/*========================================================================= Program: CMake - Cross-Platform Makefile Generator Module: $RCSfile$ Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notices for more information. =========================================================================*/ #include "cmMakefileTargetGenerator.h" #include "cmGeneratedFileStream.h" #include "cmGlobalGenerator.h" #include "cmGlobalUnixMakefileGenerator3.h" #include "cmLocalUnixMakefileGenerator3.h" #include "cmMakefile.h" #include "cmSourceFile.h" #include "cmTarget.h" #include "cmake.h" #include "cmMakefileExecutableTargetGenerator.h" #include "cmMakefileLibraryTargetGenerator.h" #include "cmMakefileUtilityTargetGenerator.h" cmMakefileTargetGenerator::cmMakefileTargetGenerator() { this->BuildFileStream = 0; this->InfoFileStream = 0; this->FlagFileStream = 0; this->CustomCommandDriver = OnBuild; } cmMakefileTargetGenerator * cmMakefileTargetGenerator::New(cmLocalUnixMakefileGenerator3 *lg, cmStdString tgtName, cmTarget *tgt) { cmMakefileTargetGenerator *result = 0; switch (tgt->GetType()) { case cmTarget::EXECUTABLE: result = new cmMakefileExecutableTargetGenerator; break; case cmTarget::STATIC_LIBRARY: case cmTarget::SHARED_LIBRARY: case cmTarget::MODULE_LIBRARY: result = new cmMakefileLibraryTargetGenerator; break; case cmTarget::UTILITY: result = new cmMakefileUtilityTargetGenerator; break; default: return result; // break; /* unreachable */ } result->TargetName = tgtName; result->Target = tgt; result->LocalGenerator = lg; result->GlobalGenerator = static_cast(lg->GetGlobalGenerator()); result->Makefile = lg->GetMakefile(); return result; } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator::CreateRuleFile() { // Create a directory for this target. this->TargetBuildDirectory = this->LocalGenerator->GetTargetDirectory(*this->Target); this->TargetBuildDirectoryFull = this->LocalGenerator->ConvertToFullPath(this->TargetBuildDirectory); cmSystemTools::MakeDirectory(this->TargetBuildDirectoryFull.c_str()); // Construct the rule file name. this->BuildFileName = this->TargetBuildDirectory; this->BuildFileName += "/build.make"; this->BuildFileNameFull = this->TargetBuildDirectoryFull; this->BuildFileNameFull += "/build.make"; // Construct the rule file name. this->ProgressFileName = this->TargetBuildDirectory; this->ProgressFileName += "/progress.make"; this->ProgressFileNameFull = this->TargetBuildDirectoryFull; this->ProgressFileNameFull += "/progress.make"; // reset the progress count this->NumberOfProgressActions = 0; // Open the rule file. This should be copy-if-different because the // rules may depend on this file itself. this->BuildFileStream = new cmGeneratedFileStream(this->BuildFileNameFull.c_str()); this->BuildFileStream->SetCopyIfDifferent(true); if(!this->BuildFileStream) { return; } this->LocalGenerator->WriteDisclaimer(*this->BuildFileStream); this->LocalGenerator->WriteSpecialTargetsTop(*this->BuildFileStream); } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator::WriteTargetBuildRules() { // write the custom commands for this target // Look for files registered for cleaning in this directory. if(const char* additional_clean_files = this->Makefile->GetProperty ("ADDITIONAL_MAKE_CLEAN_FILES")) { cmSystemTools::ExpandListArgument(additional_clean_files, this->CleanFiles); } // add custom commands to the clean rules? const char* clean_no_custom = this->Makefile->GetProperty("CLEAN_NO_CUSTOM"); bool clean = cmSystemTools::IsOff(clean_no_custom); // First generate the object rule files. Save a list of all object // files for this target. const std::vector& sources = this->Target->GetSourceFiles(); for(std::vector::const_iterator source = sources.begin(); source != sources.end(); ++source) { if(cmCustomCommand* cc = (*source)->GetCustomCommand()) { this->GenerateCustomRuleFile(*cc); if (clean) { const std::vector& outputs = cc->GetOutputs(); for(std::vector::const_iterator o = outputs.begin(); o != outputs.end(); ++o) { this->CleanFiles.push_back (this->Convert(o->c_str(), cmLocalGenerator::START_OUTPUT, cmLocalGenerator::UNCHANGED)); } } } else if(!(*source)->GetPropertyAsBool("HEADER_FILE_ONLY")) { if(!this->GlobalGenerator->IgnoreFile ((*source)->GetExtension().c_str())) { // Generate this object file's rule file. this->WriteObjectRuleFiles(*(*source)); } else if((*source)->GetPropertyAsBool("EXTERNAL_OBJECT")) { // This is an external object file. Just add it. this->ExternalObjects.push_back((*source)->GetFullPath()); } else { // We only get here if a source file is not an external object // and has an extension that is listed as an ignored file type // for this language. No message or diagnosis should be // given. } } } } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator::WriteCommonCodeRules() { // Include the dependencies for the target. std::string dependFileNameFull = this->TargetBuildDirectoryFull; dependFileNameFull += "/depend.make"; *this->BuildFileStream << "# Include any dependencies generated for this target.