515 lines
11 KiB
C
515 lines
11 KiB
C
///////////////////////////////////////////////////////////////////////////////
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//
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/// \file tuklib_integer.h
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/// \brief Various integer and bit operations
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///
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/// This file provides macros or functions to do some basic integer and bit
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/// operations.
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///
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/// Endianness related integer operations (XX = 16, 32, or 64; Y = b or l):
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/// - Byte swapping: bswapXX(num)
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/// - Byte order conversions to/from native: convXXYe(num)
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/// - Aligned reads: readXXYe(ptr)
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/// - Aligned writes: writeXXYe(ptr, num)
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/// - Unaligned reads (16/32-bit only): unaligned_readXXYe(ptr)
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/// - Unaligned writes (16/32-bit only): unaligned_writeXXYe(ptr, num)
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///
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/// Since they can macros, the arguments should have no side effects since
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/// they may be evaluated more than once.
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///
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/// \todo PowerPC and possibly some other architectures support
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/// byte swapping load and store instructions. This file
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/// doesn't take advantage of those instructions.
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///
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/// Bit scan operations for non-zero 32-bit integers:
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/// - Bit scan reverse (find highest non-zero bit): bsr32(num)
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/// - Count leading zeros: clz32(num)
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/// - Count trailing zeros: ctz32(num)
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/// - Bit scan forward (simply an alias for ctz32()): bsf32(num)
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///
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/// The above bit scan operations return 0-31. If num is zero,
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/// the result is undefined.
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//
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// Authors: Lasse Collin
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// Joachim Henke
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//
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// This file has been put into the public domain.
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// You can do whatever you want with this file.
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//
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///////////////////////////////////////////////////////////////////////////////
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#ifndef TUKLIB_INTEGER_H
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#define TUKLIB_INTEGER_H
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#include "sysdefs.h"
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#if defined(__GNUC__) && defined(__GNUC_MINOR__)
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# define TUKLIB_GNUC_REQ(major, minor) \
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((__GNUC__ == (major) && __GNUC_MINOR__ >= (minor)) \
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|| __GNUC__ > (major))
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#else
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# define TUKLIB_GNUC_REQ(major, minor) 0
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#endif
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////////////////////////////////////////
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// Operating system specific features //
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////////////////////////////////////////
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#if defined(HAVE_BYTESWAP_H)
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// glibc, uClibc, dietlibc
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# include <byteswap.h>
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# ifdef HAVE_BSWAP_16
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# define bswap16(num) bswap_16(num)
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# endif
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# ifdef HAVE_BSWAP_32
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# define bswap32(num) bswap_32(num)
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# endif
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# ifdef HAVE_BSWAP_64
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# define bswap64(num) bswap_64(num)
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# endif
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#elif defined(HAVE_SYS_ENDIAN_H)
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// *BSDs and Darwin
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# include <sys/endian.h>
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#elif defined(HAVE_SYS_BYTEORDER_H)
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// Solaris
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# include <sys/byteorder.h>
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# ifdef BSWAP_16
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# define bswap16(num) BSWAP_16(num)
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# endif
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# ifdef BSWAP_32
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# define bswap32(num) BSWAP_32(num)
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# endif
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# ifdef BSWAP_64
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# define bswap64(num) BSWAP_64(num)
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# endif
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# ifdef BE_16
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# define conv16be(num) BE_16(num)
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# endif
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# ifdef BE_32
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# define conv32be(num) BE_32(num)
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# endif
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# ifdef BE_64
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# define conv64be(num) BE_64(num)
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# endif
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# ifdef LE_16
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# define conv16le(num) LE_16(num)
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# endif
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# ifdef LE_32
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# define conv32le(num) LE_32(num)
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# endif
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# ifdef LE_64
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# define conv64le(num) LE_64(num)
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# endif
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#endif
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///////////////////
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// Byte swapping //
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///////////////////
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#ifndef bswap16
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# define bswap16(num) \
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(((uint16_t)(num) << 8) | ((uint16_t)(num) >> 8))
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#endif
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#ifndef bswap32
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# define bswap32(num) \
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( (((uint32_t)(num) << 24) ) \
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| (((uint32_t)(num) << 8) & UINT32_C(0x00FF0000)) \
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| (((uint32_t)(num) >> 8) & UINT32_C(0x0000FF00)) \
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| (((uint32_t)(num) >> 24) ) )
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#endif
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#ifndef bswap64
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# define bswap64(num) \
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( (((uint64_t)(num) << 56) ) \
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| (((uint64_t)(num) << 40) & UINT64_C(0x00FF000000000000)) \
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| (((uint64_t)(num) << 24) & UINT64_C(0x0000FF0000000000)) \
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| (((uint64_t)(num) << 8) & UINT64_C(0x000000FF00000000)) \
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| (((uint64_t)(num) >> 8) & UINT64_C(0x00000000FF000000)) \
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| (((uint64_t)(num) >> 24) & UINT64_C(0x0000000000FF0000)) \
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| (((uint64_t)(num) >> 40) & UINT64_C(0x000000000000FF00)) \
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| (((uint64_t)(num) >> 56) ) )
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#endif
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// Define conversion macros using the basic byte swapping macros.
