/*============================================================================ CMake - Cross Platform Makefile Generator Copyright 2000-2009 Kitware, Inc., Insight Software Consortium Distributed under the OSI-approved BSD License (the "License"); see accompanying file Copyright.txt for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the License for more information. ============================================================================*/ #ifndef cmLocalGenerator_h #define cmLocalGenerator_h #include "cmStandardIncludes.h" #include "cmState.h" #include "cmake.h" #include "cmOutputConverter.h" class cmMakefile; class cmGlobalGenerator; class cmGeneratorTarget; class cmTarget; class cmTargetManifest; class cmSourceFile; class cmCustomCommand; class cmCustomCommandGenerator; /** \class cmLocalGenerator * \brief Create required build files for a directory. * * Subclasses of this abstract class generate makefiles, DSP, etc for various * platforms. This class should never be constructed directly. A * GlobalGenerator will create it and invoke the appropriate commands on it. */ class cmLocalGenerator : public cmOutputConverter { public: cmLocalGenerator(cmGlobalGenerator* gg, cmMakefile* makefile); virtual ~cmLocalGenerator(); /** * Generate the makefile for this directory. */ virtual void Generate() {} virtual void ComputeHomeRelativeOutputPath() {} /** * Calls TraceVSDependencies() on all targets of this generator. */ void TraceDependencies(); virtual void AddHelperCommands() {} /** * Generate the install rules files in this directory. */ void GenerateInstallRules(); /** * Generate the test files for tests. */ void GenerateTestFiles(); /** * Generate a manifest of target files that will be built. */ void ComputeTargetManifest(); ///! Get the makefile for this generator cmMakefile *GetMakefile() { return this->Makefile; } ///! Get the makefile for this generator, const version const cmMakefile *GetMakefile() const { return this->Makefile; } ///! Get the GlobalGenerator this is associated with cmGlobalGenerator *GetGlobalGenerator() { return this->GlobalGenerator; } const cmGlobalGenerator *GetGlobalGenerator() const { return this->GlobalGenerator; } cmState* GetState() const; cmState::Snapshot GetStateSnapshot() const; void AddArchitectureFlags(std::string& flags, cmGeneratorTarget const* target, const std::string&lang, const std::string& config); void AddLanguageFlags(std::string& flags, const std::string& lang, const std::string& config); void AddCMP0018Flags(std::string &flags, cmTarget const* target, std::string const& lang, const std::string& config); void AddVisibilityPresetFlags(std::string &flags, cmTarget const* target, const std::string& lang); void AddConfigVariableFlags(std::string& flags, const std::string& var, const std::string& config); void AddCompilerRequirementFlag(std::string &flags, cmTarget const* target, const std::string& lang); ///! Append flags to a string. virtual void AppendFlags(std::string& flags, const std::string& newFlags); virtual void AppendFlags(std::string& flags, const char* newFlags); virtual void AppendFlagEscape(std::string& flags, const std::string& rawFlag); ///! Get the include flags for the current makefile and language std::string GetIncludeFlags(const std::vector &includes, cmGeneratorTarget* target, const std::string& lang, bool forceFullPaths = false, bool forResponseFile = false, const std::string& config = ""); /** * Encode a list of preprocessor definitions for the compiler * command line. */ void AppendDefines(std::set& defines, const char* defines_list); void AppendDefines(std::set& defines, std::string defines_list) { this->AppendDefines(defines, defines_list.c_str()); } void AppendDefines(std::set& defines, const std::vector &defines_vec); /** * Join a set of defines into a definesString with a space separator. */ void JoinDefines(const std::set& defines, std::string &definesString, const std::string& lang); /** Lookup and append options associated with a particular feature. */ void AppendFeatureOptions(std::string& flags, const std::string& lang, const char* feature); const char* GetFeature(const std::string& feature, const std::string& config); /** \brief Get absolute path to dependency \a name * * Translate a dependency as given in CMake code to the name to * appear in a generated build file. * - If \a name is a utility target, returns false. * - If \a name is a CMake target, it will be transformed to the real output * location of that target for the given configuration. * - If \a name is the full path to a file, it will be returned. * - Otherwise \a name is treated as a relative path with respect to * the source directory of this generator. This should only be * used for dependencies of custom commands. */ bool GetRealDependency(const std::string& name, const std::string& config, std::string& dep); virtual std::string ConvertToIncludeReference(std::string const& path, OutputFormat format = SHELL, bool forceFullPaths = false); /** Called from command-line hook to clear dependencies. */ virtual void ClearDependencies(cmMakefile* /* mf */, bool /* verbose */) {} /** Called from command-line hook to update dependencies. */ virtual bool UpdateDependencies(const char* /* tgtInfo */, bool /*verbose*/, bool /*color*/) { return true; } /** Get the include flags for the current makefile and language. */ void GetIncludeDirectories(std::vector& dirs, cmGeneratorTarget const* target, const std::string& lang = "C", const std::string& config = "", bool stripImplicitInclDirs = true) const; void AddCompileOptions(std::string& flags, cmTarget* target, const std::string& lang, const std::string& config); void AddCompileDefinitions(std::set& defines, cmTarget const* target, const std::string& config, const std::string& lang); /** Compute the language used to compile the given source file. */ std::string GetSourceFileLanguage(const cmSourceFile& source); // Fill the vector with the target names for the object files, // preprocessed files and assembly files. virtual void GetIndividualFileTargets(std::vector&) {} // Create a struct to hold the varibles passed into // ExpandRuleVariables struct RuleVariables { RuleVariables() { memset(this, 0, sizeof(*this)); } cmTarget* CMTarget; const char* TargetPDB; const char* TargetCompilePDB; const char* TargetVersionMajor; const char* TargetVersionMinor; const char* Language; const char* Objects; const char* Target; const char* LinkLibraries; const char* Source; const char* AssemblySource; const char* PreprocessedSource; const char* Output; const char* Object; const char* ObjectDir; const char* ObjectFileDir; const char* Flags; const char* ObjectsQuoted; const char* SONameFlag; const char* TargetSOName; const char* TargetInstallNameDir; const char* LinkFlags; const char* Manifests; const char* LanguageCompileFlags; const char* Defines; const char* Includes; const char* RuleLauncher; const char* DependencyFile; const char* FilterPrefix; }; /** * Get the relative path from the generator output directory to a * per-target support directory. */ virtual std::string GetTargetDirectory(cmTarget const& target) const; /** * Get the level of backwards compatibility requested by the project * in this directory. This is the value of the CMake variable * CMAKE_BACKWARDS_COMPATIBILITY whose format is * "major.minor[.patch]". The returned integer is encoded as * * CMake_VERSION_ENCODE(major, minor, patch) * * and is monotonically increasing with the CMake version. */ cmIML_INT_uint64_t GetBackwardsCompatibility(); /** * Test whether compatibility is set to a given version or lower. */ bool NeedBackwardsCompatibility_2_4(); cmake* GetCMakeInstance() const; /** * Generate a Mac OS X application bundle Info.plist file. */ void GenerateAppleInfoPList(cmTarget* target, const std::string& targetName, const char* fname); /** * Generate a Mac OS X framework Info.plist file. */ void GenerateFrameworkInfoPList(cmTarget* target, const std::string& targetName, const char* fname); /** Construct a comment for a custom command. */ std::string ConstructComment(cmCustomCommandGenerator const& ccg, const char* default_comment = ""); // Compute object file names. std::string GetObjectFileNameWithoutTarget(const cmSourceFile& source, std::string const& dir_max, bool* hasSourceExtension = 0); /** Fill out the static linker flags for the given target. */ void GetStaticLibraryFlags(std::string& flags, std::string const& config, cmTarget* target); /** Fill out these strings for the given target. Libraries to link, * flags, and linkflags. */ void GetTargetFlags(std::string& linkLibs, std::string& flags, std::string& linkFlags, std::string& frameworkPath, std::string& linkPath, cmGeneratorTarget* target, bool useWatcomQuote); virtual void ComputeObjectFilenames( std::map& mapping, cmGeneratorTarget const* gt = 0); bool IsWindowsShell() const; bool IsWatcomWMake() const; bool IsMinGWMake() const; bool IsNMake() const; void IssueMessage(cmake::MessageType t, std::string const& text) const; void CreateEvaluationFileOutputs(const std::string& config); void ProcessEvaluationFiles(std::vector& generatedFiles); protected: ///! put all the libraries for a target on into the given stream void OutputLinkLibraries(std::string& linkLibraries, std::string& frameworkPath, std::string& linkPath, cmGeneratorTarget &, bool relink, bool forResponseFile, bool useWatcomQuote); // Expand rule variables in CMake of the type found in language rules void ExpandRuleVariables(std::string& string, const RuleVariables& replaceValues); // Expand rule variables in a single string std::string ExpandRuleVariable(std::string const& variable, const RuleVariables& replaceValues); const char* GetRuleLauncher(cmTarget* target, const std::string& prop); void InsertRuleLauncher(std::string& s, cmTarget* target, const std::string& prop); // Handle old-style install rules stored in the targets. void GenerateTargetInstallRules( std::ostream& os, const std::string& config, std::vector const& configurationTypes); std::string& CreateSafeUniqueObjectFileName(const std::string& sin, std::string const& dir_max); virtual std::string ConvertToLinkReference(std::string const& lib, OutputFormat format = SHELL); /** Check whether the native build system supports the given definition. Issues a warning. */ virtual bool CheckDefinition(std::string const& define) const; cmMakefile *Makefile; cmState::Snapshot StateSnapshot; cmGlobalGenerator *GlobalGenerator; std::map UniqueObjectNamesMap; std::string::size_type ObjectPathMax; std::set ObjectMaxPathViolations; std::set WarnCMP0063; bool EmitUniversalBinaryFlags; // Hack for ExpandRuleVariable until object-oriented version is // committed. std::string TargetImplib; cmIML_INT_uint64_t BackwardsCompatibility; bool BackwardsCompatibilityFinal; private: void AddSharedFlags(std::string& flags, const std::string& lang, bool shared); bool GetShouldUseOldFlags(bool shared, const std::string &lang) const; void AddPositionIndependentFlags(std::string& flags, std::string const& l, int targetType); void ComputeObjectMaxPath(); }; #endif