\n" << this->LocalGenerator->IncludeDirective << " " << this->Convert(dependFileNameFull.c_str(), cmLocalGenerator::HOME_OUTPUT, cmLocalGenerator::MAKEFILE) << "\n\n"; // Include the progress variables for the target. *this->BuildFileStream << "# Include the progress variables for this target.\n" << this->LocalGenerator->IncludeDirective << " " << this->Convert(this->ProgressFileNameFull.c_str(), cmLocalGenerator::HOME_OUTPUT, cmLocalGenerator::MAKEFILE) << "\n\n"; // make sure the depend file exists if (!cmSystemTools::FileExists(dependFileNameFull.c_str())) { // Write an empty dependency file. cmGeneratedFileStream depFileStream(dependFileNameFull.c_str()); depFileStream << "# Empty dependencies file for " << this->Target->GetName() << ".\n" << "# This may be replaced when dependencies are built." << std::endl; } // Open the flags file. This should be copy-if-different because the // rules may depend on this file itself. this->FlagFileNameFull = this->TargetBuildDirectoryFull; this->FlagFileNameFull += "/flags.make"; this->FlagFileStream = new cmGeneratedFileStream(this->FlagFileNameFull.c_str()); this->FlagFileStream->SetCopyIfDifferent(true); if(!this->FlagFileStream) { return; } this->LocalGenerator->WriteDisclaimer(*this->FlagFileStream); // Include the flags for the target. *this->BuildFileStream << "# Include the compile flags for this target's objects.\n" << this->LocalGenerator->IncludeDirective << " " << this->Convert(this->FlagFileNameFull.c_str(), cmLocalGenerator::HOME_OUTPUT, cmLocalGenerator::MAKEFILE) << "\n\n"; } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator::WriteTargetLanguageFlags() { // write language flags for target std::set languages; this->Target->GetLanguages(languages); for(std::set::const_iterator l = languages.begin(); l != languages.end(); ++l) { const char *lang = l->c_str(); std::string flags; bool shared = ((this->Target->GetType() == cmTarget::SHARED_LIBRARY) || (this->Target->GetType() == cmTarget::MODULE_LIBRARY)); // Add the export symbol definition for shared library objects. if(const char* exportMacro = this->Target->GetExportMacro()) { flags += "-D"; flags += exportMacro; } // Add language-specific flags. this->LocalGenerator ->AddLanguageFlags(flags, lang, this->LocalGenerator->ConfigurationName.c_str()); // Add shared-library flags if needed. this->LocalGenerator->AddSharedFlags(flags, lang, shared); // Add include directory flags. this->LocalGenerator-> AppendFlags(flags, this->LocalGenerator->GetIncludeFlags(lang)); // Add include directory flags. this->LocalGenerator-> AppendFlags(flags,this->GetFrameworkFlags().c_str()); *this->FlagFileStream << lang << "_FLAGS = " << flags << "\n\n"; } // Add target-specific flags. if(this->Target->GetProperty("COMPILE_FLAGS")) { std::string flags; this->LocalGenerator->AppendFlags (flags, this->Target->GetProperty("COMPILE_FLAGS")); *this->FlagFileStream << "# TARGET_FLAGS = " << flags << "\n\n"; } } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator::WriteObjectRuleFiles(cmSourceFile& source) { // Identify the language of the source file. const char* lang = this->LocalGenerator->GetSourceFileLanguage(source); if(!lang) { // don't know anything about this file so skip it return; } // Get the full path name of the object file. std::string objNoTargetDir; std::string obj = this->LocalGenerator->GetObjectFileName(*this->Target, source, &objNoTargetDir); // Avoid generating duplicate rules. if(this->ObjectFiles.find(obj) == this->ObjectFiles.end()) { this->ObjectFiles.insert(obj); } else { cmOStringStream err; err << "Warning: Source file \"" << source.GetFullPath() << "\" is listed multiple times for target \"" << this->Target->GetName() << "\"."; cmSystemTools::Message(err.str().c_str(), "Warning"); return; } // Create the directory containing the object file. This may be a // subdirectory under the target's directory. std::string dir = cmSystemTools::GetFilenamePath(obj.c_str()); cmSystemTools::MakeDirectory (this->LocalGenerator->ConvertToFullPath(dir).c_str()); // Save this in the target's list of object files. if ( source.GetPropertyAsBool("EXTRA_CONTENT") ) { this->ExtraContent.insert(obj); } this->Objects.push_back(obj); this->CleanFiles.push_back(obj); // TODO: Remove //std::string relativeObj //= this->LocalGenerator->GetHomeRelativeOutputPath(); //relativeObj += obj; // we compute some depends when writing the depend.make that we will also // use in the build.make, same with depMakeFile std::vector depends; std::string depMakeFile; // generate the build rule file this->WriteObjectBuildFile(obj, lang, source, depends); // The object file should be checked for dependency integrity. std::string objFullPath = this->Makefile->GetCurrentOutputDirectory(); objFullPath += "/"; objFullPath += obj; objFullPath = this->Convert(objFullPath.c_str(), cmLocalGenerator::FULL); std::string srcFullPath = this->Convert(source.GetFullPath().c_str(), cmLocalGenerator::FULL); this->LocalGenerator-> AddImplicitDepends(*this->Target, lang, objFullPath.c_str(), srcFullPath.c_str()); // add this to the list of objects for this local generator if(cmSystemTools::FileIsFullPath(objNoTargetDir.c_str())) { objNoTargetDir = cmSystemTools::GetFilenameName(objNoTargetDir); } this->LocalGenerator->LocalObjectFiles[objNoTargetDir]. push_back( cmLocalUnixMakefileGenerator3::LocalObjectEntry(this->Target, lang) ); } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator ::WriteObjectBuildFile(std::string &obj, const char *lang, cmSourceFile& source, std::vector& depends) { this->LocalGenerator->AppendRuleDepend(depends, this->FlagFileNameFull.c_str()); // generate the depend scanning rule this->WriteObjectDependRules(source, depends); std::string relativeObj = this->LocalGenerator->GetHomeRelativeOutputPath(); if ( source.GetPropertyAsBool("MACOSX_CONTENT") ) { relativeObj = ""; } relativeObj += obj; // Write the build rule. // Build the set of compiler flags. std::string flags; // Add language-specific flags. std::string langFlags = "$("; langFlags += lang; langFlags += "_FLAGS)"; this->LocalGenerator->AppendFlags(flags, langFlags.c_str()); // Add target-specific flags. if(this->Target->GetProperty("COMPILE_FLAGS")) { this->LocalGenerator->AppendFlags (flags, this->Target->GetProperty("COMPILE_FLAGS")); } // Add flags from source file properties. if (source.GetProperty("COMPILE_FLAGS")) { this->LocalGenerator->AppendFlags (flags, source.GetProperty("COMPILE_FLAGS")); *this->FlagFileStream << "# Custom flags: " << relativeObj << "_FLAGS = " << source.GetProperty("COMPILE_FLAGS") << "\n" << "\n"; } // Get the output paths for source and object files. std::string sourceFile = source.GetFullPath(); if(this->LocalGenerator->UseRelativePaths) { sourceFile = this->Convert(sourceFile.c_str(), cmLocalGenerator::HOME_OUTPUT); } sourceFile = this->Convert(sourceFile.c_str(), cmLocalGenerator::NONE, cmLocalGenerator::SHELL); std::string objectFile = this->Convert(obj.c_str(), cmLocalGenerator::START_OUTPUT, cmLocalGenerator::SHELL); // Construct the build message. std::vector no_commands; std::vector commands; // add in a progress call if needed std::string progressDir = this->Makefile->GetHomeOutputDirectory(); progressDir += cmake::GetCMakeFilesDirectory(); cmOStringStream progCmd; progCmd << "$(CMAKE_COMMAND) -E cmake_progress_report "; progCmd << this->LocalGenerator->Convert(progressDir.c_str(), cmLocalGenerator::FULL, cmLocalGenerator::SHELL); this->NumberOfProgressActions++; progCmd << " $(CMAKE_PROGRESS_" << this->NumberOfProgressActions << ")"; commands.push_back(progCmd.str()); std::string buildEcho = "Building "; buildEcho += lang; buildEcho += " object "; buildEcho += relativeObj; this->LocalGenerator->AppendEcho(commands, buildEcho.c_str(), cmLocalUnixMakefileGenerator3::EchoBuild); // Construct the compile rules. std::string compileRuleVar = "CMAKE_"; compileRuleVar += lang; compileRuleVar += "_COMPILE_OBJECT"; std::string compileRule = this->Makefile->GetRequiredDefinition(compileRuleVar.c_str()); std::vector compileCommands; cmSystemTools::ExpandListArgument(compileRule, compileCommands); // Change the command working directory to the local build tree. this->LocalGenerator->CreateCDCommand (compileCommands, this->Makefile->GetStartOutputDirectory(), this->Makefile->GetHomeOutputDirectory()); commands.insert(commands.end(), compileCommands.begin(), compileCommands.end()); std::string targetOutPathPDB; { std::string targetFullPathPDB; const char* configName = this->LocalGenerator->ConfigurationName.c_str(); if(this->Target->GetType() == cmTarget::EXECUTABLE || this->Target->GetType() == cmTarget::STATIC_LIBRARY || this->Target->GetType() == cmTarget::SHARED_LIBRARY || this->Target->GetType() == cmTarget::MODULE_LIBRARY) { targetFullPathPDB = this->Target->GetDirectory(); targetFullPathPDB += "/"; targetFullPathPDB += this->Target->GetPDBName(configName); } targetOutPathPDB = this->Convert(targetFullPathPDB.c_str(),cmLocalGenerator::FULL, cmLocalGenerator::SHELL); } cmLocalGenerator::RuleVariables