CMake/Source/cmGlobalVisualStudio6Generator.cxx
Brad King 0c55729c13 VS: Add CMAKE_VS_(DEVENV|MSBUILD|MSDEV)_COMMAND variables
Since commit 5f5c92b9 (VS: Add internal APIs to find MSBuild,
devenv/VCExpress, and msdev, 2013-11-13) the VS generators have
known how to lookup the locations of their build tools directly.
Expose this information to CMake language code by defining new
variables to hold the paths to these tools.
2013-12-04 11:05:05 -05:00

431 lines
13 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmGlobalVisualStudio6Generator.h"
#include "cmLocalVisualStudio6Generator.h"
#include "cmMakefile.h"
#include "cmake.h"
#include "cmGeneratedFileStream.h"
// Utility function to make a valid VS6 *.dsp filename out
// of a CMake target name:
//
std::string GetVS6TargetName(const std::string& targetName)
{
std::string name(targetName);
// Eliminate hyphens. VS6 cannot handle hyphens in *.dsp filenames...
// Replace them with underscores.
//
cmSystemTools::ReplaceString(name, "-", "_");
return name;
}
cmGlobalVisualStudio6Generator::cmGlobalVisualStudio6Generator()
{
this->MSDevCommandInitialized = false;
}
void cmGlobalVisualStudio6Generator
::EnableLanguage(std::vector<std::string>const& lang,
cmMakefile *mf,
bool optional)
{
cmGlobalVisualStudioGenerator::AddPlatformDefinitions(mf);
mf->AddDefinition("CMAKE_GENERATOR_RC", "rc");
mf->AddDefinition("CMAKE_GENERATOR_NO_COMPILER_ENV", "1");
this->GenerateConfigurations(mf);
this->cmGlobalGenerator::EnableLanguage(lang, mf, optional);
}
void cmGlobalVisualStudio6Generator::GenerateConfigurations(cmMakefile* mf)
{
std::string fname= mf->GetRequiredDefinition("CMAKE_ROOT");
const char* def= mf->GetDefinition( "MSPROJECT_TEMPLATE_DIRECTORY");
if(def)
{
fname = def;
}
else
{
fname += "/Templates";
}
fname += "/CMakeVisualStudio6Configurations.cmake";
if(!mf->ReadListFile(mf->GetCurrentListFile(), fname.c_str()))
{
cmSystemTools::Error("Cannot open ", fname.c_str(),
". Please copy this file from the main "
"CMake/Templates directory and edit it for "
"your build configurations.");
}
else if(!mf->GetDefinition("CMAKE_CONFIGURATION_TYPES"))
{
cmSystemTools::Error("CMAKE_CONFIGURATION_TYPES not set by ",
fname.c_str(),
". Please copy this file from the main "
"CMake/Templates directory and edit it for "
"your build configurations.");
}
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio6Generator::FindMakeProgram(cmMakefile* mf)
{
this->cmGlobalVisualStudioGenerator::FindMakeProgram(mf);
mf->AddDefinition("CMAKE_VS_MSDEV_COMMAND",
this->GetMSDevCommand().c_str());
}
//----------------------------------------------------------------------------
std::string const& cmGlobalVisualStudio6Generator::GetMSDevCommand()
{
if(!this->MSDevCommandInitialized)
{
this->MSDevCommandInitialized = true;
this->MSDevCommand = this->FindMSDevCommand();
}
return this->MSDevCommand;
}
//----------------------------------------------------------------------------
std::string cmGlobalVisualStudio6Generator::FindMSDevCommand()
{
std::string vscmd;
std::string vskey = this->GetRegistryBase() + "\\Setup;VsCommonDir";
if(cmSystemTools::ReadRegistryValue(vskey.c_str(), vscmd,
cmSystemTools::KeyWOW64_32))
{
cmSystemTools::ConvertToUnixSlashes(vscmd);
vscmd += "/MSDev98/Bin/";
}
vscmd += "msdev.exe";
return vscmd;
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudio6Generator::GenerateBuildCommand(
std::vector<std::string>& makeCommand,
const char* makeProgram,
const char* projectName,
const char* /*projectDir*/,
const char* targetName,
const char* config,
bool /*fast*/,
std::vector<std::string> const& makeOptions
)
{
// now build the test
makeCommand.push_back(
this->SelectMakeProgram(makeProgram, this->GetMSDevCommand())
);
makeCommand.push_back(std::string(projectName)+".dsw");
makeCommand.push_back("/MAKE");
std::string targetArg;
bool clean = false;
if ( targetName && strcmp(targetName, "clean") == 0 )
{
clean = true;
targetName = "ALL_BUILD";
}
if (targetName && strlen(targetName))
{
targetArg += targetName;
}
else
{
targetArg += "ALL_BUILD";
}
targetArg += " - ";
if(config && strlen(config))
{
targetArg += config;
}
else
{
targetArg += "Debug";
}
makeCommand.push_back(targetArg);
if(clean)
{
makeCommand.push_back("/CLEAN");
}
else
{
makeCommand.push_back("/BUILD");
}
makeCommand.insert(makeCommand.end(),
makeOptions.begin(), makeOptions.end());
}
///! Create a local generator appropriate to this Global Generator
