# Try to find mangled Mesa libraries and include dir. # Once done this will define # # MANGLED_MESA_INCLUDE_DIR # MANGLED_MESA_LIBRARY # MANGLED_OSMESA_INCLUDE_DIR # MANGLED_OSMESA_LIBRARY IF (NOT MANGLED_MESA_INCLUDE_DIR) FIND_PATH(MANGLED_MESA_INCLUDE_DIR GL/gl_mangle.h ) ENDIF (NOT MANGLED_MESA_INCLUDE_DIR) IF (NOT MANGLED_MESA_LIBRARY) FIND_LIBRARY(MANGLED_MESA_LIBRARY MesaGL) ENDIF (NOT MANGLED_MESA_LIBRARY) IF (NOT MANGLED_OSMESA_INCLUDE_DIR) FIND_PATH(MANGLED_OSMESA_INCLUDE_DIR GL/osmesa.h) ENDIF (NOT MANGLED_OSMESA_INCLUDE_DIR) IF (NOT MANGLED_OSMESA_LIBRARY) FIND_LIBRARY(MANGLED_OSMESA_LIBRARY OSMesa) ENDIF (NOT MANGLED_OSMESA_LIBRARY)