CMake/Utilities/cmliblzma/liblzma/common/stream_buffer_encoder.c

141 lines
4.0 KiB
C

///////////////////////////////////////////////////////////////////////////////
//
/// \file stream_buffer_encoder.c
/// \brief Single-call .xz Stream encoder
//
// Author: Lasse Collin
//
// This file has been put into the public domain.
// You can do whatever you want with this file.
//
///////////////////////////////////////////////////////////////////////////////
#include "index.h"
/// Maximum size of Index that has exactly one Record.
/// Index Indicator + Number of Records + Record + CRC32 rounded up to
/// the next multiple of four.
#define INDEX_BOUND ((1 + 1 + 2 * LZMA_VLI_BYTES_MAX + 4 + 3) & ~3)
/// Stream Header, Stream Footer, and Index
#define HEADERS_BOUND (2 * LZMA_STREAM_HEADER_SIZE + INDEX_BOUND)
extern LZMA_API(size_t)
lzma_stream_buffer_bound(size_t uncompressed_size)
{
// Get the maximum possible size of a Block.
const size_t block_bound = lzma_block_buffer_bound(uncompressed_size);
if (block_bound == 0)
return 0;
// Catch the possible integer overflow and also prevent the size of
// the Stream exceeding LZMA_VLI_MAX (theoretically possible on
// 64-bit systems).
if (my_min(SIZE_MAX, LZMA_VLI_MAX) - block_bound < HEADERS_BOUND)
return 0;
return block_bound + HEADERS_BOUND;
}
extern LZMA_API(lzma_ret)
lzma_stream_buffer_encode(lzma_filter *filters, lzma_check check,
lzma_allocator *allocator, const uint8_t *in, size_t in_size,
uint8_t *out, size_t *out_pos_ptr, size_t out_size)
{
lzma_stream_flags stream_flags = { 0 };
lzma_block block = { 0 };
size_t out_pos;
// Sanity checks
if (filters == NULL || (unsigned int)(check) > LZMA_CHECK_ID_MAX
|| (in == NULL && in_size != 0) || out == NULL
|| out_pos_ptr == NULL || *out_pos_ptr > out_size)
return LZMA_PROG_ERROR;
if (!lzma_check_is_supported(check))
return LZMA_UNSUPPORTED_CHECK;
// Note for the paranoids: Index encoder prevents the Stream from
// getting too big and still being accepted with LZMA_OK, and Block
// encoder catches if the input is too big. So we don't need to
// separately check if the buffers are too big.
// Use a local copy. We update *out_pos_ptr only if everything
// succeeds.
out_pos = *out_pos_ptr;
// Check that there's enough space for both Stream Header and
// Stream Footer.
if (out_size - out_pos <= 2 * LZMA_STREAM_HEADER_SIZE)
return LZMA_BUF_ERROR;
// Reserve space for Stream Footer so we don't need to check for
// available space again before encoding Stream Footer.
out_size -= LZMA_STREAM_HEADER_SIZE;
// Encode the Stream Header.
stream_flags.check = check;
if (lzma_stream_header_encode(&stream_flags, out + out_pos)
!= LZMA_OK)
return LZMA_PROG_ERROR;
out_pos += LZMA_STREAM_HEADER_SIZE;
// Encode a Block but only if there is at least one byte of input.
block.check = check;
block.filters = filters;
if (in_size > 0)
return_if_error(lzma_block_buffer_encode(&block, allocator,
in, in_size, out, &out_pos, out_size));
// Index
{
lzma_ret ret;
// Create an Index. It will have one Record if there was
// at least one byte of input to encode. Otherwise the
// Index will be empty.
lzma_index *i = lzma_index_init(allocator);
if (i == NULL)
return LZMA_MEM_ERROR;
ret = LZMA_OK;
if (in_size > 0)
ret = lzma_index_append(i, allocator,
lzma_block_unpadded_size(&block),
block.uncompressed_size);
// If adding the Record was successful, encode the Index
// and get its size which will be stored into Stream Footer.
if (ret == LZMA_OK) {
ret = lzma_index_buffer_encode(
i, out, &out_pos, out_size);
stream_flags.backward_size = lzma_index_size(i);
}
lzma_index_end(i, allocator);
if (ret != LZMA_OK)
return ret;
}
// Stream Footer. We have already reserved space for this.
if (lzma_stream_footer_encode(&stream_flags, out + out_pos)
!= LZMA_OK)
return LZMA_PROG_ERROR;
out_pos += LZMA_STREAM_HEADER_SIZE;
// Everything went fine, make the new output position available
// to the application.
*out_pos_ptr = out_pos;
return LZMA_OK;
}