CMake/Source/cmGraphVizWriter.h

89 lines
2.6 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef CMGRAPHVIZWRITER_H
#define CMGRAPHVIZWRITER_H
#include <cmConfigure.h> // IWYU pragma: keep
#include "cmState.h"
#include <cmsys/RegularExpression.hxx>
#include <map>
#include <set>
#include <string>
#include <vector>
class cmGeneratedFileStream;
class cmGeneratorTarget;
class cmLocalGenerator;
/** This class implements writing files for graphviz (dot) for graphs
* representing the dependencies between the targets in the project. */
class cmGraphVizWriter
{
public:
cmGraphVizWriter(const std::vector<cmLocalGenerator*>& localGenerators);
void ReadSettings(const char* settingsFileName,
const char* fallbackSettingsFileName);
void WritePerTargetFiles(const char* fileName);
void WriteTargetDependersFiles(const char* fileName);
void WriteGlobalFile(const char* fileName);
protected:
void CollectTargetsAndLibs();
int CollectAllTargets();
int CollectAllExternalLibs(int cnt);
void WriteHeader(cmGeneratedFileStream& str) const;
void WriteConnections(const std::string& targetName,
std::set<std::string>& insertedNodes,
std::set<std::string>& insertedConnections,
cmGeneratedFileStream& str) const;
void WriteDependerConnections(const std::string& targetName,
std::set<std::string>& insertedNodes,
std::set<std::string>& insertedConnections,
cmGeneratedFileStream& str) const;
void WriteNode(const std::string& targetName,
const cmGeneratorTarget* target,
std::set<std::string>& insertedNodes,
cmGeneratedFileStream& str) const;
void WriteFooter(cmGeneratedFileStream& str) const;
bool IgnoreThisTarget(const std::string& name);
bool GenerateForTargetType(cmState::TargetType targetType) const;
std::string GraphType;
std::string GraphName;
std::string GraphHeader;
std::string GraphNodePrefix;
std::vector<cmsys::RegularExpression> TargetsToIgnoreRegex;
const std::vector<cmLocalGenerator*>& LocalGenerators;
std::map<std::string, const cmGeneratorTarget*> TargetPtrs;
// maps from the actual target names to node names in dot:
std::map<std::string, std::string> TargetNamesNodes;
bool GenerateForExecutables;
bool GenerateForStaticLibs;
bool GenerateForSharedLibs;
bool GenerateForModuleLibs;
bool GenerateForExternals;
bool GeneratePerTarget;
bool GenerateDependers;
bool HaveTargetsAndLibs;
};
#endif