#include "CMakeSetupGUIImplementation.h" #include "Fl/fl_file_chooser.H" #include "Fl/filename.H" #include "Fl/fl_ask.H" #include "cstring" #include "../cmCacheManager.h" #include "../cmMakefile.h" #include #include "FLTKPropertyList.h" #include "Fl/fl_draw.H" #include "../cmake.h" /** * Constructor */ CMakeSetupGUIImplementation ::CMakeSetupGUIImplementation() { m_BuildPathChanged = false; char fname[1024]; //::GetModuleFileName(NULL,fname,1023); // Didn't found this method. (?) m_PathToExecutable = cmSystemTools::GetProgramPath(fname).c_str(); m_PathToExecutable += "/cmake.exe"; } /** * Destructor */ CMakeSetupGUIImplementation ::~CMakeSetupGUIImplementation() { } /** * Show the graphic interface */ void CMakeSetupGUIImplementation ::Show( void ) { dialogWindow->show(); } /** * Hide the graphic interface */ void CMakeSetupGUIImplementation ::Close( void ) { dialogWindow->hide(); } /** * Browse for the path to the sources */ void CMakeSetupGUIImplementation ::BrowseForSourcePath( void ) { const char * path = fl_file_chooser( "Path to Sources", "", sourcePathTextInput->value() ); if( !path ) { return; } SetSourcePath( path ); } /** * Browse for the path to the binaries */ void CMakeSetupGUIImplementation ::BrowseForBinaryPath( void ) { const char * path = fl_file_chooser( "Path to Binaries", "", binaryPathTextInput->value() ); if( !path ) { return; } SetBinaryPath( path ); } /** * Set the source path */ bool CMakeSetupGUIImplementation ::SetSourcePath( const char * path ) { if( !path || strlen(path)==0 ) { fl_alert("Please select the path to the sources"); return false; } string expandedAbsolutePath = ExpandPathAndMakeItAbsolute( path ); sourcePathTextInput->value( expandedAbsolutePath.c_str() ); if( VerifySourcePath( expandedAbsolutePath ) ) { m_WhereSource = expandedAbsolutePath; return true; } return false; } /** * Expand environment variables in the path and make it absolute */ string CMakeSetupGUIImplementation ::ExpandPathAndMakeItAbsolute( const string & inputPath ) const { char expandedPath[3000]; filename_expand( expandedPath, inputPath.c_str() ); char absolutePath[3000]; filename_absolute( absolutePath, expandedPath ); string expandedAbsolutePath = absolutePath; return expandedAbsolutePath; } /** * Set the binary path */ bool CMakeSetupGUIImplementation ::SetBinaryPath( const char * path ) { if( !path || strlen(path)==0 ) { fl_alert("Please select the path to the binaries"); return false; } string expandedAbsolutePath = ExpandPathAndMakeItAbsolute( path ); binaryPathTextInput->value( expandedAbsolutePath.c_str() ); if( !VerifyBinaryPath( expandedAbsolutePath.c_str() ) ) { return false; } if( m_WhereBuild != expandedAbsolutePath ) { m_BuildPathChanged = true; m_WhereBuild = expandedAbsolutePath; } LoadCacheFromDiskToGUI(); return true; } /** * Verify the path to binaries */ bool CMakeSetupGUIImplementation ::VerifyBinaryPath( const string & path ) const { bool pathIsOK = false; if( filename_isdir( path.c_str() ) ) { pathIsOK = true; } else { int userWantsToCreateDirectory = fl_ask("The directory \n %s \n Doesn't exist. Do you want to create it ?", path.c_str() ); if( userWantsToCreateDirectory ) { string command = "mkdir "; command += path; system( command.c_str() ); pathIsOK = true; } else { pathIsOK = false; } } return pathIsOK; } /** * Verify the path to sources */ bool CMakeSetupGUIImplementation ::VerifySourcePath( const string & path ) const { if( !filename_isdir( path.c_str() ) ) { fl_alert("The Source directory \n %s \n Doesn't exist or is not a directory", path.c_str() ); return false; } return true; } /** * Build the project files */ void CMakeSetupGUIImplementation ::BuildProjectFiles( void ) { // Take and verify the source path