CMake/Help/prop_sf
Gilles Khouzam 352f246f3e VS: Add source file property to specify Windows App deployment location
Add a VS_DEPLOYMENT_LOCATION source file property to specify where to
put files that are part of the package.  For example:

  set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "assets")

Without this, sources marked with VS_DEPLOYMENT_CONTENT cannot be
located properly.
2014-12-03 09:31:59 -05:00
..
ABSTRACT.rst
AUTORCC_OPTIONS.rst Help: Reformat Qt autogenerator documentation. 2014-01-04 11:28:57 +01:00
AUTOUIC_OPTIONS.rst Help: Fix broken cross-references reported by 'nitpicky' option 2014-11-07 11:41:21 -05:00
COMPILE_DEFINITIONS.rst Help: Factor out COMPILE_DEFINITIONS disclaimer duplication 2013-10-16 09:22:38 -04:00
COMPILE_DEFINITIONS_CONFIG.rst Help: Document deprecated properties. 2014-07-21 19:48:48 +02:00
COMPILE_FLAGS.rst
EXTERNAL_OBJECT.rst
Fortran_FORMAT.rst
GENERATED.rst
HEADER_FILE_ONLY.rst
KEEP_EXTENSION.rst
LABELS.rst
LANGUAGE.rst
LOCATION.rst
MACOSX_PACKAGE_LOCATION.rst
OBJECT_DEPENDS.rst
OBJECT_OUTPUTS.rst
SYMBOLIC.rst
VS_DEPLOYMENT_CONTENT.rst VS: Add a source file property to mark content for Windows App deployment 2014-08-12 10:08:47 -04:00
VS_DEPLOYMENT_LOCATION.rst VS: Add source file property to specify Windows App deployment location 2014-12-03 09:31:59 -05:00
VS_SHADER_ENTRYPOINT.rst VS: Add source file properties to set the hlsl shader entry point and model 2014-12-03 09:30:59 -05:00
VS_SHADER_MODEL.rst VS: Add source file properties to set the hlsl shader entry point and model 2014-12-03 09:30:59 -05:00
VS_SHADER_TYPE.rst VS: Add a source file property to set the hlsl shader type 2014-08-12 10:08:49 -04:00
WRAP_EXCLUDE.rst
XCODE_EXPLICIT_FILE_TYPE.rst Xcode: Add source file property to control file type (#14854) 2014-05-15 14:34:52 -04:00
XCODE_LAST_KNOWN_FILE_TYPE.rst Xcode: Add source file property to control file type (#14854) 2014-05-15 14:34:52 -04:00