263 lines
9.4 KiB
C++
263 lines
9.4 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmLocalGenerator_h
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#define cmLocalGenerator_h
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#include "cmStandardIncludes.h"
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class cmMakefile;
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class cmGlobalGenerator;
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class cmTarget;
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class cmSourceFile;
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/** \class cmLocalGenerator
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* \brief Create required build files for a directory.
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*
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* Subclasses of this abstract class generate makefiles, DSP, etc for various
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* platforms. This class should never be constructued directly. A
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* GlobalGenerator will create it and invoke the appropriate commands on it.
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*/
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class cmLocalGenerator
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{
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public:
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cmLocalGenerator();
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virtual ~cmLocalGenerator();
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/**
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* Generate the makefile for this directory.
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*/
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virtual void Generate() {};
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/**
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* Process the CMakeLists files for this directory to fill in the
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* m_Makefile ivar
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*/
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virtual void Configure();
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/**
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* Perform any final calculations prior to generation
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*/
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virtual void ConfigureFinalPass();
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/**
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* Generate the install rules files in this directory.
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*/
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virtual void GenerateInstallRules();
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/**
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* Generate the test files for tests.
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*/
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virtual void GenerateTestFiles();
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///! Get the makefile for this generator
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cmMakefile *GetMakefile() {
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return this->m_Makefile; };
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///! Get the GlobalGenerator this is associated with
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cmGlobalGenerator *GetGlobalGenerator() {
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return m_GlobalGenerator; };
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///! Set the Global Generator, done on creation by the GlobalGenerator
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void SetGlobalGenerator(cmGlobalGenerator *gg);
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/**
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* Convert something to something else. This is a centralized coversion
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* routine used by the generators to handle relative paths and the like.
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* The flags determine what is actually done.
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*
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* relative: treat the argument as a directory and convert it to make it
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* relative or full or unchanged. If relative (HOME, START etc) then that
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* specifies what it should be relative to.
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*
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* output: make the result suitable for output to a...
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*
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* optional: should any relative path operation be controlled by the rel
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* path setting
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*/
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enum RelativeRoot { NONE, FULL, HOME, START, HOME_OUTPUT, START_OUTPUT };
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enum OutputFormat { UNCHANGED, MAKEFILE, SHELL };
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std::string Convert(const char* source,
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RelativeRoot relative,
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OutputFormat output = UNCHANGED,
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bool optional = false);
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///! Call this prior to using Convert
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void SetupPathConversions();
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/**
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* Convert the given path to an output path that is optionally
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* relative based on the cache option CMAKE_USE_RELATIVE_PATHS. The
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* remote path must use forward slashes and not already be escaped
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* or quoted.
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*/
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std::string ConvertToOptionallyRelativeOutputPath(const char* remote);
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// flag to determine if this project should be included in a parent project
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bool GetExcludeAll()
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{
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return m_ExcludeFromAll;
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}
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void SetExcludeAll(bool b)
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{
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m_ExcludeFromAll = b;
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}
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///! set/get the parent generator
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cmLocalGenerator* GetParent(){return m_Parent;}
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void SetParent(cmLocalGenerator* g) { m_Parent = g; g->AddChild(this); }
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///! set/get the children
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void AddChild(cmLocalGenerator* g) { this->Children.push_back(g); }
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std::vector<cmLocalGenerator*>& GetChildren() { return this->Children; };
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void AddLanguageFlags(std::string& flags, const char* lang);
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void AddSharedFlags(std::string& flags, const char* lang, bool shared);
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void AddConfigVariableFlags(std::string& flags, const char* var);
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void AppendFlags(std::string& flags, const char* newFlags);
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///! Get the include flags for the current makefile and language
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const char* GetIncludeFlags(const char* lang);
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/** Translate a dependency as given in CMake code to the name to
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appear in a generated build file. If the given name is that of
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a CMake target it will be transformed to the real output
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location of that target for the given configuration. If the
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given name is the full path to a file it will be returned.
