CMake/Source/cmFileCommand.h

133 lines
5.1 KiB
C++

/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef cmFileCommand_h
#define cmFileCommand_h
#include "cmCommand.h"
/** \class cmFileCommand
* \brief Command for manipulation of files
*
*/
class cmFileCommand : public cmCommand
{
public:
/**
* This is a virtual constructor for the command.
*/
virtual cmCommand* Clone()
{
return new cmFileCommand;
}
/**
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args);
/**
* This determines if the command is invoked when in script mode.
*/
virtual bool IsScriptable() { return true; }
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual const char* GetName() { return "FILE";}
/**
* Succinct documentation.
*/
virtual const char* GetTerseDocumentation()
{
return "File manipulation command.";
}
/**
* More documentation.
*/
virtual const char* GetFullDocumentation()
{
return
" FILE(WRITE filename \"message to write\"... )\n"
" FILE(APPEND filename \"message to write\"... )\n"
" FILE(READ filename variable)\n"
" FILE(GLOB variable [RELATIVE path] [globbing expressions]...)\n"
" FILE(GLOB_RECURSE variable [RELATIVE path] \n"
" [globbing expressions]...)\n"
" FILE(REMOVE [directory]...)\n"
" FILE(REMOVE_RECURSE [directory]...)\n"
" FILE(MAKE_DIRECTORY [directory]...)\n"
" FILE(RELATIVE_PATH variable directory file)\n"
" FILE(TO_CMAKE_PATH path result)\n"
" FILE(TO_NATIVE_PATH path result)\n"
"WRITE will write a message into a file called 'filename'. It "
"overwrites the file if it already exists, and creates the file "
"if it does not exist.\n"
"APPEND will write a message into a file same as WRITE, except "
"it will append it to the end of the file\n"
"NOTE: When using FILE WRITE and FILE APPEND, the produced file "
"cannot be used as an input to CMake (CONFIGURE_FILE, source file ...) "
"because it will lead to an infinite loop. Use CONFIGURE_FILE if you "
"want to generate input files to CMake.\n"
"READ will read the content of a file and store it into the "
"variable.\n"
"GLOB will generate a list of all files that match the globbing "
"expressions and store it into the variable. Globbing expressions "
"are similar to regular expressions, but much simpler. If RELATIVE "
"flag is specified for an expression, the results will be returned "
"as a relative path to the given path.\n"
"Examples of globbing expressions include:\n"
" *.cxx - match all files with extension cxx\n"
" *.vt? - match all files with extension vta,...,vtz\n"
" f[3-5].txt - match files f3.txt, f4.txt, f5.txt\n"
"GLOB_RECURSE will generate similar list as the regular GLOB, except "
"it will traverse all the subdirectories of the matched directory and "
"match the files.\n"
"Examples of recursive globbing include:\n"
" /dir/*.py - match all python files in /dir and subdirectories\n"
"MAKE_DIRECTORY will create a directory at the specified location\n"
"RELATIVE_PATH will determine relative path from directory to the given"
" file.\n"
"TO_CMAKE_PATH will convert path into a cmake style path with unix /. "
" The input can be a single path or a system path like \"$ENV{PATH}\". "
" Note the double quotes around the ENV call TO_CMAKE_PATH only takes "
" one argument.\n"
"TO_NATIVE_PATH works just like TO_CMAKE_PATH, but will convert from "
" a cmake style path into the native path style \\ for windows and / "
"for UNIX.";
}
cmTypeMacro(cmFileCommand, cmCommand);
protected:
bool HandleRemove(std::vector<std::string> const& args, bool recurse);
bool HandleWriteCommand(std::vector<std::string> const& args, bool append);
bool HandleReadCommand(std::vector<std::string> const& args);
bool HandleGlobCommand(std::vector<std::string> const& args, bool recurse);
bool HandleMakeDirectoryCommand(std::vector<std::string> const& args);
bool HandleInstallCommand(std::vector<std::string> const& args);
bool HandleRelativePathCommand(std::vector<std::string> const& args);
bool HandleCMakePathCommand(std::vector<std::string> const& args,
bool nativePath);
void ComputeVersionedName(std::string& name, const char* version);
};
#endif