CMake/Source/cmLocalUnixMakefileGenerato...

1846 lines
59 KiB
C++

/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmLocalUnixMakefileGenerator2.h"
#include "cmGeneratedFileStream.h"
#include "cmGlobalGenerator.h"
#include "cmMakefile.h"
#include "cmSourceFile.h"
#include <queue>
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator2::cmLocalUnixMakefileGenerator2()
{
}
//----------------------------------------------------------------------------
cmLocalUnixMakefileGenerator2::~cmLocalUnixMakefileGenerator2()
{
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator2::Generate(bool fromTheTop)
{
// TODO: Account for control-c during Makefile generation.
// Generate old style for now.
this->cmLocalUnixMakefileGenerator::Generate(fromTheTop);
// Generate the rule files for each target.
const cmTargets& targets = m_Makefile->GetTargets();
for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
{
// TODO: Dispatch generation of each target type.
if((t->second.GetType() == cmTarget::EXECUTABLE) ||
(t->second.GetType() == cmTarget::STATIC_LIBRARY) ||
(t->second.GetType() == cmTarget::SHARED_LIBRARY) ||
(t->second.GetType() == cmTarget::MODULE_LIBRARY))
{
this->GenerateTargetRuleFile(t->second);
}
}
// Generate the main makefile.
this->GenerateMakefile();
// Generate the cmake file that keeps the makefile up to date.
this->GenerateCMakefile();
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator2::GenerateMakefile()
{
// Open the output file.
std::string makefileName = m_Makefile->GetStartOutputDirectory();
makefileName += "/Makefile2";
std::ofstream makefileStream(makefileName.c_str());
if(!makefileStream)
{
cmSystemTools::Error("Error can not open for write: ",
makefileName.c_str());
cmSystemTools::ReportLastSystemError("");
return;
}
// Write the do not edit header.
this->WriteDisclaimer(makefileStream);
// Write standard variables to the makefile.
this->WriteMakeVariables(makefileStream);
// Write special targets that belong at the top of the file.
this->WriteSpecialTargetsTop(makefileStream);
// Write the directory-level build rules.
this->WriteAllRule(makefileStream);
// Write include statements to get rules for each target.
this->WriteTargetIncludes(makefileStream);
// Write jump-and-build rules that were recorded in the map.
this->WriteJumpAndBuildRules(makefileStream);
// Write special targets that belong at the bottom of the file.
this->WriteSpecialTargetsBottom(makefileStream);
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator2::GenerateCMakefile()
{
std::string makefileName = m_Makefile->GetStartOutputDirectory();
makefileName += "/Makefile2";
std::string cmakefileName = makefileName;
cmakefileName += ".cmake";
// Open the output file.
std::ofstream cmakefileStream(cmakefileName.c_str());
if(!cmakefileStream)
{
cmSystemTools::Error("Error can not open for write: ",
cmakefileName.c_str());
cmSystemTools::ReportLastSystemError("");
return;
}
// Write the do not edit header.
this->WriteDisclaimer(cmakefileStream);
// Get the list of files contributing to this generation step.
// Sort the list and remove duplicates.
std::vector<std::string> lfiles = m_Makefile->GetListFiles();
std::sort(lfiles.begin(), lfiles.end(), std::less<std::string>());
std::vector<std::string>::iterator new_end = std::unique(lfiles.begin(),
lfiles.end());
lfiles.erase(new_end, lfiles.end());
// Save the list to the cmake file.
cmakefileStream
<< "# The corresponding makefile\n"
<< "# \"" << makefileName << "\"\n"
<< "# was generated from the following files:\n"
<< "SET(CMAKE_MAKEFILE_DEPENDS\n"
<< " \"" << m_Makefile->GetHomeOutputDirectory() << "/CMakeCache.txt\"\n";
for(std::vector<std::string>::const_iterator i = lfiles.begin();
i != lfiles.end(); ++i)
{
cmakefileStream
<< " \"" << i->c_str() << "\"\n";
}
cmakefileStream
<< " )\n\n";
// Set the corresponding makefile in the cmake file.
cmakefileStream
<< "# The corresponding makefile is:\n"
<< "SET(CMAKE_MAKEFILE_OUTPUTS\n"
<< " \"" << makefileName.c_str() << "\"\n"
<< " )\n";
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::GenerateTargetRuleFile(const cmTarget& target)
{
// Create a directory for this target.
std::string dir = this->GetTargetDirectory(target);
cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str());
// First generate the object rule files. Save a list of all object
// files for this target.
std::vector<std::string> objects;
const std::vector<cmSourceFile*>& sources = target.GetSourceFiles();
for(std::vector<cmSourceFile*>::const_iterator source = sources.begin();
source != sources.end(); ++source)
{
if(!(*source)->GetPropertyAsBool("HEADER_FILE_ONLY") &&
!(*source)->GetCustomCommand() &&
!m_GlobalGenerator->IgnoreFile((*source)->GetSourceExtension().c_str()))
{
// Generate this object file's rule file.
this->GenerateObjectRuleFile(target, *(*source));
// Save the object file name.
objects.push_back(this->GetObjectFileName(target, *(*source)));
}
}
// If there is no dependencies file, create an empty one.
std::string depFileName = dir;
depFileName += "/";
depFileName += target.GetName();
depFileName += ".depends.make";
std::string depFileNameFull = this->ConvertToFullPath(depFileName);
if(!cmSystemTools::FileExists(depFileNameFull.c_str()))
{
std::ofstream depFileStream(depFileNameFull.c_str());
this->WriteDisclaimer(depFileStream);
depFileStream
<< "# Empty dependencies file for target " << target.GetName() << ".\n"
<< "# This may be replaced when dependencies are built.\n";
}
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
std::string ruleFileName = dir;
ruleFileName += "/";
ruleFileName += target.GetName();
ruleFileName += ".make";
std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);
cmGeneratedFileStream ruleFile(ruleFileNameFull.c_str());
std::ostream& ruleFileStream = ruleFile.GetStream();
if(!ruleFileStream)
{
// TODO: Produce error message that accounts for generated stream
// .tmp.
return;
}
this->WriteDisclaimer(ruleFileStream);
ruleFileStream
<< "# Rule file for target " << target.GetName() << ".\n\n";
// Include the dependencies for the target.
ruleFileStream
<< "# Include any dependencies generated for this rule.\n"
<< m_IncludeDirective << " "
<< this->ConvertToOutputForExisting(depFileName.c_str()).c_str()
<< "\n\n";
// Include the rule file for each object.
if(!objects.empty())
{
ruleFileStream
<< "# Include make rules for object files.\n";
for(std::vector<std::string>::const_iterator obj = objects.begin();
obj != objects.end(); ++obj)
{
std::string objRuleFileName = *obj;
objRuleFileName += ".make";
ruleFileStream
<< m_IncludeDirective << " "
<< this->ConvertToOutputForExisting(objRuleFileName.c_str()).c_str()
<< "\n";
}
ruleFileStream
<< "\n";
}
// Write the dependency generation rule.
