CMake/Source/cmComputeLinkDepends.h
Brad King 85bffd3eeb BUG: Lookup transitive link deps in depender scope
The transitive link dependencies of a linked target must be followed in
its own scope, not in the scope of the original target that depends on
it.  This is necessary since imported targets do not have global scope.
See issue #8843.
2009-04-06 11:10:37 -04:00

170 lines
4.9 KiB
C++

/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmComputeLinkDepends_h
#define cmComputeLinkDepends_h
#include "cmStandardIncludes.h"
#include "cmTarget.h"
#include "cmGraphAdjacencyList.h"
#include <queue>
class cmComputeComponentGraph;
class cmGlobalGenerator;
class cmLocalGenerator;
class cmMakefile;
class cmTarget;
class cmake;
/** \class cmComputeLinkDepends
* \brief Compute link dependencies for targets.
*/
class cmComputeLinkDepends
{
public:
cmComputeLinkDepends(cmTarget* target, const char* config);
~cmComputeLinkDepends();
// Basic information about each link item.
struct LinkEntry
{
std::string Item;
cmTarget* Target;
bool IsSharedDep;
bool IsFlag;
LinkEntry(): Item(), Target(0), IsSharedDep(false), IsFlag(false) {}
LinkEntry(LinkEntry const& r):
Item(r.Item), Target(r.Target), IsSharedDep(r.IsSharedDep),
IsFlag(r.IsFlag) {}
};
typedef std::vector<LinkEntry> EntryVector;
EntryVector const& Compute();
void SetOldLinkDirMode(bool b);
std::set<cmTarget*> const& GetOldWrongConfigItems() const
{ return this->OldWrongConfigItems; }
private:
// Context information.
cmTarget* Target;
cmMakefile* Makefile;
cmLocalGenerator* LocalGenerator;
cmGlobalGenerator* GlobalGenerator;
cmake* CMakeInstance;
bool DebugMode;
// Configuration information.
const char* Config;
cmTarget::LinkLibraryType LinkType;
// Output information.
EntryVector FinalLinkEntries;
typedef cmTarget::LinkLibraryVectorType LinkLibraryVectorType;
std::map<cmStdString, int>::iterator
AllocateLinkEntry(std::string const& item);
int AddLinkEntry(int depender_index, std::string const& item);
void AddVarLinkEntries(int depender_index, const char* value);
void AddTargetLinkEntries(int depender_index,
LinkLibraryVectorType const& libs);
void AddLinkEntries(int depender_index,
std::vector<std::string> const& libs);
std::string CleanItemName(std::string const& item);
cmTarget* FindTargetToLink(int depender_index, const char* name);
// One entry for each unique item.
std::vector<LinkEntry> EntryList;
std::map<cmStdString, int> LinkEntryIndex;
// BFS of initial dependencies.
struct BFSEntry
{
int Index;
const char* LibDepends;
};
std::queue<BFSEntry> BFSQueue;
void FollowLinkEntry(BFSEntry const&);
// Shared libraries that are included only because they are
// dependencies of other shared libraries, not because they are part
// of the interface.
struct SharedDepEntry
{
std::string Item;
int DependerIndex;
};
std::queue<SharedDepEntry> SharedDepQueue;
void QueueSharedDependencies(int depender_index,
std::vector<std::string> const& deps);
void HandleSharedDependency(SharedDepEntry const& dep);
// Dependency inferral for each link item.
struct DependSet: public std::set<int> {};
struct DependSetList: public std::vector<DependSet> {};
std::vector<DependSetList*> InferredDependSets;
void InferDependencies();
// Ordering constraint graph adjacency list.
typedef cmGraphNodeList NodeList;
typedef cmGraphAdjacencyList Graph;
Graph EntryConstraintGraph;
void CleanConstraintGraph();
void DisplayConstraintGraph();
// Ordering algorithm.
void OrderLinkEntires();
std::vector<char> ComponentVisited;
std::vector<int> ComponentOrder;
int ComponentOrderId;
struct PendingComponent
{
// The real component id. Needed because the map is indexed by
// component topological index.
int Id;
// The number of times the component needs to be seen. This is
// always 1 for trivial components and is initially 2 for
// non-trivial components.
int Count;
// The entries yet to be seen to complete the component.
std::set<int> Entries;
};
std::map<int, PendingComponent> PendingComponents;
cmComputeComponentGraph* CCG;
std::vector<int> FinalLinkOrder;
void DisplayComponents();
void VisitComponent(unsigned int c);
void VisitEntry(int index);
PendingComponent& MakePendingComponent(unsigned int component);
void DisplayFinalEntries();
// Record of the original link line.
std::vector<int> OriginalEntries;
// Compatibility help.
bool OldLinkDirMode;
void CheckWrongConfigItem(int depender_index, std::string const& item);
std::set<cmTarget*> OldWrongConfigItems;
};
#endif