/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2011 Peter Collingbourne Copyright 2011 Nicolas Despres Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #ifndef cmGlobalNinjaGenerator_h # define cmGlobalNinjaGenerator_h # include "cmGlobalGenerator.h" # include "cmNinjaTypes.h" //#define NINJA_GEN_VERBOSE_FILES class cmLocalGenerator; class cmGeneratedFileStream; class cmGeneratorTarget; /** * \class cmGlobalNinjaGenerator * \brief Write a build.ninja file. * * The main differences between this generator and the UnixMakefile * generator family are: * - We don't care about VERBOSE variable or RULE_MESSAGES property since * it is handle by Ninja's -v option. * - We don't care about computing any progress status since Ninja manages * it itself. * - We don't care about generating a clean target since Ninja already have * a clean tool. * - We generate one build.ninja and one rules.ninja per project. * - We try to minimize the number of generated rules: one per target and * language. * - We use Ninja special variable $in and $out to produce nice output. * - We extensively use Ninja variable overloading system to minimize the * number of generated rules. */ class cmGlobalNinjaGenerator : public cmGlobalGenerator { public: /// The default name of Ninja's build file. Typically: build.ninja. static const char* NINJA_BUILD_FILE; /// The default name of Ninja's rules file. Typically: rules.ninja. /// It is included in the main build.ninja file. static const char* NINJA_RULES_FILE; /// The indentation string used when generating Ninja's build file. static const char* INDENT; /// Write @a count times INDENT level to output stream @a os. static void Indent(std::ostream& os, int count); /// Write a divider in the given output stream @a os. static void WriteDivider(std::ostream& os); static std::string EncodeIdent(const std::string &ident, std::ostream &vars); static std::string EncodeLiteral(const std::string &lit); static std::string EncodePath(const std::string &path); /** * Write the given @a comment to the output stream @a os. It * handles new line character properly. */ static void WriteComment(std::ostream& os, const std::string& comment); /** * Write a build statement to @a os with the @a comment using * the @a rule the list of @a outputs files and inputs. * It also writes the variables bound to this build statement. * @warning no escaping of any kind is done here. */ static void WriteBuild(std::ostream& os, const std::string& comment, const std::string& rule, const cmNinjaDeps& outputs, const cmNinjaDeps& explicitDeps, const cmNinjaDeps& implicitDeps, const cmNinjaDeps& orderOnlyDeps, const cmNinjaVars& variables, int cmdLineLimit = -1); /** * Helper to write a build statement with the special 'phony' rule. */ static void WritePhonyBuild(std::ostream& os, const std::string& comment, const cmNinjaDeps& outputs, const cmNinjaDeps& explicitDeps, const cmNinjaDeps& implicitDeps = cmNinjaDeps(), const cmNinjaDeps& orderOnlyDeps = cmNinjaDeps(), const cmNinjaVars& variables = cmNinjaVars()); void WriteCustomCommandBuild(const std::string& command, const std::string& description, const std::string& comment, const cmNinjaDeps& outputs, const cmNinjaDeps& deps = cmNinjaDeps(), const cmNinjaDeps& orderOnlyDeps = cmNinjaDeps()); /** * Write a rule statement named @a name to @a os with the @a comment, * the mandatory @a command, the @a depfile and the @a description. * It also writes the variables bound to this rule statement. * @warning no escaping of any kind is done here. */ static void WriteRule(std::ostream& os, const std::string& name, const std::string& command, const std::string& description, const std::string& comment = "", const std::string& depfile = "", const std::string& rspfile = "" , bool restat = false, bool generator = false); /** * Write a variable named @a name to @a os with value @a value and an * optional @a comment. An @a indent level can be specified. * @warning no escaping of any kind is done here. */ static void WriteVariable(std::ostream& os, const std::string& name, const std::string& value, const std::string& comment = "", int indent = 0); /** * Write an include statement including @a filename with an optional * @a comment to the @a os stream. */ static void WriteInclude(std::ostream& os, const std::string& filename, const std::string& comment = ""); /** * Write a default target statement specifying @a targets as * the default targets. */ static void WriteDefault(std::ostream& os, const cmNinjaDeps& targets, const std::string& comment = ""); static bool IsMinGW() { return UsingMinGW; } public: /// Default constructor. cmGlobalNinjaGenerator(); /// Convenience method for creating an instance of this class. static cmGlobalGenerator* New() { return new cmGlobalNinjaGenerator; } /// Destructor. virtual ~cmGlobalNinjaGenerator() { } /// Overloaded methods. @see cmGlobalGenerator::CreateLocalGenerator() virtual cmLocalGenerator* CreateLocalGenerator(); /// Overloaded methods. @see cmGlobalGenerator::GetName(). virtual const char* GetName() const { return cmGlobalNinjaGenerator::GetActualName(); } /// @return the name of this generator. static const char* GetActualName() { return "Ninja"; } /// Overloaded methods. @see cmGlobalGenerator::GetDocumentation() virtual void GetDocumentation(cmDocumentationEntry& entry) const; /// Overloaded methods. @see cmGlobalGenerator::Generate() virtual