{
std::vector<std::string> depends;
std::vector<std::string> commands;
std::string depEcho = "Building dependencies for ";
depEcho += target.GetName();
depEcho += "...";
std::string depTarget = dir;
depTarget += "/";
depTarget += target.GetName();
depTarget += ".depends";
for(std::vector<std::string>::const_iterator obj = objects.begin();
obj != objects.end(); ++obj)
{
depends.push_back((*obj)+".depends");
}
depends.push_back(ruleFileName);
this->WriteMakeRule(ruleFileStream, 0, depEcho.c_str(),
depTarget.c_str(), depends, commands);
}
// Write the build rule.
switch(target.GetType())
{
case cmTarget::STATIC_LIBRARY:
this->WriteStaticLibraryRule(ruleFileStream, ruleFileName.c_str(),
target, objects);
break;
case cmTarget::SHARED_LIBRARY:
this->WriteSharedLibraryRule(ruleFileStream, ruleFileName.c_str(),
target, objects);
break;
case cmTarget::MODULE_LIBRARY:
this->WriteModuleLibraryRule(ruleFileStream, ruleFileName.c_str(),
target, objects);
break;
case cmTarget::EXECUTABLE:
this->WriteExecutableRule(ruleFileStream, ruleFileName.c_str(),
target, objects);
break;
default:
break;
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::GenerateObjectRuleFile(const cmTarget& target, const cmSourceFile& source)
{
// Identify the language of the source file.
const char* lang = this->GetSourceFileLanguage(source);
if(!lang)
{
// If language is not known, this is an error.
cmSystemTools::Error("Source file \"", source.GetFullPath().c_str(),
"\" has unknown type.");
return;
}
// Get the full path name of the object file.
std::string obj = this->GetObjectFileName(target, source);
// Create the directory containing the object file. This may be a
// subdirectory under the target's directory.
std::string dir = cmSystemTools::GetFilenamePath(obj.c_str());
cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str());
// If there is no dependencies file, create an empty one.
std::string depFileName = obj;
depFileName += ".depends.make";
std::string depFileNameFull = this->ConvertToFullPath(depFileName);
if(!cmSystemTools::FileExists(depFileNameFull.c_str()))
{
std::ofstream depFileStream(depFileNameFull.c_str());
this->WriteDisclaimer(depFileStream);
depFileStream
<< "# Empty dependencies file for object file " << obj.c_str() << ".\n"
<< "# This may be replaced when dependencies are built.\n";
}
// Open the rule file for writing. This should be copy-if-different
// because the rules may depend on this file itself.
std::string ruleFileName = obj;
ruleFileName += ".make";
std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);
cmGeneratedFileStream ruleFile(ruleFileNameFull.c_str());
std::ostream& ruleFileStream = ruleFile.GetStream();
if(!ruleFileStream)
{
// TODO: Produce error message that accounts for generated stream
// .tmp.
return;
}
this->WriteDisclaimer(ruleFileStream);
ruleFileStream
<< "# Rule file for object file " << obj.c_str() << ".\n\n";
// Include the dependencies for the target.
ruleFileStream
<< "# Include any dependencies generated for this rule.\n"
<< m_IncludeDirective << " "
<< this->ConvertToOutputForExisting(depFileName.c_str()).c_str()
<< "\n\n";
// Create the list of dependencies known at cmake time. These are
// shared between the object file and dependency scanning rule.
std::vector<std::string> depends;
depends.push_back(source.GetFullPath());
if(const char* objectDeps = source.GetProperty("OBJECT_DEPENDS"))
{
std::vector<std::string> deps;
cmSystemTools::ExpandListArgument(objectDeps, deps);
for(std::vector<std::string>::iterator i = deps.begin();
i != deps.end(); ++i)
{
depends.push_back(this->ConvertToRelativeOutputPath(i->c_str()));
}
}
depends.push_back(ruleFileName);
// Write the dependency generation rule.
std::string depTarget = obj;
depTarget += ".depends";
{
std::string depEcho = "Scanning ";
depEcho += lang;
depEcho += " dependencies of ";
depEcho += obj;
depEcho += "...";
// Add a command to call CMake to scan dependencies. CMake will
// touch the corresponding depends file after scanning dependencies.
cmOStringStream depCmd;
// TODO: Account for source file properties and directory-level
// definitions when scanning for dependencies.
depCmd << "$(CMAKE_COMMAND) -E cmake_depends " << lang << " "
<< this->ConvertToRelativeOutputPath(obj.c_str()) << " "
<< this->ConvertToRelativeOutputPath(source.GetFullPath().c_str());
std::vector<std::string> includeDirs;
this->GetIncludeDirectories(includeDirs);
for(std::vector<std::string>::iterator i = includeDirs.begin();
i != includeDirs.end(); ++i)
{
depCmd << " -I" << this->ConvertToRelativeOutputPath(i->c_str());
}
std::vector<std::string> commands;
commands.push_back(depCmd.str());
// Write the rule.
this->WriteMakeRule(ruleFileStream, 0, depEcho.c_str(),
depTarget.c_str(), depends, commands);
}
// Write the build rule.
