/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2011 Peter Collingbourne Copyright 2011 Nicolas Despres Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #ifndef cmNinjaTargetGenerator_h #define cmNinjaTargetGenerator_h #include "cmStandardIncludes.h" #include "cmNinjaTypes.h" #include "cmLocalNinjaGenerator.h" #include "cmOSXBundleGenerator.h" class cmTarget; class cmGlobalNinjaGenerator; class cmGeneratedFileStream; class cmGeneratorTarget; class cmMakefile; class cmSourceFile; class cmCustomCommand; class cmNinjaTargetGenerator { public: /// Create a cmNinjaTargetGenerator according to the @a target's type. static cmNinjaTargetGenerator* New(cmGeneratorTarget* target); /// Build a NinjaTargetGenerator. cmNinjaTargetGenerator(cmTarget* target); /// Destructor. virtual ~cmNinjaTargetGenerator(); virtual void Generate() = 0; std::string GetTargetName() const; bool needsDepFile(const std::string& lang); protected: bool SetMsvcTargetPdbVariable(cmNinjaVars&) const; cmGeneratedFileStream& GetBuildFileStream() const; cmGeneratedFileStream& GetRulesFileStream() const; cmTarget* GetTarget() const { return this->Target; } cmGeneratorTarget* GetGeneratorTarget() const { return this->GeneratorTarget; } cmLocalNinjaGenerator* GetLocalGenerator() const { return this->LocalGenerator; } cmGlobalNinjaGenerator* GetGlobalGenerator() const; cmMakefile* GetMakefile() const { return this->Makefile; } const char* GetConfigName() const; std::string LanguageCompilerRule(const std::string& lang) const { return lang + "_COMPILER"; } const char* GetFeature(const char* feature); bool GetFeatureAsBool(const char* feature); void AddFeatureFlags(std::string& flags, const char* lang); /** * Compute the flags for compilation of object files for a given @a language. * @note Generally it is the value of the variable whose name is computed * by LanguageFlagsVarName(). */ std::string ComputeFlagsForObject(cmSourceFile *source, const std::string& language); std::string ComputeDefines(cmSourceFile *source, const std::string& language); std::string ConvertToNinjaPath(const char *path) const { return this->GetLocalGenerator()->ConvertToNinjaPath(path); } cmLocalNinjaGenerator::map_to_ninja_path MapToNinjaPath() const { return this->GetLocalGenerator()->MapToNinjaPath(); } /// @return the list of link dependency for the given target @a target. cmNinjaDeps ComputeLinkDeps() const; /// @return the source file path for the given @a source. std::string GetSourceFilePath(cmSourceFile* source) const; /// @return the object file path for the given @a source. std::string GetObjectFilePath(cmSourceFile* source) const; /// @return the file path where the target named @a name is generated. std::string GetTargetFilePath(const std::string& name) const; /// @return the output path for the target. virtual std::string GetTargetOutputDir() const; void WriteLanguageRules(const std::string& language); void WriteCompileRule(const std::string& language); void WriteObjectBuildStatements(); void WriteObjectBuildStatement(cmSourceFile* source); void WriteCustomCommandBuildStatement(cmCustomCommand *cc); cmNinjaDeps GetObjects() const { return this->Objects; } // Helper to add flag for windows .def file. void AddModuleDefinitionFlag(std::string& flags); void EnsureDirectoryExists(const std::string& dir) const; void EnsureParentDirectoryExists(const std::string& path) const; // write rules for Mac OS X Application Bundle content. struct MacOSXContentGeneratorType : cmOSXBundleGenerator::MacOSXContentGeneratorType { MacOSXContentGeneratorType(cmNinjaTargetGenerator* g) : Generator(g) {} void operator()(cmSourceFile& source, const char* pkgloc); private: cmNinjaTargetGenerator* Generator; }; friend struct MacOSXContentGeneratorType; protected: MacOSXContentGeneratorType* MacOSXContentGenerator; // Properly initialized by sub-classes. cmOSXBundleGenerator* OSXBundleGenerator; std::set MacContentFolders; private: cmTarget* Target; cmGeneratorTarget* GeneratorTarget; cmMakefile* Makefile; cmLocalNinjaGenerator* LocalGenerator; /// List of object files for this target. cmNinjaDeps Objects; // The windows module definition source file (.def), if any. std::string ModuleDefinitionFile; }; #endif // ! cmNinjaTargetGenerator_h