void Generate(); /// Overloaded methods. @see cmGlobalGenerator::EnableLanguage() virtual void EnableLanguage(std::vectorconst& languages, cmMakefile* mf, bool optional); /// Overloaded methods. @see cmGlobalGenerator::GenerateBuildCommand() virtual std::string GenerateBuildCommand(const char* makeProgram, const char* projectName, const char* additionalOptions, const char* targetName, const char* config, bool ignoreErrors, bool fast); // Setup target names virtual const char* GetAllTargetName() const { return "all"; } virtual const char* GetInstallTargetName() const { return "install"; } virtual const char* GetInstallLocalTargetName() const { return "install/local"; } virtual const char* GetInstallStripTargetName() const { return "install/strip"; } virtual const char* GetTestTargetName() const { return "test"; } virtual const char* GetPackageTargetName() const { return "package"; } virtual const char* GetPackageSourceTargetName() const { return "package_source"; } virtual const char* GetEditCacheTargetName() const { return "edit_cache"; } virtual const char* GetRebuildCacheTargetName() const { return "rebuild_cache"; } virtual const char* GetCleanTargetName() const { return "clean"; } public: cmGeneratedFileStream* GetBuildFileStream() const { return this->BuildFileStream; } cmGeneratedFileStream* GetRulesFileStream() const { return this->RulesFileStream; } void AddCXXCompileCommand(const std::string &commandLine, const std::string &sourceFile); /** * Add a rule to the generated build system. * Call WriteRule() behind the scene but perform some check before like: * - Do not add twice the same rule. */ void AddRule(const std::string& name, const std::string& command, const std::string& description, const std::string& comment = "", const std::string& depfile = "", const std::string& rspfile = "", bool restat = false, bool generator = false); bool HasRule(const std::string& name); void AddCustomCommandRule(); protected: /// Overloaded methods. /// @see cmGlobalGenerator::CheckALLOW_DUPLICATE_CUSTOM_TARGETS() virtual bool CheckALLOW_DUPLICATE_CUSTOM_TARGETS() { return true; } private: /// @see cmGlobalGenerator::ComputeTargetObjects virtual void ComputeTargetObjects(cmGeneratorTarget* gt) const; private: // In order to access the AddDependencyToAll() functions and co. friend class cmLocalNinjaGenerator; // In order to access the SeenCustomCommand() function. friend class cmNinjaTargetGenerator; friend class cmNinjaNormalTargetGenerator; friend class cmNinjaUtilityTargetGenerator; private: void OpenBuildFileStream(); void CloseBuildFileStream(); void CloseCompileCommandsStream(); void OpenRulesFileStream(); void CloseRulesFileStream(); /// Write the common disclaimer text at the top of each build file. void WriteDisclaimer(std::ostream& os); void AddDependencyToAll(cmTarget* target); void WriteAssumedSourceDependencies(); void AppendTargetOutputs(cmTarget* target, cmNinjaDeps& outputs); void AppendTargetDepends(cmTarget* target, cmNinjaDeps& outputs); void AddTargetAlias(const std::string& alias, cmTarget* target); void WriteTargetAliases(std::ostream& os); void WriteBuiltinTargets(std::ostream& os); void WriteTargetAll(std::ostream& os); void WriteTargetRebuildManifest(std::ostream& os); void WriteTargetClean(std::ostream& os); void WriteTargetHelp(std::ostream& os); /// Called when we have seen the given custom command. Returns true /// if we has seen it before. bool SeenCustomCommand(cmCustomCommand const *cc) { return !this->CustomCommands.insert(cc).second; } /// Called when we have seen the given custom command output. void SeenCustomCommandOutput(const std::string &output) { this->CustomCommandOutputs.insert(output); // We don't need the assumed dependencies anymore, because we have // an output. this->AssumedSourceDependencies.erase(output); } bool HasCustomCommandOutput(const std::string &output) { return this->CustomCommandOutputs.find(output) != this->CustomCommandOutputs.end(); } void AddAssumedSourceDependencies(const std::string &source, const cmNinjaDeps &deps) { std::set &ASD = this->AssumedSourceDependencies[source]; // Because we may see the same source file multiple times (same source // specified in multiple targets), compute the union of any assumed // dependencies. ASD.insert(deps.begin(), deps.end()); } std::string ninjaCmd() const; private: /// The file containing the build statement. (the relation ship of the /// compilation DAG). cmGeneratedFileStream* BuildFileStream; /// The file containing the rule statements. (The action attached to each /// edge of the compilation DAG). cmGeneratedFileStream* RulesFileStream; cmGeneratedFileStream* CompileCommandsStream; /// The type used to store the set of rules added to the generated build /// system. typedef std::set RulesSetType; /// The set of rules added to the generated build system. RulesSetType Rules; /// The set of dependencies to add to the "all" target. cmNinjaDeps AllDependencies; /// The set of custom commands we have seen. std::set CustomCommands; /// The set of custom command outputs we have seen. std::set CustomCommandOutputs; /// The mapping from source file to assumed dependencies. std::map > AssumedSourceDependencies; typedef std::map TargetAliasMap; TargetAliasMap TargetAliases; static cmLocalGenerator* LocalGenerator; static bool UsingMinGW; }; #endif // ! cmGlobalNinjaGenerator_h