2a224b4ce3
Create properties VS_SHADER_ENTRYPOINT and VS_SHADER_MODEL. Without these many .hlsl source files may not be possible to use. Extend the VSWinStorePhone test project to cover them. |
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.. | ||
Assets | ||
BasicTimer.h | ||
CubeRenderer.cpp | ||
CubeRenderer.h | ||
Direct3DApp1.cpp | ||
Direct3DApp1.h | ||
Direct3DApp1_TemporaryKey.pfx | ||
Direct3DBase.cpp | ||
Direct3DBase.h | ||
DirectXHelper.h | ||
SimplePixelShader.cso | ||
SimplePixelShader.hlsl | ||
SimpleVertexShader.cso | ||
SimpleVertexShader.hlsl | ||
pch.cpp | ||
pch.h |