{
// Build the set of compiler flags.
std::string flags;
// Add the export symbol definition for shared library objects.
bool shared = ((target.GetType() == cmTarget::SHARED_LIBRARY) ||
(target.GetType() == cmTarget::MODULE_LIBRARY));
if(shared)
{
flags += "-D";
if(const char* custom_export_name = target.GetProperty("DEFINE_SYMBOL"))
{
flags += custom_export_name;
}
else
{
std::string in = target.GetName();
in += "_EXPORTS";
flags += cmSystemTools::MakeCindentifier(in.c_str());
}
}
// Add flags from source file properties.
this->AppendFlags(flags, source.GetProperty("COMPILE_FLAGS"));
// Add language-specific flags.
this->AddLanguageFlags(flags, lang);
// Add shared-library flags if needed.
this->AddSharedFlags(flags, lang, shared);
// Add include directory flags.
this->AppendFlags(flags, this->GetIncludeFlags(lang));
// Get the output paths for source and object files.
std::string sourceFile =
this->ConvertToRelativeOutputPath(source.GetFullPath().c_str());
std::string objectFile =
this->ConvertToRelativeOutputPath(obj.c_str());
// Construct the compile rules.
std::vector<std::string> commands;
std::string compileRuleVar = "CMAKE_";
compileRuleVar += lang;
compileRuleVar += "_COMPILE_OBJECT";
std::string compileRule =
m_Makefile->GetRequiredDefinition(compileRuleVar.c_str());
cmSystemTools::ExpandListArgument(compileRule, commands);
// Expand placeholders in the commands.
for(std::vector<std::string>::iterator i = commands.begin();
i != commands.end(); ++i)
{
this->ExpandRuleVariables(*i,
lang,
0, // no objects
0, // no target
0, // no link libs
sourceFile.c_str(),
objectFile.c_str(),
flags.c_str());
}
// Write the rule.
std::string buildEcho = "Building ";
buildEcho += lang;
buildEcho += " object ";
buildEcho += obj;
buildEcho += "...";
this->WriteMakeRule(ruleFileStream, 0, buildEcho.c_str(),
obj.c_str(), depends, commands);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteMakeRule(std::ostream& os,
const char* comment,
const char* preEcho,
const char* target,
const std::vector<std::string>& depends,
const std::vector<std::string>& commands,
const char* postEcho)
{
// Make sure there is a target.
if(!target || !*target)
{
cmSystemTools::Error("No target for WriteMakeRule!");
return;
}
std::string replace;
// Write the comment describing the rule in the makefile.
if(comment)
{
replace = comment;
m_Makefile->ExpandVariablesInString(replace);
std::string::size_type lpos = 0;
std::string::size_type rpos;
while((rpos = replace.find(lpos, '\n')) != std::string::npos)
{
os << "# " << replace.substr(lpos, rpos-lpos);
lpos = rpos+1;
}
os << "# " << replace.substr(lpos) << "\n";
}
// Construct the left hand side of the rule.
replace = target;
m_Makefile->ExpandVariablesInString(replace);
std::string tgt = this->ConvertToRelativeOutputPath(replace.c_str());
tgt = this->ConvertToMakeTarget(tgt.c_str());
const char* space = "";
if(tgt.size() == 1)
{
// Add a space before the ":" to avoid drive letter confusion on
// Windows.
space = " ";
}
// Write the rule.
if(depends.empty())
{
// No dependencies. The commands will always run.
os << tgt.c_str() << space << ":\n";
}
else
{
// Split dependencies into multiple rule lines. This allows for
// very long dependency lists even on older make implementations.
for(std::vector<std::string>::const_iterator dep = depends.begin();
dep != depends.end(); ++dep)
{
replace = *dep;
m_Makefile->ExpandVariablesInString(replace);
replace = this->ConvertToMakeTarget(replace.c_str());
os << tgt.c_str() << space << ": " << replace.c_str() << "\n";
}
}
// Write the list of commands.
bool first = true;
for(std::vector<std::string>::const_iterator i = commands.begin();
i != commands.end(); ++i)
{
replace = *i;
m_Makefile->ExpandVariablesInString(replace);
if(first && preEcho)
{
this->OutputEcho(os, preEcho);
}
os << "\t" << replace.c_str() << "\n";
first = false;
}
if(postEcho)
{
this->OutputEcho(os, postEcho);
}
os << "\n";
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator2::WriteDivider(std::ostream& os)
{
os
<< "#======================================"
<< "=======================================\n";
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator2::WriteDisclaimer(std::ostream& os)
{
os
<< "# CMAKE generated file: DO NOT EDIT!\n"
<< "# Generated by \"" << m_GlobalGenerator->GetName() << "\""
<< " Generator, CMake Version "
<< cmMakefile::GetMajorVersion() << "."
<< cmMakefile::GetMinorVersion() << "\n\n";
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteMakeVariables(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Set environment variables for the build.\n"
<< "\n";
if(m_WindowsShell)
{
makefileStream
<< "!IF \"$(OS)\" == \"Windows_NT\"\n"
<< "NULL=\n"
<< "!ELSE\n"
<< "NULL=nul\n"
<< "!ENDIF\n";
}
else
{
makefileStream
<< "# The shell in which to execute make rules.\n"
<< "SHELL = /bin/sh\n"
<< "\n";
}
std::string cmakecommand =
this->ConvertToOutputForExisting(
m_Makefile->GetRequiredDefinition("CMAKE_COMMAND"));
makefileStream
<< "# The CMake executable.\n"
<< "CMAKE_COMMAND = " << cmakecommand.c_str() << "\n"
<< "\n";
makefileStream
<< "# The command to remove a file.\n"
<< "RM = " << cmakecommand.c_str() << " -E remove -f\n"
<< "\n";
if(m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))
{
makefileStream
<< "# The program to use to edit the cache.\n"
<< "CMAKE_EDIT_COMMAND = "
<< (this->ConvertToOutputForExisting(
m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))) << "\n"
<< "\n";
}
makefileStream
<< "# The source directory corresponding to this makefile.\n"
<< "CMAKE_CURRENT_SOURCE = "
<< this->ConvertToRelativeOutputPath(m_Makefile->GetStartDirectory())
<< "\n"
<< "\n";
makefileStream
<< "# The build directory corresponding to this makefile.\n"
<< "CMAKE_CURRENT_BINARY = "
<< this->ConvertToRelativeOutputPath(m_Makefile->GetStartOutputDirectory())
<< "\n"
<< "\n";
makefileStream
<< "# The top-level source directory on which CMake was run.\n"
<< "CMAKE_SOURCE_DIR = "
<< this->ConvertToRelativeOutputPath(m_Makefile->GetHomeDirectory())
<< "\n"
<< "\n";
makefileStream
<< "# The top-level build directory on which CMake was run.\n"
<< "CMAKE_BINARY_DIR = "
<< this->ConvertToRelativeOutputPath(m_Makefile->GetHomeOutputDirectory())
<< "\n"
<< "\n";
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteSpecialTargetsTop(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Special targets provided by cmake.\n"
<< "\n";
// Build command to run CMake to check if anything needs regenerating.
std::string cmakefileName = m_Makefile->GetStartOutputDirectory();
cmakefileName += "/Makefile2.cmake";
std::string runRule =
"@$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
runRule += " --check-rerun ";
runRule += this->ConvertToRelativeOutputPath(cmakefileName.c_str());
// Write the main entry point target. This must be the VERY first
// target so that make with no arguments will run it.