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Otherwise the name is treated as a relative path with respect to
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the source directory of this generator. This should only be
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used for dependencies of custom commands. */
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std::string GetRealDependency(const char* name, const char* config);
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///! for existing files convert to output path and short path if spaces
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std::string ConvertToOutputForExisting(const char* p);
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/** Called from command-line hook to check dependencies. */
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virtual void CheckDependencies(cmMakefile* /* mf */,
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bool /* verbose */,
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bool /* clear */) {};
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/** Called from command-line hook to scan dependencies. */
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virtual bool ScanDependencies(std::vector<std::string> const& /* args */) {return true;};
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/** Compute the list of link libraries and directories for the given
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target and configuration. */
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void ComputeLinkInformation(cmTarget& target, const char* config,
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std::vector<cmStdString>& outLibs,
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std::vector<cmStdString>& outDirs,
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std::vector<cmStdString>* fullPathLibs=0);
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/** Get the include flags for the current makefile and language. */
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void GetIncludeDirectories(std::vector<std::string>& dirs);
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// Create a struct to hold the varibles passed into
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// ExpandRuleVariables
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struct RuleVariables
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{
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RuleVariables()
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{
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this->Language= 0;
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this->Objects= 0;
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this->Target= 0;
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this->LinkLibraries= 0;
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this->Source= 0;
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this->Object= 0;
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this->Flags= 0;
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this->ObjectsQuoted= 0;
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this->TargetSOName= 0;
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this->LinkFlags= 0;
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}
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const char* Language;
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const char* Objects;
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const char* Target;
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const char* LinkLibraries;
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const char* Source;
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const char* Object;
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const char* Flags;
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const char* ObjectsQuoted;
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const char* TargetSOName;
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const char* LinkFlags;
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};
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protected:
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/** Construct a script from the given list of command lines. */
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std::string ConstructScript(const cmCustomCommandLines& commandLines,
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const char* workingDirectory,
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const char* newline = "\n");
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///! Fill out these strings for the given target. Libraries to link, flags, and linkflags.
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void GetTargetFlags(std::string& linkLibs,
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std::string& flags,
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std::string& linkFlags,
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cmTarget&target);
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///! put all the libraries for a target on into the given stream
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virtual void OutputLinkLibraries(std::ostream&, cmTarget&, bool relink);
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// Expand rule variables in CMake of the type found in language rules
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void ExpandRuleVariables(std::string& string,
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const RuleVariables& replaceValues);
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// Expand rule variables in a single string
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std::string ExpandRuleVariable(std::string const& variable,
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const RuleVariables& replaceValues);
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///! Convert a target to a utility target for unsupported languages of a generator
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void AddBuildTargetRule(const char* llang, cmTarget& target);
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///! add a custom command to build a .o file that is part of a target
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void AddCustomCommandToCreateObject(const char* ofname,
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const char* lang,
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cmSourceFile& source,
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cmTarget& target);
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// Create Custom Targets and commands for unsupported languages
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// The set passed in should contain the languages supported by the
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// generator directly. Any targets containing files that are not
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// of the types listed will be compiled as custom commands and added
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// to a custom target.
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void CreateCustomTargetsAndCommands(std::set<cmStdString> const&);
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// Handle old-style install rules stored in the targets.
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void GenerateTargetInstallRules(
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std::ostream& os, const char* config,
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std::vector<std::string> const& configurationTypes);
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cmMakefile *m_Makefile;
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cmGlobalGenerator *m_GlobalGenerator;
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// members used for relative path function ConvertToMakefilePath
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std::string m_RelativePathToSourceDir;
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std::string m_RelativePathToBinaryDir;
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std::vector<std::string> m_HomeDirectoryComponents;
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std::vector<std::string> m_StartDirectoryComponents;
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std::vector<std::string> m_HomeOutputDirectoryComponents;
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std::vector<std::string> m_StartOutputDirectoryComponents;
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bool m_ExcludeFromAll;
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cmLocalGenerator* m_Parent;
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std::vector<cmLocalGenerator*> Children;
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std::map<cmStdString, cmStdString> m_LanguageToIncludeFlags;
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bool m_WindowsShell;
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bool m_ForceUnixPath;
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bool m_UseRelativePaths;
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bool m_IgnoreLibPrefix;
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bool Configured;
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// Hack for ExpandRuleVariable until object-oriented version is
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// committed.
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std::string m_TargetImplib;
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};
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#endif
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