from the GUI if( !SetSourcePath( sourcePathTextInput->value() ) ) { return; } // Take and verify the binary path from the GUI if( !SetBinaryPath( binaryPathTextInput->value() ) ) { return; } SaveCacheFromGUI(); // set the wait cursor fl_cursor(FL_CURSOR_WAIT,FL_BLACK,FL_WHITE); // get all the info from the dialog // this->UpdateData(); if(!m_BuildPathChanged) { // if the build path has not changed save the // current GUI values to the cache this->SaveCacheFromGUI(); } // Make sure we are working from the cache on disk this->LoadCacheFromDiskToGUI(); // create a cmake object cmake make; // create the arguments for the cmake object std::vector args; args.push_back( m_PathToExecutable.c_str() ); std::string arg; arg = "-H"; arg += m_WhereSource; args.push_back(arg); arg = "-B"; arg += m_WhereBuild; args.push_back(arg); // run the generate process if(make.Generate(args) != 0) { cmSystemTools::Error( "Error in generation process, project files may be invalid"); } // update the GUI with any new values in the caused by the // generation process this->LoadCacheFromDiskToGUI(); // path is up-to-date now m_BuildPathChanged = false; // put the cursor back fl_cursor(FL_CURSOR_DEFAULT,FL_BLACK,FL_WHITE); fl_message("Done !"); } /** * Load Cache from disk to GUI */ void CMakeSetupGUIImplementation ::LoadCacheFromDiskToGUI( void ) { if( m_WhereBuild != "" ) { cmCacheManager::GetInstance()->LoadCache( m_WhereBuild.c_str() ); this->FillCacheGUIFromCacheManager(); } } /** * Save Cache from disk to GUI */ void CMakeSetupGUIImplementation ::SaveCacheFromGUI( void ) { this->FillCacheManagerFromCacheGUI(); if( m_WhereBuild != "" ) { cmCacheManager::GetInstance()->SaveCache( m_WhereBuild.c_str() ); } } /** * Fill Cache GUI from cache manager */ void CMakeSetupGUIImplementation ::FillCacheGUIFromCacheManager( void ) { // Prepare to add rows to the scroll propertyListPack->begin(); const cmCacheManager::CacheEntryMap &cache = cmCacheManager::GetInstance()->GetCacheMap(); for(cmCacheManager::CacheEntryMap::const_iterator i = cache.begin(); i != cache.end(); ++i) { const char* key = i->first.c_str(); const cmCacheManager::CacheEntry& value = i->second; switch(value.m_Type ) { case cmCacheManager::BOOL: if(cmCacheManager::GetInstance()->IsOn(key)) { m_CacheEntriesList.AddProperty(key, "ON", value.m_HelpString.c_str(), fltk::PropertyList::CHECKBOX,""); } else { m_CacheEntriesList.AddProperty(key, "OFF", value.m_HelpString.c_str(), fltk::PropertyList::CHECKBOX,""); } break; case cmCacheManager::PATH: m_CacheEntriesList.AddProperty(key, value.m_Value.c_str(), value.m_HelpString.c_str(), fltk::PropertyList::PATH,""); break; case cmCacheManager::FILEPATH: m_CacheEntriesList.AddProperty(key, value.m_Value.c_str(), value.m_HelpString.c_str(), fltk::PropertyList::FILE,""); break; case cmCacheManager::STRING: m_CacheEntriesList.AddProperty(key, value.m_Value.c_str(), value.m_HelpString.c_str(), fltk::PropertyList::EDIT,""); break; case cmCacheManager::INTERNAL: break; } } propertyListPack->end(); propertyListPack->init_sizes(); cacheValuesScroll->position( 0, 0 ); this->UpdateData(false); } /** * UpdateData */ void CMakeSetupGUIImplementation ::UpdateData( bool option ) { dialogWindow->redraw(); Fl::check(); } /** * Fill cache manager from Cache GUI */ void CMakeSetupGUIImplementation ::FillCacheManagerFromCacheGUI( void ) { cmCacheManager::GetInstance()->GetCacheMap(); std::set items = m_CacheEntriesList.GetItems(); for(std::set::iterator i = items.begin(); i != items.end(); ++i) { fltk::PropertyItem* item = *i; cmCacheManager::CacheEntry *entry = cmCacheManager::GetInstance()->GetCacheEntry( (const char*)item->m_propName.c_str() ); if (entry) { entry->m_Value = item->m_curValue; } } }