{
std::vector<std::string> depends;
std::vector<std::string> commands;
// Check the build system in this directory.
depends.push_back("cmake_check_rerun");
// Recursively build dependencies.
commands.push_back(this->GetRecursiveMakeCall("all.depends"));
// Recursively build targets.
commands.push_back(this->GetRecursiveMakeCall("all.build"));
// Write the rule.
std::string preEcho = "Entering directory ";
preEcho += m_Makefile->GetStartOutputDirectory();
std::string postEcho = "Finished directory ";
postEcho += m_Makefile->GetStartOutputDirectory();
this->WriteMakeRule(makefileStream,
"Default target executed when no arguments are "
"given to make.",
preEcho.c_str(),
"all",
depends,
commands,
postEcho.c_str());
}
// Write special "cmake_check_rerun" target to run cmake with the
// --check-rerun flag.
{
std::vector<std::string> no_depends;
std::vector<std::string> commands;
commands.push_back(runRule);
this->WriteMakeRule(makefileStream,
"Special rule to run CMake to check the build system "
"integrity.",
"Checking build system integrity...",
"cmake_check_rerun",
no_depends,
commands);
}
// Write special "rebuild_cache" target to re-run cmake.
{
std::vector<std::string> no_depends;
std::vector<std::string> commands;
commands.push_back(
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)");
this->WriteMakeRule(makefileStream,
"Special rule to re-run CMake using make.",
"Running CMake to regenerate build system...",
"rebuild_cache",
no_depends,
commands);
}
// Use CMAKE_EDIT_COMMAND for the edit_cache rule if it is defined.
// Otherwise default to the interactive command-line interface.
if(m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))
{
std::vector<std::string> no_depends;
std::vector<std::string> commands;
commands.push_back(
"$(CMAKE_EDIT_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)");
this->WriteMakeRule(makefileStream,
"Special rule to re-run CMake cache editor using make.",
"Running CMake cache editor...",
"edit_cache",
no_depends,
commands);
}
else
{
std::vector<std::string> no_depends;
std::vector<std::string> commands;
commands.push_back(
"$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) -i");
this->WriteMakeRule(makefileStream,
"Special rule to re-run CMake cache editor using make.",
"Running interactive CMake command-line interface...",
"edit_cache",
no_depends,
commands);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteSpecialTargetsBottom(std::ostream& makefileStream)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Special targets to cleanup operation of make.\n"
<< "\n";
std::vector<std::string> no_commands;
// Write special target to silence make output. This must be after
// the default target in case VERBOSE is set (which changes the name).
if(!m_Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))
{
std::vector<std::string> no_depends;
this->WriteMakeRule(makefileStream,
"Suppress display of executed commands.",
0,
"$(VERBOSE).SILENT",
no_depends,
no_commands);
}
// Special target to cleanup operation of make tool.
std::vector<std::string> depends;
depends.push_back(".hpux_make_must_have_this_dependency_here");
this->WriteMakeRule(makefileStream,
"Disable some common implicit rules to speed things up.",
0,
".SUFFIXES",
depends,
no_commands);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteAllRule(std::ostream& makefileStream)
{
// Write section header.
this->WriteDivider(makefileStream);
makefileStream
<< "# Main rules for this directory.\n"
<< "\n";
const cmTargets& targets = m_Makefile->GetTargets();
// Output top level dependency rule.
{
std::vector<std::string> depends;
std::vector<std::string> commands;
for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
{
// TODO: Dispatch generation of each target type.
if((t->second.GetType() == cmTarget::EXECUTABLE) ||
(t->second.GetType() == cmTarget::STATIC_LIBRARY) ||
(t->second.GetType() == cmTarget::SHARED_LIBRARY) ||
(t->second.GetType() == cmTarget::MODULE_LIBRARY))
{
if(t->second.IsInAll())
{
std::string dep = this->GetTargetDirectory(t->second);
dep += "/";
dep += t->first;
dep += ".depends";
depends.push_back(dep);
}
}
}
this->WriteMakeRule(makefileStream,
"Main dependencies target for this directory.",
0,
"all.depends",
depends,
commands);
}
// Output top level build rule.
{
std::vector<std::string> depends;
std::vector<std::string> commands;
for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
{
// TODO: Dispatch generation of each target type.
if((t->second.GetType() == cmTarget::EXECUTABLE) ||
(t->second.GetType() == cmTarget::STATIC_LIBRARY) ||
(t->second.GetType() == cmTarget::SHARED_LIBRARY) ||
(t->second.GetType() == cmTarget::MODULE_LIBRARY))
{
if(t->second.IsInAll())
{
depends.push_back(t->first+".requires");
}
}
}
this->WriteMakeRule(makefileStream,
"Main build target for this directory.",
0,
"all.build",
depends,
commands);
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteRequiresRule(std::ostream& ruleFileStream, const cmTarget& target,
const char* targetFullPath)
{
std::vector<std::string> depends;
std::vector<std::string> no_commands;
std::string reqComment = "Requirements for target ";
reqComment += target.GetName();
std::string reqTarget = target.GetName();
reqTarget += ".requires";
depends.push_back(targetFullPath);
this->WriteMakeRule(ruleFileStream, reqComment.c_str(), 0,
reqTarget.c_str(), depends, no_commands);
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteTargetIncludes(std::ostream& makefileStream)
{
bool first = true;
const cmTargets& targets = m_Makefile->GetTargets();
for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
{
// TODO: Handle the rest of the target types.
if((t->second.GetType() == cmTarget::EXECUTABLE) ||
(t->second.GetType() == cmTarget::STATIC_LIBRARY) ||
(t->second.GetType() == cmTarget::SHARED_LIBRARY) ||
(t->second.GetType() == cmTarget::MODULE_LIBRARY))
{
// Write the header for this section.
if(first)
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Include rule files for each target in this directory.\n"
<< "\n";
first = false;
}
// Construct the rule file name for this target.
std::string ruleFileName = this->GetTargetDirectory(t->second);
ruleFileName += "/";
ruleFileName += t->first;
ruleFileName += ".make";
makefileStream
<< m_IncludeDirective << " "
<< this->ConvertToOutputForExisting(ruleFileName.c_str()).c_str()
<< "\n";
}
}
if(!first)
{
makefileStream << "\n";
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteExecutableRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects)
{
std::vector<std::string> commands;
// Build list of dependencies. TODO: depend on other targets.
