/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #ifndef cmMakefileTargetGenerator_h #define cmMakefileTargetGenerator_h #include "cmLocalUnixMakefileGenerator3.h" class cmCustomCommand; class cmDependInformation; class cmDepends; class cmGeneratedFileStream; class cmGlobalUnixMakefileGenerator3; class cmLocalUnixMakefileGenerator3; class cmMakefile; class cmTarget; class cmSourceFile; /** \class cmMakefileTargetGenerator * \brief Support Routines for writing makefiles * */ class cmMakefileTargetGenerator { public: // constructor to set the ivars cmMakefileTargetGenerator(); virtual ~cmMakefileTargetGenerator() {}; // construct using this factory call static cmMakefileTargetGenerator *New(cmLocalUnixMakefileGenerator3 *lg, cmStdString tgtName, cmTarget *tgt); /* the main entry point for this class. Writes the Makefiles associated with this target */ virtual void WriteRuleFiles() = 0; /* the main entry point for this class. Writes the Makefiles associated with this target */ virtual void WriteProgressVariables(unsigned long total, unsigned long ¤t); /* return the number of actions that have progress reporting on them */ virtual unsigned long GetNumberOfProgressActions() { return this->NumberOfProgressActions;} const char *GetTargetName() { return this->TargetName.c_str(); } cmTarget* GetTarget() { return this->Target;} protected: // create the file and directory etc void CreateRuleFile(); // outputs the rules for object files and custom commands used by // this target void WriteTargetBuildRules(); // write some common code at the top of build.make void WriteCommonCodeRules(); void WriteTargetLanguageFlags(); // write the provide require rules for this target void WriteTargetRequiresRules(); // write the clean rules for this target void WriteTargetCleanRules(); // write the depend rules for this target void WriteTargetDependRules(); // write the rules for an object void WriteObjectRuleFiles(cmSourceFile& source); // write the build rule for an object void WriteObjectBuildFile(std::string &obj, const char *lang, cmSourceFile& source, std::vector& depends); // write the depend.make file for an object void WriteObjectDependRules(cmSourceFile& source, std::vector& depends); // write the build rule for a custom command void GenerateCustomRuleFile(const cmCustomCommand& cc); // write a rule to drive building of more than one output from // another rule void GenerateExtraOutput(const char* out, const char* in, bool symbolic = false); // write out the variable that lists the objects for this target void WriteObjectsVariable(std::string& variableName, std::string& variableNameExternal); void WriteObjectsString(std::string& buildObjs); // write the driver rule to build target outputs void WriteTargetDriverRule(const char* main_output, bool relink); void DriveCustomCommands(std::vector& depends); // Return the a string with -F flags on apple std::string GetFrameworkFlags(); // append intertarget dependencies void AppendTargetDepends(std::vector& depends); /** In order to support parallel builds for custom commands with multiple outputs the outputs are given a serial order, and only the first output actually has the build rule. Other outputs just depend on the first one. The check-build-system step must remove a dependee if the depender is missing to make sure both are regenerated properly. This method is used by the local makefile generators to register such pairs. */ void AddMultipleOutputPair(const char* depender, const char* dependee); /** Create a script to hold link rules and a command to invoke the script at build time. */ void CreateLinkScript(const char* name, std::vector const& link_commands, std::vector& makefile_commands); virtual void CloseFileStreams(); void RemoveForbiddenFlags(const char* flagVar, const char* linkLang, std::string& linkFlags); cmStdString TargetName; cmTarget *Target; cmLocalUnixMakefileGenerator3 *LocalGenerator; cmGlobalUnixMakefileGenerator3 *GlobalGenerator; cmMakefile *Makefile; enum CustomCommandDriveType { OnBuild, OnDepends, OnUtility }; CustomCommandDriveType CustomCommandDriver; // the full path to the build file std::string BuildFileName; std::string BuildFileNameFull; // the full path to the progress file std::string ProgressFileName; std::string ProgressFileNameFull; unsigned long NumberOfProgressActions; // the path to the directory the build file is in std::string TargetBuildDirectory; std::string TargetBuildDirectoryFull; // the stream for the build file cmGeneratedFileStream *BuildFileStream; // the stream for the flag file std::string FlagFileNameFull; cmGeneratedFileStream *FlagFileStream; // the stream for the info file std::string InfoFileNameFull; cmGeneratedFileStream *InfoFileStream; // files to clean std::vector CleanFiles; // objects used by this target std::vector Objects; std::vector ExternalObjects; std::set ExtraContent; // Set of object file names that will be built in this directory. std::set ObjectFiles; typedef std::map MultipleOutputPairsType; MultipleOutputPairsType MultipleOutputPairs; //================================================================== // Convenience routines that do nothing more than forward to // implementaitons std::string Convert(const char* source, cmLocalGenerator::RelativeRoot relative, cmLocalGenerator::OutputFormat output = cmLocalGenerator::UNCHANGED, bool optional = false) { return this->LocalGenerator->Convert(source, relative, output, optional); } }; #endif