUTABLE, STATIC_LIBRARY,
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SHARED_LIBRARY, MODULE_LIBRARY,
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OBJECT_LIBRARY, UTILITY, GLOBAL_TARGET,
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INTERFACE_LIBRARY,
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UNKNOWN_LIBRARY};
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static const char* GetTargetTypeName(cmState::TargetType targetType);
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Snapshot CreateBaseSnapshot();
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Snapshot
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CreateBuildsystemDirectorySnapshot(Snapshot originSnapshot,
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std::string const& entryPointCommand,
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long entryPointLine);
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Snapshot CreateFunctionCallSnapshot(Snapshot originSnapshot,
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std::string const& entryPointCommand,
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long entryPointLine,
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std::string const& fileName);
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Snapshot CreateMacroCallSnapshot(Snapshot originSnapshot,
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std::string const& entryPointCommand,
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long entryPointLine,
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std::string const& fileName);
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Snapshot CreateIncludeFileSnapshot(Snapshot originSnapshot,
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std::string const& entryPointCommand,
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long entryPointLine,
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std::string const& fileName);
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Snapshot CreateVariableScopeSnapshot(Snapshot originSnapshot,
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std::string const& entryPointCommand,
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long entryPointLine);
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Snapshot CreateInlineListFileSnapshot(Snapshot originSnapshot,
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const std::string& entryPointCommand,
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long entryPointLine,
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std::string const& fileName);
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Snapshot CreatePolicyScopeSnapshot(Snapshot originSnapshot);
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Snapshot Pop(Snapshot originSnapshot);
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enum CacheEntryType{ BOOL=0, PATH, FILEPATH, STRING, INTERNAL,STATIC,
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UNINITIALIZED };
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static CacheEntryType StringToCacheEntryType(const char*);
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static const char* CacheEntryTypeToString(CacheEntryType);
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static bool IsCacheEntryType(std::string const& key);
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bool LoadCache(const std::string& path, bool internal,
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std::set<std::string>& excludes,
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std::set<std::string>& includes);
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bool SaveCache(const std::string& path) ;
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bool DeleteCache(const std::string& path);
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std::vector<std::string> GetCacheEntryKeys() const;
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const char* GetCacheEntryValue(std::string const& key) const;
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const char* GetInitializedCacheValue(std::string const& key) const;
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CacheEntryType GetCacheEntryType(std::string const& key) const;
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void SetCacheEntryValue(std::string const& key, std::string const& value);
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void SetCacheValue(std::string const& key, std::string const& value);
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void RemoveCacheEntry(std::string const& key);
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void SetCacheEntryProperty(std::string const& key,
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std::string const& propertyName,
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std::string const& value);
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void SetCacheEntryBoolProperty(std::string const& key,
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std::string const& propertyName,
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bool value);
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const char* GetCacheEntryProperty(std::string const& key,
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std::string const& propertyName);
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bool GetCacheEntryPropertyAsBool(std::string const& key,
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std::string const& propertyName);
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void AppendCacheEntryProperty(std::string const& key,
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const std::string& property,
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const std::string& value,
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bool asString = false);
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void RemoveCacheEntryProperty(std::string const& key,
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std::string const& propertyName);
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///! Break up a line like VAR:type="value" into var, type and value
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static bool ParseCacheEntry(const std::string& entry,
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std::string& var,
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std::string& value,
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CacheEntryType& type);
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Snapshot Reset();
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// Define a property
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void DefineProperty(const std::string& name, cmProperty::ScopeType scope,
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const char *ShortDescription,
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const char *FullDescription,
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bool chain = false);
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// get property definition
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cmPropertyDefinition const* GetPropertyDefinition
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(const std::string& name, cmProperty::ScopeType scope) const;
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// Is a property defined?
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bool IsPropertyDefined(const std::string& name,
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cmProperty::ScopeType scope) const;
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bool IsPropertyChained(const std::string& name,
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cmProperty::ScopeType scope) const;
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void SetLanguageEnabled(std::string const& l);
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bool GetLanguageEnabled(std::string const& l) const;
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std::vector<std::string> GetEnabledLanguages() const;
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void SetEnabledLanguages(std::vector<std::string> const& langs);
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void ClearEnabledLanguages();
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bool GetIsInTryCompile() const;
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void SetIsInTryCompile(bool b);
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cmCommand* GetCommand(std::string const& name) const;
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void AddCommand(cmCommand* command);
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void RemoveUnscriptableCommands();
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void RenameCommand(std::string const& oldName, std::string const& newName);
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void RemoveUserDefinedCommands();
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std::vector<std::string> GetCommandNames() const;
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void SetGlobalProperty(const std::string& prop, const char *value);
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void AppendGlobalProperty(const std::string& prop,
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const char *value,bool asString=false);
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const char *GetGlobalProperty(const std::string& prop);
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bool GetGlobalPropertyAsBool(const std::string& prop);
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const char* GetSourceDirectory() const;
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void SetSourceDirectory(std::string const& sourceDirectory);
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const char* GetBinaryDirectory() const;
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void SetBinaryDirectory(std::string const& binaryDirectory);
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std::vector<std::string> const& GetSourceDirectoryComponents() const;
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std::vector<std::string> const& GetBinaryDirectoryComponents() const;
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void SetWindowsShell(bool windowsShell);
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bool UseWindowsShell() const;
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void SetWindowsVSIDE(bool windowsVSIDE);
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bool UseWindowsVSIDE() const;
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void SetWatcomWMake(bool watcomWMake);
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bool UseWatcomWMake() const;
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void SetMinGWMake(bool minGWMake);
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bool UseMinGWMake() const;
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void SetNMake(bool nMake);
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bool UseNMake() const;
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void SetMSYSShell(bool mSYSShell);
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bool UseMSYSShell() const;
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unsigned int GetCacheMajorVersion() const;
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unsigned int GetCacheMinorVersion() const;
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private:
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friend class cmake;
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void AddCacheEntry(const std::string& key, const char* value,
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const char* helpString, CacheEntryType type);
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std::map<cmProperty::ScopeType, cmPropertyDefinitionMap> PropertyDefinitions;
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std::vector<std::string> EnabledLanguages;
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std::map<std::string, cmCommand*> Commands;
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cmPropertyMap GlobalProperties;
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cmCacheManager* CacheManager;
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cmLinkedTree<BuildsystemDirectoryStateType> BuildsystemDirectory;
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cmLinkedTree<std::string> ExecutionListFiles;
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cmLinkedTree<PolicyStackEntry> PolicyStack;
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cmLinkedTree<SnapshotDataType> SnapshotData;
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cmLinkedTree<cmDefinitions> VarTree;
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std::vector<std::string> SourceDirectoryComponents;
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std::vector<std::string> BinaryDirectoryComponents;
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std::string SourceDirectory;
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std::string BinaryDirectory;
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bool IsInTryCompile;
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bool WindowsShell;
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bool WindowsVSIDE;
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bool WatcomWMake;
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bool MinGWMake;
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bool NMake;
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bool MSYSShell;
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};
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bool operator==(const cmState::Snapshot& lhs, const cmState::Snapshot& rhs);
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bool operator!=(const cmState::Snapshot& lhs, const cmState::Snapshot& rhs);
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#endif
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