vars; vars.Language = lang; vars.TargetPDB = targetOutPathPDB.c_str(); vars.Source = sourceFile.c_str(); std::string shellObj = this->Convert(obj.c_str(), cmLocalGenerator::NONE, cmLocalGenerator::SHELL).c_str(); vars.Object = shellObj.c_str(); std::string objectDir = cmSystemTools::GetFilenamePath(obj); vars.ObjectDir = objectDir.c_str(); vars.Flags = flags.c_str(); // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->LocalGenerator->ExpandRuleVariables(*i, vars); } // Make the target dependency scanning rule include cmake-time-known // dependencies. The others are handled by the check-build-system // path. std::string depMark = this->LocalGenerator->GetRelativeTargetDirectory(*this->Target); depMark += "/depend.make.mark"; this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, depMark.c_str(), depends, no_commands, false); // Write the rule. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, relativeObj.c_str(), depends, commands, false); // Check for extra outputs created by the compilation. if(const char* extra_outputs_str = source.GetProperty("OBJECT_OUTPUTS")) { std::vector extra_outputs; cmSystemTools::ExpandListArgument(extra_outputs_str, extra_outputs); for(std::vector::const_iterator eoi = extra_outputs.begin(); eoi != extra_outputs.end(); ++eoi) { // Register this as an extra output for the object file rule. // This will cause the object file to be rebuilt if the extra // output is missing. this->GenerateExtraOutput(eoi->c_str(), relativeObj.c_str(), false); // Register this as an extra file to clean. this->CleanFiles.push_back(eoi->c_str()); } } bool lang_is_c_or_cxx = ((strcmp(lang, "C") == 0) || (strcmp(lang, "CXX") == 0)); bool do_preprocess_rules = lang_is_c_or_cxx && this->LocalGenerator->GetCreatePreprocessedSourceRules(); bool do_assembly_rules = lang_is_c_or_cxx && this->LocalGenerator->GetCreateAssemblySourceRules(); if(do_preprocess_rules || do_assembly_rules) { std::vector force_depends; force_depends.push_back("cmake_force"); std::string::size_type dot_pos = relativeObj.rfind("."); std::string relativeObjBase = relativeObj.substr(0, dot_pos); dot_pos = obj.rfind("."); std::string objBase = obj.substr(0, dot_pos); if(do_preprocess_rules) { commands.clear(); std::string relativeObjI = relativeObjBase + ".i"; std::string objI = objBase + ".i"; std::string preprocessEcho = "Preprocessing "; preprocessEcho += lang; preprocessEcho += " source to "; preprocessEcho += objI; this->LocalGenerator->AppendEcho( commands, preprocessEcho.c_str(), cmLocalUnixMakefileGenerator3::EchoBuild ); std::string preprocessRuleVar = "CMAKE_"; preprocessRuleVar += lang; preprocessRuleVar += "_CREATE_PREPROCESSED_SOURCE"; if(const char* preprocessRule = this->Makefile->GetDefinition(preprocessRuleVar.c_str())) { std::vector preprocessCommands; cmSystemTools::ExpandListArgument(preprocessRule, preprocessCommands); this->LocalGenerator->CreateCDCommand (preprocessCommands, this->Makefile->GetStartOutputDirectory(), this->Makefile->GetHomeOutputDirectory()); commands.insert(commands.end(), preprocessCommands.begin(), preprocessCommands.end()); vars.PreprocessedSource = objI.c_str(); // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->LocalGenerator->ExpandRuleVariables(*i, vars); } } else { std::string cmd = "$(CMAKE_COMMAND) -E cmake_unimplemented_variable "; cmd += preprocessRuleVar; commands.push_back(cmd); } this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, relativeObjI.c_str(), force_depends, commands, false); } if(do_assembly_rules) { commands.clear(); std::string relativeObjS = relativeObjBase + ".s"; std::string objS = objBase + ".s"; std::string assemblyEcho = "Compiling "; assemblyEcho += lang; assemblyEcho += " source to assembly "; assemblyEcho += objS; this->LocalGenerator->AppendEcho( commands, assemblyEcho.c_str(), cmLocalUnixMakefileGenerator3::EchoBuild ); std::string assemblyRuleVar = "CMAKE_"; assemblyRuleVar += lang; assemblyRuleVar += "_CREATE_ASSEMBLY_SOURCE"; if(const char* assemblyRule = this->Makefile->GetDefinition(assemblyRuleVar.c_str())) { std::vector assemblyCommands; cmSystemTools::ExpandListArgument(assemblyRule, assemblyCommands); this->LocalGenerator->CreateCDCommand (assemblyCommands, this->Makefile->GetStartOutputDirectory(), this->Makefile->GetHomeOutputDirectory()); commands.insert(commands.end(), assemblyCommands.begin(), assemblyCommands.end()); vars.AssemblySource = objS.c_str(); // Expand placeholders in the commands. for(std::vector::iterator i = commands.begin(); i != commands.end(); ++i) { this->LocalGenerator->ExpandRuleVariables(*i, vars); } } else { std::string cmd = "$(CMAKE_COMMAND) -E cmake_unimplemented_variable "; cmd += assemblyRuleVar; commands.push_back(cmd); } this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, relativeObjS.c_str(), force_depends, commands, false); } } // If the language needs provides-requires mode, create the // corresponding targets. std::string objectRequires = relativeObj; objectRequires += ".requires"; std::vector p_depends; // always provide an empty requires target this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, objectRequires.c_str(), p_depends, no_commands, true); // write a build rule to recursively build what this obj provides std::string objectProvides = relativeObj; objectProvides += ".provides"; std::string temp = relativeObj; temp += ".provides.build"; std::vector r_commands; std::string tgtMakefileName = this->LocalGenerator->GetRelativeTargetDirectory(*this->Target); tgtMakefileName += "/build.make"; r_commands.push_back (this->LocalGenerator->GetRecursiveMakeCall(tgtMakefileName.c_str(), temp.c_str())); p_depends.clear(); p_depends.push_back(objectRequires); this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, objectProvides.c_str(), p_depends, r_commands, true); // write the provides.build rule dependency on the obj file p_depends.clear(); p_depends.push_back(relativeObj); this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, temp.c_str(), p_depends, no_commands, true); } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator::WriteTargetRequiresRules() { std::vector depends; std::vector no_commands; // Construct the name of the dependency generation target. std::string depTarget = this->LocalGenerator->GetRelativeTargetDirectory(*this->Target); depTarget += "/requires"; // This target drives dependency generation for all object files. std::string relPath = this->LocalGenerator->GetHomeRelativeOutputPath(); std::string objTarget; for(std::vector::const_iterator obj = this->Objects.begin(); obj != this->Objects.end(); ++obj) { objTarget = relPath; objTarget += *obj; objTarget += ".requires"; depends.push_back(objTarget); } // Write the rule. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, depTarget.c_str(), depends, no_commands, true); } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator::WriteTargetCleanRules() { std::vector depends; std::vector commands; // Construct the clean target name. std::string cleanTarget = this->LocalGenerator->GetRelativeTargetDirectory(*this->Target); cleanTarget += "/clean"; // Construct the clean command. this->LocalGenerator->AppendCleanCommand(commands, this->CleanFiles, *this->Target); this->LocalGenerator->CreateCDCommand (commands, this->Makefile->GetStartOutputDirectory(), this->Makefile->GetHomeOutputDirectory()); // Write the rule. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, cleanTarget.c_str(), depends, commands, true); } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator::WriteTargetDependRules() { // must write the targets depend info file std::string dir = this->LocalGenerator->GetTargetDirectory(*this->Target); this->InfoFileNameFull = dir; this->InfoFileNameFull += "/DependInfo.cmake"; this->InfoFileNameFull = this->LocalGenerator->ConvertToFullPath(this->InfoFileNameFull); this->InfoFileStream = new cmGeneratedFileStream(this->InfoFileNameFull.c_str()); this->InfoFileStream->SetCopyIfDifferent(true); if(!*this->InfoFileStream) { return; } this->LocalGenerator-> WriteDependLanguageInfo(*this->InfoFileStream,*this->Target); // and now write the rule to use it std::vector depends; std::vector commands; // Construct the name of the dependency generation target. std::string depTarget = this->LocalGenerator->GetRelativeTargetDirectory(*this->Target); depTarget += "/depend"; std::string depMark = depTarget; depMark += ".make.mark"; depends.push_back(depMark); this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, depTarget.c_str(), depends, commands, true); depends.clear(); // Write the dependency generation rule. std::string depEcho = "Scanning dependencies of target "; depEcho += this->Target->GetName(); this->LocalGenerator->AppendEcho(commands, depEcho.c_str(), cmLocalUnixMakefileGenerator3::EchoDepend); // Add a command to call CMake to scan dependencies. CMake will // touch the corresponding depends file after scanning dependencies. cmOStringStream depCmd; // TODO: Account for source file properties and directory-level // definitions when scanning for dependencies. #if !defined(_WIN32) || defined(__CYGWIN__) // This platform supports symlinks, so cmSystemTools will translate // paths. Make sure PWD is set to the original name of the home // output directory to help cmSystemTools to create the same // translation table for the dependency scanning process. depCmd << "cd " << (this->LocalGenerator->Convert( this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::FULL, cmLocalGenerator::SHELL)) << " && "; #endif // Generate a call this signature: // // cmake -E cmake_depends // // // // // This gives the dependency scanner enough information to recreate // the state of our local generator sufficiently for its needs. depCmd << "$(CMAKE_COMMAND) -E cmake_depends \"" << this->GlobalGenerator->GetName() << "\" " << this->Convert(this->Makefile->GetHomeDirectory(), cmLocalGenerator::FULL, cmLocalGenerator::SHELL) << " " << this->Convert(this->Makefile->GetStartDirectory(), cmLocalGenerator::FULL, cmLocalGenerator::SHELL) << " " << this->Convert(this->Makefile->GetHomeOutputDirectory(), cmLocalGenerator::FULL, cmLocalGenerator::SHELL) << " " << this->Convert(this->Makefile->GetStartOutputDirectory(), cmLocalGenerator::FULL, cmLocalGenerator::SHELL) << " " << this->Convert(this->InfoFileNameFull.c_str(), cmLocalGenerator::FULL, cmLocalGenerator::SHELL); commands.push_back(depCmd.str()); // Make sure all custom command outputs in this target are built. if(this->CustomCommandDriver == OnDepends) { this->DriveCustomCommands(depends); } // Write the rule. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, depMark.c_str(), depends, commands, false); } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator ::DriveCustomCommands(std::vector& depends) { // Depend on all custom command outputs. const std::vector& sources = this->Target->GetSourceFiles(); for(std::vector::const_iterator source = sources.begin(); source != sources.end(); ++source) { if(cmCustomCommand* cc = (*source)->GetCustomCommand()) { const std::vector& outputs = cc->GetOutputs(); for(std::vector::const_iterator o = outputs.begin(); o != outputs.end(); ++o) { depends.push_back(*o); } } } } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator ::WriteObjectDependRules(cmSourceFile& source, std::vector& depends) { // Create the list of dependencies known at cmake time. These are // shared between the object file and dependency scanning rule. depends.push_back(source.GetFullPath()); if(const char* objectDeps = source.GetProperty("OBJECT_DEPENDS")) { std::vector deps; cmSystemTools::ExpandListArgument(objectDeps, deps); for(std::vector::iterator i = deps.begin(); i != deps.end(); ++i) { depends.push_back(i->c_str()); } } } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator ::GenerateCustomRuleFile(const cmCustomCommand& cc) { // Collect the commands. std::vector commands; std::string comment = this->LocalGenerator->ConstructComment(cc); if(!comment.empty()) { // add in a progress call if needed std::string progressDir = this->Makefile->GetHomeOutputDirectory(); progressDir += cmake::GetCMakeFilesDirectory(); cmOStringStream progCmd; progCmd << "$(CMAKE_COMMAND) -E cmake_progress_report "; progCmd << this->LocalGenerator->Convert(progressDir.c_str(), cmLocalGenerator::FULL, cmLocalGenerator::SHELL); this->NumberOfProgressActions++; progCmd << " $(CMAKE_PROGRESS_" << this->NumberOfProgressActions << ")"; commands.push_back(progCmd.str()); this->LocalGenerator ->AppendEcho(commands, comment.c_str(), cmLocalUnixMakefileGenerator3::EchoGenerate); } this->LocalGenerator->AppendCustomCommand(commands, cc); // Collect the dependencies. std::vector depends; this->LocalGenerator->AppendCustomDepend(depends, cc); // Add a dependency on the rule file itself. this->LocalGenerator->AppendRuleDepend(depends, this->BuildFileNameFull.c_str()); // Check whether we need to bother checking for a symbolic output. bool need_symbolic = this->GlobalGenerator->GetNeedSymbolicMark(); // Write the rule. const std::vector& outputs = cc.GetOutputs(); std::vector::const_iterator o = outputs.begin(); { bool symbolic = false; if(need_symbolic) { if(cmSourceFile* sf = this->Makefile->GetSource(o->c_str())) { symbolic = sf->GetPropertyAsBool("SYMBOLIC"); } } this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, o->c_str(), depends, commands, symbolic); } // Write rules to drive building any outputs beyond the first. const char* in = o->c_str(); for(++o; o != outputs.end(); ++o) { bool symbolic = false; if(need_symbolic) { if(cmSourceFile* sf = this->Makefile->GetSource(o->c_str())) { symbolic = sf->GetPropertyAsBool("SYMBOLIC"); } } this->GenerateExtraOutput(o->c_str(), in, symbolic); } // Setup implicit dependency scanning. for(cmCustomCommand::ImplicitDependsList::const_iterator idi = cc.GetImplicitDepends().begin(); idi != cc.GetImplicitDepends().end(); ++idi) { std::string objFullPath = this->Convert(outputs[0].c_str(), cmLocalGenerator::FULL); std::string srcFullPath = this->Convert(idi->second.c_str(), cmLocalGenerator::FULL); this->LocalGenerator-> AddImplicitDepends(*this->Target, idi->first.c_str(), objFullPath.c_str(), srcFullPath.c_str()); } } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator ::GenerateExtraOutput(const char* out, const char* in, bool symbolic) { // Add a rule to build the primary output if the extra output needs // to be created. std::vector commands; std::vector depends; std::string emptyCommand = this->GlobalGenerator->GetEmptyRuleHackCommand(); if(!emptyCommand.empty()) { commands.push_back(emptyCommand); } depends.push_back(in); this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0, out, depends, commands, symbolic); // Register the extra output as paired with the first output so that // the check-build-system step will remove the primary output if any // extra outputs are missing. This forces the rule to regenerate // all outputs. this->GlobalGenerator->AddMultipleOutputPair(out, in); } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator ::WriteObjectsVariable(std::string& variableName, std::string& variableNameExternal) { // Write a make variable assignment that lists all objects for the // target. variableName = this->LocalGenerator->CreateMakeVariable(this->Target->GetName(), "_OBJECTS"); *this->BuildFileStream << "# Object files for target " << this->Target->GetName() << "\n" << variableName.c_str() << " ="; std::string object; const char* objName = this->Makefile->GetDefinition("CMAKE_NO_QUOTED_OBJECTS"); const char* lineContinue = this->Makefile->GetDefinition("CMAKE_MAKE_LINE_CONTINUE"); if(!lineContinue) { lineContinue = "\\"; } for(std::vector::const_iterator i = this->Objects.begin(); i != this->Objects.end(); ++i) { if ( this->ExtraContent.find(i->c_str()) != this->ExtraContent.end() ) { continue; } *this->BuildFileStream << " " << lineContinue << "\n"; if(objName) { *this->BuildFileStream << this->Convert(i->c_str(), cmLocalGenerator::START_OUTPUT, cmLocalGenerator::MAKEFILE); } else { *this->BuildFileStream << this->LocalGenerator->ConvertToQuotedOutputPath(i->c_str()); } } *this->BuildFileStream << "\n"; // Write a make variable assignment that lists all external objects // for the target. variableNameExternal = this->LocalGenerator->CreateMakeVariable(this->Target->GetName(), "_EXTERNAL_OBJECTS"); *this->BuildFileStream << "\n" << "# External object files for target " << this->Target->GetName() << "\n" << variableNameExternal.c_str() << " ="; for(std::vector::const_iterator i = this->ExternalObjects.begin(); i != this->ExternalObjects.end(); ++i) { object = this->Convert(i->c_str(),cmLocalGenerator::START_OUTPUT); *this->BuildFileStream << " " << lineContinue << "\n" << this->Makefile->GetSafeDefinition("CMAKE_OBJECT_NAME"); if(objName) { *this->BuildFileStream << this->Convert(i->c_str(), cmLocalGenerator::START_OUTPUT, cmLocalGenerator::MAKEFILE); } else { *this->BuildFileStream << this->LocalGenerator->ConvertToQuotedOutputPath(i->c_str()); } } *this->BuildFileStream << "\n" << "\n"; } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator ::WriteObjectsString(std::string& buildObjs) { std::string object; const char* no_quoted = this->Makefile->GetDefinition("CMAKE_NO_QUOTED_OBJECTS"); const char* space = ""; for(std::vector::const_iterator i = this->Objects.begin(); i != this->Objects.end(); ++i) { if ( this->ExtraContent.find(i->c_str()) != this->ExtraContent.end() ) { continue; } buildObjs += space; space = " "; if(no_quoted) { buildObjs += this->Convert(i->c_str(), cmLocalGenerator::START_OUTPUT, cmLocalGenerator::SHELL); } else { buildObjs += this->LocalGenerator->ConvertToQuotedOutputPath(i->c_str()); } } for(std::vector::const_iterator i = this->ExternalObjects.begin(); i != this->ExternalObjects.end(); ++i) { buildObjs += space; space = " "; if(no_quoted) { buildObjs += this->Convert(i->c_str(), cmLocalGenerator::START_OUTPUT, cmLocalGenerator::SHELL); } else { buildObjs += this->LocalGenerator->ConvertToQuotedOutputPath(i->c_str()); } } } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator::WriteTargetDriverRule(const char* main_output, bool relink) { // Compute the name of the driver target. std::string dir = this->LocalGenerator->GetRelativeTargetDirectory(*this->Target); std::string buildTargetRuleName = dir; buildTargetRuleName += relink?"