133 lines
5.1 KiB
C++
133 lines
5.1 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmFileCommand_h
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#define cmFileCommand_h
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#include "cmCommand.h"
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/** \class cmFileCommand
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* \brief Command for manipulation of files
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*
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*/
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class cmFileCommand : public cmCommand
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{
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public:
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/**
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* This is a virtual constructor for the command.
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*/
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virtual cmCommand* Clone()
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{
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return new cmFileCommand;
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}
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/**
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* This is called when the command is first encountered in
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* the CMakeLists.txt file.
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*/
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virtual bool InitialPass(std::vector<std::string> const& args);
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/**
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* This determines if the command is invoked when in script mode.
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*/
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virtual bool IsScriptable() { return true; }
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/**
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* The name of the command as specified in CMakeList.txt.
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*/
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virtual const char* GetName() { return "FILE";}
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/**
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* Succinct documentation.
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*/
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virtual const char* GetTerseDocumentation()
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{
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return "File manipulation command.";
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}
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/**
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* More documentation.
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*/
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virtual const char* GetFullDocumentation()
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{
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return
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" FILE(WRITE filename \"message to write\"... )\n"
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" FILE(APPEND filename \"message to write\"... )\n"
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" FILE(READ filename variable)\n"
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" FILE(GLOB variable [RELATIVE path] [globbing expressions]...)\n"
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" FILE(GLOB_RECURSE variable [RELATIVE path] \n"
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" [globbing expressions]...)\n"
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" FILE(REMOVE [directory]...)\n"
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" FILE(REMOVE_RECURSE [directory]...)\n"
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" FILE(MAKE_DIRECTORY [directory]...)\n"
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" FILE(RELATIVE_PATH variable directory file)\n"
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" FILE(TO_CMAKE_PATH path result)\n"
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" FILE(TO_NATIVE_PATH path result)\n"
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"WRITE will write a message into a file called 'filename'. It "
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"overwrites the file if it already exists, and creates the file "
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"if it does not exist.\n"
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"APPEND will write a message into a file same as WRITE, except "
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"it will append it to the end of the file\n"
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"NOTE: When using FILE WRITE and FILE APPEND, the produced file "
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"cannot be used as an input to CMake (CONFIGURE_FILE, source file ...) "
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"because it will lead to an infinite loop. Use CONFIGURE_FILE if you "
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"want to generate input files to CMake.\n"
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"READ will read the content of a file and store it into the "
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"variable.\n"
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"GLOB will generate a list of all files that match the globbing "
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"expressions and store it into the variable. Globbing expressions "
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"are similar to regular expressions, but much simpler. If RELATIVE "
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"flag is specified for an expression, the results will be returned "
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"as a relative path to the given path.\n"
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"Examples of globbing expressions include:\n"
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" *.cxx - match all files with extension cxx\n"
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" *.vt? - match all files with extension vta,...,vtz\n"
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" f[3-5].txt - match files f3.txt, f4.txt, f5.txt\n"
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"GLOB_RECURSE will generate similar list as the regular GLOB, except "
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"it will traverse all the subdirectories of the matched directory and "
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"match the files.\n"
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"Examples of recursive globbing include:\n"
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" /dir/*.py - match all python files in /dir and subdirectories\n"
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"MAKE_DIRECTORY will create a directory at the specified location\n"
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"RELATIVE_PATH will determine relative path from directory to the given"
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" file.\n"
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"TO_CMAKE_PATH will convert path into a cmake sytle path with unix /. "
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" The input can be a single path or a system path like \"$ENV{PATH}\". "
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" Note the double quotes around the ENV call TO_CMAKE_PATH only takes "
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" one argument.\n"
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"TO_NATIVE_PATH works just like TO_CMAKE_PATH, but will convert from "
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" a cmake style path into the native path style \\ for windows and / "
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"for UNIX.";
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}
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cmTypeMacro(cmFileCommand, cmCommand);
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protected:
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bool HandleRemove(std::vector<std::string> const& args, bool recurse);
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bool HandleWriteCommand(std::vector<std::string> const& args, bool append);
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bool HandleReadCommand(std::vector<std::string> const& args);
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bool HandleGlobCommand(std::vector<std::string> const& args, bool recurse);
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bool HandleMakeDirectoryCommand(std::vector<std::string> const& args);
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bool HandleInstallCommand(std::vector<std::string> const& args);
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bool HandleRelativePathCommand(std::vector<std::string> const& args);
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bool HandleCMakePathCommand(std::vector<std::string> const& args,
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bool nativePath);
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void ComputeVersionedName(std::string& name, const char* version);
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};
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#endif
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