cmLocalGenerator *cmGlobalVisualStudio6Generator::CreateLocalGenerator()
{
cmLocalGenerator *lg = new cmLocalVisualStudio6Generator;
lg->SetGlobalGenerator(this);
return lg;
}
void cmGlobalVisualStudio6Generator::Generate()
{
// first do the superclass method
this->cmGlobalVisualStudioGenerator::Generate();
// Now write out the DSW
this->OutputDSWFile();
}
// Write a DSW file to the stream
void cmGlobalVisualStudio6Generator
::WriteDSWFile(std::ostream& fout,cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators)
{
// Write out the header for a DSW file
this->WriteDSWHeader(fout);
// Collect all targets under this root generator and the transitive
// closure of their dependencies.
TargetDependSet projectTargets;
TargetDependSet originalTargets;
this->GetTargetSets(projectTargets, originalTargets, root, generators);
OrderedTargetDependSet orderedProjectTargets(projectTargets);
for(OrderedTargetDependSet::const_iterator
tt = orderedProjectTargets.begin();
tt != orderedProjectTargets.end(); ++tt)
{
cmTarget* target = *tt;
if(target->GetType() == cmTarget::INTERFACE_LIBRARY)
{
continue;
}
// Write the project into the DSW file
const char* expath = target->GetProperty("EXTERNAL_MSPROJECT");
if(expath)
{
std::string project = target->GetName();
std::string location = expath;
this->WriteExternalProject(fout, project.c_str(),
location.c_str(), target->GetUtilities());
}
else
{
std::string dspname = GetVS6TargetName(target->GetName());
std::string dir = target->GetMakefile()->GetStartOutputDirectory();
dir = root->Convert(dir.c_str(), cmLocalGenerator::START_OUTPUT);
this->WriteProject(fout, dspname.c_str(), dir.c_str(), *target);
}
}
// Write the footer for the DSW file
this->WriteDSWFooter(fout);
}
void cmGlobalVisualStudio6Generator
::OutputDSWFile(cmLocalGenerator* root,
std::vector<cmLocalGenerator*>& generators)
{
if(generators.size() == 0)
{
return;
}
std::string fname = root->GetMakefile()->GetStartOutputDirectory();
fname += "/";
fname += root->GetMakefile()->GetProjectName();
fname += ".dsw";
std::ofstream fout(fname.c_str());
if(!fout)
{
cmSystemTools::Error("Error can not open DSW file for write: ",
fname.c_str());
cmSystemTools::ReportLastSystemError("");
return;
}
this->WriteDSWFile(fout, root, generators);
}
// output the DSW file
void cmGlobalVisualStudio6Generator::OutputDSWFile()
{
std::map<cmStdString, std::vector<cmLocalGenerator*> >::iterator it;
for(it = this->ProjectMap.begin(); it!= this->ProjectMap.end(); ++it)
{
this->OutputDSWFile(it->second[0], it->second);
}
}
// Write a dsp file into the DSW file,
// Note, that dependencies from executables to
// the libraries it uses are also done here
void cmGlobalVisualStudio6Generator::WriteProject(std::ostream& fout,
const char* dspname,
const char* dir,
cmTarget& target)
{
fout << "#########################################################"
"######################\n\n";
fout << "Project: \"" << dspname << "\"="
<< dir << "\\" << dspname << ".dsp - Package Owner=<4>\n\n";
fout << "Package=<5>\n{{{\n}}}\n\n";
fout << "Package=<4>\n";
fout << "{{{\n";
VSDependSet const& depends = this->VSTargetDepends[&target];
for(VSDependSet::const_iterator di = depends.begin();
di != depends.end(); ++di)
{
const char* name = di->c_str();
fout << "Begin Project Dependency\n";
fout << "Project_Dep_Name " << GetVS6TargetName(name) << "\n";
fout << "End Project Dependency\n";
}
fout << "}}}\n\n";
UtilityDependsMap::iterator ui = this->UtilityDepends.find(&target);
if(ui != this->UtilityDepends.end())
{
const char* uname = ui->second.c_str();
fout << "Project: \"" << uname << "\"="
<< dir << "\\" << uname << ".dsp - Package Owner=<4>\n\n";
fout <<
"Package=<5>\n{{{\n}}}\n\n"
"Package=<4>\n"
"{{{\n"
"Begin Project Dependency\n"
"Project_Dep_Name " << dspname << "\n"
"End Project Dependency\n"
"}}}\n\n";
;
}
}
// Write a dsp file into the DSW file,
// Note, that dependencies from executables to
// the libraries it uses are also done here
void cmGlobalVisualStudio6Generator::WriteExternalProject(std::ostream& fout,
const char* name,
const char* location,
const std::set<cmStdString>& dependencies)
{
fout << "#########################################################"
"######################\n\n";
fout << "Project: \"" << name << "\"="
<< location << " - Package Owner=<4>\n\n";
fout << "Package=<5>\n{{{\n}}}\n\n";
fout << "Package=<4>\n";
fout << "{{{\n";
std::set<cmStdString>::const_iterator i, end;
// write dependencies.
