82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmIncludeDirectoryCommand_h
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#define cmIncludeDirectoryCommand_h
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#include "cmCommand.h"
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/** \class cmIncludeDirectoryCommand
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* \brief Add include directories to the build.
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*
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* cmIncludeDirectoryCommand is used to specify directory locations
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* to search for included files.
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*/
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class cmIncludeDirectoryCommand : public cmCommand
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{
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public:
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/**
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* This is a virtual constructor for the command.
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*/
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virtual cmCommand* Clone()
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{
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return new cmIncludeDirectoryCommand;
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}
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/**
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* This is called when the command is first encountered in
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* the CMakeLists.txt file.
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*/
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virtual bool InitialPass(std::vector<std::string> const& args,
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cmExecutionStatus &status);
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/**
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* The name of the command as specified in CMakeList.txt.
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*/
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virtual const char* GetName() { return "include_directories";}
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/**
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* Succinct documentation.
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*/
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virtual const char* GetTerseDocumentation()
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{
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return "Add include directories to the build.";
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}
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/**
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* More documentation.
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*/
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virtual const char* GetFullDocumentation()
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{
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return
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" include_directories([AFTER|BEFORE] [SYSTEM] dir1 dir2 ...)\n"
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"Add the given directories to those searched by the compiler for "
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"include files. By default the directories are appended onto "
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"the current list of directories. This default behavior can be "
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"changed by setting CMAKE_include_directories_BEFORE to ON. "
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"By using BEFORE or AFTER you can select between appending and "
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"prepending, independent from the default. "
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"If the SYSTEM option is given the compiler will be told that the "
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"directories are meant as system include directories on some "
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"platforms.";
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}
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cmTypeMacro(cmIncludeDirectoryCommand, cmCommand);
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protected:
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// used internally
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void AddDirectory(const char *arg, bool before, bool system);
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};
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#endif
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