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#ifdef WORDS_BIGENDIAN
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# ifndef conv16be
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# define conv16be(num) ((uint16_t)(num))
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# endif
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# ifndef conv32be
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# define conv32be(num) ((uint32_t)(num))
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# endif
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# ifndef conv64be
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# define conv64be(num) ((uint64_t)(num))
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# endif
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# ifndef conv16le
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# define conv16le(num) bswap16(num)
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# endif
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# ifndef conv32le
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# define conv32le(num) bswap32(num)
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# endif
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# ifndef conv64le
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# define conv64le(num) bswap64(num)
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# endif
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#else
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# ifndef conv16be
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# define conv16be(num) bswap16(num)
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# endif
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# ifndef conv32be
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# define conv32be(num) bswap32(num)
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# endif
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# ifndef conv64be
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# define conv64be(num) bswap64(num)
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# endif
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# ifndef conv16le
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# define conv16le(num) ((uint16_t)(num))
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# endif
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# ifndef conv32le
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# define conv32le(num) ((uint32_t)(num))
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# endif
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# ifndef conv64le
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# define conv64le(num) ((uint64_t)(num))
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# endif
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#endif
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//////////////////////////////
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// Aligned reads and writes //
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//////////////////////////////
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static inline uint16_t
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read16be(const uint8_t *buf)
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{
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uint16_t num = *(const uint16_t *)buf;
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return conv16be(num);
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}
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static inline uint16_t
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read16le(const uint8_t *buf)
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{
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uint16_t num = *(const uint16_t *)buf;
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return conv16le(num);
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}
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static inline uint32_t
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read32be(const uint8_t *buf)
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{
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uint32_t num = *(const uint32_t *)buf;
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return conv32be(num);
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}
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static inline uint32_t
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read32le(const uint8_t *buf)
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{
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uint32_t num = *(const uint32_t *)buf;
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return conv32le(num);
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}
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static inline uint64_t
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read64be(const uint8_t *buf)
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{
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uint64_t num = *(const uint64_t *)buf;
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return conv64be(num);
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}
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static inline uint64_t
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read64le(const uint8_t *buf)
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{
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uint64_t num = *(const uint64_t *)buf;
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return conv64le(num);
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}
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// NOTE: Possible byte swapping must be done in a macro to allow GCC
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// to optimize byte swapping of constants when using glibc's or *BSD's
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// byte swapping macros. The actual write is done in an inline function
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// to make type checking of the buf pointer possible similarly to readXXYe()
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// functions.
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#define write16be(buf, num) write16ne((buf), conv16be(num))
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#define write16le(buf, num) write16ne((buf), conv16le(num))
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#define write32be(buf, num) write32ne((buf), conv32be(num))
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#define write32le(buf, num) write32ne((buf), conv32le(num))
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#define write64be(buf, num) write64ne((buf), conv64be(num))
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#define write64le(buf, num) write64ne((buf), conv64le(num))
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static inline void
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write16ne(uint8_t *buf, uint16_t num)
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{
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*(uint16_t *)buf = num;
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return;
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}
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static inline void
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write32ne(uint8_t *buf, uint32_t num)
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{
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*(uint32_t *)buf = num;
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return;
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}
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static inline void
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write64ne(uint8_t *buf, uint64_t num)
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{
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*(uint64_t *)buf = num;
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return;
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}
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////////////////////////////////
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// Unaligned reads and writes //
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////////////////////////////////
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// NOTE: TUKLIB_FAST_UNALIGNED_ACCESS indicates only support for 16-bit and
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// 32-bit unaligned integer loads and stores. It's possible that 64-bit
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// unaligned access doesn't work or is slower than byte-by-byte access.
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// Since unaligned 64-bit is probably not needed as often as 16-bit or
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// 32-bit, we simply don't support 64-bit unaligned access for now.
