CMake/Tests/VSWinStorePhone/Direct3DApp1
Cedric Perthuis 2a224b4ce3 VS: Add source file properties to set the hlsl shader entry point and model
Create properties VS_SHADER_ENTRYPOINT and VS_SHADER_MODEL.  Without
these many .hlsl source files may not be possible to use.  Extend the
VSWinStorePhone test project to cover them.
2014-12-03 09:30:59 -05:00
..
Assets
BasicTimer.h
CubeRenderer.cpp
CubeRenderer.h
Direct3DApp1.cpp
Direct3DApp1.h
Direct3DApp1_TemporaryKey.pfx
Direct3DBase.cpp
Direct3DBase.h
DirectXHelper.h
SimplePixelShader.cso
SimplePixelShader.hlsl VS: Add source file properties to set the hlsl shader entry point and model 2014-12-03 09:30:59 -05:00
SimpleVertexShader.cso
SimpleVertexShader.hlsl VS: Add source file properties to set the hlsl shader entry point and model 2014-12-03 09:30:59 -05:00
pch.cpp
pch.h