/preinstall":"/build"; buildTargetRuleName = this->Convert(buildTargetRuleName.c_str(), cmLocalGenerator::HOME_OUTPUT, cmLocalGenerator::UNCHANGED); // Build the list of target outputs to drive. std::vector depends; if(main_output) { depends.push_back(main_output); } const char* comment = 0; if(relink) { // Setup the comment for the preinstall driver. comment = "Rule to relink during preinstall."; } else { // Setup the comment for the main build driver. comment = "Rule to build all files generated by this target."; // Make sure all custom command outputs in this target are built. if(this->CustomCommandDriver == OnBuild) { this->DriveCustomCommands(depends); } } // Write the driver rule. std::vector no_commands; this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, comment, buildTargetRuleName.c_str(), depends, no_commands, true); } //---------------------------------------------------------------------------- std::string cmMakefileTargetGenerator::GetFrameworkFlags() { #ifndef __APPLE__ return std::string(); #else std::set emitted; emitted.insert("/System/Library/Frameworks"); std::vector includes; this->LocalGenerator->GetIncludeDirectories(includes); std::vector::iterator i; // check all include directories for frameworks as this // will already have added a -F for the framework for(i = includes.begin(); i != includes.end(); ++i) { if(this->Target->NameResolvesToFramework(i->c_str())) { std::string frameworkDir = *i; frameworkDir += "/../"; frameworkDir = cmSystemTools::CollapseFullPath(frameworkDir.c_str()); emitted.insert(frameworkDir); } } std::string flags; std::vector& frameworks = this->Target->GetFrameworks(); for(i = frameworks.begin(); i != frameworks.end(); ++i) { if(emitted.insert(*i).second) { flags += "-F"; flags += this->LocalGenerator->ConvertToOutputForExisting(i->c_str()); flags += " "; } } return flags; #endif } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator ::AppendTargetDepends(std::vector& depends) { // Static libraries never depend on anything for linking. if(this->Target->GetType() == cmTarget::STATIC_LIBRARY) { return; } // Compute which library configuration to link. cmTarget::LinkLibraryType linkType = cmTarget::OPTIMIZED; if(cmSystemTools::UpperCase( this->LocalGenerator->ConfigurationName.c_str()) == "DEBUG") { linkType = cmTarget::DEBUG; } // Keep track of dependencies already listed. std::set emitted; // A target should not depend on itself. emitted.insert(this->Target->GetName()); // Loop over all library dependencies. const cmTarget::LinkLibraryVectorType& tlibs = this->Target->GetLinkLibraries(); for(cmTarget::LinkLibraryVectorType::const_iterator lib = tlibs.begin(); lib != tlibs.end(); ++lib) { // skip the library if it is not general and the link type // does not match the current target if(lib->second != cmTarget::GENERAL && lib->second != linkType) { continue; } // Don't emit the same library twice for this target. if(emitted.insert(lib->first).second) { // Depend on other CMake targets. if(cmTarget* tgt = this->GlobalGenerator->FindTarget(0, lib->first.c_str(), false)) { if(const char* location = tgt->GetLocation(this->LocalGenerator->ConfigurationName.c_str())) { depends.push_back(location); } } // depend on full path libs as well else if(cmSystemTools::FileIsFullPath(lib->first.c_str())) { depends.push_back(lib->first.c_str()); } } } } //---------------------------------------------------------------------------- void cmMakefileTargetGenerator ::CloseFileStreams() { delete this->BuildFileStream; delete this->InfoFileStream; delete this->FlagFileStream; } void cmMakefileTargetGenerator::RemoveForbiddenFlags(const char* flagVar, const char* linkLang, std::string& linkFlags) { // check for language flags that are not allowed at link time, and // remove them, -w on darwin for gcc -w -dynamiclib sends -w to libtool // which fails, there may be more] std::string removeFlags = "CMAKE_"; removeFlags += linkLang; removeFlags += flagVar; std::string removeflags = this->Makefile->GetSafeDefinition(removeFlags.c_str()); std::vector removeList; cmSystemTools::ExpandListArgument(removeflags, removeList); for(std::vector::iterator i = removeList.begin(); i != removeList.end(); ++i) { cmSystemTools::ReplaceString(linkFlags, i->c_str(), ""); } } void cmMakefileTargetGenerator::WriteProgressVariables(unsigned long total, unsigned long ¤t) { cmGeneratedFileStream *progressFileStream = new cmGeneratedFileStream(this->ProgressFileNameFull.c_str()); if(!progressFileStream) { return; } unsigned long num; unsigned long i; for (i = 1; i <= this->NumberOfProgressActions; ++i) { *progressFileStream << "CMAKE_PROGRESS_" << i << " = "; if (total <= 100) { num = i + current; *progressFileStream << num; this->LocalGenerator->ProgressFiles[this->Target->GetName()] .push_back(num); } else if (((i+current)*100)/total > ((i-1+current)*100)/total) { num = ((i+current)*100)/total; *progressFileStream << num; this->LocalGenerator->ProgressFiles[this->Target->GetName()] .push_back(num); } *progressFileStream << "\n"; } *progressFileStream << "\n"; current += this->NumberOfProgressActions; delete progressFileStream; }