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#ifdef TUKLIB_FAST_UNALIGNED_ACCESS
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# define unaligned_read16be read16be
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# define unaligned_read16le read16le
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# define unaligned_read32be read32be
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# define unaligned_read32le read32le
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# define unaligned_write16be write16be
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# define unaligned_write16le write16le
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# define unaligned_write32be write32be
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# define unaligned_write32le write32le
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#else
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static inline uint16_t
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unaligned_read16be(const uint8_t *buf)
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{
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uint16_t num = ((uint16_t)buf[0] << 8) | (uint16_t)buf[1];
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return num;
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}
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static inline uint16_t
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unaligned_read16le(const uint8_t *buf)
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{
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uint16_t num = ((uint16_t)buf[0]) | ((uint16_t)buf[1] << 8);
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return num;
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}
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static inline uint32_t
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unaligned_read32be(const uint8_t *buf)
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{
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uint32_t num = (uint32_t)buf[0] << 24;
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num |= (uint32_t)buf[1] << 16;
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num |= (uint32_t)buf[2] << 8;
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num |= (uint32_t)buf[3];
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return num;
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}
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static inline uint32_t
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unaligned_read32le(const uint8_t *buf)
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{
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uint32_t num = (uint32_t)buf[0];
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num |= (uint32_t)buf[1] << 8;
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num |= (uint32_t)buf[2] << 16;
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num |= (uint32_t)buf[3] << 24;
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return num;
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}
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static inline void
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unaligned_write16be(uint8_t *buf, uint16_t num)
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{
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buf[0] = num >> 8;
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buf[1] = num;
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return;
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}
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static inline void
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unaligned_write16le(uint8_t *buf, uint16_t num)
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{
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buf[0] = num;
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buf[1] = num >> 8;
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return;
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}
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static inline void
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unaligned_write32be(uint8_t *buf, uint32_t num)
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{
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buf[0] = num >> 24;
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buf[1] = num >> 16;
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buf[2] = num >> 8;
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buf[3] = num;
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return;
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}
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static inline void
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unaligned_write32le(uint8_t *buf, uint32_t num)
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{
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buf[0] = num;
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buf[1] = num >> 8;
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buf[2] = num >> 16;
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buf[3] = num >> 24;
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return;
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}
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#endif
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static inline uint32_t
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bsr32(uint32_t n)
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{
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// Check for ICC first, since it tends to define __GNUC__ too.
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#if defined(__INTEL_COMPILER)
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return _bit_scan_reverse(n);
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#elif TUKLIB_GNUC_REQ(3, 4) && UINT_MAX == UINT32_MAX
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// GCC >= 3.4 has __builtin_clz(), which gives good results on
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// multiple architectures. On x86, __builtin_clz() ^ 31U becomes
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// either plain BSR (so the XOR gets optimized away) or LZCNT and
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// XOR (if -march indicates that SSE4a instructions are supported).
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return __builtin_clz(n) ^ 31U;
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#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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uint32_t i;
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__asm__("bsrl %1, %0" : "=r" (i) : "rm" (n));
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return i;
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#else
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uint32_t i = 31;
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if ((n & UINT32_C(0xFFFF0000)) == 0) {
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n <<= 16;
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i = 15;
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}
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if ((n & UINT32_C(0xFF000000)) == 0) {
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n <<= 8;
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i -= 8;
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}
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if ((n & UINT32_C(0xF0000000)) == 0) {
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n <<= 4;
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i -= 4;
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}
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if ((n & UINT32_C(0xC0000000)) == 0) {
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n <<= 2;
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i -= 2;
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}
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if ((n & UINT32_C(0x80000000)) == 0)
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--i;
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return i;
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#endif
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}
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static inline uint32_t
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clz32(uint32_t n)
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{
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#if defined(__INTEL_COMPILER)
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return _bit_scan_reverse(n) ^ 31U;
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#elif TUKLIB_GNUC_REQ(3, 4) && UINT_MAX == UINT32_MAX
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return __builtin_clz(n);
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#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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uint32_t i;
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__asm__("bsrl %1, %0\n\t"
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"xorl $31, %0"
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: "=r" (i) : "rm" (n));
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return i;
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#else
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uint32_t i = 0;
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if ((n & UINT32_C(0xFFFF0000)) == 0) {
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n <<= 16;
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i = 16;
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}
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if ((n & UINT32_C(0xFF000000)) == 0) {
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n <<= 8;
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i += 8;
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}
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if ((n & UINT32_C(0xF0000000)) == 0) {
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n <<= 4;
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i += 4;
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}
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if ((n & UINT32_C(0xC0000000)) == 0) {
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n <<= 2;
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i += 2;
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}
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if ((n & UINT32_C(0x80000000)) == 0)
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++i;
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return i;
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#endif
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}
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static inline uint32_t
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ctz32(uint32_t n)
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{
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#if defined(__INTEL_COMPILER)
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return _bit_scan_forward(n);
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#elif TUKLIB_GNUC_REQ(3, 4) && UINT_MAX >= UINT32_MAX
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return __builtin_ctz(n);
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#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
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uint32_t i;
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__asm__("bsfl %1, %0" : "=r" (i) : "rm" (n));
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return i;
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#else
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uint32_t i = 0;
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if ((n & UINT32_C(0x0000FFFF)) == 0) {
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n >>= 16;
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i = 16;
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}
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if ((n & UINT32_C(0x000000FF)) == 0) {
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n >>= 8;
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i += 8;
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}
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if ((n & UINT32_C(0x0000000F)) == 0) {
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n >>= 4;
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i += 4;
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}
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if ((n & UINT32_C(0x00000003)) == 0) {
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n >>= 2;
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i += 2;
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}
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if ((n & UINT32_C(0x00000001)) == 0)
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++i;
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return i;
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#endif
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}
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#define bsf32 ctz32
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#endif
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