# - Try to find OpenGL # Once done this will define # # OPENGL_FOUND - system has OpenGL # OPENGL_XMESA_FOUND - system has XMESA # OPENGL_GLU_FOUND - system has GLU # OPENGL_INCLUDE_DIR - the GL include directory # OPENGL_LIBRARIES - Link these to use OpenGL and GLU # # If you want to use just GL you can use these values # OPENGL_gl_LIBRARY - Path to OpenGL Library # OPENGL_glu_LIBRARY - Path to GLU Library # # On OSX default to using the framework version of opengl # People will have to change the cache values of OPENGL_glu_LIBRARY # and OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX IF (WIN32) IF (CYGWIN) FIND_PATH(OPENGL_INCLUDE_DIR GL/gl.h ) FIND_LIBRARY(OPENGL_gl_LIBRARY opengl32 ) FIND_LIBRARY(OPENGL_glu_LIBRARY glu32 ) ELSE (CYGWIN) IF(BORLAND) SET (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32") SET (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32") ELSE(BORLAND) SET (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32") SET (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32") ENDIF(BORLAND) ENDIF (CYGWIN) ELSE (WIN32) IF (APPLE) FIND_LIBRARY(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL lib for OSX") FIND_LIBRARY(OPENGL_glu_LIBRARY AGL DOC "AGL lib for OSX") FIND_PATH(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OSX") ELSE(APPLE) # The first line below is to make sure that the proper headers # are used on a Linux machine with the NVidia drivers installed. # They replace Mesa with NVidia's own library but normally do not # install headers and that causes the linking to # fail since the compiler finds the Mesa headers but NVidia's library. # Make sure the NVIDIA directory comes BEFORE the others. # - Atanas Georgiev FIND_PATH(OPENGL_INCLUDE_DIR GL/gl.h /usr/share/doc/NVIDIA_GLX-1.0/include /usr/openwin/share/include /opt/graphics/OpenGL/include ) FIND_PATH(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h /usr/share/doc/NVIDIA_GLX-1.0/include /usr/openwin/share/include /opt/graphics/OpenGL/include ) FIND_LIBRARY(OPENGL_gl_LIBRARY NAMES GL MesaGL PATHS /opt/graphics/OpenGL/lib /usr/openwin/lib /usr/shlib ) # On Unix OpenGL most certainly always requires X11. # Feel free to tighten up these conditions if you don't # think this is always true. # It's not true on OSX. IF (OPENGL_gl_LIBRARY) IF(NOT X11_FOUND) INCLUDE(FindX11) ENDIF(NOT X11_FOUND) IF (X11_FOUND) IF (NOT APPLE) SET (OPENGL_LIBRARIES ${X11_LIBRARIES}) ENDIF (NOT APPLE) ENDIF (X11_FOUND) ENDIF (OPENGL_gl_LIBRARY) FIND_LIBRARY(OPENGL_glu_LIBRARY NAMES GLU MesaGLU PATHS ${OPENGL_gl_LIBRARY} /opt/graphics/OpenGL/lib /usr/openwin/lib /usr/shlib ) ENDIF(APPLE) ENDIF (WIN32) SET( OPENGL_FOUND "NO" ) IF(OPENGL_gl_LIBRARY) IF(OPENGL_xmesa_INCLUDE_DIR) SET( OPENGL_XMESA_FOUND "YES" ) ELSE(OPENGL_xmesa_INCLUDE_DIR) SET( OPENGL_XMESA_FOUND "NO" ) ENDIF(OPENGL_xmesa_INCLUDE_DIR) SET( OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY} ${OPENGL_LIBRARIES}) IF(OPENGL_glu_LIBRARY) SET( OPENGL_GLU_FOUND "YES" ) SET( OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY} ${OPENGL_LIBRARIES} ) ELSE(OPENGL_glu_LIBRARY) SET( OPENGL_GLU_FOUND "NO" ) ENDIF(OPENGL_glu_LIBRARY) SET( OPENGL_FOUND "YES" ) # This deprecated setting is for backward compatibility with CMake1.4 SET (OPENGL_LIBRARY ${OPENGL_LIBRARIES}) ENDIF(OPENGL_gl_LIBRARY) # This deprecated setting is for backward compatibility with CMake1.4 SET(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR}) MARK_AS_ADVANCED( OPENGL_INCLUDE_DIR OPENGL_xmesa_INCLUDE_DIR OPENGL_glu_LIBRARY OPENGL_gl_LIBRARY )