INCLUDE (${CMAKE_ROOT}/Modules/FindFLTK.cmake) IF(FLTK_LIBRARY) IF(FLTK_INCLUDE_PATH) OPTION(BUILD_FLTK_GUI "Build FLTK CMake GUI." "ON") IF(BUILD_FLTK_GUI) SUBDIRS(FLTKDialog) ENDIF(BUILD_FLTK_GUI) ENDIF(FLTK_INCLUDE_PATH) ENDIF(FLTK_LIBRARY) SOURCE_FILES(SRCS cmake cmMakeDepend.cxx cmMakefile.cxx cmMakefileGenerator.cxx cmRegularExpression.cxx cmSourceFile.cxx cmSystemTools.cxx cmDirectory.cxx cmCommands.cxx cmTarget.cxx cmCustomCommand.cxx cmCacheManager.cxx cmCableClassSet.cxx cmSourceGroup.cxx ) # configure the .h file CONFIGURE_FILE( ${CMake_SOURCE_DIR}/Source/cmConfigure.cmake.h.in ${CMake_BINARY_DIR}/Source/cmConfigure.h ) # add the include path to find the .h INCLUDE_DIRECTORIES(${CMake_BINARY_DIR}/Source) # let cmake know it is supposed to use it ADD_DEFINITIONS(-DCMAKE_BUILD_WITH_CMAKE) IF (WIN32) SOURCE_FILES(SRCS cmDSWWriter.cxx cmDSPWriter.cxx cmMSProjectGenerator.cxx) IF(NOT UNIX) SUBDIRS(MFCDialog) ENDIF(NOT UNIX) ENDIF (WIN32) SOURCE_FILES(SRCS cmUnixMakefileGenerator.cxx) # create a library used by the command line and the GUI ADD_LIBRARY(CMakeLib SRCS) # always link in the library LINK_LIBRARIES(CMakeLib) # the library is found here LINK_DIRECTORIES(${CMake_BINARY_DIR}/Sources) ADD_EXECUTABLE(cmake cmakemain) ADD_TEST(burn cmake) INSTALL_TARGETS(/bin cmake)