i = dependencies.begin();
end = dependencies.end();
for(;i!= end; ++i)
{
fout << "Begin Project Dependency\n";
fout << "Project_Dep_Name " << GetVS6TargetName(*i) << "\n";
fout << "End Project Dependency\n";
}
fout << "}}}\n\n";
}
// Standard end of dsw file
void cmGlobalVisualStudio6Generator::WriteDSWFooter(std::ostream& fout)
{
fout << "######################################################"
"#########################\n\n";
fout << "Global:\n\n";
fout << "Package=<5>\n{{{\n}}}\n\n";
fout << "Package=<3>\n{{{\n}}}\n\n";
fout << "#####################################################"
"##########################\n\n";
}
// ouput standard header for dsw file
void cmGlobalVisualStudio6Generator::WriteDSWHeader(std::ostream& fout)
{
fout << "Microsoft Developer Studio Workspace File, Format Version 6.00\n";
fout << "# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!\n\n";
}
//----------------------------------------------------------------------------
std::string
cmGlobalVisualStudio6Generator::WriteUtilityDepend(cmTarget* target)
{
std::string pname = target->GetName();
pname += "_UTILITY";
pname = GetVS6TargetName(pname.c_str());
std::string fname = target->GetMakefile()->GetStartOutputDirectory();
fname += "/";
fname += pname;
fname += ".dsp";
cmGeneratedFileStream fout(fname.c_str());
fout.SetCopyIfDifferent(true);
fout <<
"# Microsoft Developer Studio Project File - Name=\""
<< pname << "\" - Package Owner=<4>\n"
"# Microsoft Developer Studio Generated Build File, Format Version 6.00\n"
"# ** DO NOT EDIT **\n"
"\n"
"# TARGTYPE \"Win32 (x86) Generic Project\" 0x010a\n"
"\n"
"CFG=" << pname << " - Win32 Debug\n"
"!MESSAGE \"" << pname << " - Win32 Debug\""
" (based on \"Win32 (x86) Generic Project\")\n"
"!MESSAGE \"" << pname << " - Win32 Release\" "
"(based on \"Win32 (x86) Generic Project\")\n"
"!MESSAGE \"" << pname << " - Win32 MinSizeRel\" "
"(based on \"Win32 (x86) Generic Project\")\n"
"!MESSAGE \"" << pname << " - Win32 RelWithDebInfo\" "
"(based on \"Win32 (x86) Generic Project\")\n"
"\n"
"# Begin Project\n"
"# Begin Target\n"
"# Name \"" << pname << " - Win32 Debug\"\n"
"# Name \"" << pname << " - Win32 Release\"\n"
"# Name \"" << pname << " - Win32 MinSizeRel\"\n"
"# Name \"" << pname << " - Win32 RelWithDebInfo\"\n"
"# End Target\n"
"# End Project\n"
;
return pname;
}
//----------------------------------------------------------------------------
void cmGlobalVisualStudio6Generator
::GetDocumentation(cmDocumentationEntry& entry)
{
entry.Name = cmGlobalVisualStudio6Generator::GetActualName();
entry.Brief = "Generates Visual Studio 6 project files.";
}
//----------------------------------------------------------------------------
void
cmGlobalVisualStudio6Generator
::AppendDirectoryForConfig(const char* prefix,
const char* config,
const char* suffix,
std::string& dir)
{
if(config)
{
dir += prefix;
dir += config;
dir += suffix;
}
}