cmake_minimum_required (VERSION 2.6) cmake_policy(SET CMP0054 NEW) project(Plugin) # Test per-target output directory properties. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${Plugin_BINARY_DIR}/bin) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${Plugin_BINARY_DIR}/lib/plugin) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${Plugin_BINARY_DIR}/lib/static) # We need the dynamic loader support from KWSys to load the plugin in # the executable. set(KWSYS_NAMESPACE kwsys) set(KWSYS_HEADER_ROOT ${Plugin_BINARY_DIR}/include) set(KWSYS_USE_DynamicLoader 1) add_subdirectory(${Plugin_SOURCE_DIR}/../../Source/kwsys src/kwsys) # Configure the location of plugins. configure_file(${Plugin_SOURCE_DIR}/src/example_exe.h.in ${Plugin_BINARY_DIR}/include/example_exe.h @ONLY) # We need to include headers from the source tree and configured # headers in the build tree. include_directories( ${Plugin_BINARY_DIR}/include ${Plugin_SOURCE_DIR}/include ) # We need proper C++98 support from the compiler set(CMAKE_CXX_STANDARD 98) # Those versions of the HP compiler that need a flag to get proper C++98 # template support also need a flag to use the newer C++ library. if (CMAKE_CXX_COMPILER_ID STREQUAL HP AND CMAKE_CXX98_STANDARD_COMPILE_OPTION STREQUAL "+hpxstd98") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -AA") endif () # Clang/C2 in C++98 mode cannot properly handle some of MSVC headers if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND CMAKE_CXX_SIMULATE_ID STREQUAL "MSVC") set(CMAKE_CXX_STANDARD 11) endif() # Create an executable that exports an API for use by plugins. add_executable(example_exe src/example_exe.cxx) set_target_properties(example_exe PROPERTIES ENABLE_EXPORTS 1 OUTPUT_NAME example # Test placing exe import library in unique directory. ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}/exe ) target_link_libraries(example_exe kwsys) # Create a plugin that uses the API provided by the executable. # This module "links" to the executable to use the symbols. add_library(example_mod_1 MODULE src/example_mod_1.c) target_link_libraries(example_mod_1 example_exe) if(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG AND "${CMAKE_C_CREATE_SHARED_MODULE}" MATCHES "SONAME_FLAG") # Verify that targets export with proper IMPORTED SONAME properties. export(TARGETS example_mod_1 NAMESPACE exp_ FILE ${CMAKE_CURRENT_BINARY_DIR}/mods.cmake) include(ExternalProject) ExternalProject_Add(PluginTest SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/PluginTest" BINARY_DIR "${CMAKE_CURRENT_BINARY_DIR}/PluginTest" DOWNLOAD_COMMAND "" INSTALL_COMMAND "" ) add_dependencies(PluginTest example_mod_1) endif() # TODO: # - create a plugin that links to a static lib # - create a plugin that links to a shared lib