/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #include "cmProjectCommand.h" // cmProjectCommand bool cmProjectCommand::InitialPass(std::vector const& args) { if(args.size() < 1 ) { this->SetError("PROJECT called with incorrect number of arguments"); return false; } this->Makefile->SetProjectName(args[0].c_str()); std::string bindir = args[0]; bindir += "_BINARY_DIR"; std::string srcdir = args[0]; srcdir += "_SOURCE_DIR"; this->Makefile->AddCacheDefinition (bindir.c_str(), this->Makefile->GetCurrentOutputDirectory(), "Value Computed by CMake", cmCacheManager::STATIC); this->Makefile->AddCacheDefinition (srcdir.c_str(), this->Makefile->GetCurrentDirectory(), "Value Computed by CMake", cmCacheManager::STATIC); bindir = "PROJECT_BINARY_DIR"; srcdir = "PROJECT_SOURCE_DIR"; this->Makefile->AddDefinition(bindir.c_str(), this->Makefile->GetCurrentOutputDirectory()); this->Makefile->AddDefinition(srcdir.c_str(), this->Makefile->GetCurrentDirectory()); this->Makefile->AddDefinition("PROJECT_NAME", args[0].c_str()); // Set the CMAKE_PROJECT_NAME variable to be the highest-level // project name in the tree. This is always the first PROJECT // command encountered. if(!this->Makefile->GetDefinition("CMAKE_PROJECT_NAME")) { this->Makefile->AddDefinition("CMAKE_PROJECT_NAME", args[0].c_str()); } std::vector languages; if(args.size() > 1) { for(size_t i =1; i < args.size(); ++i) { languages.push_back(args[i]); } } else { // if no language is specified do c and c++ languages.push_back("C"); languages.push_back("CXX"); } this->Makefile->EnableLanguage(languages, false); return true; }