std::vector<std::string> depends;
for(std::vector<std::string>::const_iterator obj = objects.begin();
obj != objects.end(); ++obj)
{
depends.push_back(*obj);
}
// Add dependencies on libraries that will be linked.
std::set<cmStdString> emitted;
emitted.insert(target.GetName());
const cmTarget::LinkLibraries& tlibs = target.GetLinkLibraries();
for(cmTarget::LinkLibraries::const_iterator lib = tlibs.begin();
lib != tlibs.end(); ++lib)
{
// Don't emit the same library twice for this target.
if(emitted.insert(lib->first).second)
{
// Add this dependency.
this->AppendLibDepend(depends, lib->first.c_str());
}
}
depends.push_back(ruleFileName);
// Construct the full path to the executable that will be generated.
std::string targetFullPath = m_ExecutableOutputPath;
if(targetFullPath.length() == 0)
{
targetFullPath = m_Makefile->GetStartOutputDirectory();
if(targetFullPath.size() && targetFullPath[targetFullPath.size()-1] != '/')
{
targetFullPath += "/";
}
}
#ifdef __APPLE__
if(target.GetPropertyAsBool("MACOSX_BUNDLE"))
{
// Make bundle directories
targetFullPath += target.GetName();
targetFullPath += ".app/Contents/MacOS/";
}
#endif
targetFullPath += target.GetName();
targetFullPath += cmSystemTools::GetExecutableExtension();
targetFullPath = this->ConvertToRelativeOutputPath(targetFullPath.c_str());
// Get the language to use for linking this executable.
const char* linkLanguage =
target.GetLinkerLanguage(this->GetGlobalGenerator());
// Build a list of compiler flags and linker flags.
std::string flags;
std::string linkFlags;
// Add flags to create an executable.
this->AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS");
if(target.GetPropertyAsBool("WIN32_EXECUTABLE"))
{
this->AppendFlags(linkFlags,
m_Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE"));
}
else
{
this->AppendFlags(linkFlags,
m_Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE"));
}
// Add language-specific flags.
this->AddLanguageFlags(flags, linkLanguage);
// Add flags to deal with shared libraries. Any library being
// linked in might be shared, so always use shared flags for an
// executable.
this->AddSharedFlags(flags, linkLanguage, true);
// Add target-specific linker flags.
this->AppendFlags(linkFlags, target.GetProperty("LINK_FLAGS"));
// TODO: Pre-build and pre-link rules.
// Construct the main link rule.
std::string linkRuleVar = "CMAKE_";
linkRuleVar += linkLanguage;
linkRuleVar += "_LINK_EXECUTABLE";
std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar.c_str());
cmSystemTools::ExpandListArgument(linkRule, commands);
// TODO: Post-build rules.
// Collect up flags to link in needed libraries.
cmOStringStream linklibs;
this->OutputLinkLibraries(linklibs, 0, target);
// Construct object file lists that may be needed to expand the
// rule. TODO: Store these in make variables with line continuation
// to avoid excessively long lines.
std::string objs;
std::string objsQuoted;
const char* space = "";
for(std::vector<std::string>::iterator i = objects.begin();
i != objects.end(); ++i)
{
objs += space;
objs += *i;
objsQuoted += space;
objsQuoted += "\"";
objsQuoted += *i;
objsQuoted += "\"";
space = " ";
}
// Expand placeholders in the commands.
for(std::vector<std::string>::iterator i = commands.begin();
i != commands.end(); ++i)
{
this->ExpandRuleVariables(*i,
linkLanguage,
objs.c_str(),
targetFullPath.c_str(),
linklibs.str().c_str(),
0,
0,
flags.c_str(),
0,
0,
0,
linkFlags.c_str());
}
// Write the build rule.
std::string buildEcho = "Linking ";
buildEcho += linkLanguage;
buildEcho += " executable ";
buildEcho += targetFullPath;
buildEcho += "...";
this->WriteMakeRule(ruleFileStream, 0, buildEcho.c_str(),
targetFullPath.c_str(), depends, commands);
// TODO: Add "local" target and canonical target name as rules.
// Write driver rule for this target.
this->WriteRequiresRule(ruleFileStream, target, targetFullPath.c_str());
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteStaticLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects)
{
const char* linkLanguage =
target.GetLinkerLanguage(this->GetGlobalGenerator());
std::string linkRuleVar = "CMAKE_";
linkRuleVar += linkLanguage;
linkRuleVar += "_CREATE_STATIC_LIBRARY";
std::string extraFlags;
this->AppendFlags(extraFlags, target.GetProperty("STATIC_LIBRARY_FLAGS"));
this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects,
linkRuleVar.c_str(), extraFlags.c_str());
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteSharedLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects)
{
const char* linkLanguage =
target.GetLinkerLanguage(this->GetGlobalGenerator());
std::string linkRuleVar = "CMAKE_";
linkRuleVar += linkLanguage;
linkRuleVar += "_CREATE_SHARED_LIBRARY";
std::string extraFlags;
this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS"));
this->AddConfigVariableFlags(extraFlags, "CMAKE_SHARED_LINKER_FLAGS");
if(m_Makefile->IsOn("WIN32") && !(m_Makefile->IsOn("CYGWIN") || m_Makefile->IsOn("MINGW")))
{
const std::vector<cmSourceFile*>& sources = target.GetSourceFiles();
for(std::vector<cmSourceFile*>::const_iterator i = sources.begin();
i != sources.end(); ++i)
{
if((*i)->GetSourceExtension() == "def")
{
extraFlags += " ";
extraFlags += m_Makefile->GetSafeDefinition("CMAKE_LINK_DEF_FILE_FLAG");
extraFlags += this->ConvertToRelativeOutputPath((*i)->GetFullPath().c_str());
}
}
}
this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects,
linkRuleVar.c_str(), extraFlags.c_str());
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteModuleLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects)
{
const char* linkLanguage =
target.GetLinkerLanguage(this->GetGlobalGenerator());
std::string linkRuleVar = "CMAKE_";
linkRuleVar += linkLanguage;
linkRuleVar += "_CREATE_SHARED_MODULE";
std::string extraFlags;
this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS"));
this->AddConfigVariableFlags(extraFlags, "CMAKE_MODULE_LINKER_FLAGS");
// TODO: Should .def files be supported here also?
this->WriteLibraryRule(ruleFileStream, ruleFileName, target, objects,
linkRuleVar.c_str(), extraFlags.c_str());
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteLibraryRule(std::ostream& ruleFileStream,
const char* ruleFileName,
const cmTarget& target,
std::vector<std::string>& objects,
const char* linkRuleVar,
const char* extraFlags)
{
std::vector<std::string> commands;
// Build list of dependencies. TODO: depend on other targets.
std::vector<std::string> depends;
for(std::vector<std::string>::const_iterator obj = objects.begin();
obj != objects.end(); ++obj)
{
depends.push_back(*obj);
}
depends.push_back(ruleFileName);
const char* linkLanguage =
target.GetLinkerLanguage(this->GetGlobalGenerator());
std::string linkFlags;
this->AppendFlags(linkFlags, extraFlags);
std::string targetName;
std::string targetNameSO;
std::string targetNameReal;
std::string targetNameBase;
this->GetLibraryNames(target.GetName(), target,
targetName, targetNameSO,
targetNameReal, targetNameBase);
std::string outpath;
std::string outdir;
if(m_UseRelativePaths)
{
outdir = this->ConvertToRelativeOutputPath(m_LibraryOutputPath.c_str());
}
else
{
outdir = m_LibraryOutputPath;
}
if(!m_WindowsShell && m_UseRelativePaths && outdir.size())
{
outpath = "\"`cd ";
}
outpath += outdir;
if(!m_WindowsShell && m_UseRelativePaths && outdir.size())
{
outpath += ";pwd`\"/";
}
if(outdir.size() == 0 && m_UseRelativePaths && !m_WindowsShell)
{
outpath = "\"`pwd`\"/";
}
// The full path versions of the names.
std::string targetFullPath = outpath + targetName;
std::string targetFullPathSO = outpath + targetNameSO;
std::string targetFullPathReal = outpath + targetNameReal;
std::string targetFullPathBase = outpath + targetNameBase;
// If not using relative paths then the output path needs to be
// converted here
if(!m_UseRelativePaths)
{
targetFullPath = this->ConvertToRelativeOutputPath(targetFullPath.c_str());
targetFullPathSO = this->ConvertToRelativeOutputPath(targetFullPathSO.c_str());
targetFullPathReal = this->ConvertToRelativeOutputPath(targetFullPathReal.c_str());
targetFullPathBase = this->ConvertToRelativeOutputPath(targetFullPathBase.c_str());
}
// Add a command to remove any existing files for this library.
std::string remove = "$(CMAKE_COMMAND) -E remove -f ";
remove += targetFullPathReal;
if(targetFullPathSO != targetFullPathReal)
{
remove += " ";
remove += targetFullPathSO;
}
if(targetFullPath != targetFullPathSO &&
targetFullPath != targetFullPathReal)
{
remove += " ";
remove += targetFullPath;
}
commands.push_back(remove);
// TODO: Pre-build and pre-link rules.
// Construct the main link rule.
std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar);
cmSystemTools::ExpandListArgument(linkRule, commands);
// Add a rule to create necessary symlinks for the library.
if(targetFullPath != targetFullPathReal)
{
std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_library ";
symlink += targetFullPathReal;
symlink += " ";
symlink += targetFullPathSO;
symlink += " ";
symlink += targetFullPath;
commands.push_back(symlink);
}
// TODO: Post-build rules.
// Collect up flags to link in needed libraries.
cmOStringStream linklibs;
this->OutputLinkLibraries(linklibs, target.GetName(), target);
// Construct object file lists that may be needed to expand the
// rule. TODO: Store these in make variables with line continuation
// to avoid excessively long lines.
std::string objs;
std::string objsQuoted;
const char* space = "";
for(std::vector<std::string>::iterator i = objects.begin();
i != objects.end(); ++i)
{
objs += space;
objs += *i;
objsQuoted += space;
objsQuoted += "\"";
objsQuoted += *i;
objsQuoted += "\"";
space = " ";
}
// Expand placeholders in the commands.
for(std::vector<std::string>::iterator i = commands.begin();
i != commands.end(); ++i)
{
this->ExpandRuleVariables(*i,
linkLanguage,
objs.c_str(),
targetFullPathReal.c_str(),
linklibs.str().c_str(),
0, 0, 0, objsQuoted.c_str(),
targetFullPathBase.c_str(),
targetNameSO.c_str(),
linkFlags.c_str());
}
// Write the build rule.
std::string buildEcho = "Linking ";
buildEcho += linkLanguage;
switch(target.GetType())
{
case cmTarget::STATIC_LIBRARY:
buildEcho += " static library "; break;
case cmTarget::SHARED_LIBRARY:
buildEcho += " shared library "; break;
case cmTarget::MODULE_LIBRARY:
buildEcho += " shared module "; break;
default:
buildEcho += " library "; break;
}
buildEcho += targetFullPath.c_str();
buildEcho += "...";
this->WriteMakeRule(ruleFileStream, 0, buildEcho.c_str(),
targetFullPath.c_str(), depends, commands);
// TODO: Add "local" target and canonical target name as rules.
// Write driver rule for this target.
this->WriteRequiresRule(ruleFileStream, target, targetFullPath.c_str());
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator2
::GetTargetDirectory(const cmTarget& target)
{
std::string dir = target.GetName();
dir += ".dir";
return dir;
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator2
::GetObjectFileName(const cmTarget& target,
const cmSourceFile& source)
{
// If the full path to the source file includes this directory,
// we want to use the relative path for the filename of the
// object file. Otherwise, we will use just the filename
// portion.
std::string objectName;
if((cmSystemTools::GetFilenamePath(
source.GetFullPath()).find(
m_Makefile->GetCurrentDirectory()) == 0)
|| (cmSystemTools::GetFilenamePath(
source.GetFullPath()).find(
m_Makefile->GetStartOutputDirectory()) == 0))
{
objectName = source.GetSourceName();
}
else
{
objectName = cmSystemTools::GetFilenameName(source.GetSourceName());
}
// Append the object file extension.
objectName +=
m_GlobalGenerator->GetLanguageOutputExtensionFromExtension(
source.GetSourceExtension().c_str());
// Convert to a safe name.
objectName = this->CreateSafeUniqueObjectFileName(objectName.c_str());
// Prepend the target directory.
std::string obj = this->GetTargetDirectory(target);
obj += "/";
obj += objectName;
return obj;
}
//----------------------------------------------------------------------------
const char*
cmLocalUnixMakefileGenerator2
::GetSourceFileLanguage(const cmSourceFile& source)
{
// Identify the language of the source file.
return (m_GlobalGenerator
->GetLanguageFromExtension(source.GetSourceExtension().c_str()));
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator2
::ConvertToFullPath(const std::string& localPath)
{
std::string dir = m_Makefile->GetStartOutputDirectory();
dir += "/";
dir += localPath;
return dir;
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator2::AddLanguageFlags(std::string& flags,
const char* lang)
{
// Add language-specific flags.
std::string flagsVar = "CMAKE_";
flagsVar += lang;
flagsVar += "_FLAGS";
this->AddConfigVariableFlags(flags, flagsVar.c_str());
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator2::AddSharedFlags(std::string& flags,
const char* lang,
bool shared)
{
std::string flagsVar;
// Add flags for dealing with shared libraries for this language.
if(shared)
{
flagsVar = "CMAKE_SHARED_LIBRARY_";
flagsVar += lang;
flagsVar += "_FLAGS";
this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str()));
}
// Add flags specific to shared builds.
if(cmSystemTools::IsOn(m_Makefile->GetDefinition("BUILD_SHARED_LIBS")))
{
flagsVar = "CMAKE_SHARED_BUILD_";
flagsVar += lang;
flagsVar += "_FLAGS";
this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str()));
}
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator2::AddConfigVariableFlags(std::string& flags,
const char* var)
{
// Add the flags from the variable itself.
std::string flagsVar = var;
this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str()));
// Add the flags from the build-type specific variable.
const char* buildType = m_Makefile->GetDefinition("CMAKE_BUILD_TYPE");
if(buildType && *buildType)
{
flagsVar += "_";
flagsVar += cmSystemTools::UpperCase(buildType);
this->AppendFlags(flags, m_Makefile->GetDefinition(flagsVar.c_str()));
}
}
//----------------------------------------------------------------------------
void cmLocalUnixMakefileGenerator2::AppendFlags(std::string& flags,
const char* newFlags)
{
if(newFlags && *newFlags)
{
if(flags.size())
{
flags += " ";
}
flags += newFlags;
}
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::AppendLibDepend(std::vector<std::string>& depends, const char* name)
{
// There are a few cases for the name of the target:
// - CMake target in this directory: depend on it.
// - CMake target in another directory: depend and add jump-and-build.
// - Full path to an outside file: depend on it.
// - Other format (like -lm): do nothing.
// If it is a CMake target there will be a definition for it.
std::string dirVar = name;
dirVar += "_CMAKE_PATH";
const char* dir = m_Makefile->GetDefinition(dirVar.c_str());
if(dir && *dir)
{
// This is a CMake target somewhere in this project.
bool jumpAndBuild = false;
// Get the path to the library.
std::string libPath;
if(this->SamePath(m_Makefile->GetStartOutputDirectory(), dir))
{
// The target is in the current directory so this makefile will
// know about it already.
libPath = m_LibraryOutputPath;
}
else
{
// The target is in another directory. Get the path to it.
if(m_LibraryOutputPath.size())
{
libPath = m_LibraryOutputPath;
}
else
{
libPath = dir;
libPath += "/";
}
// We need to add a jump-and-build rule for this library.
jumpAndBuild = true;
}
// Add the name of the library's file. This depends on the type
// of the library.
std::string typeVar = name;
typeVar += "_LIBRARY_TYPE";
std::string libType = m_Makefile->GetSafeDefinition(typeVar.c_str());
std::string prefix;
std::string suffix;
if(libType == "SHARED")
{
prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_PREFIX");
suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_SUFFIX");
}
else if(libType == "MODULE")
{
prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_PREFIX");
suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_SUFFIX");
}
else if(libType == "STATIC")
{
prefix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_PREFIX");
suffix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_SUFFIX");
}
libPath += prefix;
libPath += name;
libPath += suffix;
if(jumpAndBuild)
{
// We need to add a jump-and-build rule for this library.
cmLocalUnixMakefileGenerator2::RemoteTarget rt;
rt.m_BuildDirectory = dir;
rt.m_FilePath =libPath;
m_JumpAndBuild[name] = rt;
}
// Add a dependency on the library.
depends.push_back(this->ConvertToRelativeOutputPath(libPath.c_str()));
}
else
{
// This is not a CMake target. If it exists and is a full path we
// can depend on it.
if(cmSystemTools::FileExists(name) && cmSystemTools::FileIsFullPath(name))
{
depends.push_back(this->ConvertToRelativeOutputPath(name));
}
}
}
//----------------------------------------------------------------------------
std::string
cmLocalUnixMakefileGenerator2
::GetRecursiveMakeCall(const char* tgt)
{
// Call make on the given file.
std::string cmd = "$(MAKE) -f Makefile2 ";
// Pass down verbosity level.
if(m_MakeSilentFlag.size())
{
cmd += m_MakeSilentFlag;
cmd += " ";
}
// Most unix makes will pass the command line flags to make down to
// sub-invoked makes via an environment variable. However, some
// makes do not support that, so you have to pass the flags
// explicitly.
if(m_PassMakeflags)
{
cmd += "-$(MAKEFLAGS) ";
}
// Add the target.
cmd += tgt;
return cmd;
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2
::WriteJumpAndBuildRules(std::ostream& makefileStream)
{
// Write the header for this section.
if(!m_JumpAndBuild.empty())
{
this->WriteDivider(makefileStream);
makefileStream
<< "# Targets to make sure needed libraries exist.\n"
<< "# These will jump to other directories to build targets.\n"
<< "\n";
}
std::vector<std::string> depends;
std::vector<std::string> commands;
for(std::map<cmStdString, RemoteTarget>::iterator
jump = m_JumpAndBuild.begin(); jump != m_JumpAndBuild.end(); ++jump)
{
const cmLocalUnixMakefileGenerator2::RemoteTarget& rt = jump->second;
const char* destination = rt.m_BuildDirectory.c_str();
// Construct the dependency and build target names.
std::string dep = jump->first;
dep += ".dir/";
dep += jump->first;
dep += ".depends";
std::string tgt = jump->first;
tgt += ".requires";
// Build the jump-and-build command list.
commands.clear();
if(m_WindowsShell)
{
// On Windows we must perform each step separately and then jump
// back because the shell keeps the working directory between
// commands.
std::string cmd = "cd ";
cmd += this->ConvertToOutputForExisting(destination);
commands.push_back(cmd);
// Check the build system in destination directory.
commands.push_back(this->GetRecursiveMakeCall("cmake_check_rerun"));
// Build the targets's dependencies.
commands.push_back(this->GetRecursiveMakeCall(dep.c_str()));
// Build the target.
commands.push_back(this->GetRecursiveMakeCall(tgt.c_str()));
// Jump back to the starting directory.
cmd = "cd ";
cmd += this->ConvertToOutputForExisting(m_Makefile->GetStartOutputDirectory());
commands.push_back(cmd);
}
else
{
// On UNIX we must construct a single shell command to jump and
// build because make resets the directory between each command.
std::string cmd = "cd ";
cmd += this->ConvertToOutputForExisting(destination);
// Check the build system in destination directory.
cmd += " && ";
cmd += this->GetRecursiveMakeCall("cmake_check_rerun");
// Build the targets's dependencies.
cmd += " && ";
cmd += this->GetRecursiveMakeCall(dep.c_str());
// Build the target.
cmd += " && ";
cmd += this->GetRecursiveMakeCall(tgt.c_str());
// Add the command as a single line.
commands.push_back(cmd);
}
// Write the rule.
std::string jumpPreEcho = "Jumping to ";
jumpPreEcho += rt.m_BuildDirectory.c_str();
jumpPreEcho += " to build ";
jumpPreEcho += jump->first;
jumpPreEcho += "...";
std::string jumpPostEcho = "Returning to ";
jumpPostEcho += m_Makefile->GetStartOutputDirectory();
jumpPostEcho += "...";
this->WriteMakeRule(makefileStream, 0, jumpPreEcho.c_str(),
rt.m_FilePath.c_str(), depends, commands,
jumpPostEcho.c_str());
}
}
//----------------------------------------------------------------------------
bool
cmLocalUnixMakefileGenerator2
::ScanDependencies(std::vector<std::string> const& args)
{
// Format of arguments is:
// $(CMAKE_COMMAND), cmake_depends, <lang>, <obj>, <src>, [include-flags]
// The caller has ensured that all required arguments exist.
// The file to which to write dependencies.
const char* objFile = args[3].c_str();
// The source file at which to start the scan.
const char* srcFile = args[4].c_str();
// Convert the include flags to full paths.
std::vector<std::string> includes;
for(unsigned int i=5; i < args.size(); ++i)
{
if(args[i].substr(0, 2) == "-I")
{
// Get the include path without the -I flag.
std::string inc = args[i].substr(2);
includes.push_back(cmSystemTools::CollapseFullPath(inc.c_str()));
}
}
// Dispatch the scan for each language.
std::string const& lang = args[2];
if(lang == "C" || lang == "CXX")
{
return cmLocalUnixMakefileGenerator2::ScanDependenciesC(objFile, srcFile,
includes);
}
return false;
}
//----------------------------------------------------------------------------
void
cmLocalUnixMakefileGenerator2ScanDependenciesC(
std::ifstream& fin,
std::set<cmStdString>& encountered,
std::queue<cmStdString>& unscanned)
{
// Regular expression to identify C preprocessor include directives.
cmsys::RegularExpression
includeLine("^[ \t]*#[ \t]*include[ \t]*[<\"]([^\">]+)[\">]");
// Read one line at a time.
std::string line;
while(cmSystemTools::GetLineFromStream(fin, line))
{
// Match include directives.
if(includeLine.find(line.c_str()))
{
// Get the file being included.
std::string includeFile = includeLine.match(1);
// Queue the file if it has not yet been encountered.
if(encountered.find(includeFile) == encountered.end())
{
encountered.insert(includeFile);
unscanned.push(includeFile);
}
}
}
}
//----------------------------------------------------------------------------
bool
cmLocalUnixMakefileGenerator2
::ScanDependenciesC(const char* objFile, const char* srcFile,
std::vector<std::string> const& includes)
{
// Walk the dependency graph starting with the source file.
std::set<cmStdString> dependencies;
std::set<cmStdString> encountered;
std::set<cmStdString> scanned;
std::queue<cmStdString> unscanned;
unscanned.push(srcFile);
encountered.insert(srcFile);
while(!unscanned.empty())
{
// Get the next file to scan.
std::string fname = unscanned.front();
unscanned.pop();
// If not a full path, find the file in the include path.
std::string fullName;
if(cmSystemTools::FileIsFullPath(fname.c_str()))
{
fullName = fname;
}
else
{
for(std::vector<std::string>::const_iterator i = includes.begin();
i != includes.end(); ++i)
{
std::string temp = *i;
temp += "/";
temp += fname;
if(cmSystemTools::FileExists(temp.c_str()))
{
fullName = temp;
break;
}
}
}
// Scan the file if it was found and has not been scanned already.
if(fullName.size() && (scanned.find(fullName) == scanned.end()))
{
// Record scanned files.
scanned.insert(fullName);
// Try to scan the file. Just leave it out if we cannot find
// it.
std::ifstream fin(fullName.c_str());
if(fin)
{
// Add this file as a dependency.
dependencies.insert(fullName);
// Scan this file for new dependencies.
cmLocalUnixMakefileGenerator2ScanDependenciesC(fin, encountered,
unscanned);
}
}
}
// Write the dependencies to the output file.
std::string depMarkFile = objFile;
std::string depMakeFile = objFile;
depMarkFile += ".depends";
depMakeFile += ".depends.make";
std::ofstream fout(depMakeFile.c_str());
fout << "# Dependencies for " << objFile << std::endl;
for(std::set<cmStdString>::iterator i=dependencies.begin();
i != dependencies.end(); ++i)
{
fout << objFile << ": "
<< cmSystemTools::ConvertToOutputPath(i->c_str()).c_str()
<< std::endl;
}
fout << std::endl;
fout << "# Dependencies for " << depMarkFile.c_str() << std::endl;
for(std::set<cmStdString>::iterator i=dependencies.begin();
i != dependencies.end(); ++i)
{
fout << depMarkFile.c_str() << ": "
<< cmSystemTools::ConvertToOutputPath(i->c_str()).c_str()
<< std::endl;
}
// If we could write the dependencies, touch the corresponding
// depends file to mark dependencies up to date.
if(fout)
{
std::ofstream fmark(depMarkFile.c_str());
fmark << "Dependencies updated for " << objFile